mirror of
https://github.com/vdr-projects/vdr.git
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VDR developer version 2.1.2 is now available at ftp://ftp.tvdr.de/vdr/Developer/vdr-2.1.2.tar.bz2 A 'diff' against the previous version is available at ftp://ftp.tvdr.de/vdr/Developer/vdr-2.1.1-2.1.2.diff MD5 checksums: 4725e9cb26fea8fa3682dd30f5594a50 vdr-2.1.2.tar.bz2 869d9b298b432a505186328bcf0b53c6 vdr-2.1.1-2.1.2.diff WARNING: ======== This is a *developer* version. Even though *I* use it in my productive environment, I strongly recommend that you only use it under controlled conditions and for testing and debugging. From the HISTORY file: - Updated the Finnish OSD texts (thanks to Rolf Ahrenberg). - Fixed displaying DVB subtitles (thanks to Rolf Ahrenberg for helping to debug and understand subtitle page refreshes): + Fixed handling DVB subtitle fill region codes for 2 and 8 bpp. + Fixed handling pages without an explicit END_OF_DISPLAY_SET_SEGMENT. The FINISHPAGE_HACK is no longer necessary. + Fixed handling "page refreshes". The data is now parsed and stored closer to the DVB standard specs, introducing "object refs" and "region refs". + The debug output now goes into an HTML file named dbg-log.htm and shows the actual bitmaps (dbg-nnn.jpg) used to display the subtitles. That way it is much easier to see what's actually going on. + Fixed handling subtitles encoded as a string of characters (the very first character was always skipped). - Fixed wrong initialization of Setup.PositionerSwing (reported by Arthur Konovalov). - Updated the Estonian OSD texts (thanks to Arthur Konovalov). - Fixed cleaning up old EPG events in case no epg data file is given (reported by Dave Pickles). - Unified the internal sequence of actions when pressing the Blue and the Back key, respectively, during replay (reported by Thomas Maass). - The Yellow button in the main menu no longer acts as "Pause" if "Pause key handling" is set to "do not pause live video" (suggested by Ulf Kiener). - The code for distributing recordings over several video directories has been removed. VDR now by default assumes that the video directory is one big disk. If you absolutely need to use several separate disks to store recordings, you can write a plugin that uses the new cVideoDirectory API to implement the necessary functionality (see PLUGINS.html, section "The video directory"). You can copy the respective code from previous versions of videodir.c. IMPORTANT NOTE: If you write a plugin that implements a distributed video directory, =============== be sure to make cVideoDirectory::Rename() follow symbolic links! This functionality was never implemented in VDR and it therefore used a workaround in cutter.c. See the section marked with // XXX this can be removed once RenameVideoFile() follows symlinks in previous versions of cutter.c. + CloseVideoFile() is obsolete and has been removed. + The functions OpenVideoFile(), RenameVideoFile(), RemoveVideoFile(), VideoFileSpaceAvailable(), VideoDiskSpace(), RemoveEmptyVideoDirectories(), IsOnVideoDirectoryFileSystem() and PrefixVideoFileName() are now static members of cVideoDirectory and need to be called with the proper prefix. + The name of the video directory is now available through cVideoDirectory::Name(). - Added renaming and moving recordings and folders, editing a recording's priority and lifetime, and queueing cutting jobs (inspired by the "extrecmenu" plugin from Martin Prochnow). + The "Recording info" menu now has a new Blue button named "Edit", which opens a dialog in which several properties of the selected recording can be changed. It can be renamed or moved into another folder and its priority and lifetime can be modified (inspired by the "extrecmenu" plugin from Martin Prochnow). The new blue "Edit" button in the "Recordings" menu opens a dialog in which a folder can be renamed or moved. See MANUAL, section "Managing folders". + In the "Edit recording" menu the Yellow button ("Delete marks") allows you to delete all editing marks of the selected recording. + cCutter is no longer a static class. Cutting requests should now be invoked by calling RecordingsHandler.Add(ruCut, FileName). See the new cRecordingsHandler class in recording.h. + Cutting jobs are now placed in a queue (together with any move or copy jobs) and are processed one by one. + The new SVDRP command RENR can be used to rename a recording (suggested by Rolf Ahrenberg). + Note that in several places in the source code a "copy" operation is mentioned, however there is no user interface for this, yet. - Changed some variable names in positioner.c to match the names used in the page with the explanation on vdr-portal.de. - Updated the Italian OSD texts (thanks to Diego Pierotto). - Fixed writing group separators to channels.conf that contain a comma (reported by Eike Edener). - Now also checking the source (in addition to the transponder) when setting the system time from the TDT, which avoids problems in case devices are tuned to the same transponder on different sources, and these broadcast different time data (reported by Torsten Lang). - Changed cRecorder::Action() to use cTimeMs instead of time() to avoid problems with unjustified "video data stream broken" errors in case the system time is changed while a recording is active (reported by Torsten Lang). - Revised the section on "Learning the remote control keys" in the INSTALL file to avoid the impression that there actually is a default remote.conf file, and to not use any alphabetic keys for special functions, so that they remain available for textual input. - The function cRecordings::MBperMinute() now only takes into account recordings with less than 5 seconds per megabyte, in an attempt to filter out radio recordings (thanks to Harald Koenig). The result of this function was way off any realistic value in case there are many radio recordings in the video directory. - Added maximum signal strength value for TechniSat SkyStar 2 DVB-S rev 2.3P (thanks to Guido Cordaro). - Fixed an inconsistent behavior between opening the Recordings menu manually via the main menu and by pressing the Recordings key. In the latter case it automatically opened all sub folders to position the cursor to the last replayed recording, which is unexpected at this point (reported by Helmut Auer). You can still navigate to the last replayed recording (if any) by pressing Ok repeatedly in the Recordings menu.
