Version 1.7.36

VDR developer version 1.7.36 is now available at

       ftp://ftp.tvdr.de/vdr/Developer/vdr-1.7.36.tar.bz2

A 'diff' against the previous version is available at

       ftp://ftp.tvdr.de/vdr/Developer/vdr-1.7.35-1.7.36.diff

MD5 checksums:

e514f72a2a8c44f39e47b540d6ad325f  vdr-1.7.36.tar.bz2
9312a0d10bcda87d3c3c7e6dfbebcd05  vdr-1.7.35-1.7.36.diff

WARNING:
========

This is a developer version. Even though I use it in my productive
environment. I strongly recommend that you only use it under controlled
conditions and for testing and debugging.

From the HISTORY file:
- Added maximum SNR value for PCTV Systems nanoStick T2 290e (thanks to Antti
  Hartikainen).
- Added a remark indicating that the coordinates of Rect in a call to
  cDevice::CanScaleVideo() are in the range of the width and height returned by
  GetOsdSize() (suggested by Reinhard Nissl).
- Modified the Makefiles (thanks to Christopher Reimer).
  By default VDR is now built according to the FHS ("File system Hierarchy Standard"),
  and a plain "make" in the VDR source directory just builds everything, but doesn't
  copy it to ./PLUGINS/lib and ./locale any more. You can use a Make.config file
  (copied from Make.config.template) and set the parameter LCLBLD=1 to have everything
  built and installed under the VDR source tree (as was the default in previous
  versions). If you already have your own Make.config file, you may want to copy the
  new Make.config.template and adapt it to your needs. If you don't want VDR's data
  files to be spread around your system according to the FHS, you can set the
  parameter ONEDIR=1 (using Make.config) to have all files in one /video directory as
  before.
- Fixed the example for cReceiver in PLUGINS.html.
- Fixed sorting recordings in case two folders have the same name, but one of them
  ends in an additional digit, as in "abc" and "abc2" (reported by Andreas Mair).
- Added "repeat" function when using the keyboard to control VDR (thanks to Reinhard
  Nissl).
- The SVDRP command LSTR now knows the additional parameter "path", which can be
  given to get the actual file name of a recording's directory (suggested by
  Stefan Stolz).
- Fixed multiple occurrences of the same directory in the recordings list in case there
  are directories that only differ in non-alphanumeric characters (reported by Andreas
  Mair).
- Absolute jumps when replaying a recording (via the Red key) are now only performed
  if an actual value has been entered (suggested by Ulf Kiener).
- The last replayed recording is now stored in setup.conf, which allows the blue
  "Resume" key in the main menu to work even after a restart of VDR.
- The SVDRP command NEWT no longer checks whether a timer with the given data already
  exists (suggested by Malte Forkel).
- Implemented scaling of SPU bitmaps (thanks to Johann Friedrichs).
- Improved cutting MPEG-2 video (thanks to Sören Moch).
- Reduced the number of retries in cTransfer::Receive() to avoid blocking recordings
  in case the primary device can't handle the current live signal.
This commit is contained in:
Klaus Schmidinger
2013-01-20 14:52:00 +01:00
committed by Dieter Hametner
parent 873ab00a77
commit 889f7deeb4
55 changed files with 827 additions and 521 deletions

29
INSTALL
View File

@@ -311,7 +311,7 @@ This program must be given to VDR with the '-a' option, as in
The video data directory:
-------------------------
All recordings are written into directories below "/video". Please
All recordings are written into directories below "/srv/vdr/video". Please
make sure this directory exists, and that the user who runs the 'vdr'
program has read and write access to that directory.
If you prefer a different location for your video files, you can use
@@ -331,12 +331,12 @@ same basic name and must end with a numeric part, which starts at 0 for
the main directory and has increasing values for the rest of the
directories. For example
/video0
/video1
/video2
/srv/vdr/video0
/srv/vdr/video1
/srv/vdr/video2
would be a setup with three directories. You can use more than one
numeric digit, and the directories need not be directly under '/':
numeric digit:
/mnt/MyVideos/vdr.00
/mnt/MyVideos/vdr.01
@@ -351,7 +351,7 @@ with the name of the basic directory when running 'vdr':
vdr -v /video0
Note that you should not copy any non-VDR files into the /videoX directories,
Note that you should not copy any non-VDR files into the video directory,
since this might cause a lot of unnecessary disk access when VDR cleans up those
directories and there is a large number of files and/or subdirectories in
there. If you have a large disk that you want to use for VDR's video data as
@@ -375,9 +375,11 @@ Configuration files:
There are several configuration files that hold information about
channels, remote control keys, timers etc. By default these files are
assumed to be located in the video directory, but a different directory
can be used with the '-c' option. Plugins assume their configuration files
in a subdirectory called "plugins" of this directory.
spread around the system according to the FHS ("File system Hierarchy Standard").
If you prefer to have VDR built to run locally under the VDR source tree,
you can copy the file Make.config.template to Make.config and set the parameter
LCLBLD=1. If you also want to have all data files under one single directory,
set ONEDIR=1 in Make.config.
For starters just copy all *.conf files from the VDR directory into your
video directory.
@@ -396,15 +398,6 @@ As a starting point you can copy the 'channels.conf' file that comes with the
VDR archive into your video directory (or into your config directory,
respectively, in case you have redirected it with the -c option).
If you prefer to have your system set up according to the FHS
("File system Hierarchy Standard") and thus have your files spread
all over the place ;-), you can do this by copying the file Make.config.template
to Make.config in the VDR source directory, and activating the line
#USEFHS = 1
in that file.
Setting up DiSEqC:
------------------