vdr/device.c
Klaus Schmidinger 3038be2a6a Version 1.3.15
- Fixed some typos in the Makefile's 'font' target (thanks to Uwe Hanke).
- Added more checks and polling when getting frontend events (based on a patch
  from Werner Fink).
- No longer explicitly waiting for a tuner lock when switching channels
  (apparently setting "live" PIDs before the tuner is locked doesn't hurt).
  Moved the wait into cDevice::AttachReceiver() instead.
- Immediately displaying the new channel info when switching channel groups.
- Moved the main program loop variables further up to allow compilation with
  older compiler versions (thanks to Marco Schlüßler for reporting this one).
- Now calling pthread_cond_broadcast() in the destructor of cCondWait and
  cCondVar to make sure any sleepers will wake up (suggested by Werner Fink).
  Also using pthread_cond_broadcast() instead of pthread_cond_signal() in
  cCondWait, in case there is more than one sleeper.
- Making sure that timers and channels are only saved together, in a consistent
  manner (thanks to Mirko Dölle for reporting a problem with inconsistent
  channel and timer lists).
- Now handling the channel name, short name and provider separately. cChannel
  therefore has two new functions, ShortName() and Provider(). ShortName()
  can be used to display a short version of the name (in case such a version
  is available). The optional boolean parameter of ShortName() can be set to
  true to make it return the name, if no short name is available.
  The sequence of 'name' and 'short name' in the channels.conf file has been
  swapped (see man vdr(5)).
- Added the 'portal name' to cChannels (thanks to Marco Schlüßler).
- Fixed handling key codes that start with 0x1B in the KBD remote control code.
- Now using qsort() to sort cListBase lists. For this, the virtual function
  cListObject::operator<() has been replaced with cListObject::Compare().
  Plugins that implement derived cListObject classes may need to adjust their
  code.
- The "Channels" menu can now be sorted "by number" (default), "by name" and
  "by provider". While in the "Channels" menu, pressing the '0' key switches
  through these modes.
- Fixed the buffer size in cRecording::SortName().
- Now displaying the name of the remote control for which the keys are being
  learned inside the menu to avoid overwriting the date/time in the 'classic'
  skin (thanks to Oliver Endriss for reporting this one).
2004-11-01 18:00:00 +01:00

888 lines
22 KiB
C

/*
* device.c: The basic device interface
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: device.c 1.62 2004/10/30 14:53:38 kls Exp $
*/
#include "device.h"
#include <errno.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include "audio.h"
#include "channels.h"
#include "i18n.h"
#include "player.h"
#include "receiver.h"
#include "status.h"
#include "transfer.h"
// --- cDevice ---------------------------------------------------------------
// The default priority for non-primary devices:
#define DEFAULTPRIORITY -1
#define TUNER_LOCK_TIMEOUT 5000 // ms
int cDevice::numDevices = 0;
int cDevice::useDevice = 0;
int cDevice::nextCardIndex = 0;
int cDevice::currentChannel = 1;
cDevice *cDevice::device[MAXDEVICES] = { NULL };
cDevice *cDevice::primaryDevice = NULL;
cDevice::cDevice(void)
{
cardIndex = nextCardIndex++;
SetDescription("receiver on device %d", CardIndex() + 1);
SetVideoFormat(Setup.VideoFormat);
active = false;
mute = false;
volume = Setup.CurrentVolume;
sectionHandler = NULL;
