mirror of
https://github.com/VDR4Arch/vdr.git
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Improved handling frame numbers to have a smoother progress display during replay of recordings with B-frames
This commit is contained in:
parent
fd85701a84
commit
be4cdcf170
@ -3328,6 +3328,8 @@ Thomas Reufer <thomas@reufer.ch>
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for making the cPlayer member functions FramesPerSecond, GetIndex and GetReplayMode
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for making the cPlayer member functions FramesPerSecond, GetIndex and GetReplayMode
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'const'
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'const'
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for fixing resuming replay at a given position, which was off by one frame
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for fixing resuming replay at a given position, which was off by one frame
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for improving handling frame numbers to have a smoother progress display during
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replay of recordings with B-frames
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Eike Sauer <EikeSauer@t-online.de>
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Eike Sauer <EikeSauer@t-online.de>
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for reporting a problem with channels that need more than 5 TS packets for detecting
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for reporting a problem with channels that need more than 5 TS packets for detecting
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2
HISTORY
2
HISTORY
@ -8857,3 +8857,5 @@ Video Disk Recorder Revision History
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'const' (thanks to Thomas Reufer).
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'const' (thanks to Thomas Reufer).
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- Fixed resuming replay at a given position, which was off by one frame (thanks
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- Fixed resuming replay at a given position, which was off by one frame (thanks
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to Thomas Reufer).
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to Thomas Reufer).
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- Improved handling frame numbers to have a smoother progress display during
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replay of recordings with B-frames (thanks to Thomas Reufer).
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66
dvbplayer.c
66
dvbplayer.c
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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* how to reach the author.
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*
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*
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* $Id: dvbplayer.c 4.2 2016/12/22 09:40:30 kls Exp $
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* $Id: dvbplayer.c 4.3 2016/12/22 10:43:10 kls Exp $
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*/
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*/
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#include "dvbplayer.h"
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#include "dvbplayer.h"
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@ -17,13 +17,14 @@
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// --- cPtsIndex -------------------------------------------------------------
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// --- cPtsIndex -------------------------------------------------------------
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#define PTSINDEX_ENTRIES 500
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#define PTSINDEX_ENTRIES 1024
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class cPtsIndex {
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class cPtsIndex {
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private:
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private:
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struct tPtsIndex {
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struct tPtsIndex {
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uint32_t pts; // no need for 33 bit - some devices don't even supply the msb
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uint32_t pts; // no need for 33 bit - some devices don't even supply the msb
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int index;
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int index;
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bool independent;
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};
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};
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tPtsIndex pi[PTSINDEX_ENTRIES];
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tPtsIndex pi[PTSINDEX_ENTRIES];
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int w, r;
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int w, r;
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@ -33,8 +34,9 @@ public:
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cPtsIndex(void);
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cPtsIndex(void);
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void Clear(void);
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void Clear(void);
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bool IsEmpty(void);
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bool IsEmpty(void);
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void Put(uint32_t Pts, int Index);
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void Put(uint32_t Pts, int Index, bool Independent);
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int FindIndex(uint32_t Pts);
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int FindIndex(uint32_t Pts);
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int FindFrameNumber(uint32_t Pts);
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};
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};
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cPtsIndex::cPtsIndex(void)
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cPtsIndex::cPtsIndex(void)
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@ -55,10 +57,11 @@ bool cPtsIndex::IsEmpty(void)
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return w == r;
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return w == r;
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}
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}
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void cPtsIndex::Put(uint32_t Pts, int Index)
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void cPtsIndex::Put(uint32_t Pts, int Index, bool Independent)
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{
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{
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cMutexLock MutexLock(&mutex);
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cMutexLock MutexLock(&mutex);
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pi[w].pts = Pts;
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pi[w].pts = Pts;
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pi[w].independent = Independent;
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pi[w].index = Index;
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pi[w].index = Index;
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w = (w + 1) % PTSINDEX_ENTRIES;
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w = (w + 1) % PTSINDEX_ENTRIES;
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if (w == r)
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if (w == r)
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@ -87,6 +90,36 @@ int cPtsIndex::FindIndex(uint32_t Pts)
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return Index;
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return Index;
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}
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}
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int cPtsIndex::FindFrameNumber(uint32_t Pts)
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{
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cMutexLock MutexLock(&mutex);
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if (w == r)
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return lastFound; // replay always starts at an I frame
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bool Valid = false;
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int d;
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int FrameNumber = 0;
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int UnplayedIFrame = 2; // GOPs may intersect, so we're looping until we found two unplayed I frames
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for (int i = r; i != w && UnplayedIFrame; ) {
