mirror of
https://github.com/VDR4Arch/vdr.git
synced 2023-10-10 13:36:52 +02:00
Improved handling frame numbers to have a smoother progress display during replay of recordings with B-frames
This commit is contained in:
parent
fd85701a84
commit
be4cdcf170
@ -3328,6 +3328,8 @@ Thomas Reufer <thomas@reufer.ch>
|
||||
for making the cPlayer member functions FramesPerSecond, GetIndex and GetReplayMode
|
||||
'const'
|
||||
for fixing resuming replay at a given position, which was off by one frame
|
||||
for improving handling frame numbers to have a smoother progress display during
|
||||
replay of recordings with B-frames
|
||||
|
||||
Eike Sauer <EikeSauer@t-online.de>
|
||||
for reporting a problem with channels that need more than 5 TS packets for detecting
|
||||
|
2
HISTORY
2
HISTORY
@ -8857,3 +8857,5 @@ Video Disk Recorder Revision History
|
||||
'const' (thanks to Thomas Reufer).
|
||||
- Fixed resuming replay at a given position, which was off by one frame (thanks
|
||||
to Thomas Reufer).
|
||||
- Improved handling frame numbers to have a smoother progress display during
|
||||
replay of recordings with B-frames (thanks to Thomas Reufer).
|
||||
|
66
dvbplayer.c
66
dvbplayer.c
@ -4,7 +4,7 @@
|
||||
* See the main source file 'vdr.c' for copyright information and
|
||||
* how to reach the author.
|
||||
*
|
||||
* $Id: dvbplayer.c 4.2 2016/12/22 09:40:30 kls Exp $
|
||||
* $Id: dvbplayer.c 4.3 2016/12/22 10:43:10 kls Exp $
|
||||
*/
|
||||
|
||||
#include "dvbplayer.h"
|
||||
@ -17,13 +17,14 @@
|
||||
|
||||
// --- cPtsIndex -------------------------------------------------------------
|
||||
|
||||
#define PTSINDEX_ENTRIES 500
|
||||
#define PTSINDEX_ENTRIES 1024
|
||||
|
||||
class cPtsIndex {
|
||||
private:
|
||||
struct tPtsIndex {
|
||||
uint32_t pts; // no need for 33 bit - some devices don't even supply the msb
|
||||
int index;
|
||||
bool independent;
|
||||
};
|
||||
tPtsIndex pi[PTSINDEX_ENTRIES];
|
||||
int w, r;
|
||||
@ -33,8 +34,9 @@ public:
|
||||
cPtsIndex(void);
|
||||
void Clear(void);
|
||||
bool IsEmpty(void);
|
||||
void Put(uint32_t Pts, int Index);
|
||||
void Put(uint32_t Pts, int Index, bool Independent);
|
||||
int FindIndex(uint32_t Pts);
|
||||
int FindFrameNumber(uint32_t Pts);
|
||||
};
|
||||
|
||||
cPtsIndex::cPtsIndex(void)
|
||||
@ -55,10 +57,11 @@ bool cPtsIndex::IsEmpty(void)
|
||||
return w == r;
|
||||
}
|
||||
|
||||
void cPtsIndex::Put(uint32_t Pts, int Index)
|
||||
void cPtsIndex::Put(uint32_t Pts, int Index, bool Independent)
|
||||
{
|
||||
cMutexLock MutexLock(&mutex);
|
||||
pi[w].pts = Pts;
|
||||
pi[w].independent = Independent;
|
||||
pi[w].index = Index;
|
||||
w = (w + 1) % PTSINDEX_ENTRIES;
|
||||
if (w == r)
|
||||
@ -87,6 +90,36 @@ int cPtsIndex::FindIndex(uint32_t Pts)
|
||||
return Index;
|
||||
}
|
||||
|
||||
int cPtsIndex::FindFrameNumber(uint32_t Pts)
|
||||
{
|
||||
cMutexLock MutexLock(&mutex);
|
||||
if (w == r)
|
||||
return lastFound; // replay always starts at an I frame
|
||||
bool Valid = false;
|
||||
int d;
|
||||
int FrameNumber = 0;
|
||||
int UnplayedIFrame = 2; // GOPs may intersect, so we're looping until we found two unplayed I frames
