mirror of
https://github.com/vdr-projects/vdr.git
synced 2025-03-01 10:50:46 +00:00
- Removed the '#define FE_CAN_2ND_GEN_MODULATION', since it was wrong and the flag is now in the driver, anyway. - The full-featured DVB cards are now given the TS data directly for replay (thanks to Oliver Endriss for enhancing the av7110 driver to make it replay TS data). The patch from ftp://ftp.cadsoft.de/vdr/Developer/av7110_ts_replay__1.diff implements this change in the driver. The patch av7110_v4ldvb_api5_audiobuf_test_1.diff mentioned in version 1.7.2 is still necessary to avoid audio and video glitches on some channels. - Added a typecast in cUnbufferedFile::Write() to avoid an error message when compiling on 64 bit systems. - Added some missing 'const' statements to cBitmap (thanks to Andreas Regel). - Fixed returning complete PES packets in cTsToPes::GetPes() (thanks to Reinhard Nissl). - Added a missing Detach() in cTransfer::Activate() (thanks to Marco Schlüßler). - Added clearing the TS buffers in cDevice::Detach() (thanks to Marco Schlüßler). - Fixed incrementing the continuity counter in cPatPmtGenerator::GetPmt() (thanks to Johann Friedrichs). - Fixed removing deleted recordings in case there is a problem. Once a recording caused a problem with removing, no others were removed any more and an ongoing recording could fill up the disk and cause other recordings to be deleted automatically (reported by Reinhard Nissl). - Added "DEFINES += -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE -D_LARGEFILE64_SOURCE" to Make.config.template (thanks to Johann Friedrichs for pointing this out). Plugin authors should add this line to their Makefile or Make.config if they use file access functions that need special versions for 64 bit offsets. - The new command line option -i can be used to set an "instance id", which will be used to distinguish recordings of the same broadcast made by different instances of VDR (suggested by Frank Schmirler). This replaces the use of the "resume id" that was introduced in version 1.7.3. - Added checking mutexCurrentAudioTrack to cDevice::PlayTs() (thanks to Reinhard Nissl for pointing this out). - Fixed handling the pointer field in cPatPmtParser::ParsePmt() (thanks to Frank Schmirler - sorry I swapped two lines when adopting the original patch). - Checking the remaining packet length after processing the pointer field in cPatPmtParser::ParsePat() and cPatPmtParser::ParsePmt() (suggested by Frank Schmirler). - Checking the pointer field in cPatPmtParser::ParsePmt() only in 'payload start' packets (suggested by Frank Schmirler). - Changed cPatPmtGenerator to make sure the PMT pid doesn't collide with any of the actual pids of the channel. - Fixed cDevice::PlayTsAudio() and made cDevice::PlayTsVideo() return 0 if PlayVideo() didn't play anything. - Added an 'int' typecast to calculations involving FramesPerSecond() to avoid compiler warnings (reported by Winfried Koehler). - Fixed detecting frames for pure audio recordings. - Fixed editing PES recordings. The frame type in the index.vdr file generated for the edited PES recording is set to 1 for I-frames and 2 for all others (P- and B-frames). The exact frame type doesn't matter for VDR, it only needs to know if it's an I-frame or not. - The PAT/PMT is now only processed if its version changes (reported by Reinhard Nissl). - Fixed handling the maximum video file size (reported by Udo Richter). - Improved fast-forward/-rewind for audio recordings. The actual data is now sent to the output device, so that it can be replayed and thus cause the proper delay. For pure audio recordings the audio is no longer muted in fast-forward/-rewind mode, so that some orientation regarding the position within the recording is possible. There may still be some offset in the replay position displayed by the progress indicator when switching from fast-forward/-rewind to play mode, as well as in the current position during normal play mode. This is due to the various buffers between the player and the output device and will be addressed later. Note the new function cDevice::IsPlayingVideo(), which is used to inform the player whether there is video data in the currently replayed stream. If a derived cDevice class reimplements PlayTs() or PlayPes(), it also needs to make sure this new function works as expected.