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d = Pts - pi[i].pts;
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if (d > 0x7FFFFFFF)
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d = 0xFFFFFFFF - d; // handle rollover
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if (d > 0) {
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if (pi[i].independent) {
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FrameNumber = pi[i].index; // an I frame's index represents its frame number
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Valid = true;
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}
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else
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FrameNumber++; // for every played non-I frame, increase frame number
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}
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else
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if (pi[i].independent)
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--UnplayedIFrame;
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if (++i >= PTSINDEX_ENTRIES)
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i = 0;
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}
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return Valid ? FrameNumber : FindIndex(Pts); // fall back during trick speeds
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}
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// --- cNonBlockingFileReader ------------------------------------------------
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// --- cNonBlockingFileReader ------------------------------------------------
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class cNonBlockingFileReader : public cThread {
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class cNonBlockingFileReader : public cThread {
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@ -251,6 +284,7 @@ public:
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virtual double FramesPerSecond(void) { return framesPerSecond; }
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virtual double FramesPerSecond(void) { return framesPerSecond; }
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virtual void SetAudioTrack(eTrackType Type, const tTrackId *TrackId);
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virtual void SetAudioTrack(eTrackType Type, const tTrackId *TrackId);
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virtual bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false);
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virtual bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false);
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virtual bool GetFrameNumber(int &Current, int &Total);
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virtual bool GetReplayMode(bool &Play, bool &Forward, int &Speed);
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virtual bool GetReplayMode(bool &Play, bool &Forward, int &Speed);
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};
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};
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@ -606,7 +640,7 @@ void cDvbPlayer::Action(void)
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pc = playFrame->Count();
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pc = playFrame->Count();
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if (p) {
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if (p) {
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if (playFrame->Index() >= 0 && playFrame->Pts() != 0)
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if (playFrame->Index() >= 0 && playFrame->Pts() != 0)
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ptsIndex.Put(playFrame->Pts(), playFrame->Index());
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ptsIndex.Put(playFrame->Pts(), playFrame->Index(), playFrame->Independent());
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if (firstPacket) {
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if (firstPacket) {
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if (isPesRecording) {
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if (isPesRecording) {
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PlayPes(NULL, 0);
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PlayPes(NULL, 0);
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@ -880,7 +914,7 @@ void cDvbPlayer::Goto(int Index, bool Still)
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if (playMode == pmPause)
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if (playMode == pmPause)
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DevicePlay();
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DevicePlay();
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DeviceStillPicture(b, r);
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DeviceStillPicture(b, r);
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ptsIndex.Put(isPesRecording ? PesGetPts(b) : TsGetPts(b, r), Index);
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ptsIndex.Put(isPesRecording ? PesGetPts(b) : TsGetPts(b, r), Index, true);
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}
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}
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playMode = pmStill;
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playMode = pmStill;
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readIndex = Index;
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readIndex = Index;
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@ -925,6 +959,17 @@ bool cDvbPlayer::GetIndex(int &Current, int &Total, bool SnapToIFrame)
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return false;
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return false;
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}
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}
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bool cDvbPlayer::GetFrameNumber(int &Current, int &Total)
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{
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if (index) {
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Current = ptsIndex.FindFrameNumber(DeviceGetSTC());
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Total = index->Last();
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return true;
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}
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Current = Total = -1;
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return false;
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}
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bool cDvbPlayer::GetReplayMode(bool &Play, bool &Forward, int &Speed)
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bool cDvbPlayer::GetReplayMode(bool &Play, bool &Forward, int &Speed)
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{
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{
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Play = (playMode == pmPlay || playMode == pmFast);
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Play = (playMode == pmPlay || playMode == pmFast);
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@ -1011,6 +1056,15 @@ bool cDvbPlayerControl::GetIndex(int &Current, int &Total, bool SnapToIFrame)
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return false;
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return false;
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}
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}
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bool cDvbPlayerControl::GetFrameNumber(int &Current, int &Total)
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{
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if (player) {
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player->GetFrameNumber(Current, Total);
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return true;
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}
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return false;
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}
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bool cDvbPlayerControl::GetReplayMode(bool &Play, bool &Forward, int &Speed)
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bool cDvbPlayerControl::GetReplayMode(bool &Play, bool &Forward, int &Speed)
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{
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{
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return player && player->GetReplayMode(Play, Forward, Speed);
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return player && player->GetReplayMode(Play, Forward, Speed);
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@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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* how to reach the author.