|
||||
for (int i = r; i != w && UnplayedIFrame; ) {
|
||||
d = Pts - pi[i].pts;
|
||||
if (d > 0x7FFFFFFF)
|
||||
d = 0xFFFFFFFF - d; // handle rollover
|
||||
if (d > 0) {
|
||||
if (pi[i].independent) {
|
||||
FrameNumber = pi[i].index; // an I frame's index represents its frame number
|
||||
Valid = true;
|
||||
}
|
||||
else
|
||||
FrameNumber++; // for every played non-I frame, increase frame number
|
||||
}
|
||||
else
|
||||
if (pi[i].independent)
|
||||
--UnplayedIFrame;
|
||||
if (++i >= PTSINDEX_ENTRIES)
|
||||
i = 0;
|
||||
}
|
||||
return Valid ? FrameNumber : FindIndex(Pts); // fall back during trick speeds
|
||||
}
|
||||
|
||||
// --- cNonBlockingFileReader ------------------------------------------------
|
||||
|
||||
class cNonBlockingFileReader : public cThread {
|
||||
@ -251,6 +284,7 @@ public:
|
||||
virtual double FramesPerSecond(void) { return framesPerSecond; }
|
||||
virtual void SetAudioTrack(eTrackType Type, const tTrackId *TrackId);
|
||||
virtual bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false);
|
||||
virtual bool GetFrameNumber(int &Current, int &Total);
|
||||
virtual bool GetReplayMode(bool &Play, bool &Forward, int &Speed);
|
||||
};
|
||||
|
||||
@ -606,7 +640,7 @@ void cDvbPlayer::Action(void)
|
||||
pc = playFrame->Count();
|
||||
if (p) {
|
||||
if (playFrame->Index() >= 0 && playFrame->Pts() != 0)
|
||||
ptsIndex.Put(playFrame->Pts(), playFrame->Index());
|
||||
ptsIndex.Put(playFrame->Pts(), playFrame->Index(), playFrame->Independent());
|
||||
if (firstPacket) {
|
||||
if (isPesRecording) {
|
||||
PlayPes(NULL, 0);
|
||||
@ -880,7 +914,7 @@ void cDvbPlayer::Goto(int Index, bool Still)
|
||||
if (playMode == pmPause)
|
||||
DevicePlay();
|
||||
DeviceStillPicture(b, r);
|
||||
ptsIndex.Put(isPesRecording ? PesGetPts(b) : TsGetPts(b, r), Index);
|
||||
ptsIndex.Put(isPesRecording ? PesGetPts(b) : TsGetPts(b, r), Index, true);
|
||||
}
|
||||
playMode = pmStill;
|
||||
readIndex = Index;
|
||||
@ -925,6 +959,17 @@ bool cDvbPlayer::GetIndex(int &Current, int &Total, bool SnapToIFrame)
|
||||
return false;
|
||||
}
|
||||
|
||||
bool cDvbPlayer::GetFrameNumber(int &Current, int &Total)
|
||||
{
|
||||
if (index) {
|
||||
Current = ptsIndex.FindFrameNumber(DeviceGetSTC());
|
||||
Total = index->Last();
|
||||
return true;
|
||||
}
|
||||
Current = Total = -1;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool cDvbPlayer::GetReplayMode(bool &Play, bool &Forward, int &Speed)
|
||||
{
|
||||
Play = (playMode == pmPlay || playMode == pmFast);
|
||||
@ -1011,6 +1056,15 @@ bool cDvbPlayerControl::GetIndex(int &Current, int &Total, bool SnapToIFrame)
|
||||
return false;
|
||||
}
|
||||
|
||||
bool cDvbPlayerControl::GetFrameNumber(int &Current, int &Total)
|
||||
{
|
||||
if (player) {
|
||||
player->GetFrameNumber(Current, Total);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool cDvbPlayerControl::GetReplayMode(bool &Play, bool &Forward, int &Speed)
|
||||
{
|
||||
return player && player->GetReplayMode(Play, Forward, Speed);
|
||||
|
@ -4,7 +4,7 @@
|
||||
* See the main source file 'vdr.c' for copyright information and
|
||||
* how to reach the author.