eitFilter = NULL;
patFilter = NULL;
sdtFilter = NULL;
nitFilter = NULL;
ciHandler = NULL;
player = NULL;
for (int i = 0; i < MAXRECEIVERS; i++)
receiver[i] = NULL;
if (numDevices < MAXDEVICES)
device[numDevices++] = this;
else
esyslog("ERROR: too many devices!");
}
cDevice::~cDevice()
{
Detach(player);
for (int i = 0; i < MAXRECEIVERS; i++)
Detach(receiver[i]);
delete ciHandler;
delete nitFilter;
delete sdtFilter;
delete patFilter;
delete eitFilter;
delete sectionHandler;
}
void cDevice::SetUseDevice(int n)
{
if (n < MAXDEVICES)
useDevice |= (1 << n);
}
int cDevice::NextCardIndex(int n)
{
if (n > 0) {
nextCardIndex += n;
if (nextCardIndex >= MAXDEVICES)
esyslog("ERROR: nextCardIndex too big (%d)", nextCardIndex);
}
else if (n < 0)
esyslog("ERROR: illegal value in IncCardIndex(%d)", n);
return nextCardIndex;
}
int cDevice::DeviceNumber(void) const
{
for (int i = 0; i < numDevices; i++) {
if (device[i] == this)
return i;
}
return -1;
}
void cDevice::MakePrimaryDevice(bool On)
{
}
bool cDevice::SetPrimaryDevice(int n)
{
n--;
if (0 <= n && n < numDevices && device[n]) {
isyslog("setting primary device to %d", n + 1);
if (primaryDevice)
primaryDevice->MakePrimaryDevice(false);
primaryDevice = device[n];
primaryDevice->MakePrimaryDevice(true);
return true;
}
esyslog("ERROR: invalid primary device number: %d", n + 1);
return false;
}
bool cDevice::HasDecoder(void) const
{
return false;
}
cSpuDecoder *cDevice::GetSpuDecoder(void)
{
return NULL;
}
cDevice *cDevice::ActualDevice(void)
{
cDevice *d = cTransferControl::ReceiverDevice();
if (!d)
d = PrimaryDevice();
return d;
}
cDevice *cDevice::GetDevice(int Index)
{
return (0 <= Index && Index < numDevices) ? device[Index] : NULL;
}
cDevice *cDevice::GetDevice(const cChannel *Channel, int Priority, bool *NeedsDetachReceivers)
{
cDevice *d = NULL;
int select = 7, pri;
for (int i = 0; i < numDevices; i++) {
bool ndr;
if (device[i]->ProvidesChannel(Channel, Priority, &ndr)) { // this device is basicly able to do the job
if (device[i]->Receiving() && !ndr)
pri = 0; // receiving and allows additional receivers
else if (d && !device[i]->Receiving() && device[i]->ProvidesCa(Channel) < d->ProvidesCa(Channel))
pri = 1; // free and fewer Ca's
else if (!device[i]->Receiving() && !device[i]->IsPrimaryDevice())
pri = 2; // free and not the primary device
else if (!device[i]->Receiving())
pri = 3; // free
else if (d && device[i]->Priority() < d->Priority())
pri = 4; // receiving but priority is lower
else if (d && device[i]->Priority() == d->Priority() && device[i]->ProvidesCa(Channel) < d->ProvidesCa(Channel))
pri = 5; // receiving with same priority but fewer Ca's
else
pri = 6; // all others
if (pri < select) {
select = pri;
d = device[i];
if (NeedsDetachReceivers)
*NeedsDetachReceivers = ndr;
}
}
}
/*XXX+ too complex with multiple recordings per device
if (!d && Ca > MAXDEVICES) {
// We didn't find one the easy way, so now we have to try harder:
int ShiftLevel = -1;
for (int i = 0; i < numDevices; i++) {
if (Provides[i]) { // this device is basicly able to do the job, but for some reason we didn't get it above
int sl = device[i]->CanShift(Ca, Priority); // asks this device to shift its job to another device
if (sl >= 0 && (ShiftLevel < 0 || sl < ShiftLevel)) {
d = device[i]; // found one that can be shifted with the fewest number of subsequent shifts
ShiftLevel = sl;
}
}
}
}
XXX*/
return d;
}
void cDevice::Shutdown(void)
{
for (int i = 0; i < numDevices; i++) {
delete device[i];
device[i] = NULL;
