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Now checking whether the primary device atcually has a decoder before retuning the current channel after a change in its parameters
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4
vdr.c
4
vdr.c
@ -22,7 +22,7 @@
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*
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* The project's page is at http://www.tvdr.de
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*
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* $Id: vdr.c 3.9 2014/01/25 10:47:39 kls Exp $
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* $Id: vdr.c 3.10 2014/01/26 12:27:51 kls Exp $
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*/
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#include <getopt.h>
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@ -917,7 +917,7 @@ int main(int argc, char *argv[])
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for (cChannel *Channel = Channels.First(); Channel; Channel = Channels.Next(Channel)) {
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if (Channel->Modification(CHANNELMOD_RETUNE)) {
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cRecordControls::ChannelDataModified(Channel);
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if (Channel->Number() == cDevice::CurrentChannel()) {
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if (Channel->Number() == cDevice::CurrentChannel() && cDevice::PrimaryDevice()->HasDecoder()) {
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if (!cDevice::PrimaryDevice()->Replaying() || cDevice::PrimaryDevice()->Transferring()) {
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if (cDevice::ActualDevice()->ProvidesTransponder(Channel)) { // avoids retune on devices that don't really access the transponder
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isyslog("retuning due to modification of channel %d", Channel->Number());
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