/* * status.h: Status monitoring * * See the main source file 'vdr.c' for copyright information and * how to reach the author. * * $Id: status.h 1.11 2008/02/16 13:50:15 kls Exp $ */ #ifndef __STATUS_H #define __STATUS_H #include "config.h" #include "device.h" #include "player.h" #include "tools.h" class cStatus : public cListObject { private: static cList statusMonitors; protected: // These functions can be implemented by derived classes to receive status information: virtual void ChannelSwitch(const cDevice *Device, int ChannelNumber) {} // Indicates a channel switch on the given DVB device. // If ChannelNumber is 0, this is before the channel is being switched, // otherwise ChannelNumber is the number of the channel that has been switched to. virtual void Recording(const cDevice *Device, const char *Name, const char *FileName, bool On) {} // The given DVB device has started (On = true) or stopped (On = false) recording Name. // Name is the name of the recording, without any directory path. The full file name // of the recording is given in FileName, which may be NULL in case there is no // actual file involved. If On is false, Name may be NULL. virtual void Replaying(const cControl *Control, const char *Name, const char *FileName, bool On) {} // The given player control has started (On = true) or stopped (On = false) replaying Name. // Name is the name of the recording, without any directory path. In case of a player that can't provide // a name, Name can be a string that identifies the player type (like, e.g., "DVD"). // The full file name of the recording is given in FileName, which may be NULL in case there is no // actual file involved. If On is false, Name may be NULL. virtual void SetVolume(int Volume, bool Absolute) {} // The volume has been set to the given value, either // absolutely or relative to the current volume. virtual void SetAudioTrack(int Index, const char * const *Tracks) {} // The audio track has been set to the one given by Index, which // points into the Tracks array of strings. Tracks is NULL terminated. virtual void SetAudioChannel(int AudioChannel) {} // The audio channel has been set to the given value. // 0=stereo, 1=left, 2=right, -1=no information available. virtual void SetSubtitleTrack(int Index, const char * const *Tracks) {} // The subtitle track has been set to the one given by Index, which // points into the Tracks array of strings. Tracks is NULL terminated. virtual void OsdClear(void) {} // The OSD has been cleared. virtual void OsdTitle(const char *Title) {} // Title has been displayed in the title line of the menu. virtual void OsdStatusMessage(const char *Message) {} // Message has been displayed in the status line of the menu. // If Message is NULL, the status line has been cleared. virtual void OsdHelpKeys(const char *Red, const char *Green, const char *Yellow, const char *Blue) {} // The help keys have been set to the given values (may be NULL). virtual void OsdItem(const char *Text, int Index) {} // The OSD displays the given single line Text as menu item at Index. virtual void OsdCurrentItem(const char *Text) {} // The OSD displays the given single line Text as the current menu item. virtual void OsdTextItem(const char *Text, bool Scroll) {} // The OSD displays the given multi line text. If Text points to an // actual string, that text shall be displayed and Scroll has no // meaning. If Text is NULL, Scroll defines whether the previously // received text shall be scrolled up (true) or down (false) and // the text shall be redisplayed with the new offset. virtual void OsdChannel(const char *Text) {} // The OSD displays the single line Text with the current channel information. virtual void OsdProgramme(time_t PresentTime, const char *PresentTitle, const char *PresentSubtitle, time_t FollowingTime, const char *FollowingTitle, const char *FollowingSubtitle) {} // The OSD displays the given programme information. public: cStatus(void); virtual ~cStatus(); // These functions are called whenever the related status information changes: static void MsgChannelSwitch(const cDevice *Device, int ChannelNumber); static void MsgRecording(const cDevice *Device, const char *Name, const char *FileName, bool On); static void MsgReplaying(const cControl *Control, const char *Name, const char *FileName, bool On); static void MsgSetVolume(int Volume, bool Absolute); static void MsgSetAudioTrack(int Index, const char * const *Tracks); static void MsgSetAudioChannel(int AudioChannel); static void MsgSetSubtitleTrack(int Index, const char * const *Tracks); static void MsgOsdClear(void); static void MsgOsdTitle(const char *Title); static void MsgOsdStatusMessage(const char *Message); static void MsgOsdHelpKeys(const char *Red, const char *Green, const char *Yellow, const char *Blue); static void MsgOsdItem(const char *Text, int Index); static void MsgOsdCurrentItem(const char *Text); static void MsgOsdTextItem(const char *Text, bool Scroll = false); static void MsgOsdChannel(const char *Text); static void MsgOsdProgramme(time_t PresentTime, const char *PresentTitle, const char *PresentSubtitle, time_t FollowingTime, const char *FollowingTitle, const char *FollowingSubtitle); }; #endif //__STATUS_H