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https://github.com/VDR4Arch/vdr.git
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Changed the interface of cStatus::Replaying()
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4
HISTORY
4
HISTORY
@ -1364,3 +1364,7 @@ Video Disk Recorder Revision History
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- Added direct access to the index data of cPalette (needed for displaying SPUs,
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- Added direct access to the index data of cPalette (needed for displaying SPUs,
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thanks to Andreas Schultz).
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thanks to Andreas Schultz).
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- The status monitor function cStatus::Replaying() now gets a 'cControl *' argument instead
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of a 'cDvbPlayerControl *' in order to allow additional players to call this function.
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cPlayer and cControl have been given the functions GetIndex() and GetReplayMode() to
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allow access to the player's status.
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@ -4,3 +4,7 @@ VDR Plugin 'status' Revision History
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2002-05-18: Version 0.0.1
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2002-05-18: Version 0.0.1
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- Initial revision.
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- Initial revision.
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2002-07-13: Version 0.0.2
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- Changed the interface of cStatus::Replaying().
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@ -3,13 +3,13 @@
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*
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*
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* See the README file for copyright information and how to reach the author.
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* See the README file for copyright information and how to reach the author.
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*
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*
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* $Id: status.c 1.1 2002/06/16 13:26:00 kls Exp $
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* $Id: status.c 1.2 2002/07/13 10:55:55 kls Exp $
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*/
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*/
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#include <vdr/plugin.h>
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#include <vdr/plugin.h>
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#include <vdr/status.h>
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#include <vdr/status.h>
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static const char *VERSION = "0.0.1";
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static const char *VERSION = "0.0.2";
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static const char *DESCRIPTION = "Status monitor test";
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static const char *DESCRIPTION = "Status monitor test";
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static const char *MAINMENUENTRY = NULL;
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static const char *MAINMENUENTRY = NULL;
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@ -19,7 +19,7 @@ class cStatusTest : public cStatus {
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protected:
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protected:
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virtual void ChannelSwitch(const cDevice *Device, int ChannelNumber);
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virtual void ChannelSwitch(const cDevice *Device, int ChannelNumber);
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virtual void Recording(const cDevice *Device, const char *Name);
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virtual void Recording(const cDevice *Device, const char *Name);
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virtual void Replaying(const cDvbPlayerControl *DvbPlayerControl, const char *Name);
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virtual void Replaying(const cControl *Control, const char *Name);
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virtual void SetVolume(int Volume, bool Absolute);
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virtual void SetVolume(int Volume, bool Absolute);
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virtual void OsdClear(void);
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virtual void OsdClear(void);
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virtual void OsdTitle(const char *Title);
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virtual void OsdTitle(const char *Title);
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@ -41,7 +41,7 @@ void cStatusTest::Recording(const cDevice *Device, const char *Name)
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dsyslog("status: cStatusTest::Recording %d %s", Device->CardIndex(), Name);
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dsyslog("status: cStatusTest::Recording %d %s", Device->CardIndex(), Name);
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}
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}
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void cStatusTest::Replaying(const cDvbPlayerControl *DvbPlayerControl, const char *Name)
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void cStatusTest::Replaying(const cControl *Control, const char *Name)
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{
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{
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dsyslog("status: cStatusTest::Replaying %s", Name);
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dsyslog("status: cStatusTest::Replaying %s", Name);
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}
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}
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11
dvbplayer.c
11
dvbplayer.c
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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* how to reach the author.
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*
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*
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* $Id: dvbplayer.c 1.4 2002/06/23 10:52:51 kls Exp $
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* $Id: dvbplayer.c 1.5 2002/07/13 11:11:08 kls Exp $
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*/
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*/
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#include "dvbplayer.h"
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#include "dvbplayer.h"
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@ -116,8 +116,8 @@ public:
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int SkipFrames(int Frames);
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int SkipFrames(int Frames);
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void SkipSeconds(int Seconds);
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void SkipSeconds(int Seconds);
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void Goto(int Position, bool Still = false);
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void Goto(int Position, bool Still = false);
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void GetIndex(int &Current, int &Total, bool SnapToIFrame = false);
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virtual bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false);
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bool GetReplayMode(bool &Play, bool &Forward, int &Speed);
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virtual bool GetReplayMode(bool &Play, bool &Forward, int &Speed);
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};
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};
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#define MAX_VIDEO_SLOWMOTION 63 // max. arg to pass to VIDEO_SLOWMOTION // TODO is this value correct?
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#define MAX_VIDEO_SLOWMOTION 63 // max. arg to pass to VIDEO_SLOWMOTION // TODO is this value correct?
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@ -593,7 +593,7 @@ void cDvbPlayer::Goto(int Index, bool Still)
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}
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}
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}
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}
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void cDvbPlayer::GetIndex(int &Current, int &Total, bool SnapToIFrame)
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bool cDvbPlayer::GetIndex(int &Current, int &Total, bool SnapToIFrame)
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{
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{
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if (index) {
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if (index) {
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if (playMode == pmStill)
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if (playMode == pmStill)
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@ -607,9 +607,10 @@ void cDvbPlayer::GetIndex(int &Current, int &Total, bool SnapToIFrame)
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}
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}
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}
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}
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Total = index->Last();
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Total = index->Last();
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return true;
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}
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}
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else
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Current = Total = -1;
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Current = Total = -1;
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return false;
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}
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}
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bool cDvbPlayer::GetReplayMode(bool &Play, bool &Forward, int &Speed)
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bool cDvbPlayer::GetReplayMode(bool &Play, bool &Forward, int &Speed)
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13
player.h
13
player.h
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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* how to reach the author.