}
primaryDevice = NULL;
}
bool cDevice::GrabImage(const char *FileName, bool Jpeg, int Quality, int SizeX, int SizeY)
{
return false;
}
void cDevice::SetVideoFormat(bool VideoFormat16_9)
{
}
eVideoSystem cDevice::GetVideoSystem(void)
{
return vsPAL;
}
//#define PRINTPIDS(s) { char b[500]; char *q = b; q += sprintf(q, "%d %s ", CardIndex(), s); for (int i = 0; i < MAXPIDHANDLES; i++) q += sprintf(q, " %s%4d %d", i == ptOther ? "* " : "", pidHandles[i].pid, pidHandles[i].used); dsyslog(b); }
#define PRINTPIDS(s)
bool cDevice::HasPid(int Pid) const
{
for (int i = 0; i < MAXPIDHANDLES; i++) {
if (pidHandles[i].pid == Pid)
return true;
}
return false;
}
bool cDevice::AddPid(int Pid, ePidType PidType)
{
if (Pid || PidType == ptPcr) {
int n = -1;
int a = -1;
if (PidType != ptPcr) { // PPID always has to be explicit
for (int i = 0; i < MAXPIDHANDLES; i++) {
if (i != ptPcr) {
if (pidHandles[i].pid == Pid)
n = i;
else if (a < 0 && i >= ptOther && !pidHandles[i].used)
a = i;
}
}
}
if (n >= 0) {
// The Pid is already in use
if (++pidHandles[n].used == 2 && n <= ptTeletext) {
// It's a special PID that may have to be switched into "tap" mode
PRINTPIDS("A");
if (!SetPid(&pidHandles[n], n, true)) {
esyslog("ERROR: can't set PID %d on device %d", Pid, CardIndex() + 1);
DelPid(Pid, PidType);
return false;
}
}
PRINTPIDS("a");
return true;
}
else if (PidType < ptOther) {
// The Pid is not yet in use and it is a special one
n = PidType;
}
else if (a >= 0) {
// The Pid is not yet in use and we have a free slot
n = a;
}
else {
esyslog("ERROR: no free slot for PID %d on device %d", Pid, CardIndex() + 1);
return false;
}
if (n >= 0) {
pidHandles[n].pid = Pid;
pidHandles[n].used = 1;
PRINTPIDS("C");
if (!SetPid(&pidHandles[n], n, true)) {
esyslog("ERROR: can't set PID %d on device %d", Pid, CardIndex() + 1);
DelPid(Pid, PidType);
return false;
}
}
}
return true;
}
void cDevice::DelPid(int Pid, ePidType PidType)
{
if (Pid || PidType == ptPcr) {
int n = -1;
if (PidType == ptPcr)
n = PidType; // PPID always has to be explicit
else {
for (int i = 0; i < MAXPIDHANDLES; i++) {
if (pidHandles[i].pid == Pid) {
n = i;
break;
}
}
}
if (n >= 0 && pidHandles[n].used) {
PRINTPIDS("D");
if (--pidHandles[n].used < 2) {
SetPid(&pidHandles[n], n, false);
if (pidHandles[n].used == 0) {
pidHandles[n].handle = -1;
pidHandles[n].pid = 0;
}
}
PRINTPIDS("E");
}
}
}
bool cDevice::SetPid(cPidHandle *Handle, int Type, bool On)
{
return false;
}
void cDevice::StartSectionHandler(void)
{
if (!sectionHandler) {
sectionHandler = new cSectionHandler(this);
AttachFilter(eitFilter = new cEitFilter);
AttachFilter(patFilter = new cPatFilter);
AttachFilter(sdtFilter = new cSdtFilter(patFilter));
AttachFilter(nitFilter = new cNitFilter);
}
}
int cDevice::OpenFilter(u_short Pid, u_char Tid, u_char Mask)
{
return -1;
}
void cDevice::AttachFilter(cFilter *Filter)
{
if (sectionHandler)
sectionHandler->Attach(Filter);
}
void cDevice::Detach(cFilter *Filter)
{
if (sectionHandler)
sectionHandler->Detach(Filter);
}
bool cDevice::ProvidesSource(int Source) const
{
return false;
}
bool cDevice::ProvidesTransponder(const cChannel *Channel) const
{
return false;
}
bool cDevice::ProvidesChannel(const cChannel *Channel, int Priority, bool *NeedsDetachReceivers) const
{
return false;
}
bool cDevice::SwitchChannel(const cChannel *Channel, bool LiveView)
{
if (LiveView)
isyslog("switching to channel %d", Channel->Number());
for (int i = 3; i--;) {
switch (SetChannel(Channel, LiveView)) {
case scrOk: return true;
