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Added MPEG1 replay capability to cPesAssembler

This commit is contained in:
Klaus Schmidinger 2005-02-06 14:22:08 +01:00
parent 2e6a990df4
commit d3bd62a5fb
3 changed files with 39 additions and 3 deletions

View File

@ -191,6 +191,7 @@ Stefan Huelswitt <huels@iname.com>
for pointing out possible race conditions in handling childTid in cThread
for fixing a possible race condition in cDevice::Action() and cTSBuffer::Action()
for reporting several memory leaks that were introduced through the use of cString
for adding MPEG1 replay capability to cPesAssembler
Ulrich Röder <roeder@efr-net.de>
for pointing out that there are channels that have a symbol rate higher than 27500

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@ -3372,3 +3372,4 @@ Video Disk Recorder Revision History
- Calling pesAssembler->Reset() in cDevice::AttachPlayer() to avoid problems with
residual data in replay and Transfer Mode (thanks to Werner Fink for pointing this
out).
- Added MPEG1 replay capability to cPesAssembler (thanks to Stefan Huelswitt).

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@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: device.c 1.86 2005/02/06 13:42:54 kls Exp $
* $Id: device.c 1.87 2005/02/06 14:10:37 kls Exp $
*/
#include "device.h"
@ -31,7 +31,8 @@ private:
public:
cPesAssembler(void);
~cPesAssembler();
int ExpectedLength(void) { return data[4] * 256 + data[5] + 6; }
int ExpectedLength(void) { return PacketSize(data); }
static int PacketSize(const uchar *data);
int Length(void) { return length; }
const uchar *Data(void) { return data; }
void Reset(void);
@ -100,6 +101,38 @@ void cPesAssembler::Put(const uchar *Data, int Length)
}
}
int cPesAssembler::PacketSize(const uchar *data)
{
// we need atleast 6 bytes of data here !!!
switch (data[3]) {
default:
case 0x00 ... 0xB8: // video stream start codes
case 0xB9: // Program end
case 0xBC: // Programm stream map
case 0xF0 ... 0xFF: // reserved
return 6;
case 0xBA: // Pack header
if ((data[4] & 0xC0) == 0x40) // MPEG2
return 14;
// to be absolutely correct we would have to add the stuffing bytes
// as well, but at this point we only may have 6 bytes of data avail-
// able. So it's up to the higher level to resync...
//return 14 + (data[13] & 0x07); // add stuffing bytes
else // MPEG1
return 12;
case 0xBB: // System header
case 0xBD: // Private stream1
case 0xBE: // Padding stream
case 0xBF: // Private stream2 (navigation data)
case 0xC0 ... 0xCF: // all the rest (the real packets)
case 0xD0 ... 0xDF:
case 0xE0 ... 0xEF:
return 6 + data[4] * 256 + data[5];
}
}
// --- cDevice ---------------------------------------------------------------
// The default priority for non-primary devices:
@ -843,6 +876,7 @@ int cDevice::PlayPesPacket(const uchar *Data, int Length, bool VideoOnly)
int d = End - Start;
int w = d;
switch (c) {
case 0xBE: // padding stream, needed for MPEG1
case 0xE0 ... 0xEF: // video
w = PlayVideo(Start, d);
break;
@ -941,7 +975,7 @@ int cDevice::PlayPes(const uchar *Data, int Length, bool VideoOnly)
int i = 0;
while (i <= Length - 6) {
if (Data[i] == 0x00 && Data[i + 1] == 0x00 && Data[i + 2] == 0x01) {
int l = Data[i + 4] * 256 + Data[i + 5] + 6;
int l = cPesAssembler::PacketSize(&Data[i]);
if (i + l > Length) {
// Store incomplete PES packet for later completion:
pesAssembler->Put(Data + i, Length - i);