983 lines
27 KiB
C
983 lines
27 KiB
C
/*
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* osd.c: Abstract On Screen Display layer
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: osd.c 2.1 2009/01/16 14:34:32 kls Exp $
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*/
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#include "osd.h"
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#include <math.h>
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#include <stdarg.h>
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#include <stdlib.h>
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#include <sys/ioctl.h>
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#include <sys/stat.h>
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#include <sys/unistd.h>
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#include "tools.h"
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// --- cPalette --------------------------------------------------------------
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cPalette::cPalette(int Bpp)
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{
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SetBpp(Bpp);
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SetAntiAliasGranularity(10, 10);
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}
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void cPalette::SetAntiAliasGranularity(uint FixedColors, uint BlendColors)
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{
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if (FixedColors >= MAXNUMCOLORS || BlendColors == 0)
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antiAliasGranularity = MAXNUMCOLORS - 1;
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else {
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int ColorsForBlending = MAXNUMCOLORS - FixedColors;
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int ColorsPerBlend = ColorsForBlending / BlendColors + 2; // +2 = the full foreground and background colors, which are amoung the fixed colors
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antiAliasGranularity = double(MAXNUMCOLORS - 1) / (ColorsPerBlend - 1);
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}
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}
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void cPalette::Reset(void)
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{
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numColors = 0;
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modified = false;
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}
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int cPalette::Index(tColor Color)
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{
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// Check if color is already defined:
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for (int i = 0; i < numColors; i++) {
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if (color[i] == Color)
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return i;
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}
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// No exact color, try a close one:
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int i = ClosestColor(Color, 4);
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if (i >= 0)
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return i;
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// No close one, try to define a new one:
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if (numColors < maxColors) {
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color[numColors++] = Color;
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modified = true;
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return numColors - 1;
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}
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// Out of colors, so any close color must do:
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return ClosestColor(Color);
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}
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void cPalette::SetBpp(int Bpp)
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{
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bpp = Bpp;
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maxColors = 1 << bpp;
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Reset();
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}
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void cPalette::SetColor(int Index, tColor Color)
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{
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if (Index < maxColors) {
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if (numColors <= Index) {
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numColors = Index + 1;
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modified = true;
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}
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else
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modified |= color[Index] != Color;
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color[Index] = Color;
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}
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}
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const tColor *cPalette::Colors(int &NumColors) const
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{
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NumColors = numColors;
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return numColors ? color : NULL;
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}
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void cPalette::Take(const cPalette &Palette, tIndexes *Indexes, tColor ColorFg, tColor ColorBg)
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{
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for (int i = 0; i < Palette.numColors; i++) {
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tColor Color = Palette.color[i];
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if (ColorFg || ColorBg) {
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switch (i) {
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case 0: Color = ColorBg; break;
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case 1: Color = ColorFg; break;
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}
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}
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int n = Index(Color);
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if (Indexes)
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(*Indexes)[i] = n;
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}
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}
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void cPalette::Replace(const cPalette &Palette)
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{
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for (int i = 0; i < Palette.numColors; i++)
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SetColor(i, Palette.color[i]);
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numColors = Palette.numColors;
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antiAliasGranularity = Palette.antiAliasGranularity;
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}
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tColor cPalette::Blend(tColor ColorFg, tColor ColorBg, uint8_t Level) const
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{
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if (antiAliasGranularity > 0)
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Level = uint8_t(int(Level / antiAliasGranularity + 0.5) * antiAliasGranularity);
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int Af = (ColorFg & 0xFF000000) >> 24;
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int Rf = (ColorFg & 0x00FF0000) >> 16;
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int Gf = (ColorFg & 0x0000FF00) >> 8;
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int Bf = (ColorFg & 0x000000FF);
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int Ab = (ColorBg & 0xFF000000) >> 24;
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int Rb = (ColorBg & 0x00FF0000) >> 16;
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int Gb = (ColorBg & 0x0000FF00) >> 8;
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int Bb = (ColorBg & 0x000000FF);
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int A = (Ab + (Af - Ab) * Level / 0xFF) & 0xFF;
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int R = (Rb + (Rf - Rb) * Level / 0xFF) & 0xFF;
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int G = (Gb + (Gf - Gb) * Level / 0xFF) & 0xFF;
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int B = (Bb + (Bf - Bb) * Level / 0xFF) & 0xFF;
