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https://github.com/vdr-projects/vdr.git
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There can now be more than one OSD at the same time
This commit is contained in:
43
osd.c
43
osd.c
@@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: osd.c 1.73 2007/08/17 15:23:50 kls Exp $
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* $Id: osd.c 1.74 2007/08/26 09:44:50 kls Exp $
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*/
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#include "osd.h"
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@@ -646,18 +646,24 @@ int cOsd::osdLeft = 0;
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int cOsd::osdTop = 0;
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int cOsd::osdWidth = 0;
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int cOsd::osdHeight = 0;
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int cOsd::isOpen = 0;
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cVector<cOsd *> cOsd::Osds;
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cOsd::cOsd(int Left, int Top)
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cOsd::cOsd(int Left, int Top, uint Level)
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{
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if (isOpen)
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esyslog("ERROR: OSD opened without closing previous OSD!");
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savedRegion = NULL;
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numBitmaps = 0;
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left = Left;
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top = Top;
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width = height = 0;
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isOpen++;
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level = Level;
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active = false;
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for (int i = 0; i < Osds.Size(); i++) {
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if (Osds[i]->level > level) {
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Osds.Insert(this, i);
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return;
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}
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}
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Osds.Append(this);
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}
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cOsd::~cOsd()
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@@ -665,7 +671,14 @@ cOsd::~cOsd()
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for (int i = 0; i < numBitmaps; i++)
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delete bitmaps[i];
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delete savedRegion;
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isOpen--;
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for (int i = 0; i < Osds.Size(); i++) {
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if (Osds[i] == this) {
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Osds.Remove(i);
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if (Osds.Size())
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Osds[0]->SetActive(true);
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break;
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}
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}
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}
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void cOsd::SetOsdPosition(int Left, int Top, int Width, int Height)
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@@ -803,15 +816,23 @@ cOsdProvider::~cOsdProvider()
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osdProvider = NULL;
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}
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cOsd *cOsdProvider::NewOsd(int Left, int Top)
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cOsd *cOsdProvider::NewOsd(int Left, int Top, uint Level)
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{
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if (Level == 0 && cOsd::IsOpen())
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esyslog("ERROR: attempt to open OSD while it is already open - using dummy OSD!");
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else if (osdProvider)
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return osdProvider->CreateOsd(Left, Top);
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else if (osdProvider) {
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cOsd *ActiveOsd = cOsd::Osds.Size() ? cOsd::Osds[0] : NULL;
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cOsd *Osd = osdProvider->CreateOsd(Left, Top, Level);
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if (Osd == cOsd::Osds[0]) {
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if (ActiveOsd)
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ActiveOsd->SetActive(false);
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Osd->SetActive(true);
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}
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return Osd;
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}
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else
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esyslog("ERROR: no OSD provider available - using dummy OSD!");
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return new cOsd(Left, Top); // create a dummy cOsd, so that access won't result in a segfault
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return new cOsd(Left, Top, 999); // create a dummy cOsd, so that access won't result in a segfault
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}
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void cOsdProvider::Shutdown(void)
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