558 lines
14 KiB
C
558 lines
14 KiB
C
/*
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* osdbase.c: Basic interface to the On Screen Display
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: osdbase.c 3.2 2013/09/22 14:01:17 kls Exp $
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*/
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#include "osdbase.h"
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#include <string.h>
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#include "device.h"
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#include "i18n.h"
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#include "menuitems.h"
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#include "remote.h"
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#include "status.h"
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// --- cOsdItem --------------------------------------------------------------
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cOsdItem::cOsdItem(eOSState State)
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{
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text = NULL;
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state = State;
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selectable = true;
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fresh = true;
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}
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cOsdItem::cOsdItem(const char *Text, eOSState State, bool Selectable)
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{
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text = NULL;
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state = State;
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selectable = Selectable;
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fresh = true;
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SetText(Text);
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}
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cOsdItem::~cOsdItem()
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{
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free(text);
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}
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void cOsdItem::SetText(const char *Text, bool Copy)
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{
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free(text);
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text = Copy ? strdup(Text ? Text : "") : (char *)Text; // text assumes ownership!
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}
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void cOsdItem::SetSelectable(bool Selectable)
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{
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selectable = Selectable;
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}
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void cOsdItem::SetFresh(bool Fresh)
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{
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fresh = Fresh;
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}
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void cOsdItem::SetMenuItem(cSkinDisplayMenu *DisplayMenu, int Index, bool Current, bool Selectable)
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{
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DisplayMenu->SetItem(Text(), Index, Current, Selectable);
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}
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eOSState cOsdItem::ProcessKey(eKeys Key)
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{
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return Key == kOk ? state : osUnknown;
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}
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// --- cOsdObject ------------------------------------------------------------
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void cOsdObject::Show(void)
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{
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if (isMenu)
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((cOsdMenu *)this)->Display();
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}
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// --- cOsdMenu --------------------------------------------------------------
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cSkinDisplayMenu *cOsdMenu::displayMenu = NULL;
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int cOsdMenu::displayMenuCount = 0;
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cOsdMenu::cOsdMenu(const char *Title, int c0, int c1, int c2, int c3, int c4)
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{
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isMenu = true;
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digit = 0;
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hasHotkeys = false;
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displayMenuItems = 0;
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title = NULL;
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menuCategory = mcUnknown;
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SetTitle(Title);
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SetCols(c0, c1, c2, c3, c4);
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first = 0;
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current = marked = -1;
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subMenu = NULL;
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helpRed = helpGreen = helpYellow = helpBlue = NULL;
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helpDisplayed = false;
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status = NULL;
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if (!displayMenuCount++)
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SetDisplayMenu();
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}
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cOsdMenu::~cOsdMenu()
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{
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free(title);
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delete subMenu;
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free(status);
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displayMenu->Clear();
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cStatus::MsgOsdClear();
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if (!--displayMenuCount)
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DELETENULL(displayMenu);
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}
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void cOsdMenu::SetMenuCategory(eMenuCategory MenuCategory)
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{
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menuCategory = MenuCategory;
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}
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void cOsdMenu::SetDisplayMenu(void)
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{
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if (displayMenu) {
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displayMenu->Clear();
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delete displayMenu;
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}
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displayMenu = Skins.Current()->DisplayMenu();
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}
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const char *cOsdMenu::hk(const char *s)
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{
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static cString buffer;
