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Version 1.3.19
- Making sure at least the default skin is available at program start in case a plugin needs to issue an error message (thanks to Achim Tuffentshammer for reporting a crash in such a case). Also checking if there is a current skin in cSkins::Message(). - Completed the Finnish OSD texts and fixed internationalization of the text for "Setup/DVB/Audio language(s)" (thanks to Rolf Ahrenberg). - Completed the Estonian OSD texts and switched to iso8859-13 character set (thanks to Arthur Konovalov). - Made cCondWait::SleepMs() sleep at least 3ms to avoid a possible busy wait. - Fixed canceling the LIRC thread (thanks to Marco Schlüßler for pointing out this one). - The "Green" button in the "Main" menu is now always "Audio", since the audio channel might be changed even if there is only one actual audio PID. - Fixed handling the '-E' option which was broken in version 1.3.18 (thanks to Christian Jacobsen for reporting this one). - Added 'channels.conf.terr' entries for Mainz (thanks to Michael Heyse). - Implemented cDolbyRepacker for better handling of Dolby Digital PES packets (thanks to Reinhard Nissl). - Fixed playing files with PES packets longer than 2048 byte through the full featured DVB card (thanks to Marco Kremer for reporting this one and providing a test sample). - Recording and Transfer Mode now handle more than 2 audio PIDs. For this the interfaces of the following functions have been changed: cTransferControl::cTransferControl() cTransfer::cTransfer() cRecorder::cRecorder() cReceiver::cReceiver() cRemux::cRemux() - Fixed a possible race condition in cDevice::Action() and cTSBuffer::Action() (thanks to Stefan Huelswitt). - Extended some buffer sizes to allow handling HDTV streams (thanks to Reinhard Nissl). - Added 'channels.conf.terr' entries for Düsseldorf and Köln (thanks to Walter Koch). - Falling back to 'stereo' when switching channels in case the user had switched to 'left' or 'right' (suggested by Rolf Groppe). - Completed the Danish OSD texts (thanks to Mogens Elneff). - Recording and Transfer Mode can now handle up to 8 Dolby Digital tracks (thanks to Marco Schlüßler for a patch that implements substream handling into cDevice::PlayPesPacket(), and Reinhard Nissl for adding substream handling to cDolbyRepacker). - Added PlayPes(NULL, 0) to cTransfer::Action() when clearing the transfer buffer to avoid overflows (thanks to Marco Schlüßler for pointing this out).
This commit is contained in:
42
receiver.h
42
receiver.h
@@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: receiver.h 1.2 2002/07/28 11:22:01 kls Exp $
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* $Id: receiver.h 1.3 2005/01/16 14:05:10 kls Exp $
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*/
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#ifndef __RECEIVER_H
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@@ -12,7 +12,7 @@
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#include "device.h"
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#define MAXRECEIVEPIDS 16 // the maximum number of PIDs per receiver
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#define MAXRECEIVEPIDS 64 // the maximum number of PIDs per receiver
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class cReceiver {
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friend class cDevice;
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@@ -21,30 +21,32 @@ private:
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int ca;
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int priority;
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int pids[MAXRECEIVEPIDS];
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int numPids;
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bool WantsPid(int Pid);
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protected:
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void Detach(void);
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virtual void Activate(bool On) {}
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// This function is called just before the cReceiver gets attached to
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// (On == true) or detached from (On == false) a cDevice. It can be used
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// to do things like starting/stopping a thread.
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// It is guaranteed that Receive() will not be called before Activate(true).
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///< This function is called just before the cReceiver gets attached to
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///< (On == true) or detached from (On == false) a cDevice. It can be used
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///< to do things like starting/stopping a thread.
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///< It is guaranteed that Receive() will not be called before Activate(true).
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virtual void Receive(uchar *Data, int Length) = 0;
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// This function is called from the cDevice we are attached to, and
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// delivers one TS packet from the set of PIDs the cReceiver has requested.
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// The data packet must be accepted immediately, and the call must return
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// as soon as possible, without any unnecessary delay. Each TS packet
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// will be delivered only ONCE, so the cReceiver must make sure that
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// it will be able to buffer the data if necessary.
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///< This function is called from the cDevice we are attached to, and
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///< delivers one TS packet from the set of PIDs the cReceiver has requested.
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///< The data packet must be accepted immediately, and the call must return
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///< as soon as possible, without any unnecessary delay. Each TS packet
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///< will be delivered only ONCE, so the cReceiver must make sure that
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///< it will be able to buffer the data if necessary.
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public:
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cReceiver(int Ca, int Priority, int NumPids, ...);
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// Creates a new receiver that requires conditional access Ca and has
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// the given Priority. NumPids defines the number of PIDs that follow
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// this parameter. If any of these PIDs are 0, they will be silently ignored.
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// The total number of non-zero PIDs must not exceed MAXRECEIVEPIDS.
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// Priority may be any value in the range 0..99. Negative values indicate
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// that this cReceiver may be detached at any time (without blocking the
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// cDevice it is attached to).
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cReceiver(int Ca, int Priority, int Pid, const int *Pids1 = NULL, const int *Pids2 = NULL, const int *Pids3 = NULL);
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///< Creates a new receiver that requires conditional access Ca and has
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///< the given Priority. Pid is a single PID (typically the video PID), while
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///< Pids1...Pids3 are pointers to zero terminated lists of PIDs.
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///< If any of these PIDs are 0, they will be silently ignored.
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///< The total number of non-zero PIDs must not exceed MAXRECEIVEPIDS.
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///< Priority may be any value in the range 0..99. Negative values indicate
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///< that this cReceiver may be detached at any time (without blocking the
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///< cDevice it is attached to).
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virtual ~cReceiver();
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};
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