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*
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*
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* $Id: player.h 1.4 2002/06/23 12:56:38 kls Exp $
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* $Id: player.h 1.5 2002/07/13 11:12:26 kls Exp $
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*/
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*/
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#ifndef __PLAYER_H
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#ifndef __PLAYER_H
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@ -41,6 +41,15 @@ public:
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cPlayer(void);
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cPlayer(void);
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virtual ~cPlayer();
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virtual ~cPlayer();
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bool IsAttached(void) { return device != NULL; }
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bool IsAttached(void) { return device != NULL; }
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virtual bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false) { return false; }
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// Returns the current and total frame index, optionally snapped to the
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// nearest I-frame.
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virtual bool GetReplayMode(bool &Play, bool &Forward, int &Speed) { return false; }
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// Returns the current replay mode (if applicable).
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// 'Play' tells whether we are playing or pausing, 'Forward' tells whether
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// we are going forward or backward and 'Speed' is -1 if this is normal
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// play/pause mode, 0 if it is single speed fast/slow forward/back mode
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// and >0 if this is multi speed mode.
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};
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};
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class cControl : public cOsdObject {
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class cControl : public cOsdObject {
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@ -54,6 +63,8 @@ public:
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cControl(cPlayer *Player, bool Hidden = false);
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cControl(cPlayer *Player, bool Hidden = false);
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virtual ~cControl();
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virtual ~cControl();
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virtual void Hide(void) = 0;
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virtual void Hide(void) = 0;
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bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false) { return player->GetIndex(Current, Total, SnapToIFrame); }
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bool GetReplayMode(bool &Play, bool &Forward, int &Speed) { return player->GetReplayMode(Play, Forward, Speed); }
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static void Launch(cControl *Control);
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static void Launch(cControl *Control);
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static void Attach(void);
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static void Attach(void);
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static void Shutdown(void);
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static void Shutdown(void);
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6
status.c
6
status.c
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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* how to reach the author.
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*
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*
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* $Id: status.c 1.3 2002/06/16 13:24:36 kls Exp $
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* $Id: status.c 1.4 2002/07/13 10:49:34 kls Exp $
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*/
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*/
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#include "status.h"
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#include "status.h"
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@ -35,10 +35,10 @@ void cStatus::MsgRecording(const cDevice *Device, const char *Name)
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sm->Recording(Device, Name);
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sm->Recording(Device, Name);
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}
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}
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void cStatus::MsgReplaying(const cDvbPlayerControl *DvbPlayerControl, const char *Name)
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void cStatus::MsgReplaying(const cControl *Control, const char *Name)
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{
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{
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for (cStatus *sm = statusMonitors.First(); sm; sm = statusMonitors.Next(sm))
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for (cStatus *sm = statusMonitors.First(); sm; sm = statusMonitors.Next(sm))
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sm->Replaying(DvbPlayerControl, Name);
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sm->Replaying(Control, Name);
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}
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}
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void cStatus::MsgSetVolume(int Volume, bool Absolute)
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void cStatus::MsgSetVolume(int Volume, bool Absolute)
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8
status.h
8
status.h
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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* how to reach the author.
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*
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*
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* $Id: status.h 1.3 2002/06/16 13:24:50 kls Exp $
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* $Id: status.h 1.4 2002/07/13 10:48:50 kls Exp $
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*/
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*/
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#ifndef __STATUS_H
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#ifndef __STATUS_H
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@ -12,7 +12,7 @@
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#include "config.h"
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#include "config.h"
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#include "device.h"
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#include "device.h"
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#include "dvbplayer.h"
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#include "player.h"
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#include "tools.h"
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#include "tools.h"
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class cStatus : public cListObject {
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class cStatus : public cListObject {
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@ -27,7 +27,7 @@ protected:
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virtual void Recording(const cDevice *Device, const char *Name) {}
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virtual void Recording(const cDevice *Device, const char *Name) {}
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// The given DVB device has started recording Name. Name is the full directory
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// The given DVB device has started recording Name. Name is the full directory
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// name of the recording. If Name is NULL, the recording has ended.
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// name of the recording. If Name is NULL, the recording has ended.
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virtual void Replaying(const cDvbPlayerControl *DvbPlayerControl, const char *Name) {}
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virtual void Replaying(const cControl *Control, const char *Name) {}
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// The given player control has started replaying Name. Name is the full directory
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// The given player control has started replaying Name. Name is the full directory
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// name of the recording. If Name is NULL, the replay has ended.
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// name of the recording. If Name is NULL, the replay has ended.
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virtual void SetVolume(int Volume, bool Absolute) {}
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virtual void SetVolume(int Volume, bool Absolute) {}
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@ -60,7 +60,7 @@ public:
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// These functions are called whenever the related status information changes:
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// These functions are called whenever the related status information changes:
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static void MsgChannelSwitch(const cDevice *Device, int ChannelNumber);
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static void MsgChannelSwitch(const cDevice *Device, int ChannelNumber);
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static void MsgRecording(const cDevice *Device, const char *Name);
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static void MsgRecording(const cDevice *Device, const char *Name);
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static void MsgReplaying(const cDvbPlayerControl *DvbPlayerControl, const char *Name);
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static void MsgReplaying(const cControl *Control, const char *Name);
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static void MsgSetVolume(int Volume, bool Absolute);
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static void MsgSetVolume(int Volume, bool Absolute);
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static void MsgOsdClear(void);
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static void MsgOsdClear(void);
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static void MsgOsdTitle(const char *Title);
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static void MsgOsdTitle(const char *Title);
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