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GetDevice() now prefers devices that are already receiving
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parent
c792c55297
commit
f47655ef0f
11
device.c
11
device.c
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: device.c 1.16 2002/09/08 09:03:10 kls Exp $
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* $Id: device.c 1.17 2002/09/08 09:36:16 kls Exp $
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*/
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#include "device.h"
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@ -126,9 +126,12 @@ cDevice *cDevice::GetDevice(const cChannel *Channel, int Priority, bool *NeedsDe
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bool ndr;
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if (device[i]->ProvidesChannel(Channel, Priority, &ndr) // this device is basicly able to do the job
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&& (!d // we don't have a device yet, or...
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|| device[i]->Priority() < d->Priority() // ...this one has an even lower Priority, or...
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|| device[i]->Priority() == d->Priority() // ...same Priority...
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&& device[i]->ProvidesCa(Channel->ca) < d->ProvidesCa(Channel->ca) // ...but this one provides fewer Ca values
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|| (device[i]->Receiving() && !ndr) // ...this one is already receiving and allows additional receivers, or...
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|| !d->Receiving() // ...the one we have is not receiving...
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&& (device[i]->Priority() < d->Priority() // ...this one has an even lower Priority, or...
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|| device[i]->Priority() == d->Priority() // ...same Priority...
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&& device[i]->ProvidesCa(Channel->ca) < d->ProvidesCa(Channel->ca) // ...but this one provides fewer Ca values
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)
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)
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) {
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d = device[i];
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