vdr/spu.h

43 lines
1.3 KiB
C++

/*
* SPU Decoder Prototype
*
* Copyright (C) 2001.2002 Andreas Schultz <aschultz@warp10.net>
*
* This code is distributed under the terms and conditions of the
* GNU GENERAL PUBLIC LICENSE. See the file COPYING for details.
*
* $Id: spu.h 1.5 2006/04/17 11:00:00 kls Exp $
*/
#ifndef __SPU_VDR_H
#define __SPU_VDR_H
#include <inttypes.h>
// --- cSpuDecoder -----------------------------------------------------------
class cSpuDecoder {
public:
typedef enum { eSpuNormal, eSpuLetterBox, eSpuPanAndScan } eScaleMode;
public:
// cSpuDecoder();
virtual ~cSpuDecoder();
virtual int setTime(uint32_t pts) = 0;
virtual cSpuDecoder::eScaleMode getScaleMode(void) = 0;
virtual void setScaleMode(cSpuDecoder::eScaleMode ScaleMode) = 0;
virtual void setPalette(uint32_t * pal) = 0;
virtual void setHighlight(uint16_t sx, uint16_t sy,
uint16_t ex, uint16_t ey,
uint32_t palette) = 0;
virtual void clearHighlight(void) = 0;
virtual void Empty(void) = 0;
virtual void Hide(void) = 0;
virtual void Draw(void) = 0;
virtual bool IsVisible(void) = 0;
virtual void processSPU(uint32_t pts, uint8_t * buf, bool AllowedShow = true) = 0;
};
#endif // __SPU_VDR_H