Improved the repeat function for LIRC remote controls

This commit is contained in:
Klaus Schmidinger
2006-05-28 08:49:52 +02:00
parent e4d3a28acd
commit 9b3b98f88f
3 changed files with 11 additions and 7 deletions

14
lirc.c
View File

@@ -6,16 +6,16 @@
*
* LIRC support added by Carsten Koch <Carsten.Koch@icem.de> 2000-06-16.
*
* $Id: lirc.c 1.14 2006/01/27 15:59:47 kls Exp $
* $Id: lirc.c 1.15 2006/05/28 08:48:13 kls Exp $
*/
#include "lirc.h"
#include <netinet/in.h>
#include <sys/socket.h>
#define REPEATLIMIT 20 // ms
#define REPEATDELAY 350 // ms
#define KEYPRESSDELAY 150 // ms
#define REPEATFREQ 100 // ms
#define REPEATTIMEOUT 500 // ms
#define RECONNECTDELAY 3000 // ms
cLircRemote::cLircRemote(const char *DeviceName)
@@ -94,7 +94,7 @@ void cLircRemote::Action(void)
continue;
}
if (count == 0) {
if (strcmp(KeyName, LastKeyName) == 0 && FirstTime.Elapsed() < KEYPRESSDELAY)
if (strcmp(KeyName, LastKeyName) == 0 && FirstTime.Elapsed() < REPEATDELAY)
continue; // skip keys coming in too fast
if (repeat)
Put(LastKeyName, false, true);
@@ -104,8 +104,10 @@ void cLircRemote::Action(void)
timeout = -1;
}
else {
if (LastTime.Elapsed() < REPEATFREQ)
continue; // repeat function kicks in after a short delay (after last key instead of first key)
if (FirstTime.Elapsed() < REPEATDELAY)
continue; // repeat function kicks in after a short delay
continue; // skip keys coming in too fast (for count != 0 as well)
repeat = true;
timeout = REPEATDELAY;
}
@@ -113,7 +115,7 @@ void cLircRemote::Action(void)
Put(KeyName, repeat);
}
else if (repeat) { // the last one was a repeat, so let's generate a release
if (LastTime.Elapsed() >= REPEATDELAY) {
if (LastTime.Elapsed() >= REPEATTIMEOUT) {
Put(LastKeyName, false, true);
repeat = false;
*LastKeyName = 0;