case scrNotAvailable: Skins.Message(mtInfo, tr("Channel not available!"));
return false;
case scrNoTransfer: Skins.Message(mtError, tr("Can't start Transfer Mode!"));
return false;
case scrFailed: break; // loop will retry
}
esyslog("retrying");
}
return false;
}
bool cDevice::SwitchChannel(int Direction)
{
bool result = false;
Direction = sgn(Direction);
if (Direction) {
int n = CurrentChannel() + Direction;
int first = n;
cChannel *channel;
while ((channel = Channels.GetByNumber(n, Direction)) != NULL) {
// try only channels which are currently available
if (PrimaryDevice()->ProvidesChannel(channel, Setup.PrimaryLimit) || PrimaryDevice()->CanReplay() && GetDevice(channel, 0))
break;
n = channel->Number() + Direction;
}
if (channel) {
int d = n - first;
if (abs(d) == 1)
dsyslog("skipped channel %d", first);
else if (d)
dsyslog("skipped channels %d..%d", first, n - sgn(d));
if (PrimaryDevice()->SwitchChannel(channel, true))
result = true;
}
else if (n != first)
Skins.Message(mtError, tr("Channel not available!"));
}
return result;
}
eSetChannelResult cDevice::SetChannel(const cChannel *Channel, bool LiveView)
{
if (LiveView)
StopReplay();
// If this card can't receive this channel, we must not actually switch
// the channel here, because that would irritate the driver when we
// start replaying in Transfer Mode immediately after switching the channel:
bool NeedsTransferMode = (LiveView && IsPrimaryDevice() && !ProvidesChannel(Channel, Setup.PrimaryLimit));
eSetChannelResult Result = scrOk;
// If this DVB card can't receive this channel, let's see if we can
// use the card that actually can receive it and transfer data from there:
if (NeedsTransferMode) {
cDevice *CaDevice = GetDevice(Channel, 0);
if (CaDevice && CanReplay()) {
cStatus::MsgChannelSwitch(this, 0); // only report status if we are actually going to switch the channel
if (CaDevice->SetChannel(Channel, false) == scrOk) // calling SetChannel() directly, not SwitchChannel()!
cControl::Launch(new cTransferControl(CaDevice, Channel->Vpid(), Channel->Apid1(), Channel->Apid2(), Channel->Dpid1(), Channel->Dpid2()));//XXX+
else
Result = scrNoTransfer;
}
else
Result = scrNotAvailable;
}
else {
Channels.Lock(false);
cStatus::MsgChannelSwitch(this, 0); // only report status if we are actually going to switch the channel
// Stop section handling:
if (sectionHandler) {
sectionHandler->SetStatus(false);
sectionHandler->SetChannel(NULL);
}
if (SetChannelDevice(Channel, LiveView)) {
// Start section handling:
if (sectionHandler) {
sectionHandler->SetChannel(Channel);
sectionHandler->SetStatus(true);
}
}
else
Result = scrFailed;
Channels.Unlock();
}
if (Result == scrOk) {
if (LiveView && IsPrimaryDevice())
currentChannel = Channel->Number();
cStatus::MsgChannelSwitch(this, Channel->Number()); // only report status if channel switch successfull
}
return Result;
}
bool cDevice::SetChannelDevice(const cChannel *Channel, bool LiveView)
{
return false;
}
bool cDevice::HasLock(int TimeoutMs)
{
return true;
}
bool cDevice::HasProgramme(void)
{
return Replaying() || pidHandles[ptAudio].pid || pidHandles[ptVideo].pid;
}
void cDevice::SetVolumeDevice(int Volume)
{
}
int cDevice::NumAudioTracksDevice(void) const
{
return 0;
}
const char **cDevice::GetAudioTracksDevice(int *CurrentTrack) const
{
return NULL;
}
void cDevice::SetAudioTrackDevice(int Index)
{
}
bool cDevice::ToggleMute(void)
{
int OldVolume = volume;
mute = !mute;
//XXX why is it necessary to use different sequences???
