mirror of
https://github.com/vdr-projects/vdr.git
synced 2025-03-01 10:50:46 +00:00
VDR developer version 2.1.7 is now available at ftp://ftp.tvdr.de/vdr/Developer/vdr-2.1.7.tar.bz2 A 'diff' against the previous version is available at ftp://ftp.tvdr.de/vdr/Developer/vdr-2.1.6-2.1.7.diff MD5 checksums: 1c954bad31ce74cd1cbd7987e62d2a98 vdr-2.1.7.tar.bz2 88a90327a75833b7723942d3bd25f954 vdr-2.1.6-2.1.7.diff WARNING: ======== This is a *developer* version. Even though *I* use it in my productive environment, I strongly recommend that you only use it under controlled conditions and for testing and debugging. From the HISTORY file: - No longer logging an error message in DirSizeMB() if the given directory doesn't exist. This avoids lots of log entries in case several VDRs use the same video directory and one of them has already physically removed a recording directory, while the others still have it in their list of deleted recordings. - Updated the Italian OSD texts (thanks to Diego Pierotto). - A cCamSlot that has WantsTsData set to true in its constructor now also gets the CAT and EMM PIDs data. - Fixed a possible division by zero in frame rate detection. - VDR now reads command line options from *.conf files in /etc/vdr/conf.d (thanks to Lars Hanisch). See vdr.1 and vdr.5 for details. - Fixed a possible crash in the LCARS skin (thanks to Thomas Reufer). - Updated the dvbhddevice plugin source. - Fixed a bug in the Makefile when installing plugins with LCLBLD=1 (thanks to Stefan Huelswitt). - The pid of the PMT in which the CA descriptors of a given channel are broadcast is now stored together with the CA descriptors and can be retrieved by calling GetPmtPid() (this information is only required to receive encrypted channels with the OctopusNet receiver via the 'satip' plugin). - Channels that are not listed in the SDT are now only marked as OBSOLETE if "Setup/DVB/Update channels" is set to a value other than "no" or "PIDs only". - Fixed multiple OBSOLETE marks in channels that are not listed in the SDT in case "Setup/Miscellaneous/Show channel names with source" is set to "yes". - The new function cOsd::DrawScaledBitmap() is now used for drawing subtitles. This function can be reimplemented by high level OSDs which may be able to do the scaling in hardware or otherwise more efficiently (thanks to Thomas Reufer). - Fixed detaching receivers from devices in case a CAM needs to receive the TS (reported by Dietmar Spingler). - Fixed resetting the receiver for EMM pids for CAMs that need to receive the TS (reported by Dietmar Spingler). - Fixed (well, actually worked around) a problem with subtitles not being displayed because the broadcaster doesn't set the data's version numbers as required by the DVB standard (thanks to Rolf Ahrenberg). - Fixed support for systemd (thanks to Christopher Reimer). - Added a missing backslash to the help text of the SVDRP command MOVR (thanks to Lars Hanisch). - Added subsystem id support for DVB devices connected via USB (thanks to Jose Alberto Reguero). - Added the functions IndexOf(), InsertUnique(), AppendUnique() and RemoveElement() to the cVector class (thanks to Stefan Schallenberg). - Fixed a possible out-of-bounds access in cVector::Remove(). - Added functions to set and retrieve the priority of a cReceiver (suggested by Frank Schmirler). - Added the new parameters "Setup/Miscellaneous/Volume steps" and ".../Volume linearize" (thanks to Claus Muus). See the MANUAL for details. - Fixed jumping to an absolute position via the Red key in case replay was paused (reported by Dieter Ferdinand). - Changed the German weekday names from "MonDieMitDonFreSamSon" to "Mo.Di.Mi.Do.Fr.Sa.So." (thanks to Stefan Blochberger). - Now handling CAT sections that consist of more than one TS packet. - Added handling for DTS audio tracks to cPatPmtParser::ParsePmt() (thanks to Thomas Reufer). - Added support for PGS subtitles (thanks to Thomas Reufer). - Use of the function cOsd::GetBitmap() outside of derived classes is now deprecated, and it may be made 'protected' in a future version, since it doesn't work with TrueColor OSDs. Plugin authors may want to modify their code so that it works without this function. - Modified the descriptions of several threads, so that the important information (like device or frontend numbers) is within the first 15 characters of the string, because only these are displayed in thread listings. Plugin authors may want to do the same. - Added the channel name to log messages that reference a channel (suggested by Dietmar Spingler). - Modified the CAM API so that it is possible to implement CAMs that can be freely assigned to any devices (thanks to Jasmin Jessich). - Plugins can now implement the function SetMenuSortMode() in their skin objects derived from cSkinDisplayMenu, to get informed about the currently used sort mode, if applicable (suggested by Martin Schirrmacher). - Added cOsdProvider::OsdSizeChanged(), which plugins that implement an output device can call to signal a change in the OSD that requires a redraw of the currently displayed object (thanks to Thomas Reufer). - Added a comment to cRecorder::Activate() about the need to call Detach() in the destructor (suggested by Eike Sauer). - Now returning from removing deleted recordings after at most 10 seconds, or if the user presses a remote control key, to keep the system from getting unresponsive when removing a huge number of files (reported by Dieter Ferdinand). - Fixed generating the index file of an existing recording in case at the of a TS file there is less data in the buffer than needed by the frame detector. In such a case it was possible that frames were missed, and there was most likely a distortion when replaying that part of a recording. This is mostly a problem for recordings that consist of more than one *.ts file. Single file recordings could only lose some frames at their very end, which probably doesn't matter. At any rate, if you have generated an index file with VDR version 2.0.6, 2.1.5 or 2.1.6, you may want to do so again with this version to make sure the index is OK. - Added the new command line option --updindex, which can be used to update an incomplete index of a recording (based on a patch from Helmut Auer).
2174 lines
63 KiB
C
2174 lines
63 KiB
C
/*
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* osd.c: Abstract On Screen Display layer
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: osd.c 3.4 2015/01/15 11:20:56 kls Exp $
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*/
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#include "osd.h"
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#include <math.h>
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#include <stdlib.h>
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#include <sys/ioctl.h>
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#include <sys/stat.h>
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#include <sys/unistd.h>
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#include "device.h"
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#include "tools.h"
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tColor HsvToColor(double H, double S, double V)
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{
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if (S > 0) {
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H /= 60;
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int i = floor(H);
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double f = H - i;
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double p = V * (1 - S);
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double q = V * (1 - S * f);
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double t = V * (1 - S * (1 - f));
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switch (i) {
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case 0: return RgbToColor(V, t, p);
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case 1: return RgbToColor(q, V, p);
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case 2: return RgbToColor(p, V, t);
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case 3: return RgbToColor(p, q, V);
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case 4: return RgbToColor(t, p, V);
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default: return RgbToColor(V, p, q);
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}
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}
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else { // greyscale
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uint8_t n = V * 0xFF;
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return RgbToColor(n, n, n);
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}
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}
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tColor RgbShade(tColor Color, double Factor)
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{
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double f = fabs(constrain(Factor, -1.0, 1.0));
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double w = Factor > 0 ? f * 0xFF : 0;
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return (Color & 0xFF000000) |
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(min(0xFF, int((1 - f) * ((Color >> 16) & 0xFF) + w + 0.5)) << 16) |
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(min(0xFF, int((1 - f) * ((Color >> 8) & 0xFF) + w + 0.5)) << 8) |
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(min(0xFF, int((1 - f) * ( Color & 0xFF) + w + 0.5)) );
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}
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#define USE_ALPHA_LUT
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#ifdef USE_ALPHA_LUT
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// Alpha blending with lookup table (by Reinhard Nissl <rnissl@gmx.de>)
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// A little slower (138 %) on fast machines than the implementation below and faster
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// on slow machines (79 %), but requires some 318KB of RAM for the lookup table.
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static uint16_t AlphaLutFactors[255][256][2];
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static uint8_t AlphaLutAlpha[255][256];
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class cInitAlphaLut {
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public:
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cInitAlphaLut(void)
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{
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for (int alphaA = 0; alphaA < 255; alphaA++) {
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int range = (alphaA == 255 ? 255 : 254);
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for (int alphaB = 0; alphaB < 256; alphaB++) {
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int alphaO_x_range = 255 * alphaA + alphaB * (range - alphaA);
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if (!alphaO_x_range)
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alphaO_x_range++;
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int factorA = (256 * 255 * alphaA + alphaO_x_range / 2) / alphaO_x_range;
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int factorB = (256 * alphaB * (range - alphaA) + alphaO_x_range / 2) / alphaO_x_range;
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AlphaLutFactors[alphaA][alphaB][0] = factorA;
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AlphaLutFactors[alphaA][alphaB][1] = factorB;
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AlphaLutAlpha[alphaA][alphaB] = alphaO_x_range / range;
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}
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}
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}
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} InitAlphaLut;
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tColor AlphaBlend(tColor ColorFg, tColor ColorBg, uint8_t AlphaLayer)
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{
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tColor Alpha = (ColorFg & 0xFF000000) >> 24;
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Alpha *= AlphaLayer;
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Alpha >>= 8;
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uint16_t *lut = &AlphaLutFactors[Alpha][(ColorBg & 0xFF000000) >> 24][0];
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return (tColor)((AlphaLutAlpha[Alpha][(ColorBg & 0xFF000000) >> 24] << 24)
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| (((((ColorFg & 0x00FF00FF) * lut[0] + (ColorBg & 0x00FF00FF) * lut[1])) & 0xFF00FF00)
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| ((((ColorFg & 0x0000FF00) * lut[0] + (ColorBg & 0x0000FF00) * lut[1])) & 0x00FF0000)) >> 8);
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}
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#else
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// Alpha blending without lookup table.
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// Also works fast, but doesn't return the theoretically correct result.
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// It's "good enough", though.
