/* * receiver.h: The basic receiver interface * * See the main source file 'vdr.c' for copyright information and * how to reach the author. * * $Id: receiver.h 1.2 2002/07/28 11:22:01 kls Exp $ */ #ifndef __RECEIVER_H #define __RECEIVER_H #include "device.h" #define MAXRECEIVEPIDS 16 // the maximum number of PIDs per receiver class cReceiver { friend class cDevice; private: cDevice *device; int ca; int priority; int pids[MAXRECEIVEPIDS]; bool WantsPid(int Pid); protected: void Detach(void); virtual void Activate(bool On) {} // This function is called just before the cReceiver gets attached to // (On == true) or detached from (On == false) a cDevice. It can be used // to do things like starting/stopping a thread. // It is guaranteed that Receive() will not be called before Activate(true). virtual void Receive(uchar *Data, int Length) = 0; // This function is called from the cDevice we are attached to, and // delivers one TS packet from the set of PIDs the cReceiver has requested. // The data packet must be accepted immediately, and the call must return // as soon as possible, without any unnecessary delay. Each TS packet // will be delivered only ONCE, so the cReceiver must make sure that // it will be able to buffer the data if necessary. public: cReceiver(int Ca, int Priority, int NumPids, ...); // Creates a new receiver that requires conditional access Ca and has // the given Priority. NumPids defines the number of PIDs that follow // this parameter. If any of these PIDs are 0, they will be silently ignored. // The total number of non-zero PIDs must not exceed MAXRECEIVEPIDS. // Priority may be any value in the range 0..99. Negative values indicate // that this cReceiver may be detached at any time (without blocking the // cDevice it is attached to). virtual ~cReceiver(); }; #endif //__RECEIVER_H