/* * tools.c: Various tools * * See the main source file 'osm.c' for copyright information and * how to reach the author. * * $Id: tools.c 1.2 2000/03/05 14:33:58 kls Exp $ */ #include "tools.h" #include #include #include #include #include #define MaxBuffer 1000 char *readline(FILE *f) { static char buffer[MaxBuffer]; if (fgets(buffer, sizeof(buffer), f) > 0) { int l = strlen(buffer) - 1; if (l >= 0 && buffer[l] == '\n') buffer[l] = 0; return buffer; } return NULL; } int time_ms(void) { struct timeval t; if (gettimeofday(&t, NULL) == 0) return t.tv_sec * 1000 + t.tv_usec / 1000; return 0; } bool MakeDirs(const char *FileName) { bool result = true; char *s = strdup(FileName); char *p = s; if (*p == '/') p++; while ((p = strchr(p, '/')) != NULL) { *p = 0; struct stat fs; if (stat(s, &fs) != 0 || !S_ISDIR(fs.st_mode)) { isyslog(LOG_INFO, "creating directory %s", s); if (mkdir(s, S_IRWXU | S_IRGRP | S_IXGRP | S_IROTH | S_IXOTH) == -1) { esyslog(LOG_ERR, "ERROR while creating directory %s: %s", s, strerror(errno)); result = false; break; } } *p++ = '/'; } delete s; return result; } // --- cListObject ----------------------------------------------------------- cListObject::cListObject(void) { prev = next = NULL; } cListObject::~cListObject() { } void cListObject::Append(cListObject *Object) { next = Object; Object->prev = this; } void cListObject::Unlink(void) { if (next) next->prev = prev; if (prev) prev->next = next; next = prev = NULL; } int cListObject::Index(void) { cListObject *p = prev; int i = 0; while (p) { i++; p = p->prev; } return i; } // --- cListBase ------------------------------------------------------------- cListBase::cListBase(void) { objects = lastObject = NULL; } cListBase::~cListBase() { Clear(); while (objects) { cListObject *object = objects->Next(); delete objects; objects = object; } } void cListBase::Add(cListObject *Object) { if (lastObject) lastObject->Append(Object); else objects = Object; lastObject = Object; } void cListBase::Del(cListObject *Object) { if (Object == objects) objects = Object->Next(); if (Object == lastObject) lastObject = Object->Prev(); Object->Unlink(); delete Object; } void cListBase::Move(int From, int To) { Move(Get(From), Get(To)); } void cListBase::Move(cListObject *From, cListObject *To) { if (From && To) { if (From->Index() < To->Index()) To = To->Next(); if (From == objects) objects = From->Next(); if (From == lastObject) lastObject = From->Prev(); From->Unlink(); if (To) { if (To->Prev()) To->Prev()->Append(From); From->Append(To); } else lastObject->Append(From); if (!From->Prev()) objects = From; } } void cListBase::Clear(void) { while (objects) { cListObject *object = objects->Next(); delete objects; objects = object; } objects = lastObject = NULL; } cListObject *cListBase::Get(int Index) { cListObject *object = objects; while (object && Index-- > 0) object = object->Next(); return object; } int cListBase::Count(void) { int n = 0; cListObject *object = objects; while (object) { n++; object = object->Next(); } return n; }