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if (s && hasHotkeys) {
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if (digit == 0 && '1' <= *s && *s <= '9' && *(s + 1) == ' ')
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digit = -1; // prevents automatic hotkeys - input already has them
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if (digit >= 0) {
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digit++;
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buffer = cString::sprintf(" %c %s", (digit < 10) ? '0' + digit : ' ' , s);
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s = buffer;
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}
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}
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return s;
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}
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void cOsdMenu::SetCols(int c0, int c1, int c2, int c3, int c4)
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{
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cols[0] = c0;
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cols[1] = c1;
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cols[2] = c2;
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cols[3] = c3;
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cols[4] = c4;
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}
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void cOsdMenu::SetHasHotkeys(bool HasHotkeys)
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{
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hasHotkeys = HasHotkeys;
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digit = 0;
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}
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void cOsdMenu::SetStatus(const char *s)
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{
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free(status);
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status = s ? strdup(s) : NULL;
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displayMenu->SetMessage(mtStatus, s);
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}
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void cOsdMenu::SetTitle(const char *Title)
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{
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free(title);
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title = strdup(Title);
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}
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void cOsdMenu::DisplayHelp(bool Force)
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{
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if (!helpDisplayed || Force) {
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displayMenu->SetButtons(helpRed, helpGreen, helpYellow, helpBlue);
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cStatus::MsgOsdHelpKeys(helpRed, helpGreen, helpYellow, helpBlue);
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helpDisplayed = true;
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}
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}
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void cOsdMenu::SetHelp(const char *Red, const char *Green, const char *Yellow, const char *Blue)
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{
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// strings are NOT copied - must be constants!!!
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helpRed = Red;
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helpGreen = Green;
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helpYellow = Yellow;
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helpBlue = Blue;
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DisplayHelp(true);
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}
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void cOsdMenu::Del(int Index)
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{
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cList<cOsdItem>::Del(Get(Index));
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int count = Count();
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while (current < count && !SelectableItem(current))
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current++;
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if (current == count) {
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while (current > 0 && !SelectableItem(current))
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current--;
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}
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if (Index == first && first > 0)
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first--;
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}
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void cOsdMenu::Add(cOsdItem *Item, bool Current, cOsdItem *After)
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{
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cList<cOsdItem>::Add(Item, After);
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if (Current)
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current = Item->Index();
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}
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void cOsdMenu::Ins(cOsdItem *Item, bool Current, cOsdItem *Before)
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{
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cList<cOsdItem>::Ins(Item, Before);
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if (Current)
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current = Item->Index();
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}
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void cOsdMenu::Display(void)
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{
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if (subMenu) {
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subMenu->Display();
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return;
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}
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displayMenu->SetMessage(mtStatus, NULL);
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displayMenu->Clear();
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cStatus::MsgOsdClear();
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if (menuCategory != displayMenu->MenuCategory())
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displayMenu->SetMenuCategory(menuCategory);
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displayMenuItems = displayMenu->MaxItems();
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displayMenu->SetTabs(cols[0], cols[1], cols[2], cols[3], cols[4]);//XXX
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displayMenu->SetTitle(title);
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cStatus::MsgOsdTitle(title);
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DisplayHelp(true);
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int count = Count();
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if (count > 0) {
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int ni = 0;
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for (cOsdItem *item = First(); item; item = Next(item)) {
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cStatus::MsgOsdItem(item->Text(), ni++);
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if (current < 0 && item->Selectable())
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current = item->Index();
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}
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if (current < 0)
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current = 0; // just for safety - there HAS to be a current item!