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return (A << 24) | (R << 16) | (G << 8) | B;
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}
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int cPalette::ClosestColor(tColor Color, int MaxDiff) const
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{
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int n = 0;
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int d = INT_MAX;
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int A1 = (Color & 0xFF000000) >> 24;
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int R1 = (Color & 0x00FF0000) >> 16;
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int G1 = (Color & 0x0000FF00) >> 8;
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int B1 = (Color & 0x000000FF);
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for (int i = 0; i < numColors; i++) {
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int A2 = (color[i] & 0xFF000000) >> 24;
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int R2 = (color[i] & 0x00FF0000) >> 16;
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int G2 = (color[i] & 0x0000FF00) >> 8;
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int B2 = (color[i] & 0x000000FF);
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int diff = (abs(A1 - A2) << 1) + (abs(R1 - R2) << 1) + (abs(G1 - G2) << 1) + (abs(B1 - B2) << 1);
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if (diff < d) {
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d = diff;
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n = i;
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}
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}
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return d <= MaxDiff ? n : -1;
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}
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// --- cBitmap ---------------------------------------------------------------
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cBitmap::cBitmap(int Width, int Height, int Bpp, int X0, int Y0)
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:cPalette(Bpp)
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{
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bitmap = NULL;
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x0 = X0;
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y0 = Y0;
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SetSize(Width, Height);
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}
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cBitmap::cBitmap(const char *FileName)
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{
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bitmap = NULL;
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x0 = 0;
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y0 = 0;
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LoadXpm(FileName);
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}
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cBitmap::cBitmap(const char *const Xpm[])
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{
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bitmap = NULL;
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x0 = 0;
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y0 = 0;
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SetXpm(Xpm);
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}
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cBitmap::~cBitmap()
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{
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free(bitmap);
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}
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void cBitmap::SetSize(int Width, int Height)
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{
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if (bitmap && Width == width && Height == height)
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return;
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width = Width;
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height = Height;
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free(bitmap);
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bitmap = NULL;
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dirtyX1 = 0;
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dirtyY1 = 0;
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dirtyX2 = width - 1;
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dirtyY2 = height - 1;
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if (width > 0 && height > 0) {
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bitmap = MALLOC(tIndex, width * height);
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if (bitmap)
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memset(bitmap, 0x00, width * height);
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else
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esyslog("ERROR: can't allocate bitmap!");
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}
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else
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esyslog("ERROR: invalid bitmap parameters (%d, %d)!", width, height);
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}
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bool cBitmap::Contains(int x, int y) const
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{
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x -= x0;
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y -= y0;
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return 0 <= x && x < width && 0 <= y && y < height;
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}
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bool cBitmap::Covers(int x1, int y1, int x2, int y2) const
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{
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x1 -= x0;
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y1 -= y0;
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x2 -= x0;
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y2 -= y0;
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return x1 <= 0 && y1 <= 0 && x2 >= width - 1 && y2 >= height - 1;
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}
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bool cBitmap::Intersects(int x1, int y1, int x2, int y2) const
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{
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x1 -= x0;
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y1 -= y0;
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x2 -= x0;
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y2 -= y0;
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return !(x2 < 0 || x1 >= width || y2 < 0 || y1 >= height);
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}
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bool cBitmap::Dirty(int &x1, int &y1, int &x2, int &y2)
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{
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if (dirtyX2 >= 0) {
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x1 = dirtyX1;
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y1 = dirtyY1;
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x2 = dirtyX2;
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y2 = dirtyY2;
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return true;
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}
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return false;
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}
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void cBitmap::Clean(void)
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{
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dirtyX1 = width;
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dirtyY1 = height;
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dirtyX2 = -1;
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dirtyY2 = -1;
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}
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bool cBitmap::LoadXpm(const char *FileName)
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{
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bool Result = false;
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FILE *f = fopen(FileName, "r");
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if (f) {
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char **Xpm = NULL;
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bool isXpm = false;
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int lines = 0;
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int index = 0;
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char *s;
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cReadLine ReadLine;
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while ((s = ReadLine.Read(f)) != NULL) {
