/* * dvbplayer.c: The DVB player * * See the main source file 'vdr.c' for copyright information and * how to reach the author. * * $Id: dvbplayer.c 5.3 2022/12/27 15:57:20 kls Exp $ */ #include "dvbplayer.h" #include #include #include "remux.h" #include "ringbuffer.h" #include "thread.h" #include "tools.h" // --- cPtsIndex ------------------------------------------------------------- #define PTSINDEX_ENTRIES 1024 class cPtsIndex { private: struct tPtsIndex { uint32_t pts; // no need for 33 bit - some devices don't even supply the msb int index; bool independent; }; tPtsIndex pi[PTSINDEX_ENTRIES]; int w, r; int lastFound; cMutex mutex; public: cPtsIndex(void); void Clear(void); bool IsEmpty(void); void Put(uint32_t Pts, int Index, bool Independent); int FindIndex(uint32_t Pts); int FindFrameNumber(uint32_t Pts); }; cPtsIndex::cPtsIndex(void) { lastFound = 0; Clear(); } void cPtsIndex::Clear(void) { cMutexLock MutexLock(&mutex); w = r = 0; } bool cPtsIndex::IsEmpty(void) { cMutexLock MutexLock(&mutex); return w == r; } void cPtsIndex::Put(uint32_t Pts, int Index, bool Independent) { cMutexLock MutexLock(&mutex); pi[w].pts = Pts; pi[w].independent = Independent; pi[w].index = Index; w = (w + 1) % PTSINDEX_ENTRIES; if (w == r) r = (r + 1) % PTSINDEX_ENTRIES; } int cPtsIndex::FindIndex(uint32_t Pts) { cMutexLock MutexLock(&mutex); if (w == r) return lastFound; // list is empty, let's not jump way off the last known position uint32_t Delta = 0xFFFFFFFF; int Index = -1; for (int i = w; i != r; ) { if (--i < 0) i = PTSINDEX_ENTRIES - 1; uint32_t d = pi[i].pts < Pts ? Pts - pi[i].pts : pi[i].pts - Pts; if (d > 0x7FFFFFFF) d = 0xFFFFFFFF - d; // handle rollover if (d < Delta) { Delta = d; Index = pi[i].index; } } lastFound = Index; return Index; } int cPtsIndex::FindFrameNumber(uint32_t Pts) { cMutexLock MutexLock(&mutex); if (w == r) return lastFound; // replay always starts at an I frame bool Valid = false; int d; int FrameNumber = 0; int UnplayedIFrame = 2; // GOPs may intersect, so we're looping until we found two unplayed I frames for (int i = r; i != w && UnplayedIFrame; ) { d = Pts - pi[i].pts; if (d > 0x7FFFFFFF) d = 0xFFFFFFFF - d; // handle rollover if (d > 0) { if (pi[i].independent) { FrameNumber = pi[i].index; // an I frame's index represents its frame number Valid = true; } else FrameNumber++; // for every played non-I frame, increase frame number } else if (pi[i].independent) --UnplayedIFrame; if (++i >= PTSINDEX_ENTRIES) i = 0; } return Valid ? FrameNumber : FindIndex(Pts); // fall back during trick speeds } // --- cNonBlockingFileReader ------------------------------------------------ class cNonBlockingFileReader : public cThread { private: cUnbufferedFile *f; uchar *buffer; int wanted; int length; cCondWait newSet; cCondVar newDataCond; cMutex newDataMutex; protected: void Action(void); public: cNonBlockingFileReader(void); ~cNonBlockingFileReader(); void Clear(void); void Request(cUnbufferedFile *File, int Length); int Result(uchar **Buffer); bool Reading(void) { return buffer; } bool WaitForDataMs(int msToWait); }; cNonBlockingFileReader::cNonBlockingFileReader(void) :cThread("non blocking file reader") { f = NULL; buffer = NULL; wanted = length = 0; Start(); } cNonBlockingFileReader::~cNonBlockingFileReader() { newSet.Signal(); Cancel(3); free(buffer); } void cNonBlockingFileReader::Clear(void) { Lock(); f = NULL; free(buffer); buffer = NULL; wanted = length = 0; Unlock(); } void