vdr/dvbapi.h

284 lines
11 KiB
C++

/*
* dvbapi.h: Interface to the DVB driver
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: dvbapi.h 1.72 2002/05/20 10:58:20 kls Exp $
*/
#ifndef __DVBAPI_H
#define __DVBAPI_H
#include <stdlib.h> // FIXME: this is apparently necessary for the ost/... header files
// FIXME: shouldn't every header file include ALL the other header
// FIXME: files it depends on? The sequence in which header files
// FIXME: are included here should not matter - and it should NOT
// FIXME: be necessary to include <stdlib.h> here!
#include <linux/videodev.h>
#include <ost/dmx.h>
#include <ost/sec.h>
#include <ost/frontend.h>
#include <ost/video.h>
#include <ost/audio.h>
#include <stdio.h>
#include "eit.h"
#include "thread.h"
#define FRAMESPERSEC 25
// The maximum file size is limited by the range that can be covered
// with 'int'. 4GB might be possible (if the range is considered
// 'unsigned'), 2GB should be possible (even if the range is considered
// 'signed'), so let's use 2000MB for absolute safety (the actual file size
// may be slightly higher because we stop recording only before the next
// 'I' frame, to have a complete Group Of Pictures):
#define MAXVIDEOFILESIZE 2000 // MB
#define MINVIDEOFILESIZE 100 // MB
#define MAXVOLUME 255
#define VOLUMEDELTA 5 // used to increase/decrease the volume
const char *IndexToHMSF(int Index, bool WithFrame = false);
// Converts the given index to a string, optionally containing the frame number.
int HMSFToIndex(const char *HMSF);
// Converts the given string (format: "hh:mm:ss.ff") to an index.
enum eSetChannelResult { scrOk, scrNoTransfer, scrFailed };
class cChannel;
class cRecordBuffer;
class cPlayBuffer;
class cReplayBuffer;
class cTransferBuffer;
class cCuttingBuffer;
class cVideoCutter {
private:
static char *editedVersionName;
static cCuttingBuffer *cuttingBuffer;
static bool error;
static bool ended;
public:
static bool Start(const char *FileName);
static void Stop(void);
static bool Active(void);
static bool Error(void);
static bool Ended(void);
};
class cDvbApi {
friend class cOsd;
friend class cRecordBuffer;
friend class cReplayBuffer;
friend class cTransferBuffer;
private:
FrontendType frontendType;
int fd_osd, fd_frontend, fd_sec, fd_dvr, fd_audio, fd_video, fd_demuxa1, fd_demuxa2, fd_demuxd1, fd_demuxd2, fd_demuxv, fd_demuxt;
int vPid, aPid1, aPid2, dPid1, dPid2;
int OsdDeviceHandle(void) { return fd_osd; }
bool SetPid(int fd, dmxPesType_t PesType, int Pid, dmxOutput_t Output);
bool SetVpid(int Vpid, dmxOutput_t Output) { return SetPid(fd_demuxv, DMX_PES_VIDEO, Vpid, Output); }
bool SetApid1(int Apid, dmxOutput_t Output) { return SetPid(fd_demuxa1, DMX_PES_AUDIO, Apid, Output); }
bool SetApid2(int Apid, dmxOutput_t Output) { return SetPid(fd_demuxa2, DMX_PES_OTHER, Apid, Output); }
bool SetDpid1(int Dpid, dmxOutput_t Output) { return SetPid(fd_demuxd1, DMX_PES_OTHER, Dpid, Output); }
bool SetDpid2(int Dpid, dmxOutput_t Output) { return SetPid(fd_demuxd2, DMX_PES_OTHER, Dpid, Output); }
bool SetTpid(int Tpid, dmxOutput_t Output) { return SetPid(fd_demuxt, DMX_PES_TELETEXT, Tpid, Output); }
bool SetPids(bool ForRecording);
cDvbApi(int n);
public:
~cDvbApi();
#define MAXDVBAPI 4 // the maximum number of DVB cards in the system
#define MAXCACAPS 16 // the maximum number of different CA values per DVB card
static int NumDvbApis;
private:
static cDvbApi *dvbApi[MAXDVBAPI];
static int useDvbApi;
int cardIndex;
int caCaps[MAXCACAPS];
int CanShift(int Ca, int Priority, int UsedCards = 0);
public:
static cDvbApi *PrimaryDvbApi;
static void SetUseDvbApi(int n);
// Sets the 'useDvbApi' flag of the given DVB device.
// If this function is not called before Initialize(), all DVB devices
// will be used.
static bool SetPrimaryDvbApi(int n);
// Sets the primary DVB device to 'n' (which must be in the range
// 1...NumDvbApis) and returns true if this was possible.
static cDvbApi *GetDvbApi(int Ca, int Priority);
// Selects a free DVB device, avoiding the PrimaryDvbApi if possible.
// If Ca is not 0, the device with the given number will be returned
// in case Ca is <= MAXDVBAPI, or the device that provides the given
// value in its caCaps.
// If all DVB devices are currently recording, the one recording the
// lowest priority timer (if any) that is lower than the given Priority
// will be returned.
// The caller must check whether the returned DVB device is actually
// recording and stop recording if necessary.
int CardIndex(void) const { return cardIndex; }
// Returns the card index of this DvbApi (0 ... MAXDVBAPI - 1).
static void SetCaCaps(void);
// Sets the CaCaps of all DVB devices according to the Setup data.
int ProvidesCa(int Ca);
// Checks whether this DVB device provides the given value in its
// caCaps. Returns 0 if the value is not provided, 1 if only this
// value is provided, and > 1 if this and other values are provided.
