mirror of
https://github.com/VDR4Arch/vdr.git
synced 2023-10-10 13:36:52 +02:00
549 lines
26 KiB
C++
549 lines
26 KiB
C++
/*
|
|
* device.h: The basic device interface
|
|
*
|
|
* See the main source file 'vdr.c' for copyright information and
|
|
* how to reach the author.
|
|
*
|
|
* $Id: device.h 1.68 2006/01/06 13:20:25 kls Exp $
|
|
*/
|
|
|
|
#ifndef __DEVICE_H
|
|
#define __DEVICE_H
|
|
|
|
#include "channels.h"
|
|
#include "ci.h"
|
|
#include "eit.h"
|
|
#include "filter.h"
|
|
#include "nit.h"
|
|
#include "pat.h"
|
|
#include "ringbuffer.h"
|
|
#include "sdt.h"
|
|
#include "sections.h"
|
|
#include "spu.h"
|
|
#include "thread.h"
|
|
#include "tools.h"
|
|
|
|
#define MAXDEVICES 16 // the maximum number of devices in the system
|
|
#define MAXPIDHANDLES 64 // the maximum number of different PIDs per device
|
|
#define MAXRECEIVERS 16 // the maximum number of receivers per device
|
|
#define MAXVOLUME 255
|
|
#define VOLUMEDELTA 5 // used to increase/decrease the volume
|
|
|
|
#define TS_SIZE 188
|
|
#define TS_SYNC_BYTE 0x47
|
|
#define PID_MASK_HI 0x1F
|
|
|
|
enum eSetChannelResult { scrOk, scrNotAvailable, scrNoTransfer, scrFailed };
|
|
|
|
enum ePlayMode { pmNone, // audio/video from decoder
|
|
pmAudioVideo, // audio/video from player
|
|
pmAudioOnly, // audio only from player, video from decoder
|
|
pmAudioOnlyBlack, // audio only from player, no video (black screen)
|
|
pmVideoOnly, // video only from player, audio from decoder
|
|
pmExtern_THIS_SHOULD_BE_AVOIDED
|
|
// external player (e.g. MPlayer), release the device
|
|
// WARNING: USE THIS MODE ONLY AS A LAST RESORT, IF YOU
|
|
// ABSOLUTELY, POSITIVELY CAN'T IMPLEMENT YOUR PLAYER
|
|
// THE WAY IT IS SUPPOSED TO WORK. FORCING THE DEVICE
|
|
// TO RELEASE ITS FILES HANDLES (OR WHATEVER RESOURCES
|
|
// IT MAY USE) TO ALLOW AN EXTERNAL PLAYER TO ACCESS
|
|
// THEM MEANS THAT SUCH A PLAYER WILL NEED TO HAVE
|
|
// DETAILED KNOWLEDGE ABOUT THE INTERNALS OF THE DEVICE
|
|
// IN USE. AS A CONSEQUENCE, YOUR PLAYER MAY NOT WORK
|
|
// IF A PARTICULAR VDR INSTALLATION USES A DEVICE NOT
|
|
// KNOWN TO YOUR PLAYER.
|
|
};
|
|
|
|
enum eVideoSystem { vsPAL,
|
|
vsNTSC
|
|
};
|
|
|
|
enum eVideoDisplayFormat { vdfPanAndScan,
|
|
vdfLetterBox,
|
|
vdfCenterCutOut
|
|
};
|
|
|
|
enum eTrackType { ttNone,
|
|
ttAudio,
|
|
ttAudioFirst = ttAudio,
|
|
ttAudioLast = ttAudioFirst + 31, // MAXAPIDS - 1
|
|
ttDolby,
|
|
ttDolbyFirst = ttDolby,
|
|
ttDolbyLast = ttDolbyFirst + 15, // MAXDPIDS - 1
|
|
/* future...
