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Whenever a change is made to the recordings in the video directory, the SVDRP command UPDR is now sent to all peer VDRs
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4
HISTORY
4
HISTORY
@ -9156,3 +9156,7 @@ Video Disk Recorder Revision History
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(suggested by Frank Neumann).
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(suggested by Frank Neumann).
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- Added a note to the log, indicating that no further invalid lock sequences will be
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- Added a note to the log, indicating that no further invalid lock sequences will be
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reported until VDR is restarted.
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reported until VDR is restarted.
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- Whenever a change is made to the recordings in the video directory, the SVDRP command
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UPDR is now sent to all peer VDRs, so that they will update their recordings list.
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This is especially useful if one VDR mounts the video directory of an other one into
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a subdirectory.
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@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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* how to reach the author.
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*
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*
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* $Id: recording.c 4.9 2017/05/27 15:46:57 kls Exp $
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* $Id: recording.c 4.10 2017/06/25 12:31:46 kls Exp $
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*/
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*/
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#include "recording.h"
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#include "recording.h"
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@ -27,6 +27,7 @@
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#include "remux.h"
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#include "remux.h"
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#include "ringbuffer.h"
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#include "ringbuffer.h"
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#include "skins.h"
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#include "skins.h"
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#include "svdrp.h"
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#include "tools.h"
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#include "tools.h"
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#include "videodir.h"
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#include "videodir.h"
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@ -1493,6 +1494,7 @@ void cRecordings::TouchUpdate(void)
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TouchFile(UpdateFileName());
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TouchFile(UpdateFileName());
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if (!needsUpdate)
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if (!needsUpdate)
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lastUpdate = time(NULL); // make sure we don't trigger ourselves
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lastUpdate = time(NULL); // make sure we don't trigger ourselves
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BroadcastSVDRPCommand("UPDR");
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}
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}
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bool cRecordings::NeedsUpdate(void)
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bool cRecordings::NeedsUpdate(void)
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14
svdrp.c
14
svdrp.c
@ -10,7 +10,7 @@
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* and interact with the Video Disk Recorder - or write a full featured
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* and interact with the Video Disk Recorder - or write a full featured
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* graphical interface that sits on top of an SVDRP connection.
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* graphical interface that sits on top of an SVDRP connection.
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*
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*
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* $Id: svdrp.c 4.20 2017/05/31 14:02:17 kls Exp $
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* $Id: svdrp.c 4.21 2017/06/25 12:31:13 kls Exp $
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*/
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*/
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#include "svdrp.h"
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#include "svdrp.h"
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@ -2600,3 +2600,15 @@ bool ExecSVDRPCommand(const char *ServerName, const char *Command, cStringList *
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return SVDRPClientHandler->Execute(ServerName, Command, Response);
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return SVDRPClientHandler->Execute(ServerName, Command, Response);
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return false;
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return false;
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}
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}
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void BroadcastSVDRPCommand(const char *Command)
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{
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cMutexLock MutexLock(&SVDRPHandlerMutex);
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cStringList ServerNames;
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if (SVDRPClientHandler) {
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if (SVDRPClientHandler->GetServerNames(&ServerNames)) {
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for (int i = 0; i < ServerNames.Size(); i++)
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ExecSVDRPCommand(ServerNames[i], Command);
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}
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}
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}
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4
svdrp.h
4
svdrp.h
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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* how to reach the author.
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*
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*
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* $Id: svdrp.h 4.5 2015/09/09 09:44:12 kls Exp $
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* $Id: svdrp.h 4.6 2017/06/25 12:27:57 kls Exp $
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*/
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*/
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#ifndef __SVDRP_H
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#ifndef __SVDRP_H
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@ -42,6 +42,8 @@ bool ExecSVDRPCommand(const char *ServerName, const char *Command, cStringList *
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///< resulting strings from the remote VDR, which can be accessed
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///< resulting strings from the remote VDR, which can be accessed
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///< through Response. If Response is given, it will be cleared before
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///< through Response. If Response is given, it will be cleared before
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///< the command is actually executed.
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///< the command is actually executed.
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void BroadcastSVDRPCommand(const char *Command);
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///< Sends the given SVDRP Command string to all remote VDRs.
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inline int SVDRPCode(const char *s) { return s ? atoi(s) : 0; }
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inline int SVDRPCode(const char *s) { return s ? atoi(s) : 0; }
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///< Returns the value of the three digit reply code of the given
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///< Returns the value of the three digit reply code of the given
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///< SVDRP response string.
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///< SVDRP response string.
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