/* * entry.h: Data structure to handle still pictures * * See the README file for copyright information and how to reach the author. * * $Id: entry.h 1.1 2008/01/13 11:29:27 kls Exp $ */ #ifndef _ENTRY_H #define _ENTRY_H #include class cPictureEntry : public cListObject { private: char *name; const cPictureEntry *parent; bool isDirectory; mutable cList *entries; void Load(void) const; public: cPictureEntry(const char *Name, const cPictureEntry *Parent, bool IsDirectory); virtual ~cPictureEntry(); virtual int Compare(const cListObject &ListObject) const; const char *Name(void) const { return name; } const cPictureEntry *Parent(void) const { return parent; } bool IsDirectory(void) const { return isDirectory; } cString Path(void) const; const cList *Entries(void) const; const cPictureEntry *FirstPicture(void) const; const cPictureEntry *LastPicture(void) const; const cPictureEntry *PrevPicture(const cPictureEntry *This = NULL) const; const cPictureEntry *NextPicture(const cPictureEntry *This = NULL) const; }; #endif //_ENTRY_H