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Fixed menu timeout handling while replaying
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parent
2f4526e55e
commit
c4ff05bbca
6
vdr.c
6
vdr.c
@ -22,7 +22,7 @@
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*
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*
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* The project's page is at http://www.cadsoft.de/vdr
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* The project's page is at http://www.cadsoft.de/vdr
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*
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*
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* $Id: vdr.c 1.215 2005/09/03 13:21:32 kls Exp $
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* $Id: vdr.c 1.216 2005/09/04 08:57:15 kls Exp $
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*/
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*/
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#include <getopt.h>
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#include <getopt.h>
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@ -818,8 +818,8 @@ int main(int argc, char *argv[])
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Interact = Menu ? Menu : cControl::Control(); // might have been closed in the mean time
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Interact = Menu ? Menu : cControl::Control(); // might have been closed in the mean time
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if (Interact) {
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if (Interact) {
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eOSState state = Interact->ProcessKey(key);
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eOSState state = Interact->ProcessKey(key);
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if (state == osUnknown) {
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if (state == osUnknown && Interact != cControl::Control()) {
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if (ISMODELESSKEY(key) && cControl::Control() && Interact != cControl::Control())
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if (ISMODELESSKEY(key) && cControl::Control())
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state = cControl::Control()->ProcessKey(key);
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state = cControl::Control()->ProcessKey(key);
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else if (time(NULL) - LastActivity > MENUTIMEOUT)
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else if (time(NULL) - LastActivity > MENUTIMEOUT)
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state = osEnd;
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state = osEnd;
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