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Fixed handling recording with more than two bonded devices
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3
HISTORY
3
HISTORY
@ -7148,7 +7148,7 @@ Video Disk Recorder Revision History
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caching the information whether a recording is stored on the video directory file
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caching the information whether a recording is stored on the video directory file
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system within the cRecording data (based on a patch from Torsten Lang).
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system within the cRecording data (based on a patch from Torsten Lang).
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2012-06-09: Version 1.7.29
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2012-06-10: Version 1.7.29
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- Added a missing template specification to the c'tor of cSortedTimers (thanks to Udo
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- Added a missing template specification to the c'tor of cSortedTimers (thanks to Udo
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Richter).
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Richter).
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@ -7176,3 +7176,4 @@ Video Disk Recorder Revision History
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If a folder is newly created by a repeating timer, the sort mode for that
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If a folder is newly created by a repeating timer, the sort mode for that
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folder is initially set to "by time".
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folder is initially set to "by time".
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- Fixed several spelling errors (thanks to Ville Skyttä).
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- Fixed several spelling errors (thanks to Ville Skyttä).
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- Fixed handling recording with more than two bonded devices.
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4
device.c
4
device.c
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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* how to reach the author.
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*
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*
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* $Id: device.c 2.61 2012/06/09 14:37:24 kls Exp $
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* $Id: device.c 2.62 2012/06/10 13:13:18 kls Exp $
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*/
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*/
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#include "device.h"
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#include "device.h"
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@ -334,7 +334,7 @@ cDevice *cDevice::GetDeviceForTransponder(const cChannel *Channel, int Priority)
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if (d->ProvidesTransponder(Channel)) {
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if (d->ProvidesTransponder(Channel)) {
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if (d->MaySwitchTransponder(Channel))
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if (d->MaySwitchTransponder(Channel))
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Device = d; // this device may switch to the transponder without disturbing any receiver or live view
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Device = d; // this device may switch to the transponder without disturbing any receiver or live view
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else if (!d->Occupied()) {
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else if (!d->Occupied() && d->MaySwitchTransponder(Channel)) { // MaySwitchTransponder() implicitly calls Occupied()
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if (d->Priority() < Priority && (!Device || d->Priority() < Device->Priority()))
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if (d->Priority() < Priority && (!Device || d->Priority() < Device->Priority()))
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Device = d; // use this one only if no other with less impact can be found
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Device = d; // use this one only if no other with less impact can be found
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}
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}
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