|
|
ttSubtitle,
|
|
ttSubtitleFirst = ttSubtitle,
|
|
ttSubtitleLast = ttSubtitleFirst + 7, // MAXSPIDS - 1
|
|
*/
|
|
ttMaxTrackTypes
|
|
};
|
|
|
|
#define IS_AUDIO_TRACK(t) (ttAudioFirst <= (t) && (t) <= ttAudioLast)
|
|
#define IS_DOLBY_TRACK(t) (ttDolbyFirst <= (t) && (t) <= ttDolbyLast)
|
|
|
|
struct tTrackId {
|
|
uint16_t id; // The PES packet id or the PID.
|
|
char language[MAXLANGCODE2]; // something like either "eng" or "deu+eng"
|
|
char description[32]; // something like "Dolby Digital 5.1"
|
|
};
|
|
|
|
class cPlayer;
|
|
class cReceiver;
|
|
class cPesAssembler;
|
|
|
|
/// The cDevice class is the base from which actual devices can be derived.
|
|
|
|
class cDevice : public cThread {
|
|
private:
|
|
static int numDevices;
|
|
static int useDevice;
|
|
static cDevice *device[MAXDEVICES];
|
|
static cDevice *primaryDevice;
|
|
public:
|
|
static int NumDevices(void) { return numDevices; }
|
|
///< Returns the total number of devices.
|
|
static bool WaitForAllDevicesReady(int Timeout = 0);
|
|
///< Waits until all devices have become ready, or the given Timeout
|
|
///< (seconds) has expired. While waiting, the Ready() function of each
|
|
///< device is called in turn, until they all return true.
|
|
///< \return True if all devices have become ready within the given
|
|
///< timeout.
|
|
static void SetUseDevice(int n);
|
|
///< Sets the 'useDevice' flag of the given device.
|
|
///< If this function is not called before initializing, all devices
|
|
///< will be used.
|
|
static bool UseDevice(int n) { return useDevice == 0 || (useDevice & (1 << n)) != 0; }
|
|
///< Tells whether the device with the given card index shall be used in
|
|
///< this instance of VDR.
|
|
static bool SetPrimaryDevice(int n);
|
|
///< Sets the primary device to 'n'.
|
|
///< \param n must be in the range 1...numDevices.
|
|
///< \return true if this was possible.
|
|
static cDevice *PrimaryDevice(void) { return primaryDevice; }
|
|
///< Returns the primary device.
|
|
static cDevice *ActualDevice(void);
|
|
///< Returns the actual receiving device in case of Transfer Mode, or the
|
|
///< primary device otherwise.
|
|
static cDevice *GetDevice(int Index);
|
|
///< Gets the device with the given Index.
|
|
///< \param Index must be in the range 0..numDevices-1.
|
|
///< \return A pointer to the device, or NULL if the Index was invalid.
|
|
static cDevice *GetDevice(const cChannel *Channel, int Priority = -1, bool *NeedsDetachReceivers = NULL);
|
|
///< Returns a device that is able to receive the given Channel at the
|
|
///< given Priority.
|
|
///< See ProvidesChannel() for more information on how
|
|
///< priorities are handled, and the meaning of NeedsDetachReceivers.
|
|
static void Shutdown(void);
|
|
///< Closes down all devices.
|
|
///< Must be called at the end of the program.
|
|
private:
|
|
static int nextCardIndex;
|
|
int cardIndex;
|
|
protected:
|
|
cDevice(void);
|
|
virtual ~cDevice();
|
|
virtual bool Ready(void);
|
|
///< Returns true if this device is ready. Devices with conditional
|
|
///< access hardware may need some time until they are up and running.
|
|
///< This function is called in a loop at startup until all devices
|
|
///< are ready (see WaitForAllDevicesReady()).
|
|
static int NextCardIndex(int n = 0);
|
|
///< Calculates the next card index.
|
|
///< Each device in a given machine must have a unique card index, which
|
|
///< will be used to identify the device for assigning Ca parameters and
|
|
///< deciding whether to actually use that device in this particular
|
|
///< instance of VDR. Every time a new cDevice is created, it will be
|
|
///< given the current nextCardIndex, and then nextCardIndex will be
|
|
///< automatically incremented by 1. A derived class can determine whether
|
|
///< a given device shall be used by checking UseDevice(NextCardIndex()).