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s = skipspace(s);
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if (!isXpm) {
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if (strcmp(s, "/* XPM */") != 0) {
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esyslog("ERROR: invalid header in XPM file '%s'", FileName);
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break;
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}
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isXpm = true;
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}
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else if (*s++ == '"') {
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if (!lines) {
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int w, h, n, c;
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if (4 != sscanf(s, "%d %d %d %d", &w, &h, &n, &c)) {
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esyslog("ERROR: faulty 'values' line in XPM file '%s'", FileName);
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isXpm = false;
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break;
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}
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lines = h + n + 1;
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Xpm = MALLOC(char *, lines);
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memset(Xpm, 0, lines * sizeof(char*));
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}
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char *q = strchr(s, '"');
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if (!q) {
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esyslog("ERROR: missing quotes in XPM file '%s'", FileName);
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isXpm = false;
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break;
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}
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*q = 0;
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if (index < lines)
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Xpm[index++] = strdup(s);
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else {
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esyslog("ERROR: too many lines in XPM file '%s'", FileName);
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isXpm = false;
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break;
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}
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}
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}
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if (isXpm) {
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if (index == lines)
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Result = SetXpm(Xpm);
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else
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esyslog("ERROR: too few lines in XPM file '%s'", FileName);
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}
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if (Xpm) {
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for (int i = 0; i < index; i++)
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free(Xpm[i]);
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}
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free(Xpm);
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fclose(f);
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}
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else
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esyslog("ERROR: can't open XPM file '%s'", FileName);
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return Result;
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}
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bool cBitmap::SetXpm(const char *const Xpm[], bool IgnoreNone)
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{
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if (!Xpm)
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return false;
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const char *const *p = Xpm;
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int w, h, n, c;
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if (4 != sscanf(*p, "%d %d %d %d", &w, &h, &n, &c)) {
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esyslog("ERROR: faulty 'values' line in XPM: '%s'", *p);
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return false;
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}
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if (n > MAXNUMCOLORS) {
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esyslog("ERROR: too many colors in XPM: %d", n);
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return false;
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}
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int b = 0;
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while (1 << (1 << b) < (IgnoreNone ? n - 1 : n))
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b++;
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SetBpp(1 << b);
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SetSize(w, h);
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int NoneColorIndex = MAXNUMCOLORS;
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for (int i = 0; i < n; i++) {
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const char *s = *++p;
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if (int(strlen(s)) < c) {
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esyslog("ERROR: faulty 'colors' line in XPM: '%s'", s);
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return false;
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}
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s = skipspace(s + c);
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if (*s != 'c') {
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esyslog("ERROR: unknown color key in XPM: '%c'", *s);
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return false;
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}
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s = skipspace(s + 1);
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if (strcasecmp(s, "none") == 0) {
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s = "#00000000";
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NoneColorIndex = i;
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if (IgnoreNone)
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continue;
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}
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if (*s != '#') {
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esyslog("ERROR: unknown color code in XPM: '%c'", *s);
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return false;
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}
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tColor color = strtoul(++s, NULL, 16) | 0xFF000000;
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SetColor((IgnoreNone && i > NoneColorIndex) ? i - 1 : i, color);
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}
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for (int y = 0; y < h; y++) {
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const char *s = *++p;
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if (int(strlen(s)) != w * c) {
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esyslog("ERROR: faulty pixel line in XPM: %d '%s'", y, s);
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return false;
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}
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for (int x = 0; x < w; x++) {
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for (int i = 0; i <= n; i++) {
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if (i == n) {
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esyslog("ERROR: undefined pixel color in XPM: %d %d '%s'", x, y, s);
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return false;
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}
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if (strncmp(Xpm[i + 1], s, c) == 0) {
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if (i == NoneColorIndex)
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NoneColorIndex = MAXNUMCOLORS;
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SetIndex(x, y, (IgnoreNone && i > NoneColorIndex) ? i - 1 : i);
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break;
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}
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}
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s += c;
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}
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}
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if (NoneColorIndex < MAXNUMCOLORS && !IgnoreNone)
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return SetXpm(Xpm, true);