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static tColor Multiply(tColor Color, uint8_t Alpha)
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{
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tColor RB = (Color & 0x00FF00FF) * Alpha;
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RB = ((RB + ((RB >> 8) & 0x00FF00FF) + 0x00800080) >> 8) & 0x00FF00FF;
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tColor AG = ((Color >> 8) & 0x00FF00FF) * Alpha;
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AG = ((AG + ((AG >> 8) & 0x00FF00FF) + 0x00800080)) & 0xFF00FF00;
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return AG | RB;
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}
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tColor AlphaBlend(tColor ColorFg, tColor ColorBg, uint8_t AlphaLayer)
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{
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tColor Alpha = (ColorFg & 0xFF000000) >> 24;
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if (AlphaLayer < ALPHA_OPAQUE) {
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Alpha *= AlphaLayer;
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Alpha = ((Alpha + ((Alpha >> 8) & 0x000000FF) + 0x00000080) >> 8) & 0x000000FF;
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}
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return Multiply(ColorFg, Alpha) + Multiply(ColorBg, 255 - Alpha);
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}
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#endif
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// --- cPalette --------------------------------------------------------------
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cPalette::cPalette(int Bpp)
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{
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SetBpp(Bpp);
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SetAntiAliasGranularity(10, 10);
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}
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cPalette::~cPalette()
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{
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}
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void cPalette::SetAntiAliasGranularity(uint FixedColors, uint BlendColors)
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{
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if (FixedColors >= MAXNUMCOLORS || BlendColors == 0)
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antiAliasGranularity = MAXNUMCOLORS - 1;
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else {
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int ColorsForBlending = MAXNUMCOLORS - FixedColors;
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int ColorsPerBlend = ColorsForBlending / BlendColors + 2; // +2 = the full foreground and background colors, which are among the fixed colors
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antiAliasGranularity = double(MAXNUMCOLORS - 1) / (ColorsPerBlend - 1);
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}
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}
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void cPalette::Reset(void)
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{
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numColors = 0;
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modified = false;
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}
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int cPalette::Index(tColor Color)
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{
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// Check if color is already defined:
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for (int i = 0; i < numColors; i++) {
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if (color[i] == Color)
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return i;
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}
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// No exact color, try a close one:
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int i = ClosestColor(Color, 4);
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if (i >= 0)
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return i;
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// No close one, try to define a new one:
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if (numColors < maxColors) {
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color[numColors++] = Color;
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modified = true;
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return numColors - 1;
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}
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// Out of colors, so any close color must do:
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return ClosestColor(Color);
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}
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void cPalette::SetBpp(int Bpp)
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{
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bpp = Bpp;
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maxColors = 1 << bpp;
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Reset();
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}
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void cPalette::SetColor(int Index, tColor Color)
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{
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if (Index < maxColors) {
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if (numColors <= Index) {
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numColors = Index + 1;
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modified = true;
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}
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else
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modified |= color[Index] != Color;
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color[Index] = Color;
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}
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}
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const tColor *cPalette::Colors(int &NumColors) const
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{
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NumColors = numColors;
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return numColors ? color : NULL;
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}
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void cPalette::Take(const cPalette &Palette, tIndexes *Indexes, tColor ColorFg, tColor ColorBg)
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{
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for (int i = 0; i < Palette.numColors; i++) {
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tColor Color = Palette.color[i];
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if (ColorFg || ColorBg) {
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switch (i) {
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case 0: Color = ColorBg; break;
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case 1: Color = ColorFg; break;
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default: ;
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}
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}
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int n = Index(Color);
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if (Indexes)
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(*Indexes)[i] = n;
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}
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}
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void cPalette::Replace(const cPalette &Palette)
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{
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for (int i = 0; i < Palette.numColors; i++)
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SetColor(i, Palette.color[i]);
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numColors = Palette.numColors;
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antiAliasGranularity = Palette.antiAliasGranularity;
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}
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tColor cPalette::Blend(tColor ColorFg, tColor ColorBg, uint8_t Level) const
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{
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if (antiAliasGranularity > 0)
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Level = uint8_t(int(Level / antiAliasGranularity + 0.5) * antiAliasGranularity);
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int Af = (ColorFg & 0xFF000000) >> 24;
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int Rf = (ColorFg & 0x00FF0000) >> 16;
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int Gf = (ColorFg & 0x0000FF00) >> 8;
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int Bf = (ColorFg & 0x000000FF);
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int Ab = (ColorBg & 0xFF000000) >> 24;
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int Rb = (ColorBg & 0x00FF0000) >> 16;
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int Gb = (ColorBg & 0x0000FF00) >> 8;
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int Bb = (ColorBg & 0x000000FF);
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int A = (Ab + (Af - Ab) * Level / 0xFF) & 0xFF;
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int R = (Rb + (Rf - Rb) * Level / 0xFF) & 0xFF;
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int G = (Gb + (Gf - Gb) * Level / 0xFF) & 0xFF;
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int B = (Bb + (Bf - Bb) * Level / 0xFF) & 0xFF;
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return (A << 24) | (R << 16) | (G << 8) | B;
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}
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int cPalette::ClosestColor(tColor Color, int MaxDiff) const
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{
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int n = 0;
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int d = INT_MAX;
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int A1 = (Color & 0xFF000000) >> 24;
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int R1 = (Color & 0x00FF0000) >> 16;
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int G1 = (Color & 0x0000FF00) >> 8;
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int B1 = (Color & 0x000000FF);
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for (int i = 0; i < numColors && d > 0; i++) {
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int A2 = (color[i] & 0xFF000000) >> 24;
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int R2 = (color[i] & 0x00FF0000) >> 16;
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int G2 = (color[i] & 0x0000FF00) >> 8;
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int B2 = (color[i] & 0x000000FF);
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int diff = 0;
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if (A1 || A2) // fully transparent colors are considered equal
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diff = (abs(A1 - A2) << 1) + (abs(R1 - R2) << 1) + (abs(G1 - G2) << 1) + (abs(B1 - B2) << 1);
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if (diff < d) {
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d = diff;
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n = i;
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}
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}
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return d <= MaxDiff ? n : -1;
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}
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// --- cBitmap ---------------------------------------------------------------
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cBitmap::cBitmap(int Width, int Height, int Bpp, int X0, int Y0)
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:cPalette(Bpp)
