/* * downmix_c.c * * Copyright (C) Aaron Holtzman - May 1999 * * This file is part of ac3dec, a free Dolby AC-3 stream decoder. * * ac3dec is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * ac3dec is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. * * */ #include #include #include #include "ac3.h" #include "ac3_internal.h" #include "debug.h" #include "downmix.h" #include "downmix_c.h" void downmix_3f_2r_to_2ch_c (float *samples, dm_par_t *dm_par) { int i; float *left, *right, *center, *left_sur, *right_sur; float left_tmp, right_tmp; left = samples; right = samples + 256 * 2; center = samples + 256; left_sur = samples + 256 * 3; right_sur = samples + 256 * 4; for (i=0; i < 256; i++) { #if defined DOLBY_SURROUND left_tmp = dm_par->unit * *left + dm_par->clev * *center - dm_par->slev * (*left_sur + *right_sur); right_tmp= dm_par->unit * *right++ + dm_par->clev * *center + dm_par->slev * (*left_sur++ + *right_sur++); #else left_tmp = dm_par->unit * *left + dm_par->clev * *center + dm_par->slev * *left_sur++; right_tmp= dm_par->unit * *right++ + dm_par->clev * *center + dm_par->slev * *right_sur++; #endif *left++ = left_tmp; *center++ = right_tmp; } } void downmix_2f_2r_to_2ch_c (float *samples, dm_par_t *dm_par) { int i; float *left, *right, *left_sur, *right_sur; float left_tmp, right_tmp; left = &samples[0]; right = &samples[256]; left_sur = &samples[512]; right_sur = &samples[768]; for (i = 0; i < 256; i++) { left_tmp = dm_par->unit * *left + dm_par->slev * *left_sur++; right_tmp= dm_par->unit * *right + dm_par->slev * *right_sur++; *left++ = left_tmp; *right++ = right_tmp; } } void downmix_3f_1r_to_2ch_c (float *samples, dm_par_t *dm_par) { int i; float *left, *right, *center, *right_sur; float left_tmp, right_tmp; left = &samples[0]; right = &samples[512]; center = &samples[256]; right_sur = &samples[768]; for (i = 0; i < 256; i++) { left_tmp = dm_par->unit * *left + dm_par->clev * *center - dm_par->slev * *right_sur; right_tmp= dm_par->unit * *right++ + dm_par->clev * *center + dm_par->slev * *right_sur++; *left++ = left_tmp; *center++ = right_tmp; } } void downmix_2f_1r_to_2ch_c (float *samples, dm_par_t *dm_par) { int i; float *left, *right, *right_sur; float left_tmp, right_tmp; left = &samples[0]; right = &samples[256]; right_sur = &samples[512]; for (i = 0; i < 256; i++) { left_tmp = dm_par->unit * *left - dm_par->slev * *right_sur; right_tmp= dm_par->unit * *right + dm_par->slev * *right_sur++; *left++ = left_tmp; *right++ = right_tmp; } } void downmix_3f_0r_to_2ch_c (float *samples, dm_par_t *dm_par) { int i; float *left, *right, *center; float left_tmp, right_tmp; left = &samples[0]; center = &samples[256]; right = &samples[512]; for (i = 0; i < 256; i++) { left_tmp = dm_par->unit * *left + dm_par->clev * *center; right_tmp= dm_par->unit * *right++ + dm_par->clev * *center; *left++ = left_tmp; *center++ = right_tmp; } } void stream_sample_2ch_to_s16_c (int16_t *s16_samples, float *left, float *right) { int i; for (i=0; i < 256; i++) { *s16_samples++ = (int16_t) *left++; *s16_samples++ = (int16_t) *right++; } } void stream_sample_1ch_to_s16_c (int16_t *s16_samples, float *center) { int i; float tmp; for (i=0; i < 256; i++) { *s16_samples++ = tmp = (int16_t) (0.7071f * *center++); *s16_samples++ = tmp; } }