/* * tools.c: Various tools * * See the main source file 'vdr.c' for copyright information and * how to reach the author. * * $Id: tools.c 1.11 2000/07/28 13:22:10 kls Exp $ */ #define _GNU_SOURCE #include "tools.h" #include #include #include #include #include #include #include #include #include #define MaxBuffer 1000 int SysLogLevel = 3; bool DataAvailable(int filedes, bool wait) { if (filedes >= 0) { fd_set set; FD_ZERO(&set); FD_SET(filedes, &set); struct timeval timeout; timeout.tv_sec = wait ? 1 : 0; timeout.tv_usec = wait ? 0 : 10000; return select(FD_SETSIZE, &set, NULL, NULL, &timeout) > 0 && FD_ISSET(filedes, &set); } return false; } void writechar(int filedes, char c) { write(filedes, &c, sizeof(c)); } void writeint(int filedes, int n) { write(filedes, &n, sizeof(n)); } char readchar(int filedes) { char c; read(filedes, &c, 1); return c; } bool readint(int filedes, int &n) { return DataAvailable(filedes) && read(filedes, &n, sizeof(n)) == sizeof(n); } int readstring(int filedes, char *buffer, int size, bool wait = false) { int rbytes = 0; while (DataAvailable(filedes, wait)) { int n = read(filedes, buffer + rbytes, size - rbytes); if (n == 0) break; // EOF if (n < 0) { LOG_ERROR; break; } rbytes += n; if (rbytes == size) break; wait = false; } return rbytes; } void purge(int filedes) { while (DataAvailable(filedes)) readchar(filedes); } char *readline(FILE *f) { static char buffer[MaxBuffer]; if (fgets(buffer, sizeof(buffer), f) > 0) { int l = strlen(buffer) - 1; if (l >= 0 && buffer[l] == '\n') buffer[l] = 0; return buffer; } return NULL; } char *strreplace(char *s, char c1, char c2) { char *p = s; while (*p) { if (*p == c1) *p = c2; p++; } return s; } char *skipspace(char *s) { while (*s && isspace(*s)) s++; return s; } int time_ms(void) { static time_t t0 = 0; struct timeval t; if (gettimeofday(&t, NULL) == 0) { if (t0 == 0) t0 = t.tv_sec; // this avoids an overflow (we only work with deltas) return (t.tv_sec - t0) * 1000 + t.tv_usec / 1000; } return 0; } void delay_ms(int ms) { int t0 = time_ms(); while (time_ms() - t0 < ms) ; } bool isnumber(const char *s) { while (*s) { if (!isdigit(*s)) return false; s++; } return true; } bool DirectoryOk(const char *DirName) { struct stat ds; if (stat(DirName, &ds) == 0) { if (S_ISDIR(ds.st_mode)) { if (access(DirName, R_OK | W_OK | X_OK) == 0) return true; else esyslog(LOG_ERR, "ERROR: can't access %s", DirName); } else esyslog(LOG_ERR, "ERROR: %s is not a directory", DirName); } else LOG_ERROR_STR(DirName); return false; } bool MakeDirs(const char *FileName, bool IsDirectory) { bool result = true; char *s = strdup(FileName); char *p = s; if (*p == '/') p++; while ((p = strchr(p, '/')) != NULL || IsDirectory) { if (p) *p = 0; struct stat fs; if (stat(s, &fs) != 0 || !S_ISDIR(fs.st_mode)) { isyslog(LOG_INFO, "creating directory %s", s); if (mkdir(s, S_IRWXU | S_IRGRP | S_IXGRP | S_IROTH | S_IXOTH) == -1) { esyslog(LOG_ERR, "ERROR: %s: %s", s, strerror(errno)); result = false; break; } } if (p) *p++ = '/'; else break; } delete s; return result; } bool RemoveFileOrDir(const char *FileName) { struct stat st; if (stat(FileName, &st) == 0) { if (S_ISDIR(st.st_mode)) { DIR *d = opendir(FileName); if (d) { struct dirent *e; while ((e = readdir(d)) != NULL) { if (strcmp(e->d_name, ".") && strcmp(e->d_name, "..")) { char *buffer; asprintf(&buffer, "%s/%s", FileName, e->d_name); if (remove(buffer) < 0) esyslog(LOG_ERR, "ERROR: %s: %s", buffer, strerror(errno)); delete buffer; } } closedir(d); } else { esyslog(LOG_ERR, "ERROR: %s: %s", FileName, strerror(errno)); return false; } } if (remove(FileName) == 0) return true; } else esyslog(LOG_ERR, "ERROR: %s: %s", FileName, strerror(errno)); return false; } bool CheckProcess(pid_t pid) { pid_t Pid2Check = pid; int status; pid = waitpid(Pid2Check, &status, WNOHANG); if (pid < 0) { if (errno != ECHILD) LOG_ERROR; return false; } return true; } void KillProcess(pid_t pid, int Timeout) { pid_t Pid2Wait4 = pid; for (time_t t0 = time(NULL); time(NULL) - t0 < Timeout; ) { int status; pid_t pid = waitpid(Pid2Wait4, &status, WNOHANG); if (pid < 0) { if (errno != ECHILD) LOG_ERROR; return; } if (pid == Pid2Wait4) return; } esyslog(LOG_ERR, "ERROR: process %d won't end (waited %d seconds) - terminating it...", Pid2Wait4, Timeout); if (kill(Pid2Wait4, SIGTERM) < 0) { esyslog(LOG_ERR, "ERROR: process %d won't terminate (%s) - killing it...", Pid2Wait4, strerror(errno)); if (kill(Pid2Wait4, SIGKILL) < 0) esyslog(LOG_ERR, "ERROR: process %d won't die (%s) - giving up", Pid2Wait4, strerror(errno)); } } // --- cListObject ----------------------------------------------------------- cListObject::cListObject(void) { prev = next = NULL; } cListObject::~cListObject() { } void cListObject::Append(cListObject *Object) { next = Object; Object->prev = this; } void cListObject::Unlink(void) { if (next) next->prev = prev; if (prev) prev->next = next; next = prev = NULL; } int cListObject::Index(void) { cListObject *p = prev; int i = 0; while (p) { i++; p = p->prev; } return i; } // --- cListBase ------------------------------------------------------------- cListBase::cListBase(void) { objects = lastObject = NULL; } cListBase::~cListBase() { Clear(); while (objects) { cListObject *object = objects->Next(); delete objects; objects = object; } } void cListBase::Add(cListObject *Object) { if (lastObject) lastObject->Append(Object); else objects = Object; lastObject = Object; } void cListBase::Del(cListObject *Object) { if (Object == objects) objects = Object->Next(); if (Object == lastObject) lastObject = Object->Prev(); Object->Unlink(); delete Object; } void cListBase::Move(int From, int To) { Move(Get(From), Get(To)); } void cListBase::Move(cListObject *From, cListObject *To) { if (From && To) { if (From->Index() < To->Index()) To = To->Next(); if (From == objects) objects = From->Next(); if (From == lastObject) lastObject = From->Prev(); From->Unlink(); if (To) { if (To->Prev()) To->Prev()->Append(From); From->Append(To); } else lastObject->Append(From); if (!From->Prev()) objects = From; } } void cListBase::Clear(void) { while (objects) { cListObject *object = objects->Next(); delete objects; objects = object; } objects = lastObject = NULL; } cListObject *cListBase::Get(int Index) { cListObject *object = objects; while (object && Index-- > 0) object = object->Next(); return object; } int cListBase::Count(void) { int n = 0; cListObject *object = objects; while (object) { n++; object = object->Next(); } return n; }