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Added cCondWait::Sleep() and using it to replace all usleep() calls

This commit is contained in:
Klaus Schmidinger 2004-10-24 11:12:05 +02:00
parent 70e6038056
commit 9f51fcad22
7 changed files with 25 additions and 10 deletions

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@ -257,6 +257,7 @@ Werner Fink <werner@suse.de>
for modifying handling of audio packets in cDvbPlayer for better sync with external
AC3 replay
for changing thread handling to make it work with NPTL ("Native Posix Thread Library")
for suggesting to replace usleep() calls with a pthread_cond_timedwait() based wait
Rolf Hakenes <hakenes@hippomi.de>
for providing 'libdtv' and adapting the EIT mechanisms to it

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@ -3069,3 +3069,5 @@ Video Disk Recorder Revision History
cThread::Start() (suggested by Ludwig Nussel). Also removed 'running' from
cThread and using only childTid to indicate whether a thread is actually
running.
- Added cCondWait::Sleep() and using it to replace all usleep() calls (based
on a suggestion by Werner Fink).

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@ -4,12 +4,13 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: diseqc.c 1.2 2002/12/07 13:44:56 kls Exp $
* $Id: diseqc.c 1.3 2004/10/24 11:04:56 kls Exp $
*/
#include "diseqc.h"
#include <ctype.h>
#include "sources.h"
#include "thread.h"
// -- cDiseqc ----------------------------------------------------------------
@ -61,7 +62,7 @@ char *cDiseqc::Wait(char *s)
int n = strtol(s, &p, 10);
if (!errno && p != s && n >= 0) {
if (!parsing)
usleep(n * 1000);
cCondWait::SleepMs(n);
return p;
}
esyslog("ERROR: illegal value for wait time in '%s'", s - 1);

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@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: dvbdevice.c 1.99 2004/10/24 08:50:15 kls Exp $
* $Id: dvbdevice.c 1.100 2004/10/24 11:06:37 kls Exp $
*/
#include "dvbdevice.h"
@ -1075,7 +1075,7 @@ void cDvbDevice::StillPicture(const uchar *Data, int Length)
#define MIN_IFRAME 400000
for (int i = MIN_IFRAME / Length + 1; i > 0; i--) {
safe_write(fd_video, Data, Length);
usleep(1); // allows the buffer to be displayed in case the progress display is active
cCondWait::SleepMs(1); // allows the buffer to be displayed in case the progress display is active
}
#endif
}

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@ -4,13 +4,14 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: sections.c 1.9 2004/10/16 13:45:02 kls Exp $
* $Id: sections.c 1.10 2004/10/24 11:05:12 kls Exp $
*/
#include "sections.h"
#include <unistd.h>
#include "channels.h"
#include "device.h"
#include "thread.h"
// --- cFilterHandle----------------------------------------------------------
@ -185,7 +186,7 @@ void cSectionHandler::Action(void)
if (poll(pfd, NumFilters, 1000) > 0) {
bool DeviceHasLock = device->HasLock();
if (!DeviceHasLock)
usleep(100000);
cCondWait::SleepMs(100);
for (int i = 0; i < NumFilters; i++) {
if (pfd[i].revents & POLLIN) {
cFilterHandle *fh = NULL;

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@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: thread.c 1.34 2004/10/24 10:27:47 kls Exp $
* $Id: thread.c 1.35 2004/10/24 11:05:56 kls Exp $
*/
#include "thread.h"
@ -32,6 +32,12 @@ cCondWait::~cCondWait()
pthread_mutex_destroy(&mutex);
}
void cCondWait::SleepMs(int TimeoutMs)
{
cCondWait w;
w.Wait(TimeoutMs);
}
bool cCondWait::Wait(int TimeoutMs)
{
pthread_mutex_lock(&mutex);
@ -265,7 +271,7 @@ void cThread::Cancel(int WaitSeconds)
for (time_t t0 = time(NULL) + WaitSeconds; time(NULL) < t0; ) {
if (!Active())
return;
usleep(10000);
cCondWait::SleepMs(10);
}
esyslog("ERROR: thread %ld won't end (waited %d seconds) - cancelling it...", childTid, WaitSeconds);
}
@ -433,7 +439,7 @@ int cPipe::Close(void)
else if (ret == pid)
break;
i--;
usleep(100000);
cCondWait::SleepMs(100);
}
if (!i) {
kill(pid, SIGKILL);

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@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: thread.h 1.23 2004/10/24 10:28:48 kls Exp $
* $Id: thread.h 1.24 2004/10/24 11:00:32 kls Exp $
*/
#ifndef __THREAD_H
@ -22,6 +22,10 @@ private:
public:
cCondWait(void);
~cCondWait();
static void SleepMs(int TimeoutMs);
///< Creates a cCondWait object and uses it to sleep for TimeoutMs
///< milliseconds, immediately giving up the calling thread's time
///< slice and thus avoiding a "busy wait".
bool Wait(int TimeoutMs = 0);
///< Waits at most TimeoutMs milliseconds for a call to Signal(), or
///< forever if TimeoutMs is 0.