The keys '1' and '3' can now be used in replay mode to position an editing mark in "binary" mode

This commit is contained in:
Klaus Schmidinger
2015-01-27 21:22:53 +01:00
parent 4aa496b079
commit 91e0151674
36 changed files with 321 additions and 44 deletions

4
keys.h
View File

@@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: keys.h 2.2 2012/12/04 12:51:25 kls Exp $
* $Id: keys.h 3.1 2015/01/27 10:45:18 kls Exp $
*/
#ifndef __KEYS_H
@@ -65,6 +65,8 @@ enum eKeys { // "Up" and "Down" must be the first two keys!
// This is in preparation for having more key codes:
#define kMarkToggle k0
#define kMarkSkipBack k1
#define kMarkSkipForward k3
#define kMarkMoveBack k4
#define kMarkMoveForward k6
#define kMarkJumpBack k7