cNonBlockingFileReader::Request(cUnbufferedFile *File, int Length) { Lock(); Clear(); wanted = Length; buffer = MALLOC(uchar, wanted); f = File; Unlock(); newSet.Signal(); } int cNonBlockingFileReader::Result(uchar **Buffer) { LOCK_THREAD; if (buffer && length == wanted) { *Buffer = buffer; buffer = NULL; return wanted; } errno = EAGAIN; return -1; } void cNonBlockingFileReader::Action(void) { while (Running()) { Lock(); if (f && buffer && length < wanted) { int r = f->Read(buffer + length, wanted - length); if (r > 0) length += r; else if (r == 0) { // r == 0 means EOF if (length > 0) wanted = length; // already read something, so return the rest else length = wanted = 0; // report EOF } else if (FATALERRNO) { LOG_ERROR; length = wanted = r; // this will forward the error status to the caller } if (length == wanted) { cMutexLock NewDataLock(&newDataMutex); newDataCond.Broadcast(); } } Unlock(); newSet.Wait(1000); } } bool cNonBlockingFileReader::WaitForDataMs(int msToWait) { cMutexLock NewDataLock(&newDataMutex); if (buffer && length == wanted) return true; return newDataCond.TimedWait(newDataMutex, msToWait); } // --- cDvbPlayer ------------------------------------------------------------ #define PLAYERBUFSIZE (MAXFRAMESIZE * 5) #define RESUMEBACKUP 10 // number of seconds to back up when resuming an interrupted replay session #define MAXSTUCKATEOF 3 // max. number of seconds to wait in case the device doesn't play the last frame class cDvbPlayer : public cPlayer, cThread { private: enum ePlayModes { pmPlay, pmPause, pmSlow, pmFast, pmStill }; enum ePlayDirs { pdForward, pdBackward }; static int Speeds[]; cNonBlockingFileReader *nonBlockingFileReader; cRingBufferFrame *ringBuffer; cPtsIndex ptsIndex; const cMarks *marks; cFileName *fileName; cIndexFile *index; cUnbufferedFile *replayFile; double framesPerSecond; bool isPesRecording; bool pauseLive; bool eof; bool firstPacket; ePlayModes playMode; ePlayDirs playDir; int trickSpeed; int readIndex; bool readIndependent; cFrame *readFrame; cFrame *playFrame; cFrame *dropFrame; bool resyncAfterPause; void TrickSpeed(int Increment); void Empty(void); bool NextFile(uint16_t FileNumber = 0, off_t FileOffset = -1); int Resume(void); bool Save(void); protected: virtual void Activate(bool On); virtual void Action(void); public: cDvbPlayer(const char *FileName, bool PauseLive); virtual ~cDvbPlayer(); void SetMarks(const cMarks *Marks); bool Active(void) { return cThread::Running(); } void Pause(void); void Play(void); void Forward(void); void Backward(void); int SkipFrames(int Frames); void SkipSeconds(int Seconds); void Goto(int Position, bool Still = false); virtual double FramesPerSecond(void) { return framesPerSecond; } virtual void SetAudioTrack(eTrackType Type, const tTrackId *TrackId); virtual bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false); virtual bool GetFrameNumber(int &Current, int &Total); virtual bool GetReplayMode(bool &Play, bool &Forward, int &Speed); }; #define MAX_VIDEO_SLOWMOTION 63 // max. arg to pass to VIDEO_SLOWMOTION // TODO is this value correct? #define NORMAL_SPEED 4 // the index of the '1' entry in the following array #define MAX_SPEEDS 3 // the offset of the maximum speed from normal speed in either direction #define SPEED_MULT 12 // the speed multiplier int cDvbPlayer::Speeds[] = { 0, -2, -4, -8, 1, 2, 4, 12, 0 }; cDvbPlayer::cDvbPlayer(const char *FileName, bool PauseLive) :cThread("dvbplayer") { nonBlockingFileReader = NULL; ringBuffer = NULL; marks = NULL; index = NULL; cRecording Recording(FileName); framesPerSecond = Recording.FramesPerSecond(); isPesRecording = Recording.IsPesRecording(); pauseLive = PauseLive; eof = false; firstPacket = true; playMode = pmPlay; playDir = pdForward; trickSpeed = NORMAL_SPEED; readIndex = -1; readIndependent = false; readFrame = NULL; playFrame = NULL; dropFrame = NULL; resyncAfterPause = false; isyslog("replay %s", FileName); fileName = new cFileName(FileName, false, false, isPesRecording); replayFile = fileName->Open(); if (!replayFile) return; ringBuffer = new cRingBufferFrame(PLAYERBUFSIZE); // Create the index file: index = new cIndexFile(FileName, false, isPesRecording, pauseLive); if (!index) esyslog("ERROR: can't allocate index"); else if (!index->Ok()) { delete index; index = NULL; } else if (PauseLive) framesPerSecond = cRecording(FileName).FramesPerSecond(); // the fps rate might have changed from the default } cDvbPlayer::~cDvbPlayer() { Save(); Detach(); delete readFrame; // might not have been stored in the buffer in Action() delete index; delete fileName; delete ringBuffer; // don't delete marks here, we don't own them! } void cDvbPlayer::SetMarks(const cMarks *Marks) { marks = Marks; } void cDvbPlayer::TrickSpeed(int Increment) { int nts = trickSpeed + Increment; if (Speeds[nts] == 1) { trickSpeed = nts; if (playMode == pmFast) Play(); else Pause(); } else if (Speeds[nts]) { trickSpeed = nts; int Mult = (playMode == pmSlow && playDir == pdForward) ? 1 : SPEED_MULT; int sp = (Speeds[nts] > 0) ? Mult / Speeds[nts] : -Speeds[nts] * Mult; if (sp > MAX_VIDEO_SLOWMOTION) sp = MAX_VIDEO_SLOWMOTION; DeviceTrickSpeed(sp, playDir == pdForward); } } void cDvbPlayer::Empty(void) { LOCK_THREAD; if (nonBlockingFileReader) nonBlockingFileReader->Clear(); if (!firstPacket) // don't set the readIndex twice if Empty() is called more than once readIndex = ptsIndex.FindIndex(DeviceGetSTC()) - 1; // Action() will first increment it! delete readFrame; // might not have been stored in the buffer in Action() readFrame = NULL; playFrame = NULL; dropFrame = NULL; ringBuffer->Clear(); ptsIndex.Clear(); DeviceClear(); firstPacket = true; } bool cDvbPlayer::NextFile(uint16_t FileNumber, off_t FileOffset) { if (FileNumber > 0) replayFile = fileName->SetOffset(FileNumber, FileOffset); else if (replayFile && eof) replayFile = fileName->NextFile(); eof = false; return replayFile != NULL; } int cDvbPlayer::Resume(void) { if (index) { int Index = index->GetResume(); if (Index >= 0) { uint16_t FileNumber; off_t FileOffset; if (index->Get(Index, &FileNumber, &FileOffset) && NextFile(FileNumber, FileOffset)) return Index; } } return -1; } bool cDvbPlayer::Save(void) { if (index) { int Index = ptsIndex.FindIndex(DeviceGetSTC()); if (Index >= 0) { if (Setup.SkipEdited && marks) { cStateKey StateKey; marks->Lock(StateKey); if (marks->First() && abs(Index - marks->First()->Position()) <= int(round(RESUMEBACKUP * framesPerSecond))) Index = 0; // when stopping within RESUMEBACKUP seconds of the first mark the recording shall still be considered unviewed StateKey.Remove(); } Index -= int(round(RESUMEBACKUP * framesPerSecond)); if (Index > 0) Index = index->GetNextIFrame(Index, false); else Index = 0; if (Index >= 0) return index->StoreResume(Index); } } return false; } void cDvbPlayer::Activate(bool On) { if (On) { if (replayFile) Start(); } else Cancel(9); } void