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Fixed false positives when checking the locking sequence, in case of nested locks within the same thread
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parent
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commit
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5
HISTORY
5
HISTORY
@ -9102,3 +9102,8 @@ Video Disk Recorder Revision History
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- Fixed the locking sequence when creating a new timer from the Schedules menu.
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- Fixed the locking sequence when creating a new timer from the Schedules menu.
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- Fixed the locking sequence when switching between 'Now', 'Next' and 'Schedule'
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- Fixed the locking sequence when switching between 'Now', 'Next' and 'Schedule'
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in the Schedules menu.
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in the Schedules menu.
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2017-06-06: Version 2.3.7
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- Fixed false positives when checking the locking sequence, in case of nested locks
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within the same thread.
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10
config.h
10
config.h
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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* how to reach the author.
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*
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*
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* $Id: config.h 4.10 2017/05/28 12:42:49 kls Exp $
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* $Id: config.h 4.11 2017/06/05 11:15:37 kls Exp $
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*/
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*/
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#ifndef __CONFIG_H
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#ifndef __CONFIG_H
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@ -22,13 +22,13 @@
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// VDR's own version number:
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// VDR's own version number:
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#define VDRVERSION "2.3.6"
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#define VDRVERSION "2.3.7"
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#define VDRVERSNUM 20306 // Version * 10000 + Major * 100 + Minor
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#define VDRVERSNUM 20307 // Version * 10000 + Major * 100 + Minor
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// The plugin API's version number:
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// The plugin API's version number:
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#define APIVERSION "2.3.6"
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#define APIVERSION "2.3.7"
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#define APIVERSNUM 20306 // Version * 10000 + Major * 100 + Minor
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#define APIVERSNUM 20307 // Version * 10000 + Major * 100 + Minor
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// When loading plugins, VDR searches them by their APIVERSION, which
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// When loading plugins, VDR searches them by their APIVERSION, which
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// may be smaller than VDRVERSION in case there have been no changes to
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// may be smaller than VDRVERSION in case there have been no changes to
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13
thread.c
13
thread.c
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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* how to reach the author.
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*
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*
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* $Id: thread.c 4.4 2017/06/03 12:43:22 kls Exp $
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* $Id: thread.c 4.5 2017/06/06 09:11:03 kls Exp $
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*/
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*/
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#include "thread.h"
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#include "thread.h"
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@ -568,6 +568,7 @@ private:
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cVector<int> flags;
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cVector<int> flags;
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tThreadId logThreadIds[SLL_SIZE];
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tThreadId logThreadIds[SLL_SIZE];
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int logFlags[SLL_SIZE];
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int logFlags[SLL_SIZE];
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uint8_t logCounter[SLL_SIZE][SLL_MAX_LIST];
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char logCaller[SLL_SIZE][SLL_LENGTH];
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char logCaller[SLL_SIZE][SLL_LENGTH];
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int logIndex;
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int logIndex;
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bool dumped;
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bool dumped;
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@ -581,6 +582,7 @@ cStateLockLog::cStateLockLog(void)
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{
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{
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memset(logThreadIds, 0, sizeof(logThreadIds));
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memset(logThreadIds, 0, sizeof(logThreadIds));
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memset(logFlags, 0, sizeof(logFlags));
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memset(logFlags, 0, sizeof(logFlags));
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memset(logCounter, 0, sizeof(logCounter));
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memset(logCaller, 0, sizeof(logCaller));
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memset(logCaller, 0, sizeof(logCaller));
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logIndex = 0;
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logIndex = 0;
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dumped = false;
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dumped = false;
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@ -630,9 +632,9 @@ void cStateLockLog::Dump(const char *Name, tThreadId ThreadId)
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void cStateLockLog::Check(const char *Name, bool Lock, bool Write)
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void cStateLockLog::Check(const char *Name, bool Lock, bool Write)
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{
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{
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if (!dumped && Name) {
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if (!dumped && Name) {
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int n = *Name - '0';
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int n = *Name - '0' - 1;
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if (1 <= n && n <= SLL_MAX_LIST) {
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if (0 < n && n < SLL_MAX_LIST) {
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int b = 1 << (n - 1);
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int b = 1 << n;
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cMutexLock MutexLock(&mutex);
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cMutexLock MutexLock(&mutex);
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tThreadId ThreadId = cThread::ThreadId();
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tThreadId ThreadId = cThread::ThreadId();
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int Index = threadIds.IndexOf(ThreadId);
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int Index = threadIds.IndexOf(ThreadId);
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@ -651,9 +653,10 @@ void cStateLockLog::Check(const char *Name, bool Lock, bool Write)
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;
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;
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else if ((flags[Index] & b) == 0) // thread already holds "bigger" locks, so it may only re-lock one that it already has!
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else if ((flags[Index] & b) == 0) // thread already holds "bigger" locks, so it may only re-lock one that it already has!
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DoDump = true;
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DoDump = true;
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logCounter[Index][n]++;
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flags[Index] |= b;
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flags[Index] |= b;
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}
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}
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else
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else if (--logCounter[Index][n] == 0)
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flags[Index] &= ~b;
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flags[Index] &= ~b;
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logThreadIds[logIndex] = ThreadId;
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logThreadIds[logIndex] = ThreadId;
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logFlags[logIndex] = flags[Index] | (Write ? SLL_WRITE_FLAG : 0);
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logFlags[logIndex] = flags[Index] | (Write ? SLL_WRITE_FLAG : 0);
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