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mirror of https://github.com/VDR4Arch/vdr.git synced 2023-10-10 13:36:52 +02:00

Improved skipping channels that are (currently) not available (cont'd, fix, Transfer Mode blocked channels)

This commit is contained in:
Klaus Schmidinger 2002-10-06 13:49:38 +02:00
parent f78f51431d
commit b2b46e3630

View File

@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and * See the main source file 'vdr.c' for copyright information and
* how to reach the author. * how to reach the author.
* *
* $Id: device.c 1.24 2002/10/06 11:31:52 kls Exp $ * $Id: device.c 1.25 2002/10/06 13:49:38 kls Exp $
*/ */
#include "device.h" #include "device.h"
@ -313,6 +313,7 @@ bool cDevice::SwitchChannel(int Direction)
if (Direction) { if (Direction) {
int n = CurrentChannel() + Direction; int n = CurrentChannel() + Direction;
int first = n; int first = n;
PrimaryDevice()->StopReplay(); // otherwise a running Transfer Mode would block channels
cChannel *channel; cChannel *channel;
while ((channel = Channels.GetByNumber(n)) != NULL) { while ((channel = Channels.GetByNumber(n)) != NULL) {
// try only channels which are currently available // try only channels which are currently available