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Limited the Goto() call in cDvbPlayer::SetAudioTrack() to the main thread
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4
HISTORY
4
HISTORY
@ -7689,7 +7689,7 @@ Video Disk Recorder Revision History
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- When sorting recordings by name, folders are now always at the top of the list.
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- When sorting recordings by name, folders are now always at the top of the list.
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- Updated the Russian OSD texts (thanks to Oleg Roitburd).
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- Updated the Russian OSD texts (thanks to Oleg Roitburd).
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2013-03-07: Version 1.7.40
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2013-03-08: Version 1.7.40
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- The "Recording info" page of the skins that come with VDR now displays the name of
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- The "Recording info" page of the skins that come with VDR now displays the name of
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the channel (if available) from which this recording was taken.
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the channel (if available) from which this recording was taken.
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@ -7722,3 +7722,5 @@ Video Disk Recorder Revision History
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With this VDR now supports "multi streaming" on DVB-S2 and DVB-T2 transponders.
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With this VDR now supports "multi streaming" on DVB-S2 and DVB-T2 transponders.
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- Fixed a possible deadlock when changing the audio track while replaying a recording.
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- Fixed a possible deadlock when changing the audio track while replaying a recording.
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- Fixed resuming replay of PES recordings (reported by Oliver Endriss).
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- Fixed resuming replay of PES recordings (reported by Oliver Endriss).
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- Limited the Goto() call in cDvbPlayer::SetAudioTrack() to the main thread, in order
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to avoid a crash when the track is automatically set from the player thread.
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@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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* how to reach the author.
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*
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*
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* $Id: dvbplayer.c 2.34 2013/03/07 14:38:26 kls Exp $
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* $Id: dvbplayer.c 2.35 2013/03/08 13:44:19 kls Exp $
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*/
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*/
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#include "dvbplayer.h"
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#include "dvbplayer.h"
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@ -817,6 +817,8 @@ void cDvbPlayer::Goto(int Index, bool Still)
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void cDvbPlayer::SetAudioTrack(eTrackType Type, const tTrackId *TrackId)
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void cDvbPlayer::SetAudioTrack(eTrackType Type, const tTrackId *TrackId)
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{
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{
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if (!cThread::IsMainThread())
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return; // only do this upon user interaction
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if (playMode == pmPlay) {
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if (playMode == pmPlay) {
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if (!ptsIndex.IsEmpty()) {
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if (!ptsIndex.IsEmpty()) {
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int Current, Total;
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int Current, Total;
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