cDvbPlayer::Action(void) { uchar *p = NULL; int pc = 0; readIndex = Resume(); if (readIndex > 0) isyslog("resuming replay at index %d (%s)", readIndex, *IndexToHMSF(readIndex, true, framesPerSecond)); else if (Setup.SkipEdited && marks) { cStateKey StateKey; marks->Lock(StateKey); if (marks->First() && index) { int Index = marks->First()->Position(); uint16_t FileNumber; off_t FileOffset; if (index->Get(Index, &FileNumber, &FileOffset) && NextFile(FileNumber, FileOffset)) { isyslog("starting replay at first mark %d (%s)", Index, *IndexToHMSF(Index, true, framesPerSecond)); readIndex = Index; } } StateKey.Remove(); } if (readIndex > 0) // will first be incremented in the loop! --readIndex; nonBlockingFileReader = new cNonBlockingFileReader; int Length = 0; bool Sleep = false; bool WaitingForData = false; time_t StuckAtEof = 0; uint32_t LastStc = 0; int LastReadFrame = -1; int SwitchToPlayFrame = 0; bool CutIn = false; bool AtLastMark = false; if (pauseLive) Goto(0, true); while (Running()) { if (WaitingForData) WaitingForData = !nonBlockingFileReader->WaitForDataMs(3); // this keeps the CPU load low, but reacts immediately on new data else if (Sleep) { cPoller Poller; DevicePoll(Poller, 10); Sleep = false; if (playMode == pmStill || playMode == pmPause) cCondWait::SleepMs(3); } { LOCK_THREAD; // Read the next frame from the file: if (playMode != pmStill && playMode != pmPause) { if (!readFrame && (replayFile || readIndex >= 0)) { if (!nonBlockingFileReader->Reading() && !AtLastMark) { if (!SwitchToPlayFrame && (playMode == pmFast || (playMode == pmSlow && playDir == pdBackward))) { uint16_t FileNumber; off_t FileOffset; bool TimeShiftMode = index->IsStillRecording(); int Index = -1; readIndependent = false; if (DeviceHasIBPTrickSpeed() && playDir == pdForward) { if (index->Get(readIndex + 1, &FileNumber, &FileOffset, &readIndependent, &Length)) Index = readIndex + 1; } else { int d = int(round(0.4 * framesPerSecond)); if (playDir != pdForward) d = -d; int NewIndex = readIndex + d; if (NewIndex <= 0 && readIndex > 0) NewIndex = 1; // make sure the very first frame is delivered NewIndex = index->GetNextIFrame(NewIndex, playDir == pdForward, &FileNumber, &FileOffset, &Length); if (NewIndex < 0 && TimeShiftMode && playDir == pdForward) SwitchToPlayFrame = readIndex; Index = NewIndex; readIndependent = true; } if (Index >= 0) { readIndex = Index; if (!NextFile(FileNumber, FileOffset)) continue; } else if (!(TimeShiftMode && playDir == pdForward)) eof = true; } else if (index) { uint16_t FileNumber; off_t FileOffset; if (index->Get(readIndex + 1, &FileNumber, &FileOffset, &readIndependent, &Length) && NextFile(FileNumber, FileOffset)) { readIndex++; if ((Setup.SkipEdited || Setup.PauseAtLastMark) && marks) { cStateKey StateKey; marks->Lock(StateKey); const cMark *m = marks->Get(readIndex); if (m && (m->Index() & 0x01) != 0) { // we're at an end mark m = marks->GetNextBegin(m); int Index = -1; if (m) Index = m->Position(); // skip to next begin mark else if (Setup.PauseAtLastMark) AtLastMark = true; // triggers going into Pause mode else if (index->IsStillRecording()) Index = index->GetNextIFrame(index->Last() - int(round(MAXSTUCKATEOF * framesPerSecond)), false); // skip, but stay off end of live-recordings else AtLastMark = true; // triggers stopping replay if (Setup.SkipEdited && Index > readIndex) { isyslog("skipping from %d (%s) to %d (%s)", readIndex - 1, *IndexToHMSF(readIndex - 