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{
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bitmap = NULL;
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x0 = X0;
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y0 = Y0;
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width = height = 0;
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SetSize(Width, Height);
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}
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cBitmap::cBitmap(const char *FileName)
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{
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bitmap = NULL;
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x0 = 0;
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y0 = 0;
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width = height = 0;
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LoadXpm(FileName);
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}
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cBitmap::cBitmap(const char *const Xpm[])
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{
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bitmap = NULL;
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x0 = 0;
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y0 = 0;
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width = height = 0;
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SetXpm(Xpm);
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}
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cBitmap::~cBitmap()
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{
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free(bitmap);
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}
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void cBitmap::SetSize(int Width, int Height)
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{
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if (bitmap && Width == width && Height == height)
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return;
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width = Width;
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height = Height;
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free(bitmap);
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bitmap = NULL;
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dirtyX1 = 0;
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dirtyY1 = 0;
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dirtyX2 = width - 1;
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dirtyY2 = height - 1;
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if (width > 0 && height > 0) {
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bitmap = MALLOC(tIndex, width * height);
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if (bitmap)
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memset(bitmap, 0x00, width * height);
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else
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esyslog("ERROR: can't allocate bitmap!");
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}
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else
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esyslog("ERROR: invalid bitmap parameters (%d, %d)!", width, height);
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}
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bool cBitmap::Contains(int x, int y) const
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{
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x -= x0;
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y -= y0;
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return 0 <= x && x < width && 0 <= y && y < height;
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}
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|
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bool cBitmap::Covers(int x1, int y1, int x2, int y2) const
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{
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x1 -= x0;
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y1 -= y0;
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x2 -= x0;
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y2 -= y0;
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return x1 <= 0 && y1 <= 0 && x2 >= width - 1 && y2 >= height - 1;
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}
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bool cBitmap::Intersects(int x1, int y1, int x2, int y2) const
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{
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x1 -= x0;
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y1 -= y0;
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x2 -= x0;
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y2 -= y0;
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return !(x2 < 0 || x1 >= width || y2 < 0 || y1 >= height);
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}
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|
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bool cBitmap::Dirty(int &x1, int &y1, int &x2, int &y2)
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{
|
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if (dirtyX2 >= 0) {
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x1 = dirtyX1;
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y1 = dirtyY1;
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x2 = dirtyX2;
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y2 = dirtyY2;
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return true;
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}
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return false;
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}
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|
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void cBitmap::Clean(void)
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|
{
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dirtyX1 = width;
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dirtyY1 = height;
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dirtyX2 = -1;
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dirtyY2 = -1;
|
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}
|
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|
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bool cBitmap::LoadXpm(const char *FileName)
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{
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bool Result = false;
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FILE *f = fopen(FileName, "r");
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if (f) {
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char **Xpm = NULL;
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bool isXpm = false;
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int lines = 0;
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int index = 0;
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char *s;
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cReadLine ReadLine;
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while ((s = ReadLine.Read(f)) != NULL) {
|
|
s = skipspace(s);
|
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if (!isXpm) {
|
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if (strcmp(s, "/* XPM */") != 0) {
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esyslog("ERROR: invalid header in XPM file '%s'", FileName);
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break;
|
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}
|
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isXpm = true;
|
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}
|
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else if (*s++ == '"') {
|
|
if (!lines) {
|
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int w, h, n, c;
|
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if (4 != sscanf(s, "%d %d %d %d", &w, &h, &n, &c)) {
|
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esyslog("ERROR: faulty 'values' line in XPM file '%s'", FileName);
|
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isXpm = false;
|
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break;
|
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}
|
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lines = h + n + 1;
|
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Xpm = MALLOC(char *, lines);
|
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memset(Xpm, 0, lines * sizeof(char*));
|
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}
|
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char *q = strchr(s, '"');
|
|
if (!q) {
|
|
esyslog("ERROR: missing quotes in XPM file '%s'", FileName);
|
|
isXpm = false;
|
|
break;
|
|
}
|
|
*q = 0;
|
|
if (index < lines)
|
|
Xpm[index++] = strdup(s);
|
|
else {
|
|
esyslog("ERROR: too many lines in XPM file '%s'", FileName);
|
|
isXpm = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (isXpm) {
|
|
if (index == lines)
|
|
Result = SetXpm(Xpm);
|
|
else
|
|
esyslog("ERROR: too few lines in XPM file '%s'", FileName);
|
|
}
|
|
if (Xpm) {
|
|
for (int i = 0; i < index; i++)
|
|
free(Xpm[i]);
|
|
}
|
|
free(Xpm);
|
|
fclose(f);
|
|
}
|
|
else
|
|
esyslog("ERROR: can't open XPM file '%s'", FileName);
|
|
return Result;
|
|
}
|
|
|
|
bool cBitmap::SetXpm(const char *const Xpm[], bool IgnoreNone)
|
|
{
|
|
if (!Xpm)
|
|
return false;
|
|
const char *const *p = Xpm;
|
|
int w, h, n, c;
|
|
if (4 != sscanf(*p, "%d %d %d %d", &w, &h, &n, &c)) {
|
|
esyslog("ERROR: faulty 'values' line in XPM: '%s'", *p);
|
|
return false;
|
|
}
|
|
if (n > MAXNUMCOLORS) {
|
|
esyslog("ERROR: too many colors in XPM: %d", n);
|
|
return false;
|
|
}
|
|
int b = 0;
|
|
while (1 << (1 << b) < (IgnoreNone ? n - 1 : n))
|
|
b++;
|
|
SetBpp(1 << b);
|
|
SetSize(w, h);
|
|
int NoneColorIndex = MAXNUMCOLORS;
|
|
for (int i = 0; i < n; i++) {
|
|
const char *s = *++p;
|
|
if (int(strlen(s)) < c) {
|
|
esyslog("ERROR: faulty 'colors' line in XPM: '%s'", s);
|
|
return false;
|
|
}
|
|
s = skipspace(s + c);
|
|
if (*s != 'c') {
|
|
esyslog("ERROR: unknown color key in XPM: '%c'", *s);
|
|
return false;
|
|
}
|
|
s = skipspace(s + 1);
|
|
if (strcasecmp(s, "none") == 0) {
|
|
NoneColorIndex = i;
|
|
if (!IgnoreNone)
|
|
SetColor(i, clrTransparent);
|
|
continue;
|
|
}
|
|
if (*s != '#') {
|
|
esyslog("ERROR: unknown color code in XPM: '%c'", *s);
|
|
return false;
|
|
}
|
|
tColor color = strtoul(++s, NULL, 16) | 0xFF000000;
|
|
SetColor((IgnoreNone && i > NoneColorIndex) ? i - 1 : i, color);
|
|
}
|
|
for (int y = 0; y < h; y++) {
|
|
const char *s = *++p;
|
|
if (int(strlen(s)) != w * c) {
|
|
esyslog("ERROR: faulty pixel line in XPM: %d '%s'", y, s);
|
|
return false;
|
|
}
|
|
for (int x = 0; x < w; x++) {
|
|
for (int i = 0; i <= n; i++) {
|
|
if (i == n) {
|
|
esyslog("ERROR: undefined pixel color in XPM: %d %d '%s'", x, y, s);
|
|
return false;
|
|
}
|
|
if (strncmp(Xpm[i + 1], s, c) == 0) {
|
|
if (i == NoneColorIndex)
|
|
NoneColorIndex = MAXNUMCOLORS;
|
|
SetIndex(x, y, (IgnoreNone && i > NoneColorIndex) ? i - 1 : i);
|
|
break;
|
|
}
|
|
}
|
|
s += c;
|
|
}
|
|
}
|
|
if (NoneColorIndex < MAXNUMCOLORS && !IgnoreNone)
|
|
return SetXpm(Xpm, true);
|
|
return true;
|
|
}
|
|
|
|
void cBitmap::SetIndex(int x, int y, tIndex Index)
|
|
{
|
|
if (bitmap) {
|
|
if (0 <= x && x < width && 0 <= y && y < height) {
|
|
if (bitmap[width * y + x] != Index) {
|
|
bitmap[width * y + x] = Index;
|
|
if (dirtyX1 > x) dirtyX1 = x;
|
|
if (dirtyY1 > y) dirtyY1 = y;
|
|
if (dirtyX2 < x) dirtyX2 = x;
|
|
if (dirtyY2 < y) dirtyY2 = y;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void cBitmap::Fill(tIndex Index)
|
|
{
|
|
if (bitmap) {
|
|
memset(bitmap, Index, width * height);
|
|
dirtyX1 = 0;
|
|
dirtyY1 = 0;
|
|
dirtyX2 = width - 1;
|
|
dirtyY2 = height - 1;
|
|
}
|
|
}
|
|
|
|
void cBitmap::DrawPixel(int x, int y, tColor Color)
|
|
{
|
|
x -= x0;
|
|
y -= y0;
|
|
SetIndex(x, y, Index(Color));
|
|
}
|
|
|
|
