The LIRC and RCU remote control no longer try to learn keys in case of errors during startup

This commit is contained in:
Klaus Schmidinger 2003-04-12 14:37:57 +02:00
parent bd23375248
commit f20648eab2
9 changed files with 49 additions and 20 deletions

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@ -581,6 +581,8 @@ Malcolm Caldwell <malcolm.caldwell@ntu.edu.au>
Ludwig Nussel <ludwig.nussel@web.de>
for making the LIRC thread avoid high CPU load in case the connection to LIRC gets lost
for fixing handling repeat function with LIRC
for reporting a problem with the LIRC remote control trying to learn keys even if it
couldn't connect to the LIRC daemon
Thomas Koch <tom@harhar.net>
for his support in keeping the Premiere World channels up to date in 'channels.conf'

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@ -2028,3 +2028,6 @@ Video Disk Recorder Revision History
- Updated 'channels.conf.cable' (thanks to Stefan Hußfeldt).
- The 'epg.data' file is now read after all plugins have been started (thanks
to Sascha Volkenandt).
- The LIRC remote control no longer tries to learn keys if it can't connect to
the LIRC daemon (thanks to Ludwig Nussel for reporting this one). The same
applies to the RCU remote control in case of errors during startup.

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@ -21,18 +21,18 @@ VDR program and present itself to the user.
The <i>internal</i> interface provides the plugin code access to VDR's internal data
structures and allows it to hook itself into specific areas to perform special actions.
<p>
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Important modifications introduced in version 1.1.13 are marked like this.
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Important modifications introduced in version 1.1.14 are marked like this.
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Important modifications introduced in version 1.1.15 are marked like this.
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Important modifications introduced in version 1.1.17 are marked like this.
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Important modifications introduced in version 1.1.27 are marked like this.
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<hr>
<h1>Table Of Contents</h1>
@ -506,7 +506,7 @@ in the call to VDR.
If the user selects the main menu entry of a plugin, VDR calls the function
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<p><table><tr><td bgcolor=#F0F0F0><pre><br>
virtual cOsdObject *MainMenuAction(void);
</pre></td></tr></table><p>
@ -1011,7 +1011,6 @@ bool DevicePoll(cPoller &amp;Poller, int TimeoutMs = 0);
</pre></td></tr></table><p>
to determine whether the device is ready for further data.
<!--X1.1.13--><table width=100%><tr><td bgcolor=#0000AA>&nbsp;</td><td width=100%>
<p>
If the player can provide more than a single audio track, it can implement the
following functions to make them available:
@ -1022,9 +1021,8 @@ virtual const char **GetAudioTracks(int *CurrentTrack = NULL);
virtual void SetAudioTrack(int Index);
</pre></td></tr></table><p>
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<p>
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If there is an additional audio track that has to be replayed with external hardware,
the player shall call its member function
@ -1260,7 +1258,6 @@ virtual bool SetChannelDevice(const cChannel *Channel, bool LiveView);
These functions will be called with the desired source or channel and shall return whether
this device can provide the requested source or channel and whether tuning to it was successful,
repectively.
<!--X1.1.13--><table width=100%><tr><td bgcolor=#0000AA>&nbsp;</td><td width=100%>
<p>
<b>Audio selection</b>
<p>
@ -1273,7 +1270,6 @@ virtual const char **GetAudioTracksDevice(int *CurrentTrack = NULL) const;
virtual void SetAudioTrackDevice(int Index);
</pre></td></tr></table><p>
<!--X1.1.13--></td></tr></table>
<p>
<b>Recording</b>
<p>
@ -1307,7 +1303,7 @@ The functions to implement replaying capabilites are
<p><table><tr><td bgcolor=#F0F0F0><pre><br>
virtual bool HasDecoder(void) const;
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virtual bool CanReplay(void) const;
<!--X1.1.14--></td></tr></table>
virtual bool SetPlayMode(ePlayMode PlayMode);
@ -1369,7 +1365,7 @@ shut down (delete) all devices when the program terminates. It is therefore
important that the devices are created on the heap, using the <tt>new</tt>
operator!
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<a name="Dolby Digital"><hr><h2>Dolby Digital</h2>
<center><i><b>"The stereo effect may only be experienced if stereo equipment is used!"</b></i></center><p>
@ -1480,6 +1476,17 @@ the incoming data (by calling your <tt>Action()</tt> function).
In case you need to do any other setup steps, like opening a file or initializing
member variables, you should do so before calling <tt>Start()</tt>.
<p>
<!--X1.1.27--><table width=100%><tr><td bgcolor=#FF0000>&nbsp;</td><td width=100%>
If your remote control for some reason can't work (maybe because it was unable to
open some file handle it requires) it can implement the virtual function
<p><table><tr><td bgcolor=#F0F0F0><pre><br>
virtual bool Ready(void);
</pre></td></tr></table><p>
and have it return <i>false</i>. In that case VDR will not try to learn keys from
that remote control.
<!--X1.1.27--></td></tr></table>
VDR will handle everything necessary to learn the key mappings of your remote
control. In order to do so, it will first call the virtual function <tt>Initialize()</tt>,
in which you should take all necessary steps to make sure your remote control

