Modified behavior of Play/Pause key in fast and slow modes

This commit is contained in:
Klaus Schmidinger 2012-12-06 11:08:56 +01:00
parent 9a0236b9e2
commit dbb6c29cff
1 changed files with 5 additions and 2 deletions

7
menu.c
View File

@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: menu.c 2.69 2012/12/05 11:36:48 kls Exp $
* $Id: menu.c 2.70 2012/12/06 11:08:56 kls Exp $
*/
#include "menu.h"
@ -4875,7 +4875,10 @@ eOSState cReplayControl::ProcessKey(eKeys Key)
bool Play, Forward;
int Speed;
GetReplayMode(Play, Forward, Speed);
Key = Play ? kPause : kPlay;
if (Speed >= 0)
Key = Play ? kPlay : kPause;
else
Key = Play ? kPause : kPlay;
}
bool DoShowMode = true;
switch (int(Key)) {