void cBitmap::DrawBitmap(int x, int y, const cBitmap &Bitmap, tColor ColorFg, tColor ColorBg, bool ReplacePalette, bool Overlay)
|
|
{
|
|
if (bitmap && Bitmap.bitmap && Intersects(x, y, x + Bitmap.Width() - 1, y + Bitmap.Height() - 1)) {
|
|
if (Covers(x, y, x + Bitmap.Width() - 1, y + Bitmap.Height() - 1))
|
|
Reset();
|
|
x -= x0;
|
|
y -= y0;
|
|
if (ReplacePalette && Covers(x + x0, y + y0, x + x0 + Bitmap.Width() - 1, y + y0 + Bitmap.Height() - 1)) {
|
|
Replace(Bitmap);
|
|
for (int ix = 0; ix < Bitmap.width; ix++) {
|
|
for (int iy = 0; iy < Bitmap.height; iy++) {
|
|
if (!Overlay || Bitmap.bitmap[Bitmap.width * iy + ix] != 0)
|
|
SetIndex(x + ix, y + iy, Bitmap.bitmap[Bitmap.width * iy + ix]);
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
tIndexes Indexes;
|
|
Take(Bitmap, &Indexes, ColorFg, ColorBg);
|
|
for (int ix = 0; ix < Bitmap.width; ix++) {
|
|
for (int iy = 0; iy < Bitmap.height; iy++) {
|
|
if (!Overlay || Bitmap.bitmap[Bitmap.width * iy + ix] != 0)
|
|
SetIndex(x + ix, y + iy, Indexes[int(Bitmap.bitmap[Bitmap.width * iy + ix])]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void cBitmap::DrawText(int x, int y, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font, int Width, int Height, int Alignment)
|
|
{
|
|
if (bitmap) {
|
|
int w = Font->Width(s);
|
|
int h = Font->Height();
|
|
int limit = 0;
|
|
int cw = Width ? Width : w;
|
|
int ch = Height ? Height : h;
|
|
if (!Intersects(x, y, x + cw - 1, y + ch - 1))
|
|
return;
|
|
if (ColorBg != clrTransparent)
|
|
DrawRectangle(x, y, x + cw - 1, y + ch - 1, ColorBg);
|
|
if (Width || Height) {
|
|
limit = x + cw - x0;
|
|
if (Width) {
|
|
if ((Alignment & taLeft) != 0) {
|
|
if ((Alignment & taBorder) != 0)
|
|
x += max(h / TEXT_ALIGN_BORDER, 1);
|
|
}
|
|
else if ((Alignment & taRight) != 0) {
|
|
if (w < Width)
|
|
x += Width - w;
|
|
if ((Alignment & taBorder) != 0)
|
|
x -= max(h / TEXT_ALIGN_BORDER, 1);
|
|
}
|
|
else { // taCentered
|
|
if (w < Width)
|
|
x += (Width - w) / 2;
|
|
}
|
|
}
|
|
if (Height) {
|
|
if ((Alignment & taTop) != 0)
|
|
;
|
|
else if ((Alignment & taBottom) != 0) {
|
|
if (h < Height)
|
|
y += Height - h;
|
|
}
|
|
else { // taCentered
|
|
if (h < Height)
|
|
y += (Height - h) / 2;
|
|
}
|
|
}
|
|
}
|
|
x -= x0;
|
|
y -= y0;
|
|
Font->DrawText(this, x, y, s, ColorFg, ColorBg, limit);
|
|
}
|
|
}
|
|
|
|
void cBitmap::DrawRectangle(int x1, int y1, int x2, int y2, tColor Color)
|
|
{
|
|
if (bitmap && Intersects(x1, y1, x2, y2)) {
|
|
if (Covers(x1, y1, x2, y2))
|
|
Reset();
|
|
x1 -= x0;
|
|
y1 -= y0;
|
|
x2 -= x0;
|
|
y2 -= y0;
|
|
x1 = max(x1, 0);
|
|
y1 = max(y1, 0);
|
|
x2 = min(x2, width - 1);
|
|
y2 = min(y2, height - 1);
|
|
tIndex c = Index(Color);
|
|
for (int y = y1; y <= y2; y++) {
|
|
for (int x = x1; x <= x2; x++)
|
|
SetIndex(x, y, c);
|
|
}
|
|
}
|
|
}
|
|
|
|
void cBitmap::DrawEllipse(int x1, int y1, int x2, int y2, tColor Color, int Quadrants)
|
|
{
|
|
if (!Intersects(x1, y1, x2, y2))
|
|
return;
|
|
// Algorithm based on http://homepage.smc.edu/kennedy_john/BELIPSE.PDF
|
|
int rx = x2 - x1;
|
|
int ry = y2 - y1;
|
|
int cx = (x1 + x2) / 2;
|
|
int cy = (y1 + y2) / 2;
|
|
switch (abs(Quadrants)) {
|
|
case 0: rx /= 2; ry /= 2; break;
|
|
case 1: cx = x1; cy = y2; break;
|
|
case 2: cx = x2; cy = y2; break;
|
|
case 3: cx = x2; cy = y1; break;
|
|
case 4: cx = x1; cy = y1; break;
|
|
case 5: cx = x1; ry /= 2; break;
|
|
case 6: cy = y2; rx /= 2; break;
|
|
case 7: cx = x2; ry /= 2; break;
|
|
case 8: cy = y1; rx /= 2; break;
|
|
default: ;
|
|
}
|
|
int TwoASquare = max(1, 2 * rx * rx);
|
|
int TwoBSquare = max(1, 2 * ry * ry);
|
|
int x = rx;
|
|
int y = 0;
|
|
int XChange = ry * ry * (1 - 2 * rx);
|
|
int YChange = rx * rx;
|
|
int EllipseError = 0;
|
|
int StoppingX = TwoBSquare * rx;
|
|
int StoppingY = 0;
|
|
while (StoppingX >= StoppingY) {
|
|
switch (Quadrants) {
|
|
case 5: DrawRectangle(cx, cy + y, cx + x, cy + y, Color); // no break
|
|
case 1: DrawRectangle(cx, cy - y, cx + x, cy - y, Color); break;
|
|
case 7: DrawRectangle(cx - x, cy + y, cx, cy + y, Color); // no break
|
|
case 2: DrawRectangle(cx - x, cy - y, cx, cy - y, Color); break;
|
|
case 3: DrawRectangle(cx - x, cy + y, cx, cy + y, Color); break;
|
|
case 4: DrawRectangle(cx, cy + y, cx + x, cy + y, Color); break;
|
|
case 0:
|
|
case 6: DrawRectangle(cx - x, cy - y, cx + x, cy - y, Color); if (Quadrants == 6) break;
|
|
case 8: DrawRectangle(cx - x, cy + y, cx + x, cy + y, Color); break;
|
|
case -1: DrawRectangle(cx + x, cy - y, x2, cy - y, Color); break;
|
|
case -2: DrawRectangle(x1, cy - y, cx - x, cy - y, Color); break;
|
|
case -3: DrawRectangle(x1, cy + y, cx - x, cy + y, Color); break;
|
|
case -4: DrawRectangle(cx + x, cy + y, x2, cy + y, Color); break;
|
|
default: ;
|
|
}
|
|
y++;
|
|
StoppingY += TwoASquare;
|
|
EllipseError += YChange;
|
|
YChange += TwoASquare;
|
|
if (2 * EllipseError + XChange > 0) {
|
|
x--;
|
|
StoppingX -= TwoBSquare;
|
|
EllipseError += XChange;
|
|
XChange += TwoBSquare;
|
|
}
|
|
}
|
|
x = 0;
|
|
y = ry;
|
|
XChange = ry * ry;
|
|
YChange = rx * rx * (1 - 2 * ry);
|
|
EllipseError = 0;
|
|
StoppingX = 0;
|
|
StoppingY = TwoASquare * ry;
|
|
while (StoppingX <= StoppingY) {
|
|
switch (Quadrants) {
|
|
case 5: DrawRectangle(cx, cy + y, cx + x, cy + y, Color); // no break
|
|
case 1: DrawRectangle(cx, cy - y, cx + x, cy - y, Color); break;
|
|
case 7: DrawRectangle(cx - x, cy + y, cx, cy + y, Color); // no break
|
|
case 2: DrawRectangle(cx - x, cy - y, cx, cy - y, Color); break;
|
|
case 3: DrawRectangle(cx - x, cy + y, cx, cy + y, Color); break;
|
|
case 4: DrawRectangle(cx, cy + y, cx + x, cy + y, Color); break;
|
|
case 0:
|
|
case 6: DrawRectangle(cx - x, cy - y, cx + x, cy - y, Color); if (Quadrants == 6) break;
|
|
case 8: DrawRectangle(cx - x, cy + y, cx + x, cy + y, Color); break;
|
|
case -1: DrawRectangle(cx + x, cy - y, x2, cy - y, Color); break;
|
|
case -2: DrawRectangle(x1, cy - y, cx - x, cy - y, Color); break;
|
|
case -3: DrawRectangle(x1, cy + y, cx - x, cy + y, Color); break;
|
|
case -4: DrawRectangle(cx + x, cy + y, x2, cy + y, Color); break;
|
|
default: ;
|
|
}
|
|
x++;
|
|
StoppingX += TwoBSquare;
|
|
EllipseError += XChange;
|
|
XChange += TwoBSquare;
|
|
if (2 * EllipseError + YChange > 0) {
|
|
y--;
|
|
StoppingY -= TwoASquare;
|
|
EllipseError += YChange;
|
|
YChange += TwoASquare;
|
|
}
|
|
}
|
|
}
|
|
|
|
void cBitmap::DrawSlope(int x1, int y1, int x2, int y2, tColor Color, int Type)
|
|
{
|
|
if (!Intersects(x1, y1, x2, y2))
|
|
return;
|
|
bool upper = Type & 0x01;
|
|
bool falling = Type & 0x02;
|
|
bool vertical = Type & 0x04;
|
|
if (vertical) {
|
|
for (int y = y1; y <= y2; y++) {
|
|
double c = cos((y - y1) * M_PI / (y2 - y1 + 1));
|
|
if (falling)
|
|
c = -c;
|
|
int x = int((x2 - x1 + 1) * c / 2);
|
|
if (upper && !falling || !upper && falling)
|
|
DrawRectangle(x1, y, (x1 + x2) / 2 + x, y, Color);
|
|
else
|
|
DrawRectangle((x1 + x2) / 2 + x, y, x2, y, Color);
|
|
}
|
|
}
|
|
else {
|
|
for (int x = x1; x <= x2; x++) {
|
|
double c = cos((x - x1) * M_PI / (x2 - x1 + 1));
|
|
if (falling)
|
|
c = -c;
|
|
int y = int((y2 - y1 + 1) * c / 2);
|
|
if (upper)
|
|
DrawRectangle(x, y1, x, (y1 + y2) / 2 + y, Color);
|
|
else
|
|
DrawRectangle(x, (y1 + y2) / 2 + y, x, y2, Color);
|
|
}
|
|
}
|
|
}
|
|
|
|
const tIndex *cBitmap::Data(int x, int y) const
|
|
{
|
|
return &bitmap[y * width + x];
|
|
}
|
|
|
|
void cBitmap::ReduceBpp(const cPalette &Palette)
|
|
{
|
|
int NewBpp = Palette.Bpp();
|
|
if (Bpp() == 4 && NewBpp == 2) {
|
|
for (int i = width * height; i--; ) {
|
|
tIndex p = bitmap[i];
|
|
bitmap[i] = (p >> 2) | ((p & 0x03) != 0);
|
|
}
|
|
}
|
|
else if (Bpp() == 8) {
|
|
if (NewBpp == 2) {
|
|
for (int i = width * height; i--; ) {
|
|
tIndex p = bitmap[i];
|
|
bitmap[i] = (p >> 6) | ((p & 0x30) != 0);
|
|
}
|
|
}
|
|
else if (NewBpp == 4) {
|
|
for (int i = width * height; i--; ) {
|
|
tIndex p = bitmap[i];
|
|
bitmap[i] = p >> 4;
|
|
}
|
|
}
|
|
else
|
|
return;
|
|
}
|
|
else
|
|
return;
|
|
SetBpp(NewBpp);
|
|
Replace(Palette);
|
|
}
|
|
|
|
void cBitmap::ShrinkBpp(int NewBpp)
|
|
{
|
|
int NumOldColors;
|
|
const tColor *Colors = this->Colors(NumOldColors);
|
|
if (Colors) {
|
|
// Find the most frequently used colors and create a map table:
|
|
int Used[MAXNUMCOLORS] = { 0 };
|
|
int Map[MAXNUMCOLORS] = { 0 };
|
|
for (int i = width * height; i--; )
|
|
Used[bitmap[i]]++;
|
|
int MaxNewColors = (NewBpp == 4) ? 16 : 4;
|
|
cPalette NewPalette(NewBpp);
|
|
for (int i = 0; i < MaxNewColors; i++) {
|
|
int Max = 0;
|
|
int Index = -1;
|
|
for (int n = 0; n < NumOldColors; n++) {
|
|
if (Used[n] > Max) {
|
|
Max = Used[n];
|
|
Index = n;
|
|
}
|
|
}
|
|
if (Index >= 0) {
|
|
Used[Index] = 0;
|
|
Map[Index] = i;
|
|
NewPalette.SetColor(i, Colors[Index]);
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
// Complete the map table for all other colors (will be set to closest match):
|
|
for (int n = 0; n < NumOldColors; n++) {
|
|
if (Used[n])
|
|
Map[n] = NewPalette.Index(Colors[n]);
|
|
}
|
|
// Do the actual index mapping:
|
|
for (int i = width * height; i--; )
|
|
bitmap[i] = Map[bitmap[i]];
|
|
SetBpp(NewBpp);
|
|
Replace(NewPalette);
|
|
}
|
|
}
|
|
|
|
cBitmap *cBitmap::Scaled(double FactorX, double FactorY, bool AntiAlias) const
|
|
{
|
|
// Fixed point scaling code based on www.inversereality.org/files/bitmapscaling.pdf
|
|
// by deltener@mindtremors.com
|
|
cBitmap *b = new cBitmap(int(round(Width() * FactorX)), int(round(Height() * FactorY)), Bpp(), X0(), Y0());
|
|
int RatioX = (Width() << 16) / b->Width();
|
|
int RatioY = (Height() << 16) / b->Height();
|
|
if (!AntiAlias || FactorX <= 1.0 && FactorY <= 1.0) {
|
|
// Downscaling - no anti-aliasing:
|
|
b->Replace(*this); // copy palette
|
|
tIndex *DestRow = b->bitmap;
|
|
int SourceY = 0;
|
|
for (int y = 0; y < b->Height(); y++) {
|
|
int SourceX = 0;
|
|
tIndex *SourceRow = bitmap + (SourceY >> 16) * Width();
|
|
tIndex *Dest = DestRow;
|
|
for (int x = 0; x < b->Width(); x++) {
|
|
*Dest++ = SourceRow[SourceX >> 16];
|
|
SourceX += RatioX;
|
|
}
|
|
SourceY += RatioY;
|
|
DestRow += b->Width();
|
|
}
|
|
}
|
|
else {
|
|
// Upscaling - anti-aliasing:
|
|
b->SetBpp(8);
|
|
b->Replace(*this); // copy palette (must be done *after* SetBpp()!)
|
|
int SourceY = 0;
|
|
for (int y = 0; y < b->Height(); y++) {
|
|
int SourceX = 0;
|
|
int sy = min(SourceY >> 16, Height() - 2);
|
|
uint8_t BlendY = 0xFF - ((SourceY >> 8) & 0xFF);
|
|
for (int x = 0; x < b->Width(); x++) {
|
|
int sx = min(SourceX >> 16, Width() - 2);
|
|
uint8_t BlendX = 0xFF - ((SourceX >> 8) & 0xFF);
|
|
tColor c1 = b->Blend(GetColor(sx, sy), GetColor(sx + 1, sy), BlendX);
|
|
tColor c2 = b->Blend(GetColor(sx, sy + 1), GetColor(sx + 1, sy + 1), BlendX);
|
|
tColor c3 = b->Blend(c1, c2, BlendY);
|
|
b->DrawPixel(x + X0(), y + Y0(), c3);
|
|
SourceX += RatioX;
|
|
}
|
|
SourceY += RatioY;
|
|
}
|
|
}
|
|
return b;
|
|
}
|
|
|
|
// --- cRect -----------------------------------------------------------------
|
|
|
|
const cRect cRect::Null;
|
|
|
|
void cRect::Grow(int Dx, int Dy)
|
|
{
|
|
point.Shift(-Dx, -Dy);
|
|
size.Grow(Dx, Dy);
|
|
}
|
|
|
|
bool cRect::Contains(const cPoint &Point) const
|
|
{
|
|
return Left() <= Point.X() &&
|
|
Top() <= Point.Y() &&
|
|
Right() >= Point.X() &&
|
|
Bottom() >= Point.Y();
|
|
}
|
|
|
|
bool cRect::Contains(const cRect &Rect) const
|
|
{
|
|
return Left() <= Rect.Left() &&
|
|
Top() <= Rect.Top() &&
|
|
Right() >= Rect.Right() &&
|
|
Bottom() >= Rect.Bottom();
|
|
}
|
|
|
|
bool cRect::Intersects(const cRect &Rect) const
|
|
{
|
|
return !(Left() > Rect.Right() ||
|
|
Top() > Rect.Bottom() ||
|
|
Right() < Rect.Left() ||
|
|
Bottom() < Rect.Top());
|
|
}
|
|
|
|
cRect cRect::Intersected(const cRect &Rect) const
|
|
{
|
|
cRect r;
|
|
if (!IsEmpty() && !Rect.IsEmpty()) {
|
|
r.SetLeft(max(Left(), Rect.Left()));
|
|
r.SetTop(max(Top(), Rect.Top()));
|
|
r.SetRight(min(Right(), Rect.Right()));
|
|
r.SetBottom(min(Bottom(), Rect.Bottom()));
|
|
}
|
|
return r;
|
|
}
|
|
|
|
void cRect::Combine(const cRect &Rect)
|
|
{
|
|
if (IsEmpty())
|
|
*this = Rect;
|
|
if (Rect.IsEmpty())
|
|
return;
|
|
// must set right/bottom *before* top/left!
|
|
SetRight(max(Right(), Rect.Right()));
|
|
SetBottom(max(Bottom(), Rect.Bottom()));
|
|
SetLeft(min(Left(), Rect.Left()));
|
|
SetTop(min(Top(), Rect.Top()));