// If the given value is equal to the number of this DVB device,
// 1 is returned. If it is 0 (FTA), 1 plus the number of other values
// in caCaps is returned.
static bool Probe(const char *FileName);
// Probes for existing DVB devices.
static bool Initialize(void);
// Initializes the DVB API.
// Must be called before accessing any DVB functions.
static void Shutdown(void);
// Closes down all DVB devices.
// Must be called at the end of the program.
// EIT facilities
private:
cSIProcessor *siProcessor;
public:
// Image Grab facilities
bool GrabImage(const char *FileName, bool Jpeg = true, int Quality = -1, int SizeX = -1, int SizeY = -1);
// Video format facilities:
void SetVideoFormat(videoFormat_t Format);
// Channel facilities
private:
int currentChannel;
public:
eSetChannelResult SetChannel(int ChannelNumber, int Frequency, char Polarization, int Diseqc, int Srate, int Vpid, int Apid1, int Apid2, int Dpid1, int Dpid2, int Tpid, int Ca, int Pnr);
static int CurrentChannel(void) { return PrimaryDvbApi ? PrimaryDvbApi->currentChannel : 0; }
int Channel(void) { return currentChannel; }
// Transfer facilities
private:
cTransferBuffer *transferBuffer;
cDvbApi *transferringFromDvbApi;
public:
bool Transferring(void);
// Returns true if we are currently transferring video data.
private:
cDvbApi *StartTransfer(int TransferToVideoDev);
// Starts transferring video data from this DVB device to TransferToVideoDev.
void StopTransfer(void);
// Stops transferring video data (in case a transfer is currently active).
// Record/Replay facilities
private:
cRecordBuffer *recordBuffer;
cPlayBuffer *replayBuffer;
int ca;
int priority;
int Priority(void);
// Returns the priority of the current recording session (0..MAXPRIORITY),
// or -1 if no recording is currently active. The primary DVB device will
// always return at least Setup.PrimaryLimit-1.
int SetModeRecord(void);
// Initiates recording mode and returns the file handle to read from.
void SetModeReplay(void);
void SetModeNormal(bool FromRecording);
public:
int Ca(void) { return ca; }
// Returns the ca of the current recording session.
int SecondsToFrames(int Seconds);
// Returns the number of frames corresponding to the given number of seconds.
bool Recording(void);
// Returns true if we are currently recording.
bool Replaying(void);
// Returns true if we are currently replaying.
bool StartRecord(const char *FileName, int Ca, int Priority);
// Starts recording the current channel into the given file, with
// the given ca and priority.
// In order to be able to record longer movies,
// a numerical suffix will be appended to the file name. The inital
// value of that suffix will be larger than any existing file under
// the given name, thus allowing an interrupted recording to continue
// gracefully.
// Returns true if recording was started successfully.
// If there is already a recording session active, false will be
// returned.
void StopRecord(void);
// Stops the current recording session (if any).
bool StartReplay(const char *FileName);
// Starts replaying the given file.
// If there is already a replay session active, it will be stopped
// and the new file will be played back.
void StopReplay(void);
// Stops the current replay session (if any).
void Pause(void);
// Pauses the current replay session, or resumes a paused session.
void Play(void);
// Resumes normal replay mode.
void Forward(void);
// Runs the current replay session forward at a higher speed.
void Backward(void);
// Runs the current replay session backwards at a higher speed.
void SkipSeconds(int Seconds);
// Skips the given number of seconds in the current replay session.
// The sign of 'Seconds' determines the direction in which to skip.
// Use a very large negative value to go all the way back to the
// beginning of the recording.
int SkipFrames(int Frames);
// Returns the new index into the current replay session after skipping
// the given number of frames (no actual repositioning is done!).
// The sign of 'Frames' determines the direction in which to skip.
bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false);
// Returns the current and total frame index, optionally snapped to the
// nearest I-frame.
bool GetReplayMode(bool &Play, bool &Forward, int &Speed);
// Returns the current replay mode (if applicable).
// 'Play' tells whether we are playing or pausing, 'Forward' tells whether
// we are going forward or backward and 'Speed' is -1 if this is normal
// play/pause mode, 0 if it is single speed fast/slow forward/back mode
// and >0 if this is multi speed mode.
void Goto(int Index, bool Still = false);
// Positions to the given index and displays that frame as a still picture
// if Still is true.
// Audio track facilities
public:
bool CanToggleAudioTrack(void);
// Returns true if we are currently replaying and this recording has two
// audio tracks, or if the current channel has two audio PIDs.
bool ToggleAudioTrack(void);
// Toggles the audio track if possible.
// Dolby Digital audio facilities
private:
static char *audioCommand;
public:
static void SetAudioCommand(const char *Command);
static const char *AudioCommand(void) { return audioCommand; }
// Volume facilities:
private:
bool mute;
int volume;
public:
bool IsMute(void) { return mute; }
bool ToggleMute(void);
// Turns the volume off or on and returns the new mute state.
void SetVolume(int Volume, bool Absolute = false);
// Sets the volume to the given value, either absolutely or relative to
// the current volume.
static int CurrentVolume(void) { return PrimaryDvbApi ? PrimaryDvbApi->volume : 0; }
};
#endif //__DVBAPI_H