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Fixed removing the "scanning recordings..." message in case the video directory is empty
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@ -957,6 +957,8 @@ Jens Rosenboom <me@jayr.de>
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Andreas Regel <andreas.regel@gmx.de>
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Andreas Regel <andreas.regel@gmx.de>
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for fixing handling bitmap indexes for 256 color mode
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for fixing handling bitmap indexes for 256 color mode
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for reporting a bug in removing the "scanning recordings..." message in case the
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video directory is empty
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Thomas Bergwinkl <Thomas.Bergwinkl@t-online.de>
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Thomas Bergwinkl <Thomas.Bergwinkl@t-online.de>
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for fixing the validity check for channel IDs, because some providers use TIDs
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for fixing the validity check for channel IDs, because some providers use TIDs
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2
HISTORY
2
HISTORY
@ -2853,3 +2853,5 @@ Video Disk Recorder Revision History
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reporting this one).
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reporting this one).
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- Now using more separate areas in the "ST:TNG Panels" skin to allow a theme to
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- Now using more separate areas in the "ST:TNG Panels" skin to allow a theme to
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use more independent clrMenu* colors.
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use more independent clrMenu* colors.
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- Fixed removing the "scanning recordings..." message in case the video directory
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is empty (thanks to Andreas Regel for reporting this one).
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5
menu.c
5
menu.c
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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* how to reach the author.
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*
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*
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* $Id: menu.c 1.306 2004/05/23 11:21:06 kls Exp $
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* $Id: menu.c 1.307 2004/05/29 10:19:22 kls Exp $
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*/
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*/
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#include "menu.h"
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#include "menu.h"
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@ -1421,9 +1421,10 @@ cMenuRecordings::cMenuRecordings(const char *Base, int Level, bool OpenSubMenus)
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Display(); // this keeps the higher level menus from showing up briefly when pressing 'Back' during replay
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Display(); // this keeps the higher level menus from showing up briefly when pressing 'Back' during replay
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if (!Base)
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if (!Base)
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Skins.Message(mtStatus, tr("scanning recordings..."));
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Skins.Message(mtStatus, tr("scanning recordings..."));
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if (Base || Recordings.Load()) {
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bool Loaded = Base || Recordings.Load();
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if (!Base)
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if (!Base)
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Skins.Message(mtStatus, NULL);
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Skins.Message(mtStatus, NULL);
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if (Loaded) {
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const char *LastReplayed = cReplayControl::LastReplayed();
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const char *LastReplayed = cReplayControl::LastReplayed();
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cMenuRecordingItem *LastItem = NULL;
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cMenuRecordingItem *LastItem = NULL;
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char *LastItemText = NULL;
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char *LastItemText = NULL;
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