|
|
}
|
|
|
|
void cRect::Combine(const cPoint &Point)
|
|
{
|
|
if (IsEmpty())
|
|
Set(Point.X(), Point.Y(), 1, 1);
|
|
// must set right/bottom *before* top/left!
|
|
SetRight(max(Right(), Point.X()));
|
|
SetBottom(max(Bottom(), Point.Y()));
|
|
SetLeft(min(Left(), Point.X()));
|
|
SetTop(min(Top(), Point.Y()));
|
|
}
|
|
|
|
// --- cPixmap ---------------------------------------------------------------
|
|
|
|
cMutex cPixmap::mutex;
|
|
|
|
cPixmap::cPixmap(void)
|
|
{
|
|
layer = -1;
|
|
alpha = ALPHA_OPAQUE;
|
|
tile = false;
|
|
}
|
|
|
|
cPixmap::cPixmap(int Layer, const cRect &ViewPort, const cRect &DrawPort)
|
|
{
|
|
layer = Layer;
|
|
if (layer >= MAXPIXMAPLAYERS) {
|
|
layer = MAXPIXMAPLAYERS - 1;
|
|
esyslog("ERROR: pixmap layer %d limited to %d", Layer, layer);
|
|
}
|
|
viewPort = ViewPort;
|
|
if (!DrawPort.IsEmpty())
|
|
drawPort = DrawPort;
|
|
else {
|
|
drawPort = viewPort;
|
|
drawPort.SetPoint(0, 0);
|
|
}
|
|
alpha = ALPHA_OPAQUE;
|
|
tile = false;
|
|
}
|
|
|
|
void cPixmap::MarkViewPortDirty(const cRect &Rect)
|
|
{
|
|
dirtyViewPort.Combine(Rect.Intersected(viewPort));
|
|
}
|
|
|
|
void cPixmap::MarkViewPortDirty(const cPoint &Point)
|
|
{
|
|
if (viewPort.Contains(Point))
|
|
dirtyViewPort.Combine(Point);
|
|
}
|
|
|
|
void cPixmap::MarkDrawPortDirty(const cRect &Rect)
|
|
{
|
|
dirtyDrawPort.Combine(Rect.Intersected(drawPort));
|
|
if (tile)
|
|
MarkViewPortDirty(viewPort);
|
|
else
|
|
MarkViewPortDirty(Rect.Shifted(viewPort.Point()));
|
|
}
|
|
|
|
void cPixmap::MarkDrawPortDirty(const cPoint &Point)
|
|
{
|
|
if (drawPort.Contains(Point)) {
|
|
dirtyDrawPort.Combine(Point);
|
|
if (tile)
|
|
MarkViewPortDirty(viewPort);
|
|
else
|
|
MarkViewPortDirty(Point.Shifted(viewPort.Point()));
|
|
}
|
|
}
|
|
|
|
void cPixmap::SetClean(void)
|
|
{
|
|
dirtyViewPort = dirtyDrawPort = cRect();
|
|
}
|
|
|
|
void cPixmap::SetLayer(int Layer)
|
|
{
|
|
Lock();
|
|
if (Layer >= MAXPIXMAPLAYERS) {
|
|
esyslog("ERROR: pixmap layer %d limited to %d", Layer, MAXPIXMAPLAYERS - 1);
|
|
Layer = MAXPIXMAPLAYERS - 1;
|
|
}
|
|
if (Layer != layer) {
|
|
if (Layer > 0 || layer > 0)
|
|
MarkViewPortDirty(viewPort);
|
|
layer = Layer;
|
|
}
|
|
Unlock();
|
|
}
|
|
|
|
void cPixmap::SetAlpha(int Alpha)
|
|
{
|
|
Lock();
|
|
Alpha = constrain(Alpha, ALPHA_TRANSPARENT, ALPHA_OPAQUE);
|
|
if (Alpha != alpha) {
|
|
MarkViewPortDirty(viewPort);
|
|
alpha = Alpha;
|
|
}
|
|
Unlock();
|
|
}
|
|
|
|
void cPixmap::SetTile(bool Tile)
|
|
{
|
|
Lock();
|
|
if (Tile != tile) {
|
|
if (drawPort.Point() != cPoint(0, 0) || drawPort.Width() < viewPort.Width() || drawPort.Height() < viewPort.Height())
|
|
MarkViewPortDirty(viewPort);
|
|
tile = Tile;
|
|
}
|
|
Unlock();
|
|
}
|
|
|
|
void cPixmap::SetViewPort(const cRect &Rect)
|
|
{
|
|
Lock();
|
|
if (Rect != viewPort) {
|
|
if (tile)
|
|
MarkViewPortDirty(viewPort);
|
|
else
|
|
MarkViewPortDirty(drawPort.Shifted(viewPort.Point()));
|
|
viewPort = Rect;
|
|
if (tile)
|
|
MarkViewPortDirty(viewPort);
|
|
else
|
|
MarkViewPortDirty(drawPort.Shifted(viewPort.Point()));
|
|
}
|
|
Unlock();
|
|
}
|
|
|
|
void cPixmap::SetDrawPortPoint(const cPoint &Point, bool Dirty)
|
|
{
|
|
Lock();
|
|
if (Point != drawPort.Point()) {
|
|
if (Dirty) {
|
|
if (tile)
|
|
MarkViewPortDirty(viewPort);
|
|
else
|
|
MarkViewPortDirty(drawPort.Shifted(viewPort.Point()));
|
|
}
|
|
drawPort.SetPoint(Point);
|
|
if (Dirty && !tile)
|
|
MarkViewPortDirty(drawPort.Shifted(viewPort.Point()));
|
|
}
|
|
Unlock();
|
|
}
|
|
|
|
// --- cImage ----------------------------------------------------------------
|
|
|
|
cImage::cImage(void)
|
|
{
|
|
data = NULL;
|
|
}
|
|
|
|
cImage::cImage(const cImage &Image)
|
|
{
|
|
size = Image.Size();
|
|
int l = size.Width() * size.Height() * sizeof(tColor);
|
|
data = MALLOC(tColor, l);
|
|
memcpy(data, Image.Data(), l);
|
|
}
|
|
|
|
cImage::cImage(const cSize &Size, const tColor *Data)
|
|
{
|
|
size = Size;
|
|
int l = size.Width() * size.Height() * sizeof(tColor);
|
|
data = MALLOC(tColor, l);
|
|
if (Data)
|
|
memcpy(data, Data, l);
|
|
}
|
|
|
|
cImage::~cImage()
|
|
{
|
|
free(data);
|
|
}
|
|
|
|
void cImage::Clear(void)
|
|
{
|
|
memset(data, 0x00, Width() * Height() * sizeof(tColor));
|
|
}
|
|
|
|
void cImage::Fill(tColor Color)
|
|
{
|
|
for (int i = Width() * Height() - 1; i >= 0; i--)
|
|
data[i] = Color;
|
|
}
|
|
|
|
// --- cPixmapMemory ---------------------------------------------------------
|
|
|
|
cPixmapMemory::cPixmapMemory(void)
|
|
{
|
|
data = NULL;
|
|
panning = false;
|
|
}
|
|
|
|
cPixmapMemory::cPixmapMemory(int Layer, const cRect &ViewPort, const cRect &DrawPort)
|
|
:cPixmap(Layer, ViewPort, DrawPort)
|
|
{
|
|
data = MALLOC(tColor, this->DrawPort().Width() * this->DrawPort().Height());
|
|
}
|
|
|
|
cPixmapMemory::~cPixmapMemory()
|
|
{
|
|
free(data);
|
|
}
|
|
|
|
void cPixmapMemory::Clear(void)
|
|
{
|
|
Lock();
|
|
memset(data, 0x00, DrawPort().Width() * DrawPort().Height() * sizeof(tColor));
|
|
MarkDrawPortDirty(DrawPort());
|
|
Unlock();
|
|
}
|
|
|
|
void cPixmapMemory::Fill(tColor Color)
|
|
{
|
|
Lock();
|
|
for (int i = DrawPort().Width() * DrawPort().Height() - 1; i >= 0; i--)
|
|
data[i] = Color;
|
|
MarkDrawPortDirty(DrawPort());
|
|
Unlock();
|
|
}
|
|
|
|
void cPixmap::DrawPixmap(const cPixmap *Pixmap, const cRect &Dirty)
|
|
{
|
|
if (Pixmap->Tile() && (Pixmap->DrawPort().Point() != cPoint(0, 0) || Pixmap->DrawPort().Size() < Pixmap->ViewPort().Size())) {
|
|
cPoint t0 = Pixmap->DrawPort().Point().Shifted(Pixmap->ViewPort().Point()); // the origin of the draw port in absolute OSD coordinates
|
|
// Find the top/leftmost location where the draw port touches the view port:
|
|
while (t0.X() > Pixmap->ViewPort().Left())
|
|
t0.Shift(-Pixmap->DrawPort().Width(), 0);
|
|
while (t0.Y() > Pixmap->ViewPort().Top())
|
|
t0.Shift(0, -Pixmap->DrawPort().Height());
|
|
cPoint t = t0;;
|
|
while (t.Y() <= Pixmap->ViewPort().Bottom()) {
|
|
while (t.X() <= Pixmap->ViewPort().Right()) {
|
|
cRect Source = Pixmap->DrawPort(); // assume the entire pixmap needs to be rendered
|
|
Source.Shift(Pixmap->ViewPort().Point()); // Source is now in absolute OSD coordinates
|
|
cPoint Delta = Source.Point() - t;
|
|
Source.SetPoint(t); // Source is now where the pixmap's data shall be drawn
|
|
Source = Source.Intersected(Pixmap->ViewPort()); // Source is now limited to the pixmap's view port
|
|
Source = Source.Intersected(Dirty); // Source is now limited to the actual dirty rectangle
|
|
if (!Source.IsEmpty()) {
|
|
cPoint Dest = Source.Point().Shifted(-ViewPort().Point()); // remember the destination point
|
|
Source.Shift(Delta); // Source is now back at the pixmap's draw port location, still in absolute OSD coordinates
|
|
Source.Shift(-Pixmap->ViewPort().Point()); // Source is now relative to the pixmap's view port again
|
|
Source.Shift(-Pixmap->DrawPort().Point()); // Source is now relative to the pixmap's data
|
|
if (Pixmap->Layer() == 0)
|
|
Copy(Pixmap, Source, Dest); // this is the "background" pixmap
|
|
else
|
|
Render(Pixmap, Source, Dest); // all others are alpha blended over the background
|
|
}
|
|
t.Shift(Pixmap->DrawPort().Width(), 0); // increase one draw port width to the right
|
|
}
|
|
t.SetX(t0.X()); // go back to the leftmost position
|
|
t.Shift(0, Pixmap->DrawPort().Height()); // increase one draw port height down
|
|
}
|
|
}
|
|
else {
|
|
cRect Source = Pixmap->DrawPort(); // assume the entire pixmap needs to be rendered
|
|
Source.Shift(Pixmap->ViewPort().Point()); // Source is now in absolute OSD coordinates
|
|
Source = Source.Intersected(Pixmap->ViewPort()); // Source is now limited to the pixmap's view port
|
|
Source = Source.Intersected(Dirty); // Source is now limited to the actual dirty rectangle
|
|
if (!Source.IsEmpty()) {
|
|
cPoint Dest = Source.Point().Shifted(-ViewPort().Point()); // remember the destination point
|
|
Source.Shift(-Pixmap->ViewPort().Point()); // Source is now relative to the pixmap's draw port again
|
|
Source.Shift(-Pixmap->DrawPort().Point()); // Source is now relative to the pixmap's data
|
|
if (Pixmap->Layer() == 0)
|
|
Copy(Pixmap, Source, Dest); // this is the "background" pixmap
|
|
else
|
|
Render(Pixmap, Source, Dest); // all others are alpha blended over the background
|
|
}
|
|
}
|
|
}
|
|
|
|
void cPixmapMemory::DrawImage(const cPoint &Point, const cImage &Image)
|
|
{
|
|
Lock();
|
|
cRect r = cRect(Point, Image.Size()).Intersected(DrawPort().Size());
|
|
if (!r.IsEmpty()) {
|
|
int ws = Image.Size().Width();
|
|
int wd = DrawPort().Width();
|
|
int w = r.Width() * sizeof(tColor);
|
|
const tColor *ps = Image.Data();
|
|
if (Point.Y() < 0)
|
|
ps -= Point.Y() * ws;
|
|
if (Point.X() < 0)
|
|
ps -= Point.X();
|
|
tColor *pd = data + wd * r.Top() + r.Left();
|
|
for (int y = r.Height(); y-- > 0; ) {
|
|
memcpy(pd, ps, w);
|
|
ps += ws;
|
|
pd += wd;
|
|
}
|
|
MarkDrawPortDirty(r);
|
|
}
|
|
Unlock();
|
|
}
|
|
|
|
void cPixmapMemory::DrawImage(const cPoint &Point, int ImageHandle)
|
|
{
|
|
Lock();
|
|
if (const cImage *Image = cOsdProvider::GetImageData(ImageHandle))
|
|
DrawImage(Point, *Image);
|
|
Unlock();
|
|
}
|
|
|
|
void cPixmapMemory::DrawPixel(const cPoint &Point, tColor Color)
|
|
{
|
|
Lock();
|
|
if (DrawPort().Size().Contains(Point)) {
|
|
int p = Point.Y() * DrawPort().Width() + Point.X();
|
|
if (Layer() == 0 && !IS_OPAQUE(Color))
|
|
data[p] = AlphaBlend(Color, data[p]);
|
|
else
|
|
data[p] = Color;
|
|
MarkDrawPortDirty(Point);
|
|
}
|
|
Unlock();
|
|
}
|
|
|
|
void cPixmapMemory::DrawBitmap(const cPoint &Point, const cBitmap &Bitmap, tColor ColorFg, tColor ColorBg, bool Overlay)
|
|
{
|
|
Lock();
|
|
cRect r = cRect(Point, cSize(Bitmap.Width(), Bitmap.Height())).Intersected(DrawPort().Size());
|
|
if (!r.IsEmpty()) {
|
|
bool UseColors = ColorFg || ColorBg;
|
|
int wd = DrawPort().Width();
|
|
tColor *pd = data + wd * r.Top() + r.Left();
|
|
for (int y = r.Top(); y <= r.Bottom(); y++) {
|
|
tColor *cd = pd;
|
|
for (int x = r.Left(); x <= r.Right(); x++) {
|
|
tIndex Index = *Bitmap.Data(x - Point.X(), y - Point.Y());
|
|
if (Index || !Overlay) {
|
|
if (UseColors)
|
|
*cd = Index ? ColorFg : ColorBg;
|
|
else
|
|
*cd = Bitmap.Color(Index);
|
|
}
|
|
cd++;
|
|
}
|
|
pd += wd;
|
|
}
|
|
MarkDrawPortDirty(r);
|
|
}
|
|
Unlock();
|
|
}
|
|
|
|
void cPixmapMemory::DrawText(const cPoint &Point, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font, int Width, int Height, int Alignment)
|
|
{
|
|
Lock();
|
|
int x = Point.X();
|
|
int y = Point.Y();
|
|
int w = Font->Width(s);
|
|
int h = Font->Height();
|
|
int limit = 0;
|
|
int cw = Width ? Width : w;
|
|
int ch = Height ? Height : h;
|
|
cRect r(x, y, cw, ch);
|
|
if (ColorBg != clrTransparent)
|
|
DrawRectangle(r, ColorBg);
|
|
if (Width || Height) {
|
|
limit = x + cw;
|
|
if (Width) {
|
|
if ((Alignment & taLeft) != 0) {
|
|
if ((Alignment & taBorder) != 0)
|
|
x += max(h / TEXT_ALIGN_BORDER, 1);
|
|
}
|
|
else if ((Alignment & taRight) != 0) {
|
|
if (w < Width)
|
|
x += Width - w;
|
|
if ((Alignment & taBorder) != 0)
|
|
x -= max(h / TEXT_ALIGN_BORDER, 1);
|
|
}
|
|
else { // taCentered
|
|
if (w < Width)
|
|
x += (Width - w) / 2;
|
|
}
|
|
}
|
|
if (Height) {
|
|
if ((Alignment & taTop) != 0)
|
|
;
|
|
else if ((Alignment & taBottom) != 0) {
|
|
if (h < Height)
|
|
y += Height - h;
|
|
}
|
|
else { // taCentered
|
|
if (h < Height)
|
|
y += (Height - h) / 2;
|
|
}
|
|
}
|
|
}
|
|
Font->DrawText(this, x, y, s, ColorFg, ColorBg, limit);
|
|
MarkDrawPortDirty(r);
|
|
Unlock();
|
|
}
|
|
|
|
void cPixmapMemory::DrawRectangle(const cRect &Rect, tColor Color)
|
|
{
|
|
Lock();
|
|
cRect r = Rect.Intersected(DrawPort().Size());
|
|
if (!r.IsEmpty()) {
|
|
int wd = DrawPort().Width();
|
|
int w = r.Width() * sizeof(tColor);
|
|
tColor *ps = NULL;
|
|
tColor *pd = data + wd * r.Top() + r.Left();
|
|
for (int y = r.Height(); y-- > 0; ) {
|
|
if (ps)
|
|
memcpy(pd, ps, w); // all other lines are copied fast from the first one
|
|
else {
|
|
// explicitly fill the first line:
|
|
tColor *cd = ps = pd;
|
|
for (int x = r.Width(); x-- > 0; ) {
|
|
*cd = Color;
|
|
cd++;
|
|
}
|
|
}
|
|
pd += wd;
|
|
}
|
|
MarkDrawPortDirty(r);
|
|
}
|
|
Unlock();
|
|
}
|
|
|
|
void cPixmapMemory::DrawEllipse(const cRect &Rect, tColor Color, int Quadrants)
|
|
{
|
|
//TODO use anti-aliasing?