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*
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*
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* $Id: dvbplayer.h 4.1 2015/08/02 13:01:44 kls Exp $
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* $Id: dvbplayer.h 4.2 2016/12/22 10:36:50 kls Exp $
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*/
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*/
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#ifndef __DVBPLAYER_H
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#ifndef __DVBPLAYER_H
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@ -50,6 +50,10 @@ public:
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bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false);
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bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false);
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// Returns the current and total frame index, optionally snapped to the
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// Returns the current and total frame index, optionally snapped to the
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// nearest I-frame.
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// nearest I-frame.
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bool GetFrameNumber(int &Current, int &Total);
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// Returns the current and total frame number. In contrast to GetIndex(),
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// this function respects the chronological order of frames, which is
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// different from its index for streams containing B frames (e.g. H264)
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bool GetReplayMode(bool &Play, bool &Forward, int &Speed);
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bool GetReplayMode(bool &Play, bool &Forward, int &Speed);
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// Returns the current replay mode (if applicable).
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// Returns the current replay mode (if applicable).
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// 'Play' tells whether we are playing or pausing, 'Forward' tells whether
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// 'Play' tells whether we are playing or pausing, 'Forward' tells whether
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11
menu.c
11
menu.c
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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* how to reach the author.
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*
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*
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* $Id: menu.c 4.18 2016/12/13 12:49:10 kls Exp $
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* $Id: menu.c 4.19 2016/12/22 11:00:13 kls Exp $
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*/
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*/
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#include "menu.h"
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#include "menu.h"
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@ -5435,6 +5435,7 @@ cReplayControl::cReplayControl(bool PauseLive)
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lastPlay = lastForward = false;
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lastPlay = lastForward = false;
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lastSpeed = -2; // an invalid value
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lastSpeed = -2; // an invalid value
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timeoutShow = 0;
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timeoutShow = 0;
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lastProgressUpdate = 0;
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timeSearchActive = false;
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timeSearchActive = false;
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cRecording Recording(fileName);
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cRecording Recording(fileName);
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cStatus::MsgReplaying(this, Recording.Name(), Recording.FileName(), true);
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cStatus::MsgReplaying(this, Recording.Name(), Recording.FileName(), true);
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@ -5583,8 +5584,8 @@ void cReplayControl::ShowMode(void)
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bool cReplayControl::ShowProgress(bool Initial)
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bool cReplayControl::ShowProgress(bool Initial)
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{
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{
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int Current, Total;
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int Current, Total;
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if (Initial || time(NULL) - lastProgressUpdate >= 1) {
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if (GetIndex(Current, Total) && Total > 0) {
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if (GetFrameNumber(Current, Total) && Total > 0) {
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if (!visible) {
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if (!visible) {
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displayReplay = Skins.Current()->DisplayReplay(modeOnly);
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displayReplay = Skins.Current()->DisplayReplay(modeOnly);
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displayReplay->SetMarks(&marks);
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displayReplay->SetMarks(&marks);
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@ -5600,6 +5601,7 @@ bool cReplayControl::ShowProgress(bool Initial)
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lastCurrent = lastTotal = -1;
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lastCurrent = lastTotal = -1;
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}
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}
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if (Current != lastCurrent || Total != lastTotal) {
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if (Current != lastCurrent || Total != lastTotal) {
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time(&lastProgressUpdate);
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if (Setup.ShowRemainingTime || Total != lastTotal) {
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if (Setup.ShowRemainingTime || Total != lastTotal) {
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int Index = Total;
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int Index = Total;
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if (Setup.ShowRemainingTime)
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if (Setup.ShowRemainingTime)
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@ -5619,6 +5621,7 @@ bool cReplayControl::ShowProgress(bool Initial)
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ShowMode();
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ShowMode();
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return true;
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return true;
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}
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}
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}
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return false;
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return false;
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}
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}
