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Version 0.01 (Initial revision).
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68
osd.h
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68
osd.h
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/*
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* osd.h: Abstract On Screen Display layer
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*
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* See the main source file 'osm.c' for copyright information and
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* how to reach the author.
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*
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* $Id: osd.h 1.1 2000/02/19 13:36:48 kls Exp $
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*/
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#ifndef __OSD_H
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#define __OSD_H
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#include "config.h"
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#include "interface.h"
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#include "tools.h"
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#define MAXOSDITEMS 9
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enum eOSStatus { osUnknown,
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osContinue,
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osProcessed,
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osChannels,
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osTimer,
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osRecordings,
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osBack,
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osEnd,
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};
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class cOsdItem : public cListObject {
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private:
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char *text;
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int offset;
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eOSStatus status;
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protected:
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bool fresh;
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public:
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cOsdItem(eOSStatus Status = osUnknown);
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cOsdItem(char *Text, eOSStatus Status = osUnknown);
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virtual ~cOsdItem();
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void SetText(char *Text, bool Copy = true);
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char *Text(void) { return text; }
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void Display(int Offset = -1, bool Current = false);
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virtual void Set(void) {}
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virtual eOSStatus ProcessKey(eKeys Key);
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};
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class cOsdMenu : public cList<cOsdItem> {
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private:
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char *title;
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int cols[cInterface::MaxCols];
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int first, current, count;
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cOsdMenu *subMenu;
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protected:
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void RefreshCurrent(void);
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void DisplayCurrent(bool Current);
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void CursorUp(void);
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void CursorDown(void);
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eOSStatus AddSubMenu(cOsdMenu *SubMenu);
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public:
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cOsdMenu(char *Title, int c0 = 0, int c1 = 0, int c2 = 0, int c3 = 0, int c4 = 0);
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virtual ~cOsdMenu();
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int Current(void) { return current; }
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void Add(cOsdItem *Item, bool Current = false);
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void Display(void);
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virtual eOSStatus ProcessKey(eKeys Key);
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};
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#endif //__OSD_H
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