|
|
//TODO fix alignment
|
|
Lock();
|
|
// Algorithm based on http://homepage.smc.edu/kennedy_john/BELIPSE.PDF
|
|
int x1 = Rect.Left();
|
|
int y1 = Rect.Top();
|
|
int x2 = Rect.Right();
|
|
int y2 = Rect.Bottom();
|
|
int rx = x2 - x1;
|
|
int ry = y2 - y1;
|
|
int cx = (x1 + x2) / 2;
|
|
int cy = (y1 + y2) / 2;
|
|
switch (abs(Quadrants)) {
|
|
case 0: rx /= 2; ry /= 2; break;
|
|
case 1: cx = x1; cy = y2; break;
|
|
case 2: cx = x2; cy = y2; break;
|
|
case 3: cx = x2; cy = y1; break;
|
|
case 4: cx = x1; cy = y1; break;
|
|
case 5: cx = x1; ry /= 2; break;
|
|
case 6: cy = y2; rx /= 2; break;
|
|
case 7: cx = x2; ry /= 2; break;
|
|
case 8: cy = y1; rx /= 2; break;
|
|
default: ;
|
|
}
|
|
int TwoASquare = max(1, 2 * rx * rx);
|
|
int TwoBSquare = max(1, 2 * ry * ry);
|
|
int x = rx;
|
|
int y = 0;
|
|
int XChange = ry * ry * (1 - 2 * rx);
|
|
int YChange = rx * rx;
|
|
int EllipseError = 0;
|
|
int StoppingX = TwoBSquare * rx;
|
|
int StoppingY = 0;
|
|
while (StoppingX >= StoppingY) {
|
|
switch (Quadrants) {
|
|
case 5: DrawRectangle(cRect(cx, cy + y, x + 1, 1), Color); // no break
|
|
case 1: DrawRectangle(cRect(cx, cy - y, x + 1, 1), Color); break;
|
|
case 7: DrawRectangle(cRect(cx - x, cy + y, x + 1, 1), Color); // no break
|
|
case 2: DrawRectangle(cRect(cx - x, cy - y, x + 1, 1), Color); break;
|
|
case 3: DrawRectangle(cRect(cx - x, cy + y, x + 1, 1), Color); break;
|
|
case 4: DrawRectangle(cRect(cx, cy + y, x + 1, 1), Color); break;
|
|
case 0:
|
|
case 6: DrawRectangle(cRect(cx - x, cy - y, 2 * x + 1, 1), Color); if (Quadrants == 6) break;
|
|
case 8: DrawRectangle(cRect(cx - x, cy + y, 2 * x + 1, 1), Color); break;
|
|
case -1: DrawRectangle(cRect(cx + x, cy - y, rx - x + 1, 1), Color); break;
|
|
case -2: DrawRectangle(cRect(x1, cy - y, cx - x - x1 + 1, 1), Color); break;
|
|
case -3: DrawRectangle(cRect(x1, cy + y, cx - x - x1 + 1, 1), Color); break;
|
|
case -4: DrawRectangle(cRect(cx + x, cy + y, rx - x + 1, 1), Color); break;
|
|
default: ;
|
|
}
|
|
y++;
|
|
StoppingY += TwoASquare;
|
|
EllipseError += YChange;
|
|
YChange += TwoASquare;
|
|
if (2 * EllipseError + XChange > 0) {
|
|
x--;
|
|
StoppingX -= TwoBSquare;
|
|
EllipseError += XChange;
|
|
XChange += TwoBSquare;
|
|
}
|
|
}
|
|
x = 0;
|
|
y = ry;
|
|
XChange = ry * ry;
|
|
YChange = rx * rx * (1 - 2 * ry);
|
|
EllipseError = 0;
|
|
StoppingX = 0;
|
|
StoppingY = TwoASquare * ry;
|
|
while (StoppingX <= StoppingY) {
|
|
switch (Quadrants) {
|
|
case 5: DrawRectangle(cRect(cx, cy + y, x + 1, 1), Color); // no break
|
|
case 1: DrawRectangle(cRect(cx, cy - y, x + 1, 1), Color); break;
|
|
case 7: DrawRectangle(cRect(cx - x, cy + y, x + 1, 1), Color); // no break
|
|
case 2: DrawRectangle(cRect(cx - x, cy - y, x + 1, 1), Color); break;
|
|
case 3: DrawRectangle(cRect(cx - x, cy + y, x + 1, 1), Color); break;
|
|
case 4: DrawRectangle(cRect(cx, cy + y, x + 1, 1), Color); break;
|
|
case 0:
|
|
case 6: DrawRectangle(cRect(cx - x, cy - y, 2 * x + 1, 1), Color); if (Quadrants == 6) break;
|
|
case 8: DrawRectangle(cRect(cx - x, cy + y, 2 * x + 1, 1), Color); break;
|
|
case -1: DrawRectangle(cRect(cx + x, cy - y, rx - x + 1, 1), Color); break;
|
|
case -2: DrawRectangle(cRect(x1, cy - y, cx - x - x1 + 1, 1), Color); break;
|
|
case -3: DrawRectangle(cRect(x1, cy + y, cx - x - x1 + 1, 1), Color); break;
|
|
case -4: DrawRectangle(cRect(cx + x, cy + y, rx - x + 1, 1), Color); break;
|
|
default: ;
|
|
}
|
|
x++;
|
|
StoppingX += TwoBSquare;
|
|
EllipseError += XChange;
|
|
XChange += TwoBSquare;
|
|
if (2 * EllipseError + YChange > 0) {
|
|
y--;
|
|
StoppingY -= TwoASquare;
|
|
EllipseError += YChange;
|
|
YChange += TwoASquare;
|
|
}
|
|
}
|
|
MarkDrawPortDirty(Rect);
|
|
Unlock();
|
|
}
|
|
|
|
void cPixmapMemory::DrawSlope(const cRect &Rect, tColor Color, int Type)
|
|
{
|
|
//TODO anti-aliasing?
|
|
//TODO also simplify cBitmap::DrawSlope()
|
|
Lock();
|
|
bool upper = Type & 0x01;
|
|
bool falling = Type & 0x02;
|
|
bool vertical = Type & 0x04;
|
|
int x1 = Rect.Left();
|
|
int y1 = Rect.Top();
|
|
int x2 = Rect.Right();
|
|
int y2 = Rect.Bottom();
|
|
int w = Rect.Width();
|
|
int h = Rect.Height();
|
|
if (vertical) {
|
|
for (int y = y1; y <= y2; y++) {
|
|
double c = cos((y - y1) * M_PI / h);
|
|
if (falling)
|
|
c = -c;
|
|
int x = (x1 + x2) / 2 + int(w * c / 2);
|
|
if (upper && !falling || !upper && falling)
|
|
DrawRectangle(cRect(x1, y, x - x1 + 1, 1), Color);
|
|
else
|
|
DrawRectangle(cRect(x, y, x2 - x + 1, 1), Color);
|
|
}
|
|
}
|
|
else {
|
|
for (int x = x1; x <= x2; x++) {
|
|
double c = cos((x - x1) * M_PI / w);
|
|
if (falling)
|
|
c = -c;
|
|
int y = (y1 + y2) / 2 + int(h * c / 2);
|
|
if (upper)
|
|
DrawRectangle(cRect(x, y1, 1, y - y1 + 1), Color);
|
|
else
|
|
DrawRectangle(cRect(x, y, 1, y2 - y + 1), Color);
|
|
}
|
|
}
|
|
MarkDrawPortDirty(Rect);
|
|
Unlock();
|
|
}
|
|
|
|
void cPixmapMemory::Render(const cPixmap *Pixmap, const cRect &Source, const cPoint &Dest)
|
|
{
|
|
Lock();
|
|
if (Pixmap->Alpha() != ALPHA_TRANSPARENT) {
|
|
if (const cPixmapMemory *pm = dynamic_cast<const cPixmapMemory *>(Pixmap)) {
|
|
cRect s = Source.Intersected(Pixmap->DrawPort().Size());
|
|
if (!s.IsEmpty()) {
|
|
cPoint v = Dest - Source.Point();
|
|
cRect d = s.Shifted(v).Intersected(DrawPort().Size());
|
|
if (!d.IsEmpty()) {
|
|
s = d.Shifted(-v);
|
|
int a = pm->Alpha();
|
|
int ws = pm->DrawPort().Width();
|
|
int wd = DrawPort().Width();
|
|
const tColor *ps = pm->data + ws * s.Top() + s.Left();
|
|
tColor *pd = data + wd * d.Top() + d.Left();
|
|
for (int y = d.Height(); y-- > 0; ) {
|
|
const tColor *cs = ps;
|
|
tColor *cd = pd;
|
|
for (int x = d.Width(); x-- > 0; ) {
|
|
*cd = AlphaBlend(*cs, *cd, a);
|
|
cs++;
|
|
cd++;
|
|
}
|
|
ps += ws;
|
|
pd += wd;
|
|
}
|
|
MarkDrawPortDirty(d);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
Unlock();
|
|
}
|
|
|
|
void cPixmapMemory::Copy(const cPixmap *Pixmap, const cRect &Source, const cPoint &Dest)
|
|
{
|
|
Lock();
|
|
if (const cPixmapMemory *pm = dynamic_cast<const cPixmapMemory *>(Pixmap)) {
|
|
cRect s = Source.Intersected(pm->DrawPort().Size());
|
|
if (!s.IsEmpty()) {
|
|
cPoint v = Dest - Source.Point();
|
|
cRect d = s.Shifted(v).Intersected(DrawPort().Size());
|
|
if (!d.IsEmpty()) {
|
|
s = d.Shifted(-v);
|
|
int ws = pm->DrawPort().Width();
|
|
int wd = DrawPort().Width();
|
|
int w = d.Width() * sizeof(tColor);
|
|
const tColor *ps = pm->data + ws * s.Top() + s.Left();
|
|
tColor *pd = data + wd * d.Top() + d.Left();
|
|
for (int y = d.Height(); y-- > 0; ) {
|
|
memcpy(pd, ps, w);
|
|
ps += ws;
|
|
pd += wd;
|
|
}
|
|
MarkDrawPortDirty(d);
|
|
}
|
|
}
|
|
}
|
|
Unlock();
|
|
}
|
|
|
|
void cPixmapMemory::Scroll(const cPoint &Dest, const cRect &Source)
|
|
{
|
|
Lock();
|
|
cRect s;
|
|
if (&Source == &cRect::Null)
|
|
s = DrawPort().Shifted(-DrawPort().Point());
|
|
else
|
|
s = Source.Intersected(DrawPort().Size());
|
|
if (!s.IsEmpty()) {
|
|
cPoint v = Dest - Source.Point();
|
|
cRect d = s.Shifted(v).Intersected(DrawPort().Size());
|
|
if (!d.IsEmpty()) {
|
|
s = d.Shifted(-v);
|
|
if (d.Point() != s.Point()) {
|
|
int ws = DrawPort().Width();
|
|
int wd = ws;
|
|
int w = d.Width() * sizeof(tColor);
|
|
const tColor *ps = data + ws * s.Top() + s.Left();
|
|
tColor *pd = data + wd * d.Top() + d.Left();
|
|
for (int y = d.Height(); y-- > 0; ) {
|
|
memmove(pd, ps, w); // source and destination might overlap!