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@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: interface.c 1.62 2003/04/06 12:47:51 kls Exp $
* $Id: interface.c 1.63 2003/04/12 14:17:49 kls Exp $
*/
#include "interface.h"
@ -411,6 +411,10 @@ void cInterface::QueryKeys(cRemote *Remote)
void cInterface::LearnKeys(void)
{
for (cRemote *Remote = Remotes.First(); Remote; Remote = Remotes.Next(Remote)) {
if (!Remote->Ready()) {
esyslog("ERROR: remote control %s not ready!", Remote->Name());
continue;
}
bool known = Keys.KnowsRemote(Remote->Name());
dsyslog("remote control %s - %s", Remote->Name(), known ? "keys known" : "learning keys");
if (!known) {

7
lirc.c
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@ -6,7 +6,7 @@
*
* LIRC support added by Carsten Koch <Carsten.Koch@icem.de> 2000-06-16.
*
* $Id: lirc.c 1.3 2003/04/06 15:45:10 kls Exp $
* $Id: lirc.c 1.4 2003/04/12 14:37:17 kls Exp $
*/
#include "lirc.h"
@ -41,6 +41,11 @@ cLircRemote::~cLircRemote()
Cancel();
}
bool cLircRemote::Ready(void)
{
return f >= 0;
}
void cLircRemote::Action(void)
{
dsyslog("LIRC remote control thread started (pid=%d)", getpid());

3
lirc.h
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@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: lirc.h 1.1 2002/09/28 14:11:04 kls Exp $
* $Id: lirc.h 1.2 2003/04/12 14:15:20 kls Exp $
*/
#ifndef __LIRC_H
@ -21,6 +21,7 @@ private:
public:
cLircRemote(char *DeviceName);
virtual ~cLircRemote();
virtual bool Ready(void);
};
#endif //__LIRC_H

7
rcu.c
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@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: rcu.c 1.3 2002/12/07 12:22:40 kls Exp $
* $Id: rcu.c 1.4 2003/04/12 14:37:13 kls Exp $
*/
#include "rcu.h"
@ -55,6 +55,11 @@ cRcuRemote::~cRcuRemote()
Cancel();
}
bool cRcuRemote::Ready(void)
{
return f >= 0;
}
bool cRcuRemote::Initialize(void)
{
if (f >= 0) {

3
rcu.h
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@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: rcu.h 1.2 2002/12/07 12:21:25 kls Exp $
* $Id: rcu.h 1.3 2003/04/12 14:36:09 kls Exp $
*/
#ifndef __RCU_H
@ -39,6 +39,7 @@ private:
public:
cRcuRemote(char *DeviceName);
virtual ~cRcuRemote();
virtual bool Ready(void);
virtual bool Initialize(void);
};

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@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: remote.h 1.24 2002/12/15 15:49:06 kls Exp $
* $Id: remote.h 1.25 2003/04/12 14:14:49 kls Exp $
*/
#ifndef __REMOTE_H
@ -37,6 +37,7 @@ protected:
bool Put(const char *Code, bool Repeat = false, bool Release = false);
public:
virtual ~cRemote();
virtual bool Ready(void) { return true; }
virtual bool Initialize(void) { return true; }
const char *Name(void) { return name; }
static void SetLearning(cRemote *Learning) { learning = Learning; }