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mirror of https://github.com/VDR4Arch/vdr.git synced 2023-10-10 13:36:52 +02:00

Removed an unnecessary pointer check

This commit is contained in:
Klaus Schmidinger 2004-02-08 11:23:29 +01:00
parent 8f5deb8327
commit acc25ade19

4
vdr.c
View File

@ -22,7 +22,7 @@
* *
* The project's page is at http://www.cadsoft.de/vdr * The project's page is at http://www.cadsoft.de/vdr
* *
* $Id: vdr.c 1.174 2004/01/17 16:56:57 kls Exp $ * $Id: vdr.c 1.175 2004/02/08 11:23:29 kls Exp $
*/ */
#include <getopt.h> #include <getopt.h>
@ -518,7 +518,7 @@ int main(int argc, char *argv[])
Channels.Save(); //XXX only after user changes??? Channels.Save(); //XXX only after user changes???
Timers.Save(); Timers.Save();
for (cChannel *Channel = Channels.First(); Channel; Channel = Channels.Next(Channel)) { for (cChannel *Channel = Channels.First(); Channel; Channel = Channels.Next(Channel)) {
if (Channel && Channel->Modification(CHANNELMOD_RETUNE)) { if (Channel->Modification(CHANNELMOD_RETUNE)) {
cRecordControls::ChannelDataModified(Channel); cRecordControls::ChannelDataModified(Channel);
if (Channel->Number() == cDevice::CurrentChannel()) { if (Channel->Number() == cDevice::CurrentChannel()) {
if (!cDevice::PrimaryDevice()->Replaying() || cTransferControl::ReceiverDevice()) { if (!cDevice::PrimaryDevice()->Replaying() || cTransferControl::ReceiverDevice()) {