|
|
ps += ws;
|
|
pd += wd;
|
|
}
|
|
if (panning)
|
|
SetDrawPortPoint(DrawPort().Point().Shifted(s.Point() - d.Point()), false);
|
|
else
|
|
MarkDrawPortDirty(d);
|
|
}
|
|
}
|
|
}
|
|
Unlock();
|
|
}
|
|
|
|
void cPixmapMemory::Pan(const cPoint &Dest, const cRect &Source)
|
|
{
|
|
Lock();
|
|
panning = true;
|
|
Scroll(Dest, Source);
|
|
panning = false;
|
|
Unlock();
|
|
}
|
|
|
|
// --- cOsd ------------------------------------------------------------------
|
|
|
|
static const char *OsdErrorTexts[] = {
|
|
"ok",
|
|
"too many areas",
|
|
"too many colors",
|
|
"bpp not supported",
|
|
"areas overlap",
|
|
"wrong alignment",
|
|
"out of memory",
|
|
"wrong area size",
|
|
"unknown",
|
|
};
|
|
|
|
int cOsd::osdLeft = 0;
|
|
int cOsd::osdTop = 0;
|
|
int cOsd::osdWidth = 0;
|
|
int cOsd::osdHeight = 0;
|
|
cVector<cOsd *> cOsd::Osds;
|
|
cMutex cOsd::mutex;
|
|
|
|
cOsd::cOsd(int Left, int Top, uint Level)
|
|
{
|
|
cMutexLock MutexLock(&mutex);
|
|
isTrueColor = false;
|
|
savedBitmap = NULL;
|
|
numBitmaps = 0;
|
|
savedPixmap = NULL;
|
|
left = Left;
|
|
top = Top;
|
|
width = height = 0;
|
|
level = Level;
|
|
active = false;
|
|
for (int i = 0; i < Osds.Size(); i++) {
|
|
if (Osds[i]->level > level) {
|
|
Osds.Insert(this, i);
|
|
return;
|
|
}
|
|
}
|
|
Osds.Append(this);
|
|
}
|
|
|
|
cOsd::~cOsd()
|
|
{
|
|
cMutexLock MutexLock(&mutex);
|
|
for (int i = 0; i < numBitmaps; i++)
|
|
delete bitmaps[i];
|
|
delete savedBitmap;
|
|
delete savedPixmap;
|
|
for (int i = 0; i < pixmaps.Size(); i++)
|
|
delete pixmaps[i];
|
|
for (int i = 0; i < Osds.Size(); i++) {
|
|
if (Osds[i] == this) {
|
|
Osds.Remove(i);
|
|
if (Osds.Size())
|
|
Osds[0]->SetActive(true);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void cOsd::SetOsdPosition(int Left, int Top, int Width, int Height)
|
|
{
|
|
osdLeft = Left;
|
|
osdTop = Top;
|
|
osdWidth = constrain(Width, MINOSDWIDTH, MAXOSDWIDTH);
|
|
osdHeight = constrain(Height, MINOSDHEIGHT, MAXOSDHEIGHT);
|
|
}
|
|
|
|
void cOsd::SetAntiAliasGranularity(uint FixedColors, uint BlendColors)
|
|
{
|
|
if (isTrueColor)
|
|
return;
|
|
for (int i = 0; i < numBitmaps; i++)
|
|
bitmaps[i]->SetAntiAliasGranularity(FixedColors, BlendColors);
|
|
}
|
|
|
|
cBitmap *cOsd::GetBitmap(int Area)
|
|
{
|
|
return Area < numBitmaps ? (isTrueColor ? bitmaps[0] : bitmaps[Area]) : NULL;
|
|
}
|
|
|
|
cPixmap *cOsd::CreatePixmap(int Layer, const cRect &ViewPort, const cRect &DrawPort)
|
|
{
|
|
if (isTrueColor) {
|
|
LOCK_PIXMAPS;
|
|
cPixmap *Pixmap = new cPixmapMemory(Layer, ViewPort, DrawPort);
|
|
if (AddPixmap(Pixmap))
|
|
return Pixmap;
|
|
delete Pixmap;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
void cOsd::DestroyPixmap(cPixmap *Pixmap)
|
|
{
|
|
if (Pixmap) {
|
|
LOCK_PIXMAPS;
|
|
for (int i = 1; i < pixmaps.Size(); i++) { // begin at 1 - don't let the background pixmap be destroyed!
|
|
if (pixmaps[i] == Pixmap) {
|
|
pixmaps[0]->MarkViewPortDirty(Pixmap->ViewPort());
|
|
delete Pixmap;
|
|
pixmaps[i] = NULL;
|
|
return;
|
|
}
|
|
}
|
|
esyslog("ERROR: attempt to destroy an unregistered pixmap");
|
|
}
|
|
}
|
|
|
|
cPixmap *cOsd::AddPixmap(cPixmap *Pixmap)
|
|
{
|
|
if (Pixmap) {
|
|
LOCK_PIXMAPS;
|
|
for (int i = 0; i < pixmaps.Size(); i++) {
|
|
if (!pixmaps[i])
|
|
return pixmaps[i] = Pixmap;
|
|
}
|
|
pixmaps.Append(Pixmap);
|
|
}
|
|
return Pixmap;
|
|
}
|
|
|
|
cPixmapMemory *cOsd::RenderPixmaps(void)
|
|
{
|
|
cPixmapMemory *Pixmap = NULL;
|
|
if (isTrueColor) {
|
|
LOCK_PIXMAPS;
|
|
// Collect overlapping dirty rectangles:
|
|
cRect d;
|
|
for (int i = 0; i < pixmaps.Size(); i++) {
|
|
if (cPixmap *pm = pixmaps[i]) {
|
|
if (!pm->DirtyViewPort().IsEmpty()) {
|
|
if (d.IsEmpty() || d.Intersects(pm->DirtyViewPort())) {
|
|
d.Combine(pm->DirtyViewPort());
|
|
pm->SetClean();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (!d.IsEmpty()) {
|
|
//#define DebugDirty
|
|
#ifdef DebugDirty
|
|
static cRect OldDirty;
|
|
cRect NewDirty = d;
|
|
d.Combine(OldDirty);
|
|
OldDirty = NewDirty;
|
|
#endif
|
|
Pixmap = new cPixmapMemory(0, d);
|
|
Pixmap->Clear();
|
|
// Render the individual pixmaps into the resulting pixmap:
|
|
for (int Layer = 0; Layer < MAXPIXMAPLAYERS; Layer++) {
|
|
for (int i = 0; i < pixmaps.Size(); i++) {
|
|
if (cPixmap *pm = pixmaps[i]) {
|
|
if (pm->Layer() == Layer)
|
|
Pixmap->DrawPixmap(pm, d);
|
|
}
|
|
}
|
|
}
|
|
#ifdef DebugDirty
|
|
cPixmapMemory DirtyIndicator(7, NewDirty);
|
|
static tColor DirtyIndicatorColors[] = { 0x7FFFFF00, 0x7F00FFFF };
|
|
static int DirtyIndicatorIndex = 0;
|
|
DirtyIndicator.Fill(DirtyIndicatorColors[DirtyIndicatorIndex]);
|
|
DirtyIndicatorIndex = 1 - DirtyIndicatorIndex;
|
|
Pixmap->Render(&DirtyIndicator, DirtyIndicator.DrawPort(), DirtyIndicator.ViewPort().Point().Shifted(-Pixmap->ViewPort().Point()));
|
|
#endif
|
|
}
|
|
}
|
|
return Pixmap;
|
|
}
|
|
|
|
eOsdError cOsd::CanHandleAreas(const tArea *Areas, int NumAreas)
|
|
{
|
|
if (NumAreas > MAXOSDAREAS)
|
|
return oeTooManyAreas;
|
|
eOsdError Result = oeOk;
|
|
for (int i = 0; i < NumAreas; i++) {
|
|
if (Areas[i].x1 > Areas[i].x2 || Areas[i].y1 > Areas[i].y2 || Areas[i].x1 < 0 || Areas[i].y1 < 0)
|
|
return oeWrongAlignment;
|
|
for (int j = i + 1; j < NumAreas; j++) {
|
|
if (Areas[i].Intersects(Areas[j])) {
|
|
Result = oeAreasOverlap;
|
|
break;
|
|
}
|
|
}
|
|
if (Areas[i].bpp == 32) {
|
|
if (NumAreas > 1)
|
|
return oeTooManyAreas;
|
|
}
|
|
}
|
|
return Result;
|
|
}
|
|
|
|
eOsdError cOsd::SetAreas(const tArea *Areas, int NumAreas)
|
|
{
|
|
eOsdError Result = CanHandleAreas(Areas, NumAreas);
|
|
if (Result == oeOk) {
|
|
while (numBitmaps)
|
|
delete bitmaps[--numBitmaps];
|
|
for (int i = 0; i < pixmaps.Size(); i++) {
|
|
delete pixmaps[i];
|
|
pixmaps[i] = NULL;
|
|
}
|
|
width = height = 0;
|
|
isTrueColor = NumAreas == 1 && Areas[0].bpp == 32;
|
|
if (isTrueColor) {
|
|
width = Areas[0].x2 - Areas[0].x1 + 1;
|
|
height = Areas[0].y2 - Areas[0].y1 + 1;
|
|
cPixmap *Pixmap = CreatePixmap(0, cRect(Areas[0].x1, Areas[0].y1, width, height));
|
|
Pixmap->Clear();
|
|
bitmaps[numBitmaps++] = new cBitmap(10, 10, 8); // dummy bitmap for GetBitmap()
|
|
}
|
|
else {
|
|
for (int i = 0; i < NumAreas; i++) {
|
|
bitmaps[numBitmaps++] = new cBitmap(Areas[i].Width(), Areas[i].Height(), Areas[i].bpp, Areas[i].x1, Areas[i].y1);
|
|
width = max(width, Areas[i].x2 + 1);
|
|
height = max(height, Areas[i].y2 + 1);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
esyslog("ERROR: cOsd::SetAreas returned %d (%s)", Result, Result < oeUnknown ? OsdErrorTexts[Result] : OsdErrorTexts[oeUnknown]);
|
|
return Result;
|
|
}
|
|
|
|
void cOsd::SaveRegion(int x1, int y1, int x2, int y2)
|
|
{
|
|
if (isTrueColor) {
|
|
delete savedPixmap;
|
|
cRect r(x1, y1, x2 - x1 + 1, y2 - y1 + 1);
|
|
savedPixmap = new cPixmapMemory(0, r);
|
|
savedPixmap->Copy(pixmaps[0], r, cPoint(0, 0));
|
|
}
|
|
else {
|
|
delete savedBitmap;
|
|
savedBitmap = new cBitmap(x2 - x1 + 1, y2 - y1 + 1, 8, x1, y1);
|
|
for (int i = 0; i < numBitmaps; i++)
|
|
savedBitmap->DrawBitmap(bitmaps[i]->X0(), bitmaps[i]->Y0(), *bitmaps[i]);
|
|
}
|
|
}
|
|
|
|
void cOsd::RestoreRegion(void)
|
|
{
|
|
if (isTrueColor) {
|
|
if (savedPixmap) {
|
|
pixmaps[0]->Copy(savedPixmap, savedPixmap->DrawPort(), savedPixmap->ViewPort().Point());
|
|
delete savedPixmap;
|
|
savedPixmap = NULL;
|
|
}
|
|
}
|
|
else {
|
|
if (savedBitmap) {
|
|
DrawBitmap(savedBitmap->X0(), savedBitmap->Y0(), *savedBitmap);
|
|
delete savedBitmap;
|
|
savedBitmap = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
eOsdError cOsd::SetPalette(const cPalette &Palette, int Area)
|
|
{
|
|
if (isTrueColor)
|
|
return oeOk;
|
|
if (Area < numBitmaps) {
|
|
bitmaps[Area]->Take(Palette);
|
|
return oeOk;
|
|
}
|
|
return oeUnknown;
|
|
}
|
|
|
|
void cOsd::DrawImage(const cPoint &Point, const cImage &Image)
|
|
{
|
|
if (isTrueColor)
|
|
pixmaps[0]->DrawImage(Point, Image);
|
|
}
|
|
|
|
void cOsd::DrawImage(const cPoint &Point, int ImageHandle)
|
|
{
|
|
if (isTrueColor)
|
|
pixmaps[0]->DrawImage(Point, ImageHandle);
|
|
}
|