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@ -5858,6 +5861,8 @@ eOSState cReplayControl::ProcessKey(eKeys Key)
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return osEnd;
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return osEnd;
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if (Key == kNone && !marksModified)
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if (Key == kNone && !marksModified)
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marks.Update();
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marks.Update();
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if (Key != kNone)
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lastProgressUpdate = 0;
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if (visible) {
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if (visible) {
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if (timeoutShow && time(NULL) > timeoutShow) {
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if (timeoutShow && time(NULL) > timeoutShow) {
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Hide();
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Hide();
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3
menu.h
3
menu.h
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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* how to reach the author.
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*
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*
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* $Id: menu.h 4.4 2015/09/13 14:17:56 kls Exp $
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* $Id: menu.h 4.5 2016/12/22 10:55:36 kls Exp $
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*/
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*/
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#ifndef __MENU_H
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#ifndef __MENU_H
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@ -300,6 +300,7 @@ private:
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bool lastPlay, lastForward;
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bool lastPlay, lastForward;
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int lastSpeed;
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int lastSpeed;
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time_t timeoutShow;
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time_t timeoutShow;
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time_t lastProgressUpdate;
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bool timeSearchActive, timeSearchHide;
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bool timeSearchActive, timeSearchHide;
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int timeSearchTime, timeSearchPos;
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int timeSearchTime, timeSearchPos;
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void TimeSearchDisplay(void);
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void TimeSearchDisplay(void);
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7
player.h
7
player.h
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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* how to reach the author.
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*
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*
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* $Id: player.h 4.1 2016/12/22 09:22:27 kls Exp $
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* $Id: player.h 4.2 2016/12/22 10:38:11 kls Exp $
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*/
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*/
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#ifndef __PLAYER_H
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#ifndef __PLAYER_H
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@ -57,6 +57,10 @@ public:
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virtual bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false) { return false; }
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virtual bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false) { return false; }
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// Returns the current and total frame index, optionally snapped to the
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// Returns the current and total frame index, optionally snapped to the
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// nearest I-frame.
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// nearest I-frame.
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virtual bool GetFrameNumber(int &Current, int &Total) { return false; }
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// Returns the current and total frame number. In contrast to GetIndex(),
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// this function respects the chronological order of frames, which is
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// different from its index for streams containing B frames (e.g. H264)
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virtual bool GetReplayMode(bool &Play, bool &Forward, int &Speed) { return false; }
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virtual bool GetReplayMode(bool &Play, bool &Forward, int &Speed) { return false; }
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// Returns the current replay mode (if applicable).
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// Returns the current replay mode (if applicable).
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// 'Play' tells whether we are playing or pausing, 'Forward' tells whether
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// 'Play' tells whether we are playing or pausing, 'Forward' tells whether
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@ -100,6 +104,7 @@ public:
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///< string. The default implementation returns an empty string.
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///< string. The default implementation returns an empty string.
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double FramesPerSecond(void) const { return player->FramesPerSecond(); }
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double FramesPerSecond(void) const { return player->FramesPerSecond(); }
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bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false) const { return player->GetIndex(Current, Total, SnapToIFrame); }
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bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false) const { return player->GetIndex(Current, Total, SnapToIFrame); }
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bool GetFrameNumber(int &Current, int &Total) const { return player->GetFrameNumber(Current, Total); }
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bool GetReplayMode(bool &Play, bool &Forward, int &Speed) const { return player->GetReplayMode(Play, Forward, Speed); }
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bool GetReplayMode(bool &Play, bool &Forward, int &Speed) const { return player->GetReplayMode(Play, Forward, Speed); }
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static void Launch(cControl *Control);
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static void Launch(cControl *Control);
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static void Attach(void);
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static void Attach(void);
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@ -7,7 +7,7 @@
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* Parts of this file were inspired by the 'ringbuffy.c' from the
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* Parts of this file were inspired by the 'ringbuffy.c' from the
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* LinuxDVB driver (see linuxtv.org).