|
|
///< If a device is skipped, or if there are possible device indexes left
|
|
///< after a derived class has set up all its devices, NextCardIndex(n)
|
|
///< must be called, where n is the number of card indexes to skip.
|
|
virtual void MakePrimaryDevice(bool On);
|
|
///< Informs a device that it will be the primary device. If there is
|
|
///< anything the device needs to set up when it becomes the primary
|
|
///< device (On = true) or to shut down when it no longer is the primary
|
|
///< device (On = false), it should do so in this function.
|
|
public:
|
|
bool IsPrimaryDevice(void) const { return this == primaryDevice; }
|
|
int CardIndex(void) const { return cardIndex; }
|
|
///< Returns the card index of this device (0 ... MAXDEVICES - 1).
|
|
int DeviceNumber(void) const;
|
|
///< Returns the number of this device (0 ... MAXDEVICES - 1).
|
|
virtual int ProvidesCa(const cChannel *Channel) const;//XXX PLUGINS.html!!!
|
|
//XXX describe changed functionality!!!
|
|
///< Checks whether this device provides the given value in its
|
|
///< caCaps. Returns 0 if the value is not provided, 1 if only this
|
|
///< value is provided, and > 1 if this and other values are provided.
|
|
///< If the given value is equal to the number of this device,
|
|
///< 1 is returned. If it is 0 (FTA), 1 plus the number of other values
|
|
///< in caCaps is returned.
|
|
virtual bool HasDecoder(void) const;
|
|
///< Tells whether this device has an MPEG decoder.
|
|
|
|
// SPU facilities
|
|
|
|
public:
|
|
virtual cSpuDecoder *GetSpuDecoder(void);
|
|
///< Returns a pointer to the device's SPU decoder (or NULL, if this
|
|
///< device doesn't have an SPU decoder).
|
|
|
|
// Channel facilities
|
|
|
|
protected:
|
|
static int currentChannel;
|
|
public:
|
|
virtual bool ProvidesSource(int Source) const;
|
|
///< Returns true if this device can provide the given source.
|
|
virtual bool ProvidesTransponder(const cChannel *Channel) const;
|
|
///< XXX -> PLUGINS.html!
|
|
virtual bool ProvidesTransponderExclusively(const cChannel *Channel) const;
|
|
///< Returns true if this is the only device that is able to provide
|
|
///< the given channel's transponder.
|
|
virtual bool ProvidesChannel(const cChannel *Channel, int Priority = -1, bool *NeedsDetachReceivers = NULL) const;
|
|
///< Returns true if this device can provide the given channel.
|
|
///< In case the device has cReceivers attached to it or it is the primary
|
|
///< device, Priority is used to decide whether the caller's request can
|
|
///< be honored.
|
|
///< The special Priority value -1 will tell the caller whether this device
|
|
///< is principally able to provide the given Channel, regardless of any
|
|
///< attached cReceivers.
|
|
///< If NeedsDetachReceivers is given, the resulting value in it will tell the
|
|
///< caller whether or not it will have to detach any currently attached
|
|
///< receivers from this device before calling SwitchChannel. Note
|
|
///< that the return value in NeedsDetachReceivers is only meaningful if the
|
|
///< function itself actually returns true.
|
|
///< The default implementation always returns false, so a derived cDevice
|
|
///< class that can provide channels must implement this function.
|
|
virtual bool MaySwitchTransponder(void);
|
|
///< Returns true if it is ok to switch the transponder on this device,
|
|
///< without disturbing any other activities.
|
|
bool SwitchChannel(const cChannel *Channel, bool LiveView);
|
|
///< Switches the device to the given Channel, initiating transfer mode
|
|
///< if necessary.
|
|
static bool SwitchChannel(int Direction);
|
|
///< Switches the primary device to the next available channel in the given
|
|
///< Direction (only the sign of Direction is evaluated, positive values
|
|
///< switch to higher channel numbers).
|
|
private:
|
|
eSetChannelResult SetChannel(const cChannel *Channel, bool LiveView);
|
|
///< Sets the device to the given channel (general setup).
