Explicitly setting timer's 'active' field to '1' after user changes

This commit is contained in:
Klaus Schmidinger
2001-02-24 15:05:07 +01:00
parent edacac5f91
commit ebc6dccee3
3 changed files with 9 additions and 2 deletions

4
menu.c
View File

@@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: menu.c 1.67 2001/02/24 14:03:39 kls Exp $
* $Id: menu.c 1.68 2001/02/24 14:53:40 kls Exp $
*/
#include "menu.h"
@@ -925,6 +925,8 @@ eOSState cMenuEditTimer::ProcessKey(eKeys Key)
strcpy(data.file, Channels.GetChannelNameByNumber(data.channel));
if (timer && memcmp(timer, &data, sizeof(data)) != 0) {
*timer = data;
if (timer->active)
timer->active = 1; // allows external programs to mark active timers with values > 1 and recognize if the user has modified them
Timers.Save();
isyslog(LOG_INFO, "timer %d modified (%s)", timer->Index() + 1, timer->active ? "active" : "inactive");
}