if (mute) {
SetVolume(0, mute);
Audios.MuteAudio(mute); // Mute external audio after analog audio
}
else {
Audios.MuteAudio(mute); // Enable external audio before analog audio
SetVolume(0, mute);
}
volume = OldVolume;
return mute;
}
void cDevice::SetVolume(int Volume, bool Absolute)
{
volume = min(max(Absolute ? Volume : volume + Volume, 0), MAXVOLUME);
SetVolumeDevice(volume);
cStatus::MsgSetVolume(volume, Absolute);
if (volume > 0) {
mute = false;
Audios.MuteAudio(mute);
}
}
int cDevice::NumAudioTracks(void) const
{
return player ? player->NumAudioTracks() : NumAudioTracksDevice();
}
const char **cDevice::GetAudioTracks(int *CurrentTrack) const
{
return player ? player->GetAudioTracks(CurrentTrack) : GetAudioTracksDevice(CurrentTrack);
}
void cDevice::SetAudioTrack(int Index)
{
if (player)
player->SetAudioTrack(Index);
else
SetAudioTrackDevice(Index);
}
bool cDevice::CanReplay(void) const
{
return HasDecoder();
}
bool cDevice::SetPlayMode(ePlayMode PlayMode)
{
return false;
}
int64_t cDevice::GetSTC(void)
{
return -1;
}
void cDevice::TrickSpeed(int Speed)
{
}
void cDevice::Clear(void)
{
Audios.ClearAudio();
}
void cDevice::Play(void)
{
Audios.MuteAudio(mute);
}
void cDevice::Freeze(void)
{
Audios.MuteAudio(true);
}
void cDevice::Mute(void)
{
Audios.MuteAudio(true);
}
void cDevice::StillPicture(const uchar *Data, int Length)
{
}
bool cDevice::Replaying(void) const
{
return player != NULL;
}
bool cDevice::AttachPlayer(cPlayer *Player)
{
if (CanReplay()) {
if (player)
Detach(player);
player = Player;
SetPlayMode(player->playMode);
player->device = this;
player->Activate(true);
return true;
}
return false;
}
void cDevice::Detach(cPlayer *Player)
{
if (Player && player == Player) {
player->Activate(false);
player->device = NULL;
player = NULL;
SetPlayMode(pmNone);
Audios.ClearAudio();
}
}
void cDevice::StopReplay(void)
{
if (player) {
Detach(player);
if (IsPrimaryDevice())
cControl::Shutdown();
}
}
bool cDevice::Poll(cPoller &Poller, int TimeoutMs)
{
return false;
}
bool cDevice::Flush(int TimeoutMs)
{
return true;
}
int cDevice::PlayVideo(const uchar *Data, int Length)
{
return -1;
}
void cDevice::PlayAudio(const uchar *Data, int Length)
{
Audios.PlayAudio(Data, Length);
}
int cDevice::Ca(void) const
{
int ca = 0;
for (int i = 0; i < MAXRECEIVERS; i++) {
if (receiver[i] && (ca = receiver[i]->ca) != 0)
break; // all receivers have the same ca
}
return ca;
}
int cDevice::Priority(void) const
{
int priority = IsPrimaryDevice() ? Setup.PrimaryLimit - 1 : DEFAULTPRIORITY;
for (int i = 0; i < MAXRECEIVERS; i++) {
if (receiver[i])
priority = max(receiver[i]->priority, priority);
}
return priority;
}
int cDevice::CanShift(int Ca, int Priority, int UsedCards) const
{
return -1;//XXX+ too complex with multiple recordings per device
/*XXX
// Test whether a receiver on this device can be shifted to another one
// in order to perform a new receiving with the given Ca and Priority on this device:
int ShiftLevel = -1; // default means this device can't be shifted
if (UsedCards & (1 << CardIndex()) != 0)
return ShiftLevel; // otherwise we would get into a loop
if (Receiving()) {
if (ProvidesCa(Ca) // this device provides the requested Ca
&& (Ca != this->Ca() // the requested Ca is different from the one currently used...
|| Priority > this->Priority())) { // ...or the request comes from a higher priority
cDevice *d = NULL;
int Provides[MAXDEVICES];
UsedCards |= (1 << CardIndex());
for (int i = 0; i < numDevices; i++) {
if ((Provides[i] = device[i]->ProvidesCa(this->Ca())) != 0) { // this device is basicly able to do the job
if (device[i] != this) { // it is not _this_ device
int sl = device[i]->CanShift(this->Ca(), Priority, UsedCards); // this is the original Priority!