|
|
protected:
|
|
virtual bool SetChannelDevice(const cChannel *Channel, bool LiveView);
|
|
///< Sets the device to the given channel (actual physical setup).
|
|
public:
|
|
static int CurrentChannel(void) { return primaryDevice ? currentChannel : 0; }
|
|
///< Returns the number of the current channel on the primary device.
|
|
virtual bool HasLock(int TimeoutMs = 0);//XXX PLUGINS.html
|
|
///< Returns true if the device has a lock on the requested transponder.
|
|
///< Default is true, a specific device implementation may return false
|
|
///< to indicate that it is not ready yet.
|
|
///< If TimeoutMs is not zero, waits for the given number of milliseconds
|
|
///< before returning false.
|
|
virtual bool HasProgramme(void);
|
|
///< Returns true if the device is currently showing any programme to
|
|
///< the user, either through replaying or live.
|
|
|
|
// PID handle facilities
|
|
|
|
private:
|
|
virtual void Action(void);
|
|
protected:
|
|
enum ePidType { ptAudio, ptVideo, ptPcr, ptTeletext, ptDolby, ptOther };
|
|
class cPidHandle {
|
|
public:
|
|
int pid;
|
|
int handle;
|
|
int used;
|
|
cPidHandle(void) { pid = used = 0; handle = -1; }
|
|
};
|
|
cPidHandle pidHandles[MAXPIDHANDLES];
|
|
bool HasPid(int Pid) const;
|
|
///< Returns true if this device is currently receiving the given PID.
|
|
bool AddPid(int Pid, ePidType PidType = ptOther);
|
|
///< Adds a PID to the set of PIDs this device shall receive.
|
|
void DelPid(int Pid, ePidType PidType = ptOther);
|
|
///< Deletes a PID from the set of PIDs this device shall receive.
|
|
virtual bool SetPid(cPidHandle *Handle, int Type, bool On);
|
|
///< Does the actual PID setting on this device.
|
|
///< On indicates whether the PID shall be added or deleted.
|
|
///< Handle->handle can be used by the device to store information it
|
|
///< needs to receive this PID (for instance a file handle).
|
|
///< Handle->used indicates how many receivers are using this PID.
|
|
///< Type indicates some special types of PIDs, which the device may
|
|
///< need to set in a specific way.
|
|
|
|
// Section filter facilities
|
|
|
|
private:
|
|
cSectionHandler *sectionHandler;
|
|
cEitFilter *eitFilter;
|
|
cPatFilter *patFilter;
|
|
cSdtFilter *sdtFilter;
|
|
cNitFilter *nitFilter;
|
|
protected:
|
|
void StartSectionHandler(void);
|
|
///< A derived device that provides section data must call
|
|
///< this function to actually set up the section handler.
|
|
public:
|
|
virtual int OpenFilter(u_short Pid, u_char Tid, u_char Mask);
|
|
///< Opens a file handle for the given filter data.
|
|
///< A derived device that provides section data must
|
|
///< implement this function.
|
|
void AttachFilter(cFilter *Filter);
|
|
///< Attaches the given filter to this device.
|
|
void Detach(cFilter *Filter);
|
|
///< Detaches the given filter from this device.
|
|
|
|
// Common Interface facilities:
|
|
|
|
protected:
|
|
cCiHandler *ciHandler;
|
|
public:
|
|
cCiHandler *CiHandler(void) { return ciHandler; }
|
|
|
|
// Image Grab facilities
|
|
|
|
public:
|
|
virtual uchar *GrabImage(int &Size, bool Jpeg = true, int Quality = -1, int SizeX = -1, int SizeY = -1);
|
|
///< Grabs the currently visible screen image.
|
|
///< \param Size The size of the returned data block.
|
|
///< \param Jpeg If true will write a JPEG file. Otherwise a PNM file will be written.
|
|
///< \param Quality The compression factor for JPEG. 1 will create a very blocky
|
|
///< and small image, 70..80 will yield reasonable quality images while keeping the
|
|
///< image file size around 50 KB for a full frame. The default will create a big
|
|
///< but very high quality image.
|
|
///< \param SizeX The number of horizontal pixels in the frame (default is the current screen width).