1, true, framesPerSecond), Index, *IndexToHMSF(Index, true, framesPerSecond)); readIndex = Index; CutIn = true; } } StateKey.Remove(); } } else eof = true; } else // allows replay even if the index file is missing Length = MAXFRAMESIZE; if (Length == -1) Length = MAXFRAMESIZE; // this means we read up to EOF (see cIndex) else if (Length > MAXFRAMESIZE) { esyslog("ERROR: frame larger than buffer (%d > %d)", Length, MAXFRAMESIZE); Length = MAXFRAMESIZE; } if (!eof) nonBlockingFileReader->Request(replayFile, Length); } if (!eof) { uchar *b = NULL; int r = nonBlockingFileReader->Result(&b); if (r > 0) { WaitingForData = false; LastReadFrame = readIndex; uint32_t Pts = isPesRecording ? (PesHasPts(b) ? PesGetPts(b) : -1) : TsGetPts(b, r); readFrame = new cFrame(b, -r, ftUnknown, readIndex, Pts, readIndependent); // hands over b to the ringBuffer } else if (r < 0) { if (errno == EAGAIN) WaitingForData = true; else if (FATALERRNO) { LOG_ERROR; break; } } else eof = true; } } // Store the frame in the buffer: if (readFrame) { if (CutIn) { if (isPesRecording) cRemux::SetBrokenLink(readFrame->Data(), readFrame->Count()); CutIn = false; } if (ringBuffer->Put(readFrame)) readFrame = NULL; else Sleep = true; } } else Sleep = true; if (dropFrame) { if (!eof || (playDir != pdForward && dropFrame->Index() > 0) || (playDir == pdForward && dropFrame->Index() < readIndex)) { ringBuffer->Drop(dropFrame); // the very first and last frame are continuously repeated to flush data through the device dropFrame = NULL; } } // Get the next frame from the buffer: if (!playFrame) { playFrame = ringBuffer->Get(); p = NULL; pc = 0; } // Play the frame: if (playFrame) { if (!p) { p = playFrame->Data(); pc = playFrame->Count(); if (p) { if (playFrame->Index() >= 0 && playFrame->Pts() != 0) ptsIndex.Put(playFrame->Pts(), playFrame->Index(), playFrame->Independent()); if (firstPacket) { if (isPesRecording) { PlayPes(NULL, 0); cRemux::SetBrokenLink(p, pc); } else PlayTs(NULL, 0); firstPacket = false; } } } if (p) { int w; bool VideoOnly = (dropFrame || playMode != pmPlay && !(playMode == pmSlow && playDir == pdForward)) && DeviceIsPlayingVideo(); if (isPesRecording) w = PlayPes(p, pc, VideoOnly); else w = PlayTs(p, pc, VideoOnly); if (w > 0) { p += w; pc -= w; } else if (w < 0 && FATALERRNO) LOG_ERROR; else Sleep = true; } if (pc <= 0) { dropFrame = playFrame; playFrame = NULL; p = NULL; } } else { if (AtLastMark) { if (Setup.PauseAtLastMark) { playMode = pmPause; AtLastMark = false; } else eof = true; } Sleep = true; } // Handle hitting begin/end of recording: if (eof || SwitchToPlayFrame) { bool SwitchToPlay = false; uint32_t Stc = DeviceGetSTC(); if (Stc != LastStc || playMode == pmPause) StuckAtEof = 0; else if (!StuckAtEof) StuckAtEof = time(NULL); else if (time(NULL) - StuckAtEof > MAXSTUCKATEOF) { if (playDir == pdForward) break; // automatically stop at end of recording SwitchToPlay = true; } LastStc = Stc; int Index = ptsIndex.FindIndex(Stc); if (playDir == pdForward && !SwitchToPlayFrame) { if (Index >= LastReadFrame) break; // automatically stop at end of recording } else if (Index <= 0 || SwitchToPlayFrame && Index >= SwitchToPlayFrame) SwitchToPlay = true; if (SwitchToPlay) { if (!SwitchToPlayFrame) Empty(); DevicePlay(); playMode = pmPlay; playDir = pdForward; SwitchToPlayFrame = 0; } } } } cNonBlockingFileReader *nbfr = nonBlockingFileReader; nonBlockingFileReader = NULL; delete nbfr; } void cDvbPlayer::Pause(void) { if (playMode == pmPause || playMode == pmStill) Play(); else { LOCK_THREAD; if (playMode == pmFast || (playMode == pmSlow && playDir == pdBackward)) { if (!