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return true;
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}
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void cBitmap::SetIndex(int x, int y, tIndex Index)
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{
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if (bitmap) {
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if (0 <= x && x < width && 0 <= y && y < height) {
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if (bitmap[width * y + x] != Index) {
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bitmap[width * y + x] = Index;
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if (dirtyX1 > x) dirtyX1 = x;
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if (dirtyY1 > y) dirtyY1 = y;
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if (dirtyX2 < x) dirtyX2 = x;
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if (dirtyY2 < y) dirtyY2 = y;
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}
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}
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}
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}
|
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|
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void cBitmap::DrawPixel(int x, int y, tColor Color)
|
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{
|
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x -= x0;
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y -= y0;
|
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if (0 <= x && x < width && 0 <= y && y < height)
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SetIndex(x, y, Index(Color));
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}
|
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|
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void cBitmap::DrawBitmap(int x, int y, const cBitmap &Bitmap, tColor ColorFg, tColor ColorBg, bool ReplacePalette, bool Overlay)
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{
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if (bitmap && Bitmap.bitmap && Intersects(x, y, x + Bitmap.Width() - 1, y + Bitmap.Height() - 1)) {
|
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if (Covers(x, y, x + Bitmap.Width() - 1, y + Bitmap.Height() - 1))
|
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Reset();
|
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x -= x0;
|
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y -= y0;
|
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if (ReplacePalette && Covers(x + x0, y + y0, x + x0 + Bitmap.Width() - 1, y + y0 + Bitmap.Height() - 1)) {
|
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Replace(Bitmap);
|
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for (int ix = 0; ix < Bitmap.width; ix++) {
|
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for (int iy = 0; iy < Bitmap.height; iy++) {
|
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if (!Overlay || Bitmap.bitmap[Bitmap.width * iy + ix] != 0)
|
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SetIndex(x + ix, y + iy, Bitmap.bitmap[Bitmap.width * iy + ix]);
|
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}
|
|
}
|
|
}
|
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else {
|
|
tIndexes Indexes;
|
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Take(Bitmap, &Indexes, ColorFg, ColorBg);
|
|
for (int ix = 0; ix < Bitmap.width; ix++) {
|
|
for (int iy = 0; iy < Bitmap.height; iy++) {
|
|
if (!Overlay || Bitmap.bitmap[Bitmap.width * iy + ix] != 0)
|
|
SetIndex(x + ix, y + iy, Indexes[int(Bitmap.bitmap[Bitmap.width * iy + ix])]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void cBitmap::DrawText(int x, int y, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font, int Width, int Height, int Alignment)
|
|
{
|
|
if (bitmap) {
|
|
int w = Font->Width(s);
|
|
int h = Font->Height();
|
|
int limit = 0;
|
|
int cw = Width ? Width : w;
|
|
int ch = Height ? Height : h;
|
|
if (!Intersects(x, y, x + cw - 1, y + ch - 1))
|
|
return;
|
|
if (ColorBg != clrTransparent)
|
|
DrawRectangle(x, y, x + cw - 1, y + ch - 1, ColorBg);
|
|
if (Width || Height) {
|
|
limit = x + cw - x0;
|
|
if (Width) {
|
|
if ((Alignment & taLeft) != 0)
|
|
;
|
|
else if ((Alignment & taRight) != 0) {
|
|
if (w < Width)
|
|
x += Width - w;
|
|
}
|
|
else { // taCentered
|
|
if (w < Width)
|
|
x += (Width - w) / 2;
|
|
}
|
|
}
|
|
if (Height) {
|
|
if ((Alignment & taTop) != 0)
|
|
;
|
|
else if ((Alignment & taBottom) != 0) {
|
|
if (h < Height)
|
|
y += Height - h;
|
|
}
|
|
else { // taCentered
|
|
if (h < Height)
|
|
y += (Height - h) / 2;
|
|
}
|
|
}
|
|
}
|
|
x -= x0;
|
|
y -= y0;
|
|
Font->DrawText(this, x, y, s, ColorFg, ColorBg, limit);
|
|
}
|
|
}
|
|
|
|
void cBitmap::DrawRectangle(int x1, int y1, int x2, int y2, tColor Color)
|
|
{
|
|
if (bitmap && Intersects(x1, y1, x2, y2)) {
|
|
if (Covers(x1, y1, x2, y2))
|
|
Reset();
|
|
x1 -= x0;
|
|
y1 -= y0;
|
|
x2 -= x0;
|
|
y2 -= y0;
|
|
x1 = max(x1, 0);
|
|
y1 = max(y1, 0);
|
|
x2 = min(x2, width - 1);
|
|
y2 = min(y2, height - 1);
|
|
tIndex c = Index(Color);
|
|
for (int y = y1; y <= y2; y++)
|
|
for (int x = x1; x <= x2; x++)
|
|
SetIndex(x, y, c);
|
|
}
|
|
}
|
|
|
|
void cBitmap::DrawEllipse(int x1, int y1, int x2, int y2, tColor Color, int Quadrants)
|
|
{
|
|
if (!Intersects(x1, y1, x2, y2))
|
|
return;
|
|
// Algorithm based on http://homepage.smc.edu/kennedy_john/BELIPSE.PDF
|
|
int rx = x2 - x1;
|
|
int ry = y2 - y1;
|
|
int cx = (x1 + x2) / 2;
|
|
int cy = (y1 + y2) / 2;
|
|
switch (abs(Quadrants)) {
|
|
case 0: rx /= 2; ry /= 2; break;
|
|
case 1: cx = x1; cy = y2; break;
|
|
case 2: cx = x2; cy = y2; break;
|
|
case 3: cx = x2; cy = y1; break;
|
|
case 4: cx = x1; cy = y1; break;
|
|
case 5: cx = x1; ry /= 2; break;
|
|
case 6: cy = y2; rx /= 2; break;
|
|
case 7: cx = x2; ry /= 2; break;
|
|
case 8: cy = y1; rx /= 2; break;
|
|
}
|
|
int TwoASquare = 2 * rx * rx;
|
|
int TwoBSquare = 2 * ry * ry;
|
|
int x = rx;
|
|
int y = 0;
|
|
int XChange = ry * ry * (1 - 2 * rx);
|
|
int YChange = rx * rx;
|
|
int EllipseError = 0;
|
|
int StoppingX = TwoBSquare * rx;
|
|
int StoppingY = 0;
|
|
while (StoppingX >= StoppingY) {
|
|
switch (Quadrants) {
|
|
case 5: DrawRectangle(cx, cy + y, cx + x, cy + y, Color); // no break
|
|
case 1: DrawRectangle(cx, cy - y, cx + x, cy - y, Color); break;
|
|
case 7: DrawRectangle(cx - x, cy + y, cx, cy + y, Color); // no break
|
|
case 2: DrawRectangle(cx - x, cy - y, cx, cy - y, Color); break;
|
|
case 3: DrawRectangle(cx - x, cy + y, cx, cy + y, Color); break;
|
|
case 4: DrawRectangle(cx, cy + y, cx + x, cy + y, Color); break;
|
|
case 0:
|
|
case 6: DrawRectangle(cx - x, cy - y, cx + x, cy - y, Color); if (Quadrants == 6) break;
|
|
case 8: DrawRectangle(cx - x, cy + y, cx + x, cy + y, Color); break;
|
|
case -1: DrawRectangle(cx + x, cy - y, x2, cy - y, Color); break;
|
|
case -2: DrawRectangle(x1, cy - y, cx - x, cy - y, Color); break;
|
|
case -3: DrawRectangle(x1, cy + y, cx - x, cy + y, Color); break;
|
|
case -4: DrawRectangle(cx + x, cy + y, x2, cy + y, Color); break;
|
|
}
|
|
y++;
|
|
StoppingY += TwoASquare;
|
|
EllipseError += YChange;
|
|
YChange += TwoASquare;
|
|
if (2 * EllipseError + XChange > 0) {
|
|
x--;
|
|
StoppingX -= TwoBSquare;
|
|
EllipseError += XChange;
|
|
XChange += TwoBSquare;
|
|
}
|
|
}
|
|
x = 0;
|
|
y = ry;
|
|
XChange = ry * ry;
|
|
YChange = rx * rx * (1 - 2 * ry);
|
|
EllipseError = 0;
|
|
StoppingX = 0;
|
|
StoppingY = TwoASquare * ry;
|
|
while (StoppingX <= StoppingY) {
|
|
switch (Quadrants) {
|
|
case 5: DrawRectangle(cx, cy + y, cx + x, cy + y, Color); // no break
|
|
case 1: DrawRectangle(cx, cy - y, cx + x, cy - y, Color); break;
|
|
case 7: DrawRectangle(cx - x, cy + y, cx, cy + y, Color); // no break
|
|
case 2: DrawRectangle(cx - x, cy - y, cx, cy - y, Color); break;
|
|
case 3: DrawRectangle(cx - x, cy + y, cx, cy + y, Color); break;
|
|
case 4: DrawRectangle(cx, cy + y, cx + x, cy + y, Color); break;
|
|
case 0:
|
|
case 6: DrawRectangle(cx - x, cy - y, cx + x, cy - y, Color); if (Quadrants == 6) break;
|
|
case 8: DrawRectangle(cx - x, cy + y, cx + x, cy + y, Color); break;
|
|
case -1: DrawRectangle(cx + x, cy - y, x2, cy - y, Color); break;
|
|
case -2: DrawRectangle(x1, cy - y, cx - x, cy - y, Color); break;
|
|
case -3: DrawRectangle(x1, cy + y, cx - x, cy + y, Color); break;
|
|
case -4: DrawRectangle(cx + x, cy + y, x2, cy + y, Color); break;
|
|
}
|
|
x++;
|
|
StoppingX += TwoBSquare;
|
|
EllipseError += XChange;
|
|
XChange += TwoBSquare;
|
|
if (2 * EllipseError + YChange > 0) {
|
|
y--;
|
|
StoppingY -= TwoASquare;
|
|
EllipseError += YChange;
|
|
YChange += TwoASquare;
|
|
}
|
|
}
|
|
}
|
|
|
|
void cBitmap::DrawSlope(int x1, int y1, int x2, int y2, tColor Color, int Type)
|
|
{
|
|
// TODO This is just a quick and dirty implementation of a slope drawing
|
|
// machanism. If somebody can come up with a better solution, let's have it!
