mirror of
https://github.com/VDR4Arch/vdr.git
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149 lines
4.8 KiB
C++
149 lines
4.8 KiB
C++
/*
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* channels.h: Channel handling
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: channels.h 1.7 2003/04/26 09:15:40 kls Exp $
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*/
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#ifndef __CHANNELS_H
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#define __CHANNELS_H
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#include "config.h"
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#include "sources.h"
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#include "tools.h"
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#define ISTRANSPONDER(f1, f2) (abs((f1) - (f2)) < 4) //XXX
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struct tChannelParameterMap {
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int userValue;
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int driverValue;
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};
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//XXX into cChannel???
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int MapToUser(int Value, const tChannelParameterMap *Map);
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int MapToDriver(int Value, const tChannelParameterMap *Map);
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int UserIndex(int Value, const tChannelParameterMap *Map);
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int DriverIndex(int Value, const tChannelParameterMap *Map);
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extern const tChannelParameterMap InversionValues[];
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extern const tChannelParameterMap BandwidthValues[];
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extern const tChannelParameterMap CoderateValues[];
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extern const tChannelParameterMap ModulationValues[];
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extern const tChannelParameterMap TransmissionValues[];
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extern const tChannelParameterMap GuardValues[];
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extern const tChannelParameterMap HierarchyValues[];
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struct tChannelID {
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private:
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int source;
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int nid;
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int tid;
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int sid;
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int rid;
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public:
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tChannelID(void) { source = nid = tid = sid = rid = 0; }
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tChannelID(int Source, int Nid, int Tid, int Sid, int Rid = 0) { source = Source; nid = Nid; tid = Tid; sid = Sid; rid = Rid; }
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bool operator== (const tChannelID &arg) const;
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bool Valid(void) { return tid && sid; } // nid and rid are optional and source may be 0
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tChannelID &ClrRid(void) { rid = 0; return *this; }
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static tChannelID FromString(const char *s);
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const char *ToString(void);
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static const tChannelID InvalidID;
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};
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class cChannel : public cListObject {
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friend class cMenuEditChannel;
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private:
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static char *buffer;
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static const char *ToText(cChannel *Channel);
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enum { MaxChannelName = 32 }; // 31 chars + terminating 0!
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int __BeginData__;
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char name[MaxChannelName];
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int frequency; // MHz
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int source;
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int srate;
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int vpid;
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int ppid;
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int apid1, apid2;
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int dpid1, dpid2;
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int tpid;
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int ca;
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int nid;
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int tid;
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int sid;
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int rid;
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int number; // Sequence number assigned on load
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bool groupSep;
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char polarization;
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int inversion;
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int bandwidth;
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int coderateH;
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int coderateL;
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int modulation;
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int transmission;
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int guard;
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int hierarchy;
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int __EndData__;
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const char *ParametersToString(void);
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bool StringToParameters(const char *s);
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public:
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cChannel(void);
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cChannel& operator= (const cChannel &Channel);
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const char *ToText(void);
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bool Parse(const char *s, bool AllowNonUniqueID = false);
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bool Save(FILE *f);
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const char *Name(void) const { return name; }
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int Frequency(void) const { return frequency; }
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int Source(void) const { return source; }
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int Srate(void) const { return srate; }
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int Vpid(void) const { return vpid; }
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int Ppid(void) const { return ppid; }
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int Apid1(void) const { return apid1; }
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int Apid2(void) const { return apid2; }
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int Dpid1(void) const { return dpid1; }
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int Dpid2(void) const { return dpid2; }
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int Tpid(void) const { return tpid; }
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int Ca(void) const { return ca; }
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int Sid(void) const { return sid; }
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int Number(void) const { return number; }
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void SetNumber(int Number) { number = Number; }
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bool GroupSep(void) const { return groupSep; }
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char Polarization(void) const { return polarization; }
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int Inversion(void) const { return inversion; }
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int Bandwidth(void) const { return bandwidth; }
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int CoderateH(void) const { return coderateH; }
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int CoderateL(void) const { return coderateL; }
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int Modulation(void) const { return modulation; }
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int Transmission(void) const { return transmission; }
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int Guard(void) const { return guard; }
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int Hierarchy(void) const { return hierarchy; }
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bool IsCable(void) { return (source & cSource::st_Mask) == cSource::stCable; }
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bool IsSat(void) { return (source & cSource::st_Mask) == cSource::stSat; }
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bool IsTerr(void) { return (source & cSource::st_Mask) == cSource::stTerr; }
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tChannelID GetChannelID(void) const;
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};
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class cChannels : public cConfig<cChannel> {
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protected:
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int maxNumber;
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public:
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cChannels(void) { maxNumber = 0; }
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virtual bool Load(const char *FileName, bool AllowComments = false);
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int GetNextGroup(int Idx); // Get next channel group
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int GetPrevGroup(int Idx); // Get previous channel group
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int GetNextNormal(int Idx); // Get next normal channel (not group)
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void ReNumber(void); // Recalculate 'number' based on channel type
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cChannel *GetByNumber(int Number, int SkipGap = 0);
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cChannel *GetByServiceID(int Source, unsigned short ServiceID);
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cChannel *GetByChannelID(tChannelID ChannelID, bool TryWithoutRid = false);
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bool HasUniqueChannelID(cChannel *NewChannel, cChannel *OldChannel = NULL);
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bool SwitchTo(int Number);
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int MaxNumber(void) { return maxNumber; }
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};
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extern cChannels Channels;
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#endif //__CHANNELS_H
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