(DeviceHasIBPTrickSpeed() && playDir == pdForward)) Empty(); } DeviceFreeze(); playMode = pmPause; } } void cDvbPlayer::Play(void) { if (playMode != pmPlay) { LOCK_THREAD; if (playMode == pmStill || playMode == pmFast || (playMode == pmSlow && playDir == pdBackward)) { if (!(DeviceHasIBPTrickSpeed() && playDir == pdForward)) Empty(); } DevicePlay(); playMode = pmPlay; playDir = pdForward; if (resyncAfterPause) { int Current, Total; if (GetIndex(Current, Total, true)) Goto(Current); resyncAfterPause = false; } } } void cDvbPlayer::Forward(void) { if (index) { switch (playMode) { case pmFast: if (Setup.MultiSpeedMode) { TrickSpeed(playDir == pdForward ? 1 : -1); break; } else if (playDir == pdForward) { Play(); break; } // run into pmPlay case pmPlay: { LOCK_THREAD; if (!(DeviceHasIBPTrickSpeed() && playDir == pdForward)) Empty(); if (DeviceIsPlayingVideo()) DeviceMute(); playMode = pmFast; playDir = pdForward; trickSpeed = NORMAL_SPEED; TrickSpeed(Setup.MultiSpeedMode ? 1 : MAX_SPEEDS); } break; case pmSlow: if (Setup.MultiSpeedMode) { TrickSpeed(playDir == pdForward ? -1 : 1); break; } else if (playDir == pdForward) { Pause(); break; } Empty(); // run into pmPause case pmStill: case pmPause: DeviceMute(); playMode = pmSlow; playDir = pdForward; trickSpeed = NORMAL_SPEED; TrickSpeed(Setup.MultiSpeedMode ? -1 : -MAX_SPEEDS); break; default: esyslog("ERROR: unknown playMode %d (%s)", playMode, __FUNCTION__); } } } void cDvbPlayer::Backward(void) { if (index) { switch (playMode) { case pmFast: if (Setup.MultiSpeedMode) { TrickSpeed(playDir == pdBackward ? 1 : -1); break; } else if (playDir == pdBackward) { Play(); break; } // run into pmPlay case pmPlay: { LOCK_THREAD; Empty(); if (DeviceIsPlayingVideo()) DeviceMute(); playMode = pmFast; playDir = pdBackward; trickSpeed = NORMAL_SPEED; TrickSpeed(Setup.MultiSpeedMode ? 1 : MAX_SPEEDS); } break; case pmSlow: if (Setup.MultiSpeedMode) { TrickSpeed(playDir == pdBackward ? -1 : 1); break; } else if (playDir == pdBackward) { Pause(); break; } Empty(); // run into pmPause case pmStill: case pmPause: { LOCK_THREAD; Empty(); DeviceMute(); playMode = pmSlow; playDir = pdBackward; trickSpeed = NORMAL_SPEED; TrickSpeed(Setup.MultiSpeedMode ? -1 : -MAX_SPEEDS); } break; default: esyslog("ERROR: unknown playMode %d (%s)", playMode, __FUNCTION__); } } } int cDvbPlayer::SkipFrames(int Frames) { if (index && Frames) { int Current, Total; GetIndex(Current, Total, true); int OldCurrent = Current; // As GetNextIFrame() increments/decrements at least once, the // destination frame (= Current + Frames) must be adjusted by // -1/+1 respectively. Current = index->GetNextIFrame(Current + Frames + (Frames > 0 ? -1 : 1), Frames > 0); return Current >= 0 ? Current : OldCurrent; } return -1; } void cDvbPlayer::SkipSeconds(int Seconds) { if (index && Seconds) { LOCK_THREAD; int Index = ptsIndex.FindIndex(DeviceGetSTC()); Empty(); if (Index >= 0) { Index = max(Index + SecondsToFrames(Seconds, framesPerSecond), 0); if (Index > 0) Index = index->GetNextIFrame(Index, false, NULL, NULL, NULL); if (Index >= 0) readIndex = Index - 1; // Action() will first increment it! } Play(); } } void cDvbPlayer::Goto(int Index, bool Still) { if (index) { LOCK_THREAD; Empty(); if (++Index <= 0) Index = 1; // not '0', to allow GetNextIFrame() below to work! uint16_t