/* * receiver.h: The basic receiver interface * * See the main source file 'vdr.c' for copyright information and * how to reach the author. * * $Id: receiver.h 1.5 2007/01/07 14:40:36 kls Exp $ */ #ifndef __RECEIVER_H #define __RECEIVER_H #include "device.h" #define MAXRECEIVEPIDS 64 // the maximum number of PIDs per receiver class cReceiver { friend class cDevice; private: cDevice *device; tChannelID channelID; int priority; int pids[MAXRECEIVEPIDS]; int numPids; bool WantsPid(int Pid); protected: void Detach(void); virtual void Activate(bool On) {} ///< This function is called just before the cReceiver gets attached to ///< (On == true) or detached from (On == false) a cDevice. It can be used ///< to do things like starting/stopping a thread. ///< It is guaranteed that Receive() will not be called before Activate(true). virtual void Receive(uchar *Data, int Length) = 0; ///< This function is called from the cDevice we are attached to, and ///< delivers one TS packet from the set of PIDs the cReceiver has requested. ///< The data packet must be accepted immediately, and the call must return ///< as soon as possible, without any unnecessary delay. Each TS packet ///< will be delivered only ONCE, so the cReceiver must make sure that ///< it will be able to buffer the data if necessary. public: cReceiver(tChannelID ChannelID, int Priority, int Pid, const int *Pids1 = NULL, const int *Pids2 = NULL, const int *Pids3 = NULL); ///< Creates a new receiver for the channel with the given ChannelID with ///< the given Priority. Pid is a single PID (typically the video PID), while ///< Pids1...Pids3 are pointers to zero terminated lists of PIDs. ///< If any of these PIDs are 0, they will be silently ignored. ///< The total number of non-zero PIDs must not exceed MAXRECEIVEPIDS. ///< Priority may be any value in the range -99..99. Negative values indicate ///< that this cReceiver may be detached at any time (without blocking the ///< cDevice it is attached to). ///< The ChannelID is necessary to allow the device that will be used for this ///< receiver to detect and store whether the channel can be decrypted in case ///< this is an encrypted channel. If the channel is not encrypted or this ///< detection is not wanted, an invalid tChannelID may be given. virtual ~cReceiver(); tChannelID ChannelID(void) { return channelID; } bool IsAttached(void) { return device != NULL; } ///< Returns true if this receiver is (still) attached to a device. ///< A receiver may be automatically detached from its device in ///< case the device is needed otherwise, so code that uses a cReceiver ///< should repeatedly check whether it is still attached, and if ///< it isn't, delete it (or take any other appropriate measures). }; #endif //__RECEIVER_H