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120 lines
5.3 KiB
C++
120 lines
5.3 KiB
C++
/*
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* font.h: Font handling for the DVB On Screen Display
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: font.h 3.1 2014/01/07 12:11:55 kls Exp $
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*/
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#ifndef __FONT_H
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#define __FONT_H
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#include <stdint.h>
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#include <stdlib.h>
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#include "tools.h"
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#define MAXFONTNAME 64
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#define MINFONTSIZE 10
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#define MAXFONTSIZE 64
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enum eDvbFont {
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fontOsd,
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fontFix,
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fontSml
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#define eDvbFontSize (fontSml + 1)
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};
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class cBitmap;
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class cPixmap;
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typedef uint32_t tColor; // see also osd.h
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typedef uint8_t tIndex;
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extern const char *DefaultFontOsd;
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extern const char *DefaultFontSml;
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extern const char *DefaultFontFix;
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class cFont {
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private:
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static cFont *fonts[];
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public:
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virtual ~cFont() {}
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virtual const char *FontName(void) const { return ""; }
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///< Returns the font name.
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virtual int Size(void) const { return Height(); }
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///< Returns the original size as requested when the font was created.
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///< This may be different than the actual height.
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virtual int Width(uint c) const = 0;
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///< Returns the width of the given character in pixel.
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virtual int Width(const char *s) const = 0;
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///< Returns the width of the given string in pixel.
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virtual int Height(void) const = 0;
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///< Returns the height of this font in pixel (all characters have the same height).
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int Height(const char *s) const { return Height(); }
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///< Returns the height of this font in pixel (obsolete, just for backwards compatibility).
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virtual void DrawText(cBitmap *Bitmap, int x, int y, const char *s, tColor ColorFg, tColor ColorBg, int Width) const = 0;
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///< Draws the given text into the Bitmap at position (x, y) with the given colors.
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///< The text will not exceed the given Width (if > 0), and will end with a complete character.
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virtual void DrawText(cPixmap *Pixmap, int x, int y, const char *s, tColor ColorFg, tColor ColorBg, int Width) const {}; // not "pure", so that existing implementations still compile
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///< Draws the given text into the Pixmap at position (x, y) with the given colors.
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///< The text will not exceed the given Width (if > 0), and will end with a complete character.
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static void SetFont(eDvbFont Font, const char *Name, int CharHeight);
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///< Sets the given Font to use the font data according to Name (see CreateFont())
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///< and make its characters CharHeight pixels high.
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static const cFont *GetFont(eDvbFont Font);
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///< Gets the given Font, which was previously set by a call to SetFont().
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///< If no SetFont() call has been made, the font as defined in the setup is returned.
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///< GetFont() is not thread-safe, and shall only be called from the main
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///< thread! A font returned by GetFont() must only be used locally inside the
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///< function it was retrieved from, and no long term pointer to it shall be kept,
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///< because the cFont object may become invalid at any time after the
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///< function that called GetFont() has returned.
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static cFont *CreateFont(const char *Name, int CharHeight, int CharWidth = 0);
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///< Creates a new font object with the given Name and makes its characters
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///< CharHeight pixels high. If CharWidth is given, it overwrites the font's
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///< default width. Name is of the form "Family:Style", for instance
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///< "Verdana:Bold Italic" or "Times New Roman". See GetAvailableFontNames()
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///< for how to get a list of all available font names.
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///< If the requested font can't be created, a dummy font is returned.
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///< The caller must delete the font when it is no longer needed.
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static bool GetAvailableFontNames(cStringList *FontNames, bool Monospaced = false);
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///< Queries the font configuration for a list of available font names,
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///< which is returned in FontNames. If Monospaced is true, only
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///< monospaced fonts will be returned. The resulting font names are
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///< in a format that can be used with GetFontFileName() to get the name
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///< of the actual font file.
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///< Returns true if any font names were found.
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static cString GetFontFileName(const char *FontName);
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///< Returns the actual font file name for the given FontName.
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#ifdef BIDI
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static cString Bidi(const char *Ltr);
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///< Converts any "right-to-left" parts in the "left-to-right" string Ltr
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///< to the proper language specific representation and returns the resulting string.
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#endif
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};
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class cTextWrapper {
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private:
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char *text;
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char *eol;
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int lines;
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int lastLine;
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public:
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cTextWrapper(void);
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cTextWrapper(const char *Text, const cFont *Font, int Width);
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~cTextWrapper();
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void Set(const char *Text, const cFont *Font, int Width);
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///< Wraps the Text to make it fit into the area defined by the given Width
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///< when displayed with the given Font.
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///< Wrapping is done by inserting the necessary number of newline
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///< characters into the string.
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const char *Text(void);
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///< Returns the full wrapped text.
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int Lines(void) { return lines; }
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///< Returns the actual number of lines needed to display the full wrapped text.
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const char *GetLine(int Line);
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///< Returns the given Line. The first line is numbered 0.
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};
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#endif //__FONT_H
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