|
||||
*
|
||||
* $Id: dvbplayer.h 4.1 2015/08/02 13:01:44 kls Exp $
|
||||
* $Id: dvbplayer.h 4.2 2016/12/22 10:36:50 kls Exp $
|
||||
*/
|
||||
|
||||
#ifndef __DVBPLAYER_H
|
||||
@ -50,6 +50,10 @@ public:
|
||||
bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false);
|
||||
// Returns the current and total frame index, optionally snapped to the
|
||||
// nearest I-frame.
|
||||
bool GetFrameNumber(int &Current, int &Total);
|
||||
// Returns the current and total frame number. In contrast to GetIndex(),
|
||||
// this function respects the chronological order of frames, which is
|
||||
// different from its index for streams containing B frames (e.g. H264)
|
||||
bool GetReplayMode(bool &Play, bool &Forward, int &Speed);
|
||||
// Returns the current replay mode (if applicable).
|
||||
// 'Play' tells whether we are playing or pausing, 'Forward' tells whether
|
||||
|
67
menu.c
67
menu.c
@ -4,7 +4,7 @@
|
||||
* See the main source file 'vdr.c' for copyright information and
|
||||
* how to reach the author.
|
||||
*
|
||||
* $Id: menu.c 4.18 2016/12/13 12:49:10 kls Exp $
|
||||
* $Id: menu.c 4.19 2016/12/22 11:00:13 kls Exp $
|
||||
*/
|
||||
|
||||
#include "menu.h"
|
||||
@ -5435,6 +5435,7 @@ cReplayControl::cReplayControl(bool PauseLive)
|
||||
lastPlay = lastForward = false;
|
||||
lastSpeed = -2; // an invalid value
|
||||
timeoutShow = 0;
|
||||
lastProgressUpdate = 0;
|
||||
timeSearchActive = false;
|
||||
cRecording Recording(fileName);
|
||||
cStatus::MsgReplaying(this, Recording.Name(), Recording.FileName(), true);
|
||||
@ -5583,41 +5584,43 @@ void cReplayControl::ShowMode(void)
|
||||
bool cReplayControl::ShowProgress(bool Initial)
|
||||
{
|
||||
int Current, Total;
|
||||
|
||||
if (GetIndex(Current, Total) && Total > 0) {
|
||||
if (!visible) {
|
||||
displayReplay = Skins.Current()->DisplayReplay(modeOnly);
|
||||
displayReplay->SetMarks(&marks);
|
||||
SetNeedsFastResponse(true);
|
||||
visible = true;
|
||||
}
|
||||
if (Initial) {
|
||||
if (*fileName) {
|
||||
LOCK_RECORDINGS_READ;
|
||||
if (const cRecording *Recording = Recordings->GetByName(fileName))
|
||||
displayReplay->SetRecording(Recording);
|
||||
if (Initial || time(NULL) - lastProgressUpdate >= 1) {
|
||||
if (GetFrameNumber(Current, Total) && Total > 0) {
|
||||
if (!visible) {
|
||||
displayReplay = Skins.Current()->DisplayReplay(modeOnly);
|
||||
displayReplay->SetMarks(&marks);
|
||||
SetNeedsFastResponse(true);
|
||||
visible = true;
|
||||
}
|
||||
lastCurrent = lastTotal = -1;
|
||||
}
|
||||
if (Current != lastCurrent || Total != lastTotal) {
|
||||
if (Setup.ShowRemainingTime || Total != lastTotal) {
|
||||
int Index = Total;
|
||||
if (Setup.ShowRemainingTime)
|
||||
Index = Current - Index;
|
||||
