/* * transfer.h: Transfer mode * * See the main source file 'vdr.c' for copyright information and * how to reach the author. * * $Id: transfer.h 1.1 2002/06/22 13:38:23 kls Exp $ */ #ifndef __TRANSFER_H #define __TRANSFER_H #include "player.h" #include "receiver.h" #include "remux.h" #include "ringbuffer.h" #include "thread.h" class cTransfer : public cReceiver, public cPlayer, public cThread { private: cRingBufferLinear *ringBuffer; cRemux *remux; bool gotBufferReserve; bool active; protected: virtual void Activate(bool On); virtual void Receive(uchar *Data, int Length); virtual void Action(void); public: cTransfer(int VPid, int APid1, int APid2, int DPid1, int DPid2); virtual ~cTransfer(); void SetAudioPid(int APid); }; #endif //__TRANSFER_H