|
|
|
void cOsd::DrawPixel(int x, int y, tColor Color)
|
|
{
|
|
if (isTrueColor)
|
|
pixmaps[0]->DrawPixel(cPoint(x, y), Color);
|
|
else {
|
|
for (int i = 0; i < numBitmaps; i++)
|
|
bitmaps[i]->DrawPixel(x, y, Color);
|
|
}
|
|
}
|
|
|
|
void cOsd::DrawBitmap(int x, int y, const cBitmap &Bitmap, tColor ColorFg, tColor ColorBg, bool ReplacePalette, bool Overlay)
|
|
{
|
|
if (isTrueColor)
|
|
pixmaps[0]->DrawBitmap(cPoint(x, y), Bitmap, ColorFg, ColorBg, Overlay);
|
|
else {
|
|
for (int i = 0; i < numBitmaps; i++)
|
|
bitmaps[i]->DrawBitmap(x, y, Bitmap, ColorFg, ColorBg, ReplacePalette, Overlay);
|
|
}
|
|
}
|
|
|
|
void cOsd::DrawScaledBitmap(int x, int y, const cBitmap &Bitmap, double FactorX, double FactorY, bool AntiAlias)
|
|
{
|
|
const cBitmap *b = &Bitmap;
|
|
if (!DoubleEqual(FactorX, 1.0) || !DoubleEqual(FactorY, 1.0))
|
|
b = b->Scaled(FactorX, FactorY, AntiAlias);
|
|
DrawBitmap(x, y, *b);
|
|
if (b != &Bitmap)
|
|
delete b;
|
|
}
|
|
|
|
void cOsd::DrawText(int x, int y, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font, int Width, int Height, int Alignment)
|
|
{
|
|
if (isTrueColor)
|
|
pixmaps[0]->DrawText(cPoint(x, y), s, ColorFg, ColorBg, Font, Width, Height, Alignment);
|
|
else {
|
|
for (int i = 0; i < numBitmaps; i++)
|
|
bitmaps[i]->DrawText(x, y, s, ColorFg, ColorBg, Font, Width, Height, Alignment);
|
|
}
|
|
}
|
|
|
|
void cOsd::DrawRectangle(int x1, int y1, int x2, int y2, tColor Color)
|
|
{
|
|
if (isTrueColor)
|
|
pixmaps[0]->DrawRectangle(cRect(x1, y1, x2 - x1 + 1, y2 - y1 + 1), Color);
|
|
else {
|
|
for (int i = 0; i < numBitmaps; i++)
|
|
bitmaps[i]->DrawRectangle(x1, y1, x2, y2, Color);
|
|
}
|
|
}
|
|
|
|
void cOsd::DrawEllipse(int x1, int y1, int x2, int y2, tColor Color, int Quadrants)
|
|
{
|
|
if (isTrueColor)
|
|
pixmaps[0]->DrawEllipse(cRect(x1, y1, x2 - x1 + 1, y2 - y1 + 1), Color, Quadrants);
|
|
else {
|
|
for (int i = 0; i < numBitmaps; i++)
|
|
bitmaps[i]->DrawEllipse(x1, y1, x2, y2, Color, Quadrants);
|
|
}
|
|
}
|
|
|
|
void cOsd::DrawSlope(int x1, int y1, int x2, int y2, tColor Color, int Type)
|
|
{
|
|
if (isTrueColor)
|
|
pixmaps[0]->DrawSlope(cRect(x1, y1, x2 - x1 + 1, y2 - y1 + 1), Color, Type);
|
|
else {
|
|
for (int i = 0; i < numBitmaps; i++)
|
|
bitmaps[i]->DrawSlope(x1, y1, x2, y2, Color, Type);
|
|
}
|
|
}
|
|
|
|
void cOsd::Flush(void)
|
|
{
|
|
}
|
|
|
|
// --- cOsdProvider ----------------------------------------------------------
|
|
|
|
cOsdProvider *cOsdProvider::osdProvider = NULL;
|
|
int cOsdProvider::oldWidth = 0;
|
|
int cOsdProvider::oldHeight = 0;
|
|
double cOsdProvider::oldAspect = 1.0;
|
|
cImage *cOsdProvider::images[MAXOSDIMAGES] = { NULL };
|
|
int cOsdProvider::osdState = 0;
|
|
|
|
cOsdProvider::cOsdProvider(void)
|
|
{
|
|
delete osdProvider;
|
|
osdProvider = this;
|
|
}
|
|
|
|
cOsdProvider::~cOsdProvider()
|
|
{
|
|
osdProvider = NULL;
|
|
}
|
|
|
|
cOsd *cOsdProvider::NewOsd(int Left, int Top, uint Level)
|
|
{
|
|
cMutexLock MutexLock(&cOsd::mutex);
|
|
if (Level == OSD_LEVEL_DEFAULT && cOsd::IsOpen())
|
|
esyslog("ERROR: attempt to open OSD while it is already open - using dummy OSD!");
|
|
else if (osdProvider) {
|
|
cOsd *ActiveOsd = cOsd::Osds.Size() ? cOsd::Osds[0] : NULL;
|
|
cOsd *Osd = osdProvider->CreateOsd(Left, Top, Level);
|
|
if (Osd == cOsd::Osds[0]) {
|
|
if (ActiveOsd)
|
|
ActiveOsd->SetActive(false);
|
|
Osd->SetActive(true);
|
|
}
|
|
return Osd;
|
|
}
|
|
else
|
|
esyslog("ERROR: no OSD provider available - using dummy OSD!");
|
|
return new cOsd(Left, Top, 999); // create a dummy cOsd, so that access won't result in a segfault
|
|
}
|
|
|
|
void cOsdProvider::UpdateOsdSize(bool Force)
|
|
{
|
|
int Width;
|
|
int Height;
|
|
double Aspect;
|
|
cMutexLock MutexLock(&cOsd::mutex);
|
|
cDevice::PrimaryDevice()->GetOsdSize(Width, Height, Aspect);
|
|
if (Width != oldWidth || Height != oldHeight || !DoubleEqual(Aspect, oldAspect) || Force) {
|
|
Setup.OSDLeft = int(round(Width * Setup.OSDLeftP));
|
|
Setup.OSDTop = int(round(Height * Setup.OSDTopP));
|
|
Setup.OSDWidth = int(round(Width * Setup.OSDWidthP)) & ~0x07; // OSD width must be a multiple of 8
|
|
Setup.OSDHeight = int(round(Height * Setup.OSDHeightP));
|
|
Setup.OSDAspect = Aspect;
|
|
Setup.FontOsdSize = int(round(Height * Setup.FontOsdSizeP));
|
|
Setup.FontFixSize = int(round(Height * Setup.FontFixSizeP));
|
|
Setup.FontSmlSize = int(round(Height * Setup.FontSmlSizeP));
|
|
cFont::SetFont(fontOsd, Setup.FontOsd, Setup.FontOsdSize);
|
|
cFont::SetFont(fontFix, Setup.FontFix, Setup.FontFixSize);
|
|
cFont::SetFont(fontSml, Setup.FontSml, min(Setup.FontSmlSize, Setup.FontOsdSize));
|
|
oldWidth = Width;
|
|
oldHeight = Height;
|
|
oldAspect = Aspect;
|
|
dsyslog("OSD size changed to %dx%d @ %g", Width, Height, Aspect);
|
|
osdState++;
|
|
}
|
|
}
|
|
|
|
bool cOsdProvider::OsdSizeChanged(int &State)
|
|
{
|
|
cMutexLock MutexLock(&cOsd::mutex);
|
|
bool Result = osdState != State;
|
|
State = osdState;
|
|
return Result;
|
|
}
|
|
|
|
bool cOsdProvider::SupportsTrueColor(void)
|
|
{
|
|
if (osdProvider) {
|
|
return osdProvider->ProvidesTrueColor();
|
|
}
|
|
else
|
|
esyslog("ERROR: no OSD provider available in call to SupportsTrueColor()");
|
|
return false;
|
|
}
|
|
|
|
int cOsdProvider::StoreImageData(const cImage &Image)
|
|
{
|
|
LOCK_PIXMAPS;
|
|
for (int i = 1; i < MAXOSDIMAGES; i++) {
|
|
if (!images[i]) {
|
|
images[i] = new cImage(Image);
|
|
return i;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void cOsdProvider::DropImageData(int ImageHandle)
|
|
{
|
|
LOCK_PIXMAPS;
|
|
if (0 < ImageHandle && ImageHandle < MAXOSDIMAGES) {
|
|
delete images[ImageHandle];
|
|
images[ImageHandle] = NULL;
|
|
}
|
|
}
|
|
|
|
const cImage *cOsdProvider::GetImageData(int ImageHandle)
|
|
{
|
|
LOCK_PIXMAPS;
|
|
if (0 < ImageHandle && ImageHandle < MAXOSDIMAGES)
|
|
return images[ImageHandle];
|
|
return NULL;
|
|
}
|
|
|
|
int cOsdProvider::StoreImage(const cImage &Image)
|
|
{
|
|
if (osdProvider)
|
|
return osdProvider->StoreImageData(Image);
|
|
return 0;
|
|
}
|
|
|
|
void cOsdProvider::DropImage(int ImageHandle)
|
|
{
|
|
if (osdProvider)
|
|
osdProvider->DropImageData(ImageHandle);
|
|
}
|
|
|
|
void cOsdProvider::Shutdown(void)
|
|
{
|
|
delete osdProvider;
|
|
osdProvider = NULL;
|
|
}
|
|
|
|
// --- cTextScroller ---------------------------------------------------------
|
|
|
|
cTextScroller::cTextScroller(void)
|
|
{
|
|
osd = NULL;
|
|
left = top = width = height = 0;
|
|
font = NULL;
|
|
colorFg = 0;
|
|
colorBg = 0;
|
|
offset = 0;
|
|
shown = 0;
|
|
}
|
|
|
|
cTextScroller::cTextScroller(cOsd *Osd, int Left, int Top, int Width, int Height, const char *Text, const cFont *Font, tColor ColorFg, tColor ColorBg)
|
|
{
|
|
Set(Osd, Left, Top, Width, Height, Text, Font, ColorFg, ColorBg);
|
|
}
|
|
|
|
void cTextScroller::Set(cOsd *Osd, int Left, int Top, int Width, int Height, const char *Text, const cFont *Font, tColor ColorFg, tColor ColorBg)
|
|
{
|
|
osd = Osd;
|
|
left = Left;
|
|
top = Top;
|
|
width = Width;
|
|
height = Height;
|
|
font = Font;
|
|
colorFg = ColorFg;
|
|
colorBg = ColorBg;
|
|
offset = 0;
|
|
textWrapper.Set(Text, Font, Width);
|
|
shown = min(Total(), height / font->Height());
|
|
height = shown * font->Height(); // sets height to the actually used height, which may be less than Height
|
|
DrawText();
|
|
}
|
|
|
|
void cTextScroller::Reset(void)
|
|
{
|
|
osd = NULL; // just makes sure it won't draw anything
|
|
}
|
|
|
|
void cTextScroller::DrawText(void)
|
|
{
|
|
if (osd) {
|
|
for (int i = 0; i < shown; i++)
|
|
osd->DrawText(left, top + i * font->Height(), textWrapper.GetLine(offset + i), colorFg, colorBg, font, width);
|
|
}
|
|
}
|
|
|
|
void cTextScroller::Scroll(bool Up, bool Page)
|
|
{
|
|
if (Up) {
|
|
if (CanScrollUp()) {
|
|
offset -= Page ? shown : 1;
|
|
if (offset < 0)
|
|
offset = 0;
|
|
DrawText();
|
|
}
|
|
}
|
|
else {
|
|
if (CanScrollDown()) {
|
|
offset += Page ? shown : 1;
|
|
if (offset + shown > Total())
|
|
offset = Total() - shown;
|
|
DrawText();
|
|
}
|
|
}
|
|
}
|