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* LinuxDVB driver (see linuxtv.org).
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*
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*
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* $Id: ringbuffer.c 2.5 2012/09/22 11:26:49 kls Exp $
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* $Id: ringbuffer.c 4.1 2016/12/22 10:26:13 kls Exp $
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*/
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*/
|
||||||
|
|
||||||
#include "ringbuffer.h"
|
#include "ringbuffer.h"
|
||||||
@ -390,12 +390,13 @@ void cRingBufferLinear::Del(int Count)
|
|||||||
|
|
||||||
// --- cFrame ----------------------------------------------------------------
|
// --- cFrame ----------------------------------------------------------------
|
||||||
|
|
||||||
cFrame::cFrame(const uchar *Data, int Count, eFrameType Type, int Index, uint32_t Pts)
|
cFrame::cFrame(const uchar *Data, int Count, eFrameType Type, int Index, uint32_t Pts, bool Independent)
|
||||||
{
|
{
|
||||||
count = abs(Count);
|
count = abs(Count);
|
||||||
type = Type;
|
type = Type;
|
||||||
index = Index;
|
index = Index;
|
||||||
pts = Pts;
|
pts = Pts;
|
||||||
|
independent = Type == ftAudio ? true : Independent;
|
||||||
if (Count < 0)
|
if (Count < 0)
|
||||||
data = (uchar *)Data;
|
data = (uchar *)Data;
|
||||||
else {
|
else {
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
* See the main source file 'vdr.c' for copyright information and
|
* See the main source file 'vdr.c' for copyright information and
|
||||||
* how to reach the author.
|
* how to reach the author.
|
||||||
*
|
*
|
||||||
* $Id: ringbuffer.h 2.5 2013/02/16 15:20:37 kls Exp $
|
* $Id: ringbuffer.h 4.1 2016/12/22 10:26:13 kls Exp $
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef __RINGBUFFER_H
|
#ifndef __RINGBUFFER_H
|
||||||
@ -113,8 +113,9 @@ private:
|
|||||||
eFrameType type;
|
eFrameType type;
|
||||||
int index;
|
int index;
|
||||||
uint32_t pts;
|
uint32_t pts;
|
||||||
|
bool independent;
|
||||||
public:
|
public:
|
||||||
cFrame(const uchar *Data, int Count, eFrameType = ftUnknown, int Index = -1, uint32_t Pts = 0);
|
cFrame(const uchar *Data, int Count, eFrameType = ftUnknown, int Index = -1, uint32_t Pts = 0, bool independent = false);
|
||||||
///< Creates a new cFrame object.
|
///< Creates a new cFrame object.
|
||||||
///< If Count is negative, the cFrame object will take ownership of the given
|
///< If Count is negative, the cFrame object will take ownership of the given
|
||||||
///< Data. Otherwise it will allocate Count bytes of memory and copy Data.
|
///< Data. Otherwise it will allocate Count bytes of memory and copy Data.
|
||||||
@ -124,6 +125,7 @@ public:
|
|||||||
eFrameType Type(void) const { return type; }
|
eFrameType Type(void) const { return type; }
|
||||||
int Index(void) const { return index; }
|
int Index(void) const { return index; }
|
||||||
uint32_t Pts(void) const { return pts; }
|
uint32_t Pts(void) const { return pts; }
|
||||||
|
bool Independent(void) const { return independent; }
|
||||||
};
|
};
|
||||||
|
|
||||||
class cRingBufferFrame : public cRingBuffer {
|
class cRingBufferFrame : public cRingBuffer {
|
||||||
|
Loading…
Reference in New Issue
Block a user