|
|
///< \param SizeY The number of vertical pixels in the frame (default is the current screen height).
|
|
///< \return A pointer to the grabbed image data, or NULL in case of an error.
|
|
///< The caller takes ownership of the returned memory and must free() it once it isn't needed any more.
|
|
bool GrabImageFile(const char *FileName, bool Jpeg = true, int Quality = -1, int SizeX = -1, int SizeY = -1);
|
|
///< Calls GrabImage() and stores the resulting image in a file with the given name.
|
|
///< \return True if all went well.
|
|
///< The caller is responsible for making sure that the given file name
|
|
///< doesn't lead to overwriting any important other file.
|
|
|
|
// Video format facilities
|
|
|
|
public:
|
|
virtual void SetVideoDisplayFormat(eVideoDisplayFormat VideoDisplayFormat);
|
|
///< Sets the video display format to the given one (only useful
|
|
///< if this device has an MPEG decoder).
|
|
///< A derived class must first call the base class function!
|
|
virtual void SetVideoFormat(bool VideoFormat16_9);
|
|
///< Sets the output video format to either 16:9 or 4:3 (only useful
|
|
///< if this device has an MPEG decoder).
|
|
virtual eVideoSystem GetVideoSystem(void);
|
|
///< Returns the video system of the currently displayed material
|
|
///< (default is PAL).
|
|
|
|
// Track facilities
|
|
|
|
private:
|
|
tTrackId availableTracks[ttMaxTrackTypes];
|
|
eTrackType currentAudioTrack;
|
|
int currentAudioTrackMissingCount;
|
|
bool pre_1_3_19_PrivateStream;
|
|
protected:
|
|
virtual void SetAudioTrackDevice(eTrackType Type);
|
|
///< Sets the current audio track to the given value.
|
|
public:
|
|
void ClrAvailableTracks(bool DescriptionsOnly = false);
|
|
bool SetAvailableTrack(eTrackType Type, int Index, uint16_t Id, const char *Language = NULL, const char *Description = NULL);
|
|
///< Sets the track of the given Type and Index to the given values.
|
|
///< Type must be one of the basic eTrackType values, like ttAudio or ttDolby.
|
|
///< Index tells which track of the given basic type is meant.
|
|
///< If Id is 0 any existing id will be left untouched and only the
|
|
///< given Language and Description will be set.
|
|
///< \return Returns true if the track was set correctly, false otherwise.
|
|
const tTrackId *GetTrack(eTrackType Type);
|
|
///< Returns a pointer to the given track id, or NULL if Type is not
|
|
///< less than ttMaxTrackTypes.
|
|
int NumAudioTracks(void) const;
|
|
///< Returns the number of audio tracks that are currently available.
|
|
///< This is just for information, to quickly find out whether there
|
|
///< is more than one audio track.
|
|
eTrackType GetCurrentAudioTrack(void) { return currentAudioTrack; }
|
|
bool SetCurrentAudioTrack(eTrackType Type);
|
|
///< Sets the current audio track to the given Type.
|
|
///< \return Returns true if Type is a valid audio track, false otherwise.
|
|
void EnsureAudioTrack(bool Force = false);
|
|
///< Makes sure an audio track is selected that is actually available.
|
|
///< If Force is true, the language and Dolby Digital settings will
|
|
///< be verified even if the current audio track is available.
|
|
|
|
// Audio facilities
|
|
|
|
private:
|
|
bool mute;
|
|
int volume;
|
|
protected:
|
|
virtual int GetAudioChannelDevice(void);
|
|
///< Gets the current audio channel, which is stereo (0), mono left (1) or
|
|
///< mono right (2).
|
|
virtual void SetAudioChannelDevice(int AudioChannel);
|
|
///< Sets the audio channel to stereo (0), mono left (1) or mono right (2).
|
|
virtual void SetVolumeDevice(int Volume);
|
|
///< Sets the audio volume on this device (Volume = 0...255).
|
|
virtual void SetDigitalAudioDevice(bool On);
|
|
///< Tells the actual device that digital audio output shall be switched
|
|
///< on or off.