|
|
if (!Intersects(x1, y1, x2, y2))
|
|
return;
|
|
bool upper = Type & 0x01;
|
|
bool falling = Type & 0x02;
|
|
bool vertical = Type & 0x04;
|
|
if (vertical) {
|
|
for (int y = y1; y <= y2; y++) {
|
|
double c = cos((y - y1) * M_PI / (y2 - y1 + 1));
|
|
if (falling)
|
|
c = -c;
|
|
int x = int((x2 - x1 + 1) * c / 2);
|
|
if (upper && !falling || !upper && falling)
|
|
DrawRectangle(x1, y, (x1 + x2) / 2 + x, y, Color);
|
|
else
|
|
DrawRectangle((x1 + x2) / 2 + x, y, x2, y, Color);
|
|
}
|
|
}
|
|
else {
|
|
for (int x = x1; x <= x2; x++) {
|
|
double c = cos((x - x1) * M_PI / (x2 - x1 + 1));
|
|
if (falling)
|
|
c = -c;
|
|
int y = int((y2 - y1 + 1) * c / 2);
|
|
if (upper)
|
|
DrawRectangle(x, y1, x, (y1 + y2) / 2 + y, Color);
|
|
else
|
|
DrawRectangle(x, (y1 + y2) / 2 + y, x, y2, Color);
|
|
}
|
|
}
|
|
}
|
|
|
|
const tIndex *cBitmap::Data(int x, int y) const
|
|
{
|
|
return &bitmap[y * width + x];
|
|
}
|
|
|
|
void cBitmap::ReduceBpp(const cPalette &Palette)
|
|
{
|
|
int NewBpp = Palette.Bpp();
|
|
if (Bpp() == 4 && NewBpp == 2) {
|
|
for (int i = width * height; i--; ) {
|
|
tIndex p = bitmap[i];
|
|
bitmap[i] = (p >> 2) | ((p & 0x03) != 0);
|
|
}
|
|
}
|
|
else if (Bpp() == 8) {
|
|
if (NewBpp == 2) {
|
|
for (int i = width * height; i--; ) {
|
|
tIndex p = bitmap[i];
|
|
bitmap[i] = (p >> 6) | ((p & 0x30) != 0);
|
|
}
|
|
}
|
|
else if (NewBpp == 4) {
|
|
for (int i = width * height; i--; ) {
|
|
tIndex p = bitmap[i];
|
|
bitmap[i] = p >> 4;
|
|
}
|
|
}
|
|
else
|
|
return;
|
|
}
|
|
else
|
|
return;
|
|
SetBpp(NewBpp);
|
|
Replace(Palette);
|
|
}
|
|
|
|
void cBitmap::ShrinkBpp(int NewBpp)
|
|
{
|
|
int NumOldColors;
|
|
const tColor *Colors = this->Colors(NumOldColors);
|
|
if (Colors) {
|
|
// Find the most frequently used colors and create a map table:
|
|
int Used[MAXNUMCOLORS] = { 0 };
|
|
int Map[MAXNUMCOLORS] = { 0 };
|
|
for (int i = width * height; i--; )
|
|
Used[bitmap[i]]++;
|
|
int MaxNewColors = (NewBpp == 4) ? 16 : 4;
|
|
cPalette NewPalette(NewBpp);
|
|
for (int i = 0; i < MaxNewColors; i++) {
|
|
int Max = 0;
|
|
int Index = -1;
|
|
for (int n = 0; n < NumOldColors; n++) {
|
|
if (Used[n] > Max) {
|
|
Max = Used[n];
|
|
Index = n;
|
|
}
|
|
}
|
|
if (Index >= 0) {
|
|
Used[Index] = 0;
|
|
Map[Index] = i;
|
|
NewPalette.SetColor(i, Colors[Index]);
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
// Complete the map table for all other colors (will be set to closest match):
|
|
for (int n = 0; n < NumOldColors; n++) {
|
|
if (Used[n])
|
|
Map[n] = NewPalette.Index(Colors[n]);
|
|
}
|
|
// Do the actual index mapping:
|
|
for (int i = width * height; i--; )
|
|
bitmap[i] = Map[bitmap[i]];
|
|
SetBpp(NewBpp);
|
|
Replace(NewPalette);
|
|
}
|
|
}
|
|
|
|
// --- cOsd ------------------------------------------------------------------
|
|
|
|
int cOsd::osdLeft = 0;
|
|
int cOsd::osdTop = 0;
|
|
int cOsd::osdWidth = 0;
|
|
int cOsd::osdHeight = 0;
|
|
cVector<cOsd *> cOsd::Osds;
|
|
|
|
cOsd::cOsd(int Left, int Top, uint Level)
|
|
{
|
|
savedRegion = NULL;
|
|
numBitmaps = 0;
|
|
left = Left;
|
|
top = Top;
|
|
width = height = 0;
|
|
level = Level;
|
|
active = false;
|
|
for (int i = 0; i < Osds.Size(); i++) {
|
|
if (Osds[i]->level > level) {
|
|
Osds.Insert(this, i);
|
|
return;
|
|
}
|
|
}
|
|
Osds.Append(this);
|
|
}
|
|
|
|
cOsd::~cOsd()
|
|
{
|
|
for (int i = 0; i < numBitmaps; i++)