FileNumber; off_t FileOffset; int Length; Index = index->GetNextIFrame(Index, false, &FileNumber, &FileOffset, &Length); if (Index >= 0) { if (Still) { if (NextFile(FileNumber, FileOffset)) { uchar b[MAXFRAMESIZE]; int r = ReadFrame(replayFile, b, Length, sizeof(b)); if (r > 0) { if (playMode == pmPause) DevicePlay(); DeviceStillPicture(b, r); ptsIndex.Put(isPesRecording ? PesGetPts(b) : TsGetPts(b, r), Index, true); } playMode = pmStill; readIndex = Index - 1; // makes sure a later play starts with this I-frame } } else { readIndex = Index - 1; // Action() will first increment it! Play(); } } } } void cDvbPlayer::SetAudioTrack(eTrackType Type, const tTrackId *TrackId) { if (!cThread::IsMainThread()) return; // only do this upon user interaction if (playMode == pmPlay) { if (!ptsIndex.IsEmpty()) { int Current, Total; if (GetIndex(Current, Total, true)) Goto(Current); } } else if (playMode == pmPause) resyncAfterPause = true; } bool cDvbPlayer::GetIndex(int &Current, int &Total, bool SnapToIFrame) { if (index) { Current = ptsIndex.FindIndex(DeviceGetSTC()); if (SnapToIFrame) { int i1 = index->GetNextIFrame(Current + 1, false); int i2 = index->GetNextIFrame(Current, true); Current = (abs(Current - i1) <= abs(Current - i2)) ? i1 : i2; } Total = index->Last(); return true; } Current = Total = -1; return false; } bool cDvbPlayer::GetFrameNumber(int &Current, int &Total) { if (index) { Current = ptsIndex.FindFrameNumber(DeviceGetSTC()); Total = index->Last(); return true; } Current = Total = -1; return false; } bool cDvbPlayer::GetReplayMode(bool &Play, bool &Forward, int &Speed) { Play = (playMode == pmPlay || playMode == pmFast); Forward = (playDir == pdForward); if (playMode == pmFast || playMode == pmSlow) Speed = Setup.MultiSpeedMode ? abs(trickSpeed - NORMAL_SPEED) : 0; else Speed = -1; return true; } // --- cDvbPlayerControl ----------------------------------------------------- cDvbPlayerControl::cDvbPlayerControl(const char *FileName, bool PauseLive) :cControl(NULL) { player = new cDvbPlayer(FileName, PauseLive); SetPlayer(player); } cDvbPlayerControl::~cDvbPlayerControl() { Stop(); } void cDvbPlayerControl::SetMarks(const cMarks *Marks) { if (player) player->SetMarks(Marks); } bool cDvbPlayerControl::Active(void) { return player && player->Active(); } void cDvbPlayerControl::Stop(void) { cControl::player = NULL; delete player; player = NULL; } void cDvbPlayerControl::Pause(void) { if (player) player->Pause(); } void cDvbPlayerControl::Play(void) { if (player) player->Play(); } void cDvbPlayerControl::Forward(void) { if (player) player->Forward(); } void cDvbPlayerControl::Backward(void) { if (player) player->Backward(); } void cDvbPlayerControl::SkipSeconds(int Seconds) { if (player) player->SkipSeconds(Seconds); } int cDvbPlayerControl::SkipFrames(int Frames) { if (player) return player->SkipFrames(Frames); return -1; } bool cDvbPlayerControl::GetIndex(int &Current, int &Total, bool SnapToIFrame) { if (player) { player->GetIndex(Current, Total, SnapToIFrame); return true; } return false; } bool cDvbPlayerControl::GetFrameNumber(int &Current, int &Total) { if (player) { player->GetFrameNumber(Current, Total); return true; } return false; } bool cDvbPlayerControl::GetReplayMode(bool &Play, bool &Forward, int &Speed) { return player && player->GetReplayMode(Play, Forward, Speed); } void cDvbPlayerControl::Goto(int Position, bool Still) { if (player) player->Goto(Position, Still); }