/* * filter.h: Section filter * * See the main source file 'vdr.c' for copyright information and * how to reach the author. * * $Id: filter.h 4.2 2015/07/25 10:03:44 kls Exp $ */ #ifndef __FILTER_H #define __FILTER_H #include #include "tools.h" class cSectionSyncer { private: int currentVersion; int currentSection; bool synced; bool complete; uchar sections[32]; // holds 32 * 8 = 256 bits, as flags for the sections void SetSectionFlag(uchar Section, bool On) { if (On) sections[Section / 8] |= (1 << (Section % 8)); else sections[Section / 8] &= ~(1 << (Section % 8)); } bool GetSectionFlag(uchar Section) { return sections[Section / 8] & (1 << (Section % 8)); } public: cSectionSyncer(void); void Reset(void); void Repeat(void); bool Complete(void) { return complete; } bool Sync(uchar Version, int Number, int LastNumber); }; class cFilterData : public cListObject { public: u_short pid; u_char tid; u_char mask; bool sticky; cFilterData(void); cFilterData(u_short Pid, u_char Tid, u_char Mask, bool Sticky); bool Is(u_short Pid, u_char Tid, u_char Mask); bool Matches(u_short Pid, u_char Tid); }; class cChannel; class cSectionHandler; class cFilter : public cListObject { friend class cSectionHandler; private: cSectionHandler *sectionHandler; cList data; bool on; protected: cFilter(void); cFilter(u_short Pid, u_char Tid, u_char Mask = 0xFF); virtual ~cFilter(); virtual void SetStatus(bool On); ///< Turns this filter on or off, depending on the value of On. ///< If the filter is turned off, any filter data that has been ///< added without the Sticky parameter set to 'true' will be ///< automatically deleted. Those parameters that have been added ///< with Sticky set to 'true' will be automatically reused when ///< SetStatus(true) is called. virtual void Process(u_short Pid, u_char Tid, const u_char *Data, int Length) = 0; ///< Processes the data delivered to this filter. ///< Pid and Tid is one of the combinations added to this filter by ///< a previous call to Add(), Data is a pointer to Length bytes of ///< data. This function will be called from the section handler's ///< thread, so it has to use proper locking mechanisms in case it ///< accesses any global data. It is guaranteed that if several cFilters ///< are attached to the same cSectionHandler, only _one_ of them has ///< its Process() function called at any given time. It is allowed ///< that more than one cFilter are set up to receive the same Pid/Tid. ///< The Process() function must return as soon as possible. int Source(void); ///< Returns the source of the data delivered to this filter. int Transponder(void); ///< Returns the transponder of the data delivered to this filter. const cChannel *Channel(void); ///< Returns the channel of the data delivered to this filter. bool Matches(u_short Pid, u_char Tid); ///< Indicates whether this filter wants to receive data from the given Pid/Tid. void Set(u_short Pid, u_char Tid, u_char Mask = 0xFF); ///< Sets the given filter data by calling Add() with Sticky = true. void Add(u_short Pid, u_char Tid, u_char Mask = 0xFF, bool Sticky = false); ///< Adds the given filter data to this filter. ///< If Sticky is true, this will survive a status change, otherwise ///< it will be automatically deleted. void Del(u_short Pid, u_char Tid, u_char Mask = 0xFF); ///< Deletes the given filter data from this filter. }; #endif //__FILTER_H