displayReplay->SetTotal(IndexToHMSF(Index, false, FramesPerSecond()));
|
||||
if (Initial) {
|
||||
if (*fileName) {
|
||||
LOCK_RECORDINGS_READ;
|
||||
if (const cRecording *Recording = Recordings->GetByName(fileName))
|
||||
displayReplay->SetRecording(Recording);
|
||||
}
|
||||
lastCurrent = lastTotal = -1;
|
||||
}
|
||||
if (Current != lastCurrent || Total != lastTotal) {
|
||||
time(&lastProgressUpdate);
|
||||
if (Setup.ShowRemainingTime || Total != lastTotal) {
|
||||
int Index = Total;
|
||||
if (Setup.ShowRemainingTime)
|
||||
Index = Current - Index;
|
||||
displayReplay->SetTotal(IndexToHMSF(Index, false, FramesPerSecond()));
|
||||
if (!Initial)
|
||||
displayReplay->Flush();
|
||||
}
|
||||
displayReplay->SetProgress(Current, Total);
|
||||
if (!Initial)
|
||||
displayReplay->Flush();
|
||||
}
|
||||
displayReplay->SetProgress(Current, Total);
|
||||
if (!Initial)
|
||||
displayReplay->SetCurrent(IndexToHMSF(Current, displayFrames, FramesPerSecond()));
|
||||
displayReplay->Flush();
|
||||
displayReplay->SetCurrent(IndexToHMSF(Current, displayFrames, FramesPerSecond()));
|
||||
displayReplay->Flush();
|
||||
lastCurrent = Current;
|
||||
lastCurrent = Current;
|
||||
}
|
||||
lastTotal = Total;
|
||||
ShowMode();
|
||||
return true;
|
||||
}
|
||||
lastTotal = Total;
|
||||
ShowMode();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@ -5858,6 +5861,8 @@ eOSState cReplayControl::ProcessKey(eKeys Key)
|
||||
return osEnd;
|
||||
if (Key == kNone && !marksModified)
|
||||
marks.Update();
|
||||
if (Key != kNone)
|
||||
lastProgressUpdate = 0;
|
||||
if (visible) {
|
||||
if (timeoutShow && time(NULL) > timeoutShow) {
|
||||
Hide();
|
||||
|
3
menu.h
3
menu.h
@ -4,7 +4,7 @@
|
||||
* See the main source file 'vdr.c' for copyright information and
|
||||
* how to reach the author.
|
||||
*
|
||||
* $Id: menu.h 4.4 2015/09/13 14:17:56 kls Exp $
|
||||
* $Id: menu.h 4.5 2016/12/22 10:55:36 kls Exp $
|
||||
*/
|
||||
|
||||
#ifndef __MENU_H
|
||||
@ -300,6 +300,7 @@ private:
|
||||
bool lastPlay, lastForward;
|
||||
int lastSpeed;
|
||||
time_t timeoutShow;
|
||||
time_t lastProgressUpdate;
|
||||
bool timeSearchActive, timeSearchHide;
|
||||
int timeSearchTime, timeSearchPos;
|
||||
void TimeSearchDisplay(void);
|
||||
|
7
player.h
7
player.h
@ -4,7 +4,7 @@
|
||||
* See the main source file 'vdr.c' for copyright information and
|
||||
* how to reach the author.
|
||||
*
|
||||
* $Id: player.h 4.1 2016/12/22 09:22:27 kls Exp $
|
||||
* $Id: player.h 4.2 2016/12/22 10:38:11 kls Exp $
|
||||
*/
|
||||
|
||||
#ifndef __PLAYER_H
|
||||
@ -57,6 +57,10 @@ public:
|
||||
virtual bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false) { return false; }
|
||||
// Returns the current and total frame index, optionally snapped to the
|
||||
// nearest I-frame.
