1
0
mirror of https://github.com/VDR4Arch/vdr.git synced 2023-10-10 13:36:52 +02:00

Added missing virtual destructor to cPalette

This commit is contained in:
Klaus Schmidinger 2009-04-05 10:20:58 +02:00
parent 168907fd0b
commit 9ff445dce4
3 changed files with 8 additions and 2 deletions

View File

@ -6014,3 +6014,4 @@ Video Disk Recorder Revision History
has been played. cDvbPlayer::Action() no longer calls DeviceFlush() (thanks to has been played. cDvbPlayer::Action() no longer calls DeviceFlush() (thanks to
Reinhard Nissl for making sure vdr-xine no longer needs this). Reinhard Nissl for making sure vdr-xine no longer needs this).
- Added missing '[]' to the delete operator in cMenuEditStrItem::~cMenuEditStrItem(). - Added missing '[]' to the delete operator in cMenuEditStrItem::~cMenuEditStrItem().
- Added missing virtual destructor to cPalette.

6
osd.c
View File

@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and * See the main source file 'vdr.c' for copyright information and
* how to reach the author. * how to reach the author.
* *
* $Id: osd.c 2.1 2009/01/16 14:34:32 kls Exp $ * $Id: osd.c 2.2 2009/04/05 10:17:25 kls Exp $
*/ */
#include "osd.h" #include "osd.h"
@ -24,6 +24,10 @@ cPalette::cPalette(int Bpp)
SetAntiAliasGranularity(10, 10); SetAntiAliasGranularity(10, 10);
} }
cPalette::~cPalette()
{
}
void cPalette::SetAntiAliasGranularity(uint FixedColors, uint BlendColors) void cPalette::SetAntiAliasGranularity(uint FixedColors, uint BlendColors)
{ {
if (FixedColors >= MAXNUMCOLORS || BlendColors == 0) if (FixedColors >= MAXNUMCOLORS || BlendColors == 0)

3
osd.h
View File

@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and * See the main source file 'vdr.c' for copyright information and
* how to reach the author. * how to reach the author.
* *
* $Id: osd.h 2.1 2009/01/16 14:37:03 kls Exp $ * $Id: osd.h 2.2 2009/04/05 10:16:05 kls Exp $
*/ */
#ifndef __OSD_H #ifndef __OSD_H
@ -62,6 +62,7 @@ protected:
public: public:
cPalette(int Bpp = 8); cPalette(int Bpp = 8);
///< Initializes the palette with the given color depth. ///< Initializes the palette with the given color depth.
virtual ~cPalette();
void SetAntiAliasGranularity(uint FixedColors, uint BlendColors); void SetAntiAliasGranularity(uint FixedColors, uint BlendColors);
///< Allows the system to optimize utilization of the limited color ///< Allows the system to optimize utilization of the limited color
///< palette entries when generating blended colors for anti-aliasing. ///< palette entries when generating blended colors for anti-aliasing.