|
|
public:
|
|
bool IsMute(void) const { return mute; }
|
|
bool ToggleMute(void);
|
|
///< Turns the volume off or on and returns the new mute state.
|
|
int GetAudioChannel(void);
|
|
///< Gets the current audio channel, which is stereo (0), mono left (1) or
|
|
///< mono right (2).
|
|
void SetAudioChannel(int AudioChannel);
|
|
///< Sets the audio channel to stereo (0), mono left (1) or mono right (2).
|
|
///< Any other values will be silently ignored.
|
|
void SetVolume(int Volume, bool Absolute = false);
|
|
///< Sets the volume to the given value, either absolutely or relative to
|
|
///< the current volume.
|
|
static int CurrentVolume(void) { return primaryDevice ? primaryDevice->volume : 0; }//XXX???
|
|
|
|
// Player facilities
|
|
|
|
private:
|
|
cPlayer *player;
|
|
cPesAssembler *pesAssembler;
|
|
protected:
|
|
virtual bool CanReplay(void) const;
|
|
///< Returns true if this device can currently start a replay session.
|
|
virtual bool SetPlayMode(ePlayMode PlayMode);
|
|
///< Sets the device into the given play mode.
|
|
///< \return true if the operation was successful.
|
|
virtual int PlayVideo(const uchar *Data, int Length);
|
|
///< Plays the given data block as video.
|
|
///< Data points to exactly one complete PES packet of the given Length.
|
|
///< PlayVideo() shall process the packet either as a whole (returning
|
|
///< Length) or not at all (returning 0 or -1 and setting 'errno' to EAGAIN).
|
|
///< \return Returns the number of bytes actually taken from Data, or -1
|
|
///< in case of an error.
|
|
virtual int PlayAudio(const uchar *Data, int Length);
|
|
///< Plays the given data block as audio.
|
|
///< Data points to exactly one complete PES packet of the given Length.
|
|
///< PlayAudio() shall process the packet either as a whole (returning
|
|
///< Length) or not at all (returning 0 or -1 and setting 'errno' to EAGAIN).
|
|
///< \return Returns the number of bytes actually taken from Data, or -1
|
|
///< in case of an error.
|
|
virtual int PlayPesPacket(const uchar *Data, int Length, bool VideoOnly = false);
|
|
///< Plays the single PES packet in Data with the given Length.
|
|
///< If VideoOnly is true, only the video will be displayed,
|
|
///< which is necessary for trick modes like 'fast forward'.
|
|
///< Data must point to one single, complete PES packet.
|
|
public:
|
|
virtual int64_t GetSTC(void);
|
|
///< Gets the current System Time Counter, which can be used to
|
|
///< synchronize audio and video. If this device is unable to
|
|
///< provide the STC, -1 will be returned.
|
|
virtual void TrickSpeed(int Speed);
|
|
///< Sets the device into a mode where replay is done slower.
|
|
///< Every single frame shall then be displayed the given number of
|
|
///< times.
|
|
virtual void Clear(void);
|
|
///< Clears all video and audio data from the device.
|
|
///< A derived class must call the base class function to make sure
|
|
///< all registered cAudio objects are notified.
|
|
virtual void Play(void);
|
|
///< Sets the device into play mode (after a previous trick
|
|
///< mode).
|
|
virtual void Freeze(void);
|
|
///< Puts the device into "freeze frame" mode.
|
|
virtual void Mute(void);
|
|
///< Turns off audio while replaying.
|
|
///< A derived class must call the base class function to make sure
|
|
///< all registered cAudio objects are notified.
|
|
virtual void StillPicture(const uchar *Data, int Length);
|
|
///< Displays the given I-frame as a still picture.
|
|
virtual bool Poll(cPoller &Poller, int TimeoutMs = 0);
|
|
///< Returns true if the device itself or any of the file handles in
|
|
///< Poller is ready for further action.
|
|
///< If TimeoutMs is not zero, the device will wait up to the given number
|
|
///< of milleseconds before returning in case it can't accept any data.
