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Calling pesAssembler->Reset() in cDevice::AttachPlayer() to avoid problems with residual data in replay and Transfer Mode

This commit is contained in:
Klaus Schmidinger 2005-02-06 13:49:13 +01:00
parent e57611dfd3
commit d824e95704
3 changed files with 7 additions and 1 deletions

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@ -269,6 +269,8 @@ Werner Fink <werner@suse.de>
for pointing out an error in masking SubStreamType in cDevice::PlayPesPacket() for pointing out an error in masking SubStreamType in cDevice::PlayPesPacket()
for pointing out that the "pre 1.3.19" compatibility mode for old Dolby Digital for pointing out that the "pre 1.3.19" compatibility mode for old Dolby Digital
recordings can be triggered in the default branch recordings can be triggered in the default branch
for pointing out that pesAssembler->Reset() needs to be called between subsequent
Transfer Modes
Rolf Hakenes <hakenes@hippomi.de> Rolf Hakenes <hakenes@hippomi.de>
for providing 'libdtv' and adapting the EIT mechanisms to it for providing 'libdtv' and adapting the EIT mechanisms to it

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@ -3369,3 +3369,6 @@ Video Disk Recorder Revision History
- Making sure the "Mute" and "Volume+/-" keys don't interfere with digital audio. - Making sure the "Mute" and "Volume+/-" keys don't interfere with digital audio.
- Fixed the "pre 1.3.19" compatibility mode for old Dolby Digital recordings (thanks - Fixed the "pre 1.3.19" compatibility mode for old Dolby Digital recordings (thanks
to Werner Fink for pointing out that this can be triggered in the default branch). to Werner Fink for pointing out that this can be triggered in the default branch).
- Calling pesAssembler->Reset() in cDevice::AttachPlayer() to avoid problems with
residual data in replay and Transfer Mode (thanks to Werner Fink for pointing this
out).

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@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and * See the main source file 'vdr.c' for copyright information and
* how to reach the author. * how to reach the author.
* *
* $Id: device.c 1.85 2005/02/06 13:13:31 kls Exp $ * $Id: device.c 1.86 2005/02/06 13:42:54 kls Exp $
*/ */
#include "device.h" #include "device.h"
@ -783,6 +783,7 @@ bool cDevice::AttachPlayer(cPlayer *Player)
if (player) if (player)
Detach(player); Detach(player);
ClrAvailableTracks(); ClrAvailableTracks();
pesAssembler->Reset();
player = Player; player = Player;
SetPlayMode(player->playMode); SetPlayMode(player->playMode);
player->device = this; player->device = this;