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Modified behavior of Play/Pause key in fast and slow modes
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parent
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commit
dbb6c29cff
7
menu.c
7
menu.c
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: menu.c 2.69 2012/12/05 11:36:48 kls Exp $
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* $Id: menu.c 2.70 2012/12/06 11:08:56 kls Exp $
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*/
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#include "menu.h"
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@ -4875,7 +4875,10 @@ eOSState cReplayControl::ProcessKey(eKeys Key)
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bool Play, Forward;
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int Speed;
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GetReplayMode(Play, Forward, Speed);
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Key = Play ? kPause : kPlay;
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if (Speed >= 0)
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Key = Play ? kPlay : kPause;
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else
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Key = Play ? kPause : kPlay;
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}
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bool DoShowMode = true;
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switch (int(Key)) {
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