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Implemented cFont::CreateFont()
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2
HISTORY
2
HISTORY
@ -5246,3 +5246,5 @@ Video Disk Recorder Revision History
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for code and hints on how to do this).
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- If no fonts are installed, VDR now uses a dummy font that doesn't actually draw
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any text, and logs an error message.
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- The new function cFont::CreateFont() can be used by plugins to create and use
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fonts of their own, independent of VDR's standard fonts.
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22
font.c
22
font.c
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: font.c 1.18 2007/06/17 11:54:10 kls Exp $
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* $Id: font.c 1.19 2007/06/17 12:13:49 kls Exp $
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*/
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#include "font.h"
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@ -309,15 +309,11 @@ cFont *cFont::fonts[eDvbFontSize] = { NULL };
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void cFont::SetFont(eDvbFont Font, const char *Name, int CharHeight)
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{
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cString fn = GetFontFileName(Name);
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if (*fn) {
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cFont *f = CreateFont(Name, CharHeight);
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if (!f || !f->Height())
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f = new cDummyFont;
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delete fonts[Font];
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fonts[Font] = new cFreetypeFont(fn, CharHeight);
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}
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if (!fonts[Font] || !fonts[Font]->Height()) {
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delete fonts[Font];
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fonts[Font] = new cDummyFont;
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}
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fonts[Font] = f;
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}
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const cFont *cFont::GetFont(eDvbFont Font)
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@ -336,6 +332,14 @@ const cFont *cFont::GetFont(eDvbFont Font)
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return fonts[Font];
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}
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cFont *cFont::CreateFont(const char *Name, int CharHeight)
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{
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cString fn = GetFontFileName(Name);
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if (*fn)
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return new cFreetypeFont(fn, CharHeight);
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return NULL;
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}
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bool cFont::GetAvailableFontNames(cStringList *FontNames, bool Monospaced)
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{
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if (!FontNames->Size()) {
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13
font.h
13
font.h
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: font.h 1.18 2007/06/17 11:53:55 kls Exp $
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* $Id: font.h 1.19 2007/06/17 12:11:31 kls Exp $
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*/
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#ifndef __FONT_H
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@ -49,14 +49,21 @@ public:
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///< Draws the given text into the Bitmap at position (x, y) with the given colors.
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///< The text will not exceed the given Width (if > 0), and will end with a complete character.
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static void SetFont(eDvbFont Font, const char *Name, int CharHeight);
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///< Sets the given Font to use the font data from the file Name and make its characters
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///< CharHeight pixels high.
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///< Sets the given Font to use the font data according to Name (see CreateFont())
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///< and make its characters CharHeight pixels high.
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static const cFont *GetFont(eDvbFont Font);
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///< Gets the given Font, which was previously set by a call to SetFont().
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///< If no SetFont() call has been made, the font as defined in the setup is returned.
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///< The caller must not use the returned font outside the scope in which
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///< it was retrieved by the call to GetFont(), because a call to SetFont()
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///< may delete an existing font.
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static cFont *CreateFont(const char *Name, int CharHeight);
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///< Creates a new font object with the given Name and makes its characters
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///< CharHeight pixels high. Name is of the form "Family:Style", for instance
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///< "Verdana:Bold Italic" or "Times New Roman". See GetAvailableFontNames()
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///< for how to get a list of all available font names.
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///< If the requested font can't be created, NULL is returned.
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///< The caller must delete the font when it is no longer needed.
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static bool GetAvailableFontNames(cStringList *FontNames, bool Monospaced = false);
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///< Queries the font configuration for a list of available font names,
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///< which is returned in FontNames. If Monospaced is true, only
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