|
|
virtual bool Flush(int TimeoutMs = 0);
|
|
///< Returns true if the device's output buffers are empty, i. e. any
|
|
///< data which was bufferd so far has been processed.
|
|
///< If TimeoutMs is not zero, the device will wait up to the given
|
|
///< number of milliseconds before returning in case there is still
|
|
///< data in the buffers..
|
|
virtual int PlayPes(const uchar *Data, int Length, bool VideoOnly = false);
|
|
///< Plays all valid PES packets in Data with the given Length.
|
|
///< If Data is NULL any leftover data from a previous call will be
|
|
///< discarded. If VideoOnly is true, only the video will be displayed,
|
|
///< which is necessary for trick modes like 'fast forward'.
|
|
///< Data should point to a sequence of complete PES packets. If the
|
|
///< last packet in Data is not complete, it will be copied and combined
|
|
///< to a complete packet with data from the next call to PlayPes().
|
|
///< That way any functions called from within PlayPes() will be
|
|
///< guaranteed to always receive complete PES packets.
|
|
bool Replaying(void) const;
|
|
///< Returns true if we are currently replaying.
|
|
void StopReplay(void);
|
|
///< Stops the current replay session (if any).
|
|
bool AttachPlayer(cPlayer *Player);
|
|
///< Attaches the given player to this device.
|
|
void Detach(cPlayer *Player);
|
|
///< Detaches the given player from this device.
|
|
|
|
// Receiver facilities
|
|
|
|
private:
|
|
cMutex mutexReceiver;
|
|
cReceiver *receiver[MAXRECEIVERS];
|
|
protected:
|
|
int Priority(void) const;
|
|
///< Returns the priority of the current receiving session (0..MAXPRIORITY),
|
|
///< or -1 if no receiver is currently active. The primary device will
|
|
///< always return at least Setup.PrimaryLimit-1.
|
|
virtual bool OpenDvr(void);
|
|
///< Opens the DVR of this device and prepares it to deliver a Transport
|
|
///< Stream for use in a cReceiver.
|
|
virtual void CloseDvr(void);
|
|
///< Shuts down the DVR.
|
|
virtual bool GetTSPacket(uchar *&Data);
|
|
///< Gets exactly one TS packet from the DVR of this device and returns
|
|
///< a pointer to it in Data. Only the first 188 bytes (TS_SIZE) Data
|
|
///< points to are valid and may be accessed. If there is currently no
|
|
///< new data available, Data will be set to NULL. The function returns
|
|
///< false in case of a non recoverable error, otherwise it returns true,
|
|
///< even if Data is NULL.
|
|
public:
|
|
int Ca(void) const;
|
|
///< Returns the ca of the current receiving session(s).
|
|
bool Receiving(bool CheckAny = false) const;
|
|
///< Returns true if we are currently receiving.
|
|
bool AttachReceiver(cReceiver *Receiver);
|
|
///< Attaches the given receiver to this device.
|
|
void Detach(cReceiver *Receiver);
|
|
///< Detaches the given receiver from this device.
|
|
void DetachAll(int Pid);
|
|
///< Detaches all receivers from this device for this pid.
|
|
void DetachAllReceivers(void);
|
|
///< Detaches all receivers from this device.
|
|
};
|
|
|
|
/// Derived cDevice classes that can receive channels will have to provide
|
|
/// Transport Stream (TS) packets one at a time. cTSBuffer implements a
|
|
/// simple buffer that allows the device to read a larger amount of data
|
|
/// from the driver with each call to Read(), thus avoiding the overhead
|
|
/// of getting each TS packet separately from the driver. It also makes
|
|
/// sure the returned data points to a TS packet and automatically
|
|
/// re-synchronizes after broken packets.
|
|
|
|
class cTSBuffer : public cThread {
|
|
private:
|
|
int f;
|
|
int cardIndex;
|
|
bool delivered;
|
|
cRingBufferLinear *ringBuffer;
|
|
virtual void Action(void);
|
|
public:
|
|
cTSBuffer(int File, int Size, int CardIndex);
|
|
~cTSBuffer();
|
|
uchar *Get(void);
|
|
};
|
|
|
|
#endif //__DEVICE_H
|