Version 1.1.5

- Added direct access to the index data of cPalette (needed for displaying SPUs,
  thanks to Andreas Schultz).
- The status monitor function cStatus::Replaying() now gets a 'cControl *' argument instead
  of a 'cDvbPlayerControl *' in order to allow additional players to call this function.
  cPlayer and cControl have been given the functions GetIndex() and GetReplayMode() to
  allow access to the player's status.
- Added cOsd::OpenRaw() to create a raw OSD (needed for displaying SPUs).
- Changed the symantics of the Name parameter in cStatus::Recording() and
  cStatus::Replaying(). It is no longer the full directory name of the recording,
  but rather just the basic name. This has been changed to allow players that can't
  provide a name to simply use a string that describes the player type (like, e.g.,
  "DVD").
- Fixed a hangup when switching to the next file during replay.
- Fixed a possible race condition in the cDvbPlayer (thanks to Andreas Schultz
  for pointing out this one).
- Disabled channels on Transponder 12070 in 'channels.conf', which apparently no longer transmits.
This commit is contained in:
Klaus Schmidinger
2002-07-21 18:00:00 +02:00
parent 54d069c95c
commit a4112a96a6
18 changed files with 161 additions and 185 deletions

16
osd.c
View File

@@ -4,12 +4,13 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: osd.c 1.29 2002/06/16 13:24:00 kls Exp $
* $Id: osd.c 1.31 2002/07/14 10:57:45 kls Exp $
*/
#include "osd.h"
#include <string.h>
#include "device.h"
#include "dvbosd.h"
#include "i18n.h"
#include "status.h"
@@ -19,7 +20,7 @@
WINDOW *cOsd::window = NULL;
int cOsd::colorPairs[MaxColorPairs] = { 0 };
#else
cDvbOsd *cOsd::osd = NULL;
cOsdBase *cOsd::osd = NULL;
#endif
int cOsd::cols = 0;
int cOsd::rows = 0;
@@ -67,6 +68,15 @@ void cOsd::SetColor(eDvbColor colorFg, eDvbColor colorBg)
}
#endif
cOsdBase *cOsd::OpenRaw(int x, int y)
{
#ifdef DEBUG_OSD
return NULL;
#else
return osd ? NULL : new cDvbOsd(cDevice::PrimaryDevice()->OsdDeviceHandle(), x, y);
#endif
}
void cOsd::Open(int w, int h)
{
int d = (h < 0) ? Setup.OSDheight + h : 0;
@@ -95,7 +105,7 @@ void cOsd::Open(int w, int h)
int x = (720 - w + charWidth) / 2; //TODO PAL vs. NTSC???
int y = (576 - Setup.OSDheight * lineHeight) / 2 + d;
//XXX
osd = new cDvbOsd(cDevice::PrimaryDevice()->OsdDeviceHandle(), x, y);
osd = OpenRaw(x, y);
//XXX TODO this should be transferred to the places where the individual windows are requested (there's too much detailed knowledge here!)
if (h / lineHeight == 5) { //XXX channel display
osd->Create(0, 0, w, h, 4);