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Fixed the cDvbSpuDecoder
This commit is contained in:
73
dvbspu.c
73
dvbspu.c
@@ -8,7 +8,7 @@
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*
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* parts of this file are derived from the OMS program.
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*
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* $Id: dvbspu.c 1.7 2004/05/22 14:02:32 kls Exp $
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* $Id: dvbspu.c 1.8 2004/11/06 11:50:13 kls Exp $
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*/
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#include <assert.h>
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@@ -319,25 +319,42 @@ int cDvbSpuDecoder::ScaleYres(int value)
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return value;
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}
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void cDvbSpuDecoder::DrawBmp(sDvbSpuRect & size, cBitmap * bmp)
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sDvbSpuRect cDvbSpuDecoder::CalcAreaSize(sDvbSpuRect fgsize, cBitmap *fgbmp, sDvbSpuRect bgsize, cBitmap *bgbmp)
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{
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int x2 = size.x2;
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while ((x2 - size.x1 + 1) & 0x03)
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x2++;
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tArea Area = { size.x1, size.y1, x2, size.y2, 2 };
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osd->SetAreas(&Area, 1);
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if (x2 > size.x2)
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osd->DrawRectangle(size.x2 + 1, size.y1, x2, size.y2, clrTransparent);
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osd->DrawBitmap(size.x1, size.y1, *bmp);
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delete bmp;
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sDvbSpuRect size;
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if (fgbmp && bgbmp) {
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size.x1 = min(fgsize.x1, bgsize.x1);
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size.y1 = min(fgsize.y1, bgsize.y1);
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size.x2 = max(fgsize.x2, bgsize.x2);
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size.y2 = max(fgsize.y2, bgsize.y2);
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}
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else if (fgbmp) {
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size.x1 = fgsize.x1;
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size.y1 = fgsize.y1;
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size.x2 = fgsize.x2;
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size.y2 = fgsize.y2;
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}
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else if (bgbmp) {
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size.x1 = bgsize.x1;
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size.y1 = bgsize.y1;
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size.x2 = bgsize.x2;
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size.y2 = bgsize.y2;
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}
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else {
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size.x1 = 0;
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size.y1 = 0;
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size.x2 = 0;
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size.y2 = 0;
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}
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return size;
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}
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void cDvbSpuDecoder::Draw(void)
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{
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Hide();
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if (!spubmp)
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if (!spubmp) {
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Hide();
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return;
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}
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cBitmap *fg = NULL;
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cBitmap *bg = NULL;
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@@ -362,18 +379,28 @@ void cDvbSpuDecoder::Draw(void)
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}
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}
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if (bg || fg) {
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if (osd == NULL)
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if ((osd = cOsdProvider::NewOsd(0, 0)) == NULL) {
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dsyslog("NewOsd failed\n");
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return;
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}
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sDvbSpuRect areaSize = CalcAreaSize(hlsize, fg, bgsize, bg);
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if (fg)
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DrawBmp(hlsize, fg);
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if (!fg || !bg || !osd) {
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Hide();
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}
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if (bg || fg) {
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if (osd == NULL) {
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osd = cOsdProvider::NewOsd(0, 0);
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int x2 = areaSize.x2;
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while ((x2 - areaSize.x1 + 1) & 0x03)
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x2++;
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tArea Area = { areaSize.x1, areaSize.y1, x2, areaSize.y2, (fg && bg) ? 4 : 2 };
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osd->SetAreas(&Area, 1);
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}
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if (bg)
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DrawBmp(bgsize, bg);
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osd->DrawBitmap(bgsize.x1, bgsize.y1, *bg);
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if (fg)
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osd->DrawBitmap(hlsize.x1, hlsize.y1, *fg);
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delete fg;
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delete bg;
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osd->Flush();
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}
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