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mirror of https://github.com/VDR4Arch/vdr.git synced 2023-10-10 13:36:52 +02:00

Fixed cDevice::PlayTsVideo() and cDevice::PlayTsAudio() in case only part of the buffer has been accepted by the device (cont'd)

This commit is contained in:
Klaus Schmidinger 2009-08-16 10:54:36 +02:00
parent fbc3a77d60
commit 99468a776d

View File

@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: device.c 2.24 2009/06/21 13:26:06 kls Exp $
* $Id: device.c 2.25 2009/08/16 10:54:36 kls Exp $
*/
#include "device.h"
@ -1293,10 +1293,10 @@ int cDevice::PlayTsVideo(const uchar *Data, int Length)
int l;
while (const uchar *p = tsToPesVideo.GetPes(l)) {
int w = PlayVideo(p, l);
if (w == 0)
if (w <= 0) {
tsToPesVideo.SetRepeatLast();
if (w <= 0)
return w;
}
}
tsToPesVideo.Reset();
}
@ -1310,10 +1310,10 @@ int cDevice::PlayTsAudio(const uchar *Data, int Length)
int l;
if (const uchar *p = tsToPesAudio.GetPes(l)) {
int w = PlayAudio(p, l, 0);
if (w == 0)
if (w <= 0) {
tsToPesAudio.SetRepeatLast();
if (w <= 0)
return w;
}
tsToPesAudio.Reset();
}
tsToPesAudio.PutTs(Data, Length);