if (sl >= 0 && (ShiftLevel < 0 || sl < ShiftLevel)) {
d = device[i];
ShiftLevel = sl;
}
}
}
}
if (ShiftLevel >= 0)
ShiftLevel++; // adds the device's own shift
}
}
else if (Priority > this->Priority())
ShiftLevel = 0; // no shifting necessary, this device can do the job
return ShiftLevel;
XXX*/
}
int cDevice::ProvidesCa(const cChannel *Channel) const
{
int Ca = Channel->Ca();
if (Ca == CardIndex() + 1)
return 1; // exactly _this_ card was requested
if (Ca && Ca <= MAXDEVICES)
return 0; // a specific card was requested, but not _this_ one
return !Ca; // by default every card can provide FTA
}
bool cDevice::Receiving(bool CheckAny) const
{
for (int i = 0; i < MAXRECEIVERS; i++) {
if (receiver[i] && (CheckAny || receiver[i]->priority >= 0)) // cReceiver with priority < 0 doesn't count
return true;
}
return false;
}
void cDevice::Action(void)
{
if (OpenDvr()) {
active = true;
for (; active;) {
// Read data from the DVR device:
uchar *b = NULL;
if (GetTSPacket(b)) {
if (b) {
int Pid = (((uint16_t)b[1] & PID_MASK_HI) << 8) | b[2];
// Distribute the packet to all attached receivers:
Lock();
for (int i = 0; i < MAXRECEIVERS; i++) {
if (receiver[i] && receiver[i]->WantsPid(Pid))
receiver[i]->Receive(b, TS_SIZE);
}
Unlock();
}
}
else
break;
}
CloseDvr();
}
}
bool cDevice::OpenDvr(void)
{
return false;
}
void cDevice::CloseDvr(void)
{
}
bool cDevice::GetTSPacket(uchar *&Data)
{
return false;
}
bool cDevice::AttachReceiver(cReceiver *Receiver)
{
if (!Receiver)
return false;
if (Receiver->device == this)
return true;
if (!HasLock(TUNER_LOCK_TIMEOUT)) {
esyslog("ERROR: device %d has no lock, can't attach receiver!", CardIndex() + 1);
return false;
}
for (int i = 0; i < MAXRECEIVERS; i++) {
if (!receiver[i]) {
for (int n = 0; n < MAXRECEIVEPIDS; n++) {
if (!AddPid(Receiver->pids[n])) {
for ( ; n-- > 0; )
DelPid(Receiver->pids[n]);
return false;
}
}
Receiver->Activate(true);
Lock();
Receiver->device = this;
receiver[i] = Receiver;
Unlock();
Start();
return true;
}
}
esyslog("ERROR: no free receiver slot!");
return false;
}
void cDevice::Detach(cReceiver *Receiver)
{
if (!Receiver || Receiver->device != this)
return;
bool receiversLeft = false;
for (int i = 0; i < MAXRECEIVERS; i++) {
if (receiver[i] == Receiver) {
Receiver->Activate(false);
Lock();
receiver[i] = NULL;
Receiver->device = NULL;
Unlock();
for (int n = 0; n < MAXRECEIVEPIDS; n++)
DelPid(Receiver->pids[n]);
}
else if (receiver[i])
receiversLeft = true;
}
if (!receiversLeft) {
active = false;
Cancel(3);
}
}
// --- cTSBuffer -------------------------------------------------------------
cTSBuffer::cTSBuffer(int File, int Size, int CardIndex)
{
SetDescription("TS buffer on device %d", CardIndex);
f = File;
cardIndex = CardIndex;
active = false;
delivered = false;
ringBuffer = new cRingBufferLinear(Size, TS_SIZE, true, "TS");
ringBuffer->SetTimeouts(100, 100);
Start();
}
cTSBuffer::~cTSBuffer()
{
active = false;
Cancel(3);
delete ringBuffer;
}
void cTSBuffer::Action(void)
{
if (ringBuffer) {
bool firstRead = true;
cPoller Poller(f);
active = true;
for (; active;) {
if (firstRead || Poller.Poll(100)) {
firstRead = false;
int r = ringBuffer->Read(f);
if (r < 0 && FATALERRNO) {
if (errno == EOVERFLOW)
esyslog("ERROR: driver buffer overflow on device %d", cardIndex);
else {
LOG_ERROR;
break;
}
}
}
}
}
}
uchar *cTSBuffer::Get(void)
{
int Count = 0;
if (delivered) {
ringBuffer->Del(TS_SIZE);
delivered = false;
}
uchar *p = ringBuffer->Get(Count);
if (p && Count >= TS_SIZE) {
if (*p != TS_SYNC_BYTE) {
for (int i = 1; i < Count; i++) {
if (p[i] == TS_SYNC_BYTE) {
Count = i;
break;
}
}
ringBuffer->Del(Count);
esyslog("ERROR: skipped %d bytes to sync on TS packet on device %d", Count, cardIndex);
return NULL;
}
delivered = true;
return p;
}
return NULL;
}