|
||||
virtual bool GetFrameNumber(int &Current, int &Total) { return false; }
|
||||
// Returns the current and total frame number. In contrast to GetIndex(),
|
||||
// this function respects the chronological order of frames, which is
|
||||
// different from its index for streams containing B frames (e.g. H264)
|
||||
virtual bool GetReplayMode(bool &Play, bool &Forward, int &Speed) { return false; }
|
||||
// Returns the current replay mode (if applicable).
|
||||
// 'Play' tells whether we are playing or pausing, 'Forward' tells whether
|
||||
@ -100,6 +104,7 @@ public:
|
||||
///< string. The default implementation returns an empty string.
|
||||
double FramesPerSecond(void) const { return player->FramesPerSecond(); }
|
||||
bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false) const { return player->GetIndex(Current, Total, SnapToIFrame); }
|
||||
bool GetFrameNumber(int &Current, int &Total) const { return player->GetFrameNumber(Current, Total); }
|
||||
bool GetReplayMode(bool &Play, bool &Forward, int &Speed) const { return player->GetReplayMode(Play, Forward, Speed); }
|
||||
static void Launch(cControl *Control);
|
||||
static void Attach(void);
|
||||
|
@ -7,7 +7,7 @@
|
||||
* Parts of this file were inspired by the 'ringbuffy.c' from the
|
||||
* LinuxDVB driver (see linuxtv.org).
|
||||
*
|
||||
* $Id: ringbuffer.c 2.5 2012/09/22 11:26:49 kls Exp $
|
||||
* $Id: ringbuffer.c 4.1 2016/12/22 10:26:13 kls Exp $
|
||||
*/
|
||||
|
||||
#include "ringbuffer.h"
|
||||
@ -390,12 +390,13 @@ void cRingBufferLinear::Del(int Count)
|
||||
|
||||
// --- cFrame ----------------------------------------------------------------
|
||||
|
||||
cFrame::cFrame(const uchar *Data, int Count, eFrameType Type, int Index, uint32_t Pts)
|
||||
cFrame::cFrame(const uchar *Data, int Count, eFrameType Type, int Index, uint32_t Pts, bool Independent)
|
||||
{
|
||||
count = abs(Count);
|
||||
type = Type;
|
||||
index = Index;
|
||||
pts = Pts;
|
||||
independent = Type == ftAudio ? true : Independent;
|
||||
if (Count < 0)
|
||||
data = (uchar *)Data;
|
||||
else {
|
||||
|
@ -4,7 +4,7 @@
|
||||
* See the main source file 'vdr.c' for copyright information and
|
||||
* how to reach the author.
|
||||
*
|
||||
* $Id: ringbuffer.h 2.5 2013/02/16 15:20:37 kls Exp $
|
||||
* $Id: ringbuffer.h 4.1 2016/12/22 10:26:13 kls Exp $
|
||||
*/
|
||||
|
||||
#ifndef __RINGBUFFER_H
|
||||
@ -113,8 +113,9 @@ private:
|
||||
eFrameType type;
|
||||
int index;
|
||||
uint32_t pts;
|
||||
bool independent;
|
||||
public:
|
||||
cFrame(const uchar *Data, int Count, eFrameType = ftUnknown, int Index = -1, uint32_t Pts = 0);
|
||||
cFrame(const uchar *Data, int Count, eFrameType = ftUnknown, int Index = -1, uint32_t Pts = 0, bool independent = false);
|
||||
///< Creates a new cFrame object.
|
||||
///< If Count is negative, the cFrame object will take ownership of the given
|
||||
///< Data. Otherwise it will allocate Count bytes of memory and copy Data.
|
||||
@ -124,6 +125,7 @@ public:
|
||||
eFrameType Type(void) const { return type; }
|
||||
int Index(void) const { return index; }
|
||||
uint32_t Pts(void) const { return pts; }
|
||||
bool Independent(void) const { return independent; }
|
||||
};
|
||||
|
||||
class cRingBufferFrame : public cRingBuffer {
|
||||
|
Loading…
Reference in New Issue
Block a user