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first = min(first, max(0, count - displayMenuItems)); // in case the menu size has changed
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if (current - first >= displayMenuItems || current < first) {
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first = current - displayMenuItems / 2;
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if (first + displayMenuItems > count)
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first = count - displayMenuItems;
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if (first < 0)
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first = 0;
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}
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int i = first;
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int n = 0;
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for (cOsdItem *item = Get(first); item; item = Next(item)) {
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bool CurrentSelectable = (i == current) && item->Selectable();
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item->SetMenuItem(displayMenu, i - first, CurrentSelectable, item->Selectable());
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if (CurrentSelectable)
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cStatus::MsgOsdCurrentItem(item->Text());
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if (++n == displayMenuItems)
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break;
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i++;
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}
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}
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displayMenu->SetScrollbar(count, first);
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if (!isempty(status))
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displayMenu->SetMessage(mtStatus, status);
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}
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void cOsdMenu::SetCurrent(cOsdItem *Item)
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{
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current = Item ? Item->Index() : -1;
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}
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void cOsdMenu::RefreshCurrent(void)
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{
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cOsdItem *item = Get(current);
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if (item)
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item->Set();
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}
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void cOsdMenu::DisplayCurrent(bool Current)
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{
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cOsdItem *item = Get(current);
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if (item) {
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item->SetMenuItem(displayMenu, current - first, Current && item->Selectable(), item->Selectable());
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if (Current && item->Selectable())
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cStatus::MsgOsdCurrentItem(item->Text());
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if (!Current)
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item->SetFresh(true); // leaving the current item resets 'fresh'
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if (cMenuEditItem *MenuEditItem = dynamic_cast<cMenuEditItem *>(item)) {
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if (!MenuEditItem->DisplayHelp(Current))
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DisplayHelp();
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else
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helpDisplayed = false;
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}
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}
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}
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void cOsdMenu::DisplayItem(cOsdItem *Item)
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{
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if (Item) {
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int Index = Item->Index();
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int Offset = Index - first;
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if (Offset >= 0 && Offset < first + displayMenuItems) {
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bool Current = Index == current;
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Item->SetMenuItem(displayMenu, Offset, Current && Item->Selectable(), Item->Selectable());
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if (Current && Item->Selectable())
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cStatus::MsgOsdCurrentItem(Item->Text());
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}
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}
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}
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void cOsdMenu::Clear(void)
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{
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if (marked >= 0)
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SetStatus(NULL);
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first = 0;
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current = marked = -1;
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cList<cOsdItem>::Clear();
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}
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bool cOsdMenu::SelectableItem(int idx)
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{
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cOsdItem *item = Get(idx);
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return item && item->Selectable();
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}
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void cOsdMenu::CursorUp(void)
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{
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int tmpCurrent = current;
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int lastOnScreen = first + displayMenuItems - 1;
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int last = Count() - 1;
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if (last < 0)
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return;
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while (--tmpCurrent != current) {
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if (tmpCurrent < 0) {
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if (first > 0) {
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// make non-selectable items at the beginning visible:
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first = 0;
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Display();
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return;
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}
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if (Setup.MenuScrollWrap)
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tmpCurrent = last + 1;
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else
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return;
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}
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else if (SelectableItem(tmpCurrent))
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break;
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}
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if (first <= tmpCurrent && tmpCurrent <= lastOnScreen)
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DisplayCurrent(false);
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current = tmpCurrent;
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if (current < first) {
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first = Setup.MenuScrollPage ? max(0, current - displayMenuItems + 1) : current;
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Display();
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}
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else if (current > lastOnScreen) {
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first = max(0, current - displayMenuItems + 1);
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Display();
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}
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else
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DisplayCurrent(true);
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}
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void cOsdMenu::CursorDown(void)
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{
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int tmpCurrent = current;
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int lastOnScreen = first + displayMenuItems - 1;
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int last = Count() - 1;