|
|
delete bitmaps[i];
|
|
delete savedRegion;
|
|
for (int i = 0; i < Osds.Size(); i++) {
|
|
if (Osds[i] == this) {
|
|
Osds.Remove(i);
|
|
if (Osds.Size())
|
|
Osds[0]->SetActive(true);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void cOsd::SetOsdPosition(int Left, int Top, int Width, int Height)
|
|
{
|
|
osdLeft = Left;
|
|
osdTop = Top;
|
|
osdWidth = min(max(Width, MINOSDWIDTH), MAXOSDWIDTH);
|
|
osdHeight = min(max(Height, MINOSDHEIGHT), MAXOSDHEIGHT);
|
|
}
|
|
|
|
void cOsd::SetAntiAliasGranularity(uint FixedColors, uint BlendColors)
|
|
{
|
|
for (int i = 0; i < numBitmaps; i++)
|
|
bitmaps[i]->SetAntiAliasGranularity(FixedColors, BlendColors);
|
|
}
|
|
|
|
cBitmap *cOsd::GetBitmap(int Area)
|
|
{
|
|
return Area < numBitmaps ? bitmaps[Area] : NULL;
|
|
}
|
|
|
|
eOsdError cOsd::CanHandleAreas(const tArea *Areas, int NumAreas)
|
|
{
|
|
if (NumAreas > MAXOSDAREAS)
|
|
return oeTooManyAreas;
|
|
eOsdError Result = oeOk;
|
|
for (int i = 0; i < NumAreas; i++) {
|
|
if (Areas[i].x1 > Areas[i].x2 || Areas[i].y1 > Areas[i].y2 || Areas[i].x1 < 0 || Areas[i].y1 < 0)
|
|
return oeWrongAlignment;
|
|
for (int j = i + 1; j < NumAreas; j++) {
|
|
if (Areas[i].Intersects(Areas[j])) {
|
|
Result = oeAreasOverlap;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return Result;
|
|
}
|
|
|
|
eOsdError cOsd::SetAreas(const tArea *Areas, int NumAreas)
|
|
{
|
|
eOsdError Result = CanHandleAreas(Areas, NumAreas);
|
|
if (Result == oeOk) {
|
|
while (numBitmaps)
|
|
delete bitmaps[--numBitmaps];
|
|
width = height = 0;
|
|
for (int i = 0; i < NumAreas; i++) {
|
|
bitmaps[numBitmaps++] = new cBitmap(Areas[i].Width(), Areas[i].Height(), Areas[i].bpp, Areas[i].x1, Areas[i].y1);
|
|
width = max(width, Areas[i].x2 + 1);
|
|
height = max(height, Areas[i].y2 + 1);
|
|
}
|
|
}
|
|
else
|
|
esyslog("ERROR: cOsd::SetAreas returned %d", Result);
|
|
return Result;
|
|
}
|
|
|
|
void cOsd::SaveRegion(int x1, int y1, int x2, int y2)
|
|
{
|
|
delete savedRegion;
|
|
savedRegion = new cBitmap(x2 - x1 + 1, y2 - y1 + 1, 8, x1, y1);
|
|
for (int i = 0; i < numBitmaps; i++)
|
|
savedRegion->DrawBitmap(bitmaps[i]->X0(), bitmaps[i]->Y0(), *bitmaps[i]);
|
|
}
|
|
|
|
void cOsd::RestoreRegion(void)
|
|
{
|
|
if (savedRegion) {
|
|
DrawBitmap(savedRegion->X0(), savedRegion->Y0(), *savedRegion);
|
|
delete savedRegion;
|
|
savedRegion = NULL;
|
|
}
|
|
}
|
|
|
|
eOsdError cOsd::SetPalette(const cPalette &Palette, int Area)
|
|
{
|
|
if (Area < numBitmaps)
|
|
bitmaps[Area]->Take(Palette);
|
|
return oeUnknown;
|
|
}
|
|
|
|
void cOsd::DrawPixel(int x, int y, tColor Color)
|
|
{
|
|
for (int i = 0; i < numBitmaps; i++)
|
|
bitmaps[i]->DrawPixel(x, y, Color);
|
|
}
|
|
|
|
void cOsd::DrawBitmap(int x, int y, const cBitmap &Bitmap, tColor ColorFg, tColor ColorBg, bool ReplacePalette, bool Overlay)
|
|
{
|
|
for (int i = 0; i < numBitmaps; i++)
|
|
bitmaps[i]->DrawBitmap(x, y, Bitmap, ColorFg, ColorBg, ReplacePalette, Overlay);
|
|
}
|
|
|
|
void cOsd::DrawText(int x, int y, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font, int Width, int Height, int Alignment)
|
|
{
|
|
for (int i = 0; i < numBitmaps; i++)
|
|
bitmaps[i]->DrawText(x, y, s, ColorFg, ColorBg, Font, Width, Height, Alignment);
|
|
}
|
|
|
|
void cOsd::DrawRectangle(int x1, int y1, int x2, int y2, tColor Color)
|
|
{
|
|
for (int i = 0; i < numBitmaps; i++)
|
|
