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Fixed some copy&paste errors in PLUGINS.html

This commit is contained in:
Klaus Schmidinger 2012-06-07 22:03:20 +02:00
parent d623479e32
commit e496fac87a
3 changed files with 5 additions and 3 deletions

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@ -2571,6 +2571,7 @@ Benjamin Hess <benjamin.h@gmx.ch>
Winfried Koehler <w_koehl@gmx.de> Winfried Koehler <w_koehl@gmx.de>
for fixing finding new transponders for fixing finding new transponders
for reporting a compiler warning in calculations involving FramesPerSecond() for reporting a compiler warning in calculations involving FramesPerSecond()
for fixing some copy&paste errors in PLUGINS.html
Hans-Werner Hilse <hilse@web.de> Hans-Werner Hilse <hilse@web.de>
for adding the command line option --userdump to enable core dumps in case VDR for adding the command line option --userdump to enable core dumps in case VDR

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@ -7148,7 +7148,7 @@ Video Disk Recorder Revision History
caching the information whether a recording is stored on the video directory file caching the information whether a recording is stored on the video directory file
system within the cRecording data (based on a patch from Torsten Lang). system within the cRecording data (based on a patch from Torsten Lang).
2012-06-07: Version 1.7.29 2012-06-08: Version 1.7.29
- Added a missing template specification to the c'tor of cSortedTimers (thanks to Udo - Added a missing template specification to the c'tor of cSortedTimers (thanks to Udo
Richter). Richter).
@ -7168,3 +7168,4 @@ Video Disk Recorder Revision History
- Updated the Italian OSD texts (thanks to Diego Pierotto). - Updated the Italian OSD texts (thanks to Diego Pierotto).
- Changed the button colors in the LCARS skin to better fit with the rest of the theme. - Changed the button colors in the LCARS skin to better fit with the rest of the theme.
- Removed the gap from the main menu buttons in the LCARS skin. - Removed the gap from the main menu buttons in the LCARS skin.
- Fixed some copy&paste errors in PLUGINS.html (thanks to Winfried Köhler).

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@ -1687,7 +1687,7 @@ The first step in implementing a new skin is to derive a class from <tt>cSkin</t
that provides the handling objects necessary to do the actual work: that provides the handling objects necessary to do the actual work:
<p><table><tr><td class="code"><pre> <p><table><tr><td class="code"><pre>
#include "skins.h" #include &lt;vdr/skins.h&gt;
class cMySkin : public cSkin { class cMySkin : public cSkin {
public: public:
@ -1697,7 +1697,7 @@ public:
virtual cSkinDisplayMenu *DisplayMenu(void); virtual cSkinDisplayMenu *DisplayMenu(void);
virtual cSkinDisplayReplay *DisplayReplay(bool ModeOnly); virtual cSkinDisplayReplay *DisplayReplay(bool ModeOnly);
virtual cSkinDisplayVolume *DisplayVolume(void); virtual cSkinDisplayVolume *DisplayVolume(void);
virtual cSkinDisplayMessage *DisplayTrack(int NumTracks, const char * const *Tracks); virtual cSkinDisplayTracks *DisplayTracks(const char *Title, int NumTracks, const char * const *Tracks);
virtual cSkinDisplayMessage *DisplayMessage(void); virtual cSkinDisplayMessage *DisplayMessage(void);
}; };
</pre></td></tr></table><p> </pre></td></tr></table><p>