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if (last < 0)
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return;
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while (++tmpCurrent != current) {
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if (tmpCurrent > last) {
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if (first < last - displayMenuItems) {
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// make non-selectable items at the end visible:
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first = last - displayMenuItems + 1;
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Display();
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return;
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}
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if (Setup.MenuScrollWrap)
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tmpCurrent = -1;
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else
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return;
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}
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else if (SelectableItem(tmpCurrent))
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break;
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}
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if (first <= tmpCurrent && tmpCurrent <= lastOnScreen)
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DisplayCurrent(false);
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current = tmpCurrent;
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if (current > lastOnScreen) {
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first = Setup.MenuScrollPage ? current : max(0, current - displayMenuItems + 1);
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if (first + displayMenuItems > last)
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first = max(0, last - displayMenuItems + 1);
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Display();
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}
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else if (current < first) {
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first = current;
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Display();
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}
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else
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DisplayCurrent(true);
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}
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void cOsdMenu::PageUp(void)
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{
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int oldCurrent = current;
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int oldFirst = first;
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current -= displayMenuItems;
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first -= displayMenuItems;
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int last = Count() - 1;
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if (current < 0)
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current = 0;
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if (first < 0)
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first = 0;
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int tmpCurrent = current;
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while (!SelectableItem(tmpCurrent) && --tmpCurrent >= 0)
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;
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if (tmpCurrent < 0) {
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tmpCurrent = current;
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while (++tmpCurrent <= last && !SelectableItem(tmpCurrent))
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;
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}
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current = tmpCurrent <= last ? tmpCurrent : -1;
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if (current >= 0) {
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if (current < first)
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first = current;
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else if (current - first >= displayMenuItems)
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first = current - displayMenuItems + 1;
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}
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if (current != oldCurrent || first != oldFirst) {
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Display();
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DisplayCurrent(true);
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}
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else if (Setup.MenuScrollWrap)
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CursorUp();
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}
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void cOsdMenu::PageDown(void)
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{
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int oldCurrent = current;
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int oldFirst = first;
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current += displayMenuItems;
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first += displayMenuItems;
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int last = Count() - 1;
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if (current > last)
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current = last;
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if (first + displayMenuItems > last)
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first = max(0, last - displayMenuItems + 1);
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int tmpCurrent = current;
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while (!SelectableItem(tmpCurrent) && ++tmpCurrent <= last)
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;
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if (tmpCurrent > last) {
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tmpCurrent = current;
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while (--tmpCurrent >= 0 && !SelectableItem(tmpCurrent))
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;
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}
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current = tmpCurrent > 0 ? tmpCurrent : -1;
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if (current >= 0) {
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if (current < first)
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first = current;
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else if (current - first >= displayMenuItems)
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|
first = current - displayMenuItems + 1;
|
|
}
|
|
if (current != oldCurrent || first != oldFirst) {
|
|
Display();
|
|
DisplayCurrent(true);
|
|
}
|
|
else if (Setup.MenuScrollWrap)
|
|
CursorDown();
|
|
}
|
|
|
|
void cOsdMenu::Mark(void)
|
|
{
|
|
if (Count() && marked < 0) {
|
|
marked = current;
|
|
SetStatus(tr("Up/Dn for new location - OK to move"));
|
|
}
|
|
}
|
|
|
|
eOSState cOsdMenu::HotKey(eKeys Key)
|
|
{
|
|
for (cOsdItem *item = First(); item; item = Next(item)) {
|
|
const char *s = item->Text();
|
|
if (s && (s = skipspace(s)) != NULL) {
|
|
if (*s == Key - k1 + '1') {
|
|
current = item->Index();
|
|
RefreshCurrent();
|
|
Display();
|
|
cRemote::Put(kOk, true);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return osContinue;
|
|
}
|
|
|
|
eOSState cOsdMenu::AddSubMenu(cOsdMenu *SubMenu)
|
|
{
|
|
delete subMenu;
|
|
subMenu = SubMenu;
|
|
subMenu->Display();
|
|
return osContinue; // convenience return value
|
|
}
|
|
|
|
eOSState cOsdMenu::CloseSubMenu(bool ReDisplay)
|
|
{
|
|
delete subMenu;
|
|
subMenu = NULL;
|
|
if (ReDisplay) {
|
|
RefreshCurrent();
|
|
Display();
|
|
}
|
|
return osContinue; // convenience return value
|
|
}
|
|
|
|
eOSState cOsdMenu::ProcessKey(eKeys Key)
|
|
{
|
|
if (subMenu) {
|
|
eOSState state = subMenu->ProcessKey(Key);
|
|
if (state == osBack)
|
|
return CloseSubMenu();
|
|
return state;
|
|
}
|
|
|
|
cOsdItem *item = Get(current);
|
|
if (marked < 0 && item) {
|
|
eOSState state = item->ProcessKey(Key);
|
|
if (state != osUnknown) {
|
|
DisplayCurrent(true);
|
|
return state;
|
|
}
|
|
}
|
|
switch (int(Key)) {
|
|
case k0: return osUnknown;
|
|
case k1...k9: return hasHotkeys ? HotKey(Key) : osUnknown;
|
|
case kUp|k_Repeat:
|
|
case kUp: CursorUp(); break;
|
|
case kDown|k_Repeat:
|
|
case kDown: CursorDown(); break;
|
|
case kLeft|k_Repeat:
|
|
case kLeft: PageUp(); break;
|
|
case kRight|k_Repeat:
|
|
case kRight: PageDown(); break;
|
|
case kBack: return osBack;
|
|
case kOk: if (marked >= 0) {
|
|
SetStatus(NULL);
|
|
if (marked != current)
|
|
Move(marked, current);
|
|
marked = -1;
|
|
break;
|
|
}
|
|
// else run into default
|
|
default: if (marked < 0)
|
|
return osUnknown;
|
|
}
|
|
return osContinue;
|
|
}
|