bitmaps[i]->DrawRectangle(x1, y1, x2, y2, Color);
|
|
}
|
|
|
|
void cOsd::DrawEllipse(int x1, int y1, int x2, int y2, tColor Color, int Quadrants)
|
|
{
|
|
for (int i = 0; i < numBitmaps; i++)
|
|
bitmaps[i]->DrawEllipse(x1, y1, x2, y2, Color, Quadrants);
|
|
}
|
|
|
|
void cOsd::DrawSlope(int x1, int y1, int x2, int y2, tColor Color, int Type)
|
|
{
|
|
for (int i = 0; i < numBitmaps; i++)
|
|
bitmaps[i]->DrawSlope(x1, y1, x2, y2, Color, Type);
|
|
}
|
|
|
|
void cOsd::Flush(void)
|
|
{
|
|
}
|
|
|
|
// --- cOsdProvider ----------------------------------------------------------
|
|
|
|
cOsdProvider *cOsdProvider::osdProvider = NULL;
|
|
|
|
cOsdProvider::cOsdProvider(void)
|
|
{
|
|
delete osdProvider;
|
|
osdProvider = this;
|
|
}
|
|
|
|
cOsdProvider::~cOsdProvider()
|
|
{
|
|
osdProvider = NULL;
|
|
}
|
|
|
|
cOsd *cOsdProvider::NewOsd(int Left, int Top, uint Level)
|
|
{
|
|
if (Level == OSD_LEVEL_DEFAULT && cOsd::IsOpen())
|
|
esyslog("ERROR: attempt to open OSD while it is already open - using dummy OSD!");
|
|
else if (osdProvider) {
|
|
cOsd *ActiveOsd = cOsd::Osds.Size() ? cOsd::Osds[0] : NULL;
|
|
cOsd *Osd = osdProvider->CreateOsd(Left, Top, Level);
|
|
if (Osd == cOsd::Osds[0]) {
|
|
if (ActiveOsd)
|
|
ActiveOsd->SetActive(false);
|
|
Osd->SetActive(true);
|
|
}
|
|
return Osd;
|
|
}
|
|
else
|
|
esyslog("ERROR: no OSD provider available - using dummy OSD!");
|
|
return new cOsd(Left, Top, 999); // create a dummy cOsd, so that access won't result in a segfault
|
|
}
|
|
|
|
void cOsdProvider::Shutdown(void)
|
|
{
|
|
delete osdProvider;
|
|
osdProvider = NULL;
|
|
}
|
|
|
|
// --- cTextScroller ---------------------------------------------------------
|
|
|
|
cTextScroller::cTextScroller(void)
|
|
{
|
|
osd = NULL;
|
|
left = top = width = height = 0;
|
|
font = NULL;
|
|
colorFg = 0;
|
|
colorBg = 0;
|
|
offset = 0;
|
|
shown = 0;
|
|
}
|
|
|
|
cTextScroller::cTextScroller(cOsd *Osd, int Left, int Top, int Width, int Height, const char *Text, const cFont *Font, tColor ColorFg, tColor ColorBg)
|
|
{
|
|
Set(Osd, Left, Top, Width, Height, Text, Font, ColorFg, ColorBg);
|
|
}
|
|
|
|
void cTextScroller::Set(cOsd *Osd, int Left, int Top, int Width, int Height, const char *Text, const cFont *Font, tColor ColorFg, tColor ColorBg)
|
|
{
|
|
osd = Osd;
|
|
left = Left;
|
|
top = Top;
|
|
width = Width;
|
|
height = Height;
|
|
font = Font;
|
|
colorFg = ColorFg;
|
|
colorBg = ColorBg;
|
|
offset = 0;
|
|
textWrapper.Set(Text, Font, Width);
|
|
shown = min(Total(), height / font->Height());
|
|
height = shown * font->Height(); // sets height to the actually used height, which may be less than Height
|
|
DrawText();
|
|
}
|
|
|
|
void cTextScroller::Reset(void)
|
|
{
|
|
osd = NULL; // just makes sure it won't draw anything
|
|
}
|
|
|
|
void cTextScroller::DrawText(void)
|
|
{
|
|
if (osd) {
|
|
for (int i = 0; i < shown; i++)
|
|
osd->DrawText(left, top + i * font->Height(), textWrapper.GetLine(offset + i), colorFg, colorBg, font, width);
|
|
}
|
|
}
|
|
|
|
void cTextScroller::Scroll(bool Up, bool Page)
|
|
{
|
|
if (Up) {
|
|
if (CanScrollUp()) {
|
|
offset -= Page ? shown : 1;
|
|
if (offset < 0)
|
|
offset = 0;
|
|
DrawText();
|
|
}
|
|
}
|
|
else {
|
|
if (CanScrollDown()) {
|
|
offset += Page ? shown : 1;
|
|
if (offset + shown > Total())
|
|
offset = Total() - shown;
|